/*
* The unique portions of SunderMud code as well as the integration efforts
* for code from other sources is based on the efforts of:
*
* Lotherius (elfren@aros.net)
*
* This code can only be used under the terms of the DikuMud, Merc,
* and ROM licenses. The same requirements apply to the changes that
* have been made.
*
* All other copyrights remain in place and in force.
*/
/***************************************************************************
* Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer, *
* Michael Seifert, Hans Henrik St{rfeldt, Tom Madsen, and Katja Nyboe. *
* *
* Merc Diku Mud improvments copyright (C) 1992, 1993 by Michael *
* Chastain, Michael Quan, and Mitchell Tse. *
* *
* In order to use any part of this Merc Diku Mud, you must comply with *
* both the original Diku license in 'license.doc' as well the Merc *
* license in 'license.txt'. In particular, you may not remove either of *
* these copyright notices. *
* *
* Thanks to abaddon for proof-reading our comm.c and pointing out bugs. *
* Any remaining bugs are, of course, our work, not his. :) *
* *
* Much time and thought has gone into this software and you are *
* benefitting. We hope that you share your changes too. What goes *
* around, comes around. *
***************************************************************************/
/*
* This file contains all of the OS-dependent stuff:
* startup, signals, BSD sockets for tcp/ip, i/o, timing.
*
* The data flow for input is:
* Game_loop ---> Read_from_descriptor ---> Read
* Game_loop ---> Read_from_buffer
*
* The data flow for output is:
* Game_loop ---> Process_Output ---> Write_to_descriptor -> Write
*
* The OS-dependent functions are Read_from_descriptor and Write_to_descriptor.
* -- Furey 26 Jan 1993
*/
#include "everything.h"
/* comm related includes are listed later in this file */
/* command procedures needed */
DECLARE_DO_FUN(do_help );
DECLARE_DO_FUN(do_look );
DECLARE_DO_FUN(do_skills );
DECLARE_DO_FUN(do_outfit );
/*
* Malloc debugging stuff.
*/
#if defined(sun)
#undef MALLOC_DEBUG
#endif
#if defined(MALLOC_DEBUG)
#include <malloc.h>
extern int malloc_debug args( ( int ) );
extern int malloc_verify args( ( void ) );
#endif
/*
* Signal handling.
* Apollo has a problem with __attribute(atomic) in signal.h,
* I dance around it.
*/
#if defined(apollo)
#define __attribute(x)
#endif
#if defined(unix)
#include <signal.h>
#endif
#if defined(apollo)
#undef __attribute
#endif
/*
* Socket and TCP/IP stuff.
*/
#include <fcntl.h>
#include <netdb.h>
#include <netinet/in.h>
#include <sys/socket.h>
#include <arpa/telnet.h>
const char echo_off_str [] = { IAC, WILL, TELOPT_ECHO, '\0' };
const char echo_on_str [] = { IAC, WONT, TELOPT_ECHO, '\0' };
const char go_ahead_str [] = { IAC, GA, '\0' };
/*
* OS-dependent declarations.
*/
#if defined(_AIX)
#include <sys/select.h>
int accept args( ( int s, struct sockaddr *addr, int *addrlen ) );
int bind args( ( int s, struct sockaddr *name, int namelen ) );
void bzero args( ( char *b, int length ) );
int getpeername args( ( int s, struct sockaddr *name, int *namelen ) );
int getsockname args( ( int s, struct sockaddr *name, int *namelen ) );
int gettimeofday args( ( struct timeval *tp, struct timezone *tzp ) );
int listen args( ( int s, int backlog ) );
int setsockopt args( ( int s, int level, int optname, void *optval,
int optlen ) );
int socket args( ( int domain, int type, int protocol ) );
#endif
#if defined(apollo)
#include <unistd.h>
void bzero args( ( char *b, int length ) );
#endif
#if defined(__hpux)
int accept args( ( int s, void *addr, int *addrlen ) );
int bind args( ( int s, const void *addr, int addrlen ) );
void bzero args( ( char *b, int length ) );
int getpeername args( ( int s, void *addr, int *addrlen ) );
int getsockname args( ( int s, void *name, int *addrlen ) );
int gettimeofday args( ( struct timeval *tp, struct timezone *tzp ) );
int listen args( ( int s, int backlog ) );
int setsockopt args( ( int s, int level, int optname,
const void *optval, int optlen ) );
int socket args( ( int domain, int type, int protocol ) );
#endif
#if defined(interactive)
#include <net/errno.h>
#include <sys/fnctl.h>
#endif
#if defined(linux)
/*
int accept args( ( int s, struct sockaddr *addr, int *addrlen ) );
int bind args( ( int s, struct sockaddr *name, int namelen ) );
*/
int close args( ( int fd ) );
int getpeername args( ( int s, struct sockaddr *name, int *namelen ) );
int getsockname args( ( int s, struct sockaddr *name, int *namelen ) );
int gettimeofday args( ( struct timeval *tp, struct timezone *tzp ) );
int listen args( ( int s, int backlog ) );
int read args( ( int fd, char *buf, int nbyte ) );
int select args( ( int width, fd_set *readfds, fd_set *writefds,
fd_set *exceptfds, struct timeval *timeout ) );
int socket args( ( int domain, int type, int protocol ) );
int write args( ( int fd, char *buf, int nbyte ) );
#endif
#if defined(MIPS_OS)
extern int errno;
#endif
#if defined(NeXT)
int close args( ( int fd ) );
int fcntl args( ( int fd, int cmd, int arg ) );
#if !defined(htons)
u_short htons args( ( u_short hostshort ) );
#endif
#if !defined(ntohl)
u_long ntohl args( ( u_long hostlong ) );
#endif
int read args( ( int fd, char *buf, int nbyte ) );
int select args( ( int width, fd_set *readfds, fd_set *writefds,
fd_set *exceptfds, struct timeval *timeout ) );
int write args( ( int fd, char *buf, int nbyte ) );
#endif
#if defined(sequent)
int accept args( ( int s, struct sockaddr *addr, int *addrlen ) );
int bind args( ( int s, struct sockaddr *name, int namelen ) );
int close args( ( int fd ) );
int fcntl args( ( int fd, int cmd, int arg ) );
int getpeername args( ( int s, struct sockaddr *name, int *namelen ) );
int getsockname args( ( int s, struct sockaddr *name, int *namelen ) );
int gettimeofday args( ( struct timeval *tp, struct timezone *tzp ) );
#if !defined(htons)
u_short htons args( ( u_short hostshort ) );
#endif
int listen args( ( int s, int backlog ) );
#if !defined(ntohl)
u_long ntohl args( ( u_long hostlong ) );
#endif
int read args( ( int fd, char *buf, int nbyte ) );
int select args( ( int width, fd_set *readfds, fd_set *writefds,
fd_set *exceptfds, struct timeval *timeout ) );
int setsockopt args( ( int s, int level, int optname, caddr_t optval,
int optlen ) );
int socket args( ( int domain, int type, int protocol ) );
int write args( ( int fd, char *buf, int nbyte ) );
#endif
/* This includes Solaris Sys V as well */
#if defined(sun)
int accept args( ( int s, struct sockaddr *addr, int *addrlen ) );
int bind args( ( int s, struct sockaddr *name, int namelen ) );
void bzero args( ( char *b, int length ) );
int close args( ( int fd ) );
int getpeername args( ( int s, struct sockaddr *name, int *namelen ) );
int getsockname args( ( int s, struct sockaddr *name, int *namelen ) );
int gettimeofday args( ( struct timeval *tp, struct timezone *tzp ) );
int listen args( ( int s, int backlog ) );
int read args( ( int fd, char *buf, int nbyte ) );
int select args( ( int width, fd_set *readfds, fd_set *writefds,
fd_set *exceptfds, struct timeval *timeout ) );
#if defined(SYSV)
int setsockopt args( ( int s, int level, int optname,
const char *optval, int optlen ) );
#else
int setsockopt args( ( int s, int level, int optname, void *optval,
int optlen ) );
#endif
int socket args( ( int domain, int type, int protocol ) );
int write args( ( int fd, char *buf, int nbyte ) );
#endif
#if defined(ultrix)
int accept args( ( int s, struct sockaddr *addr, int *addrlen ) );
int bind args( ( int s, struct sockaddr *name, int namelen ) );
void bzero args( ( char *b, int length ) );
int close args( ( int fd ) );
int getpeername args( ( int s, struct sockaddr *name, int *namelen ) );
int getsockname args( ( int s, struct sockaddr *name, int *namelen ) );
int gettimeofday args( ( struct timeval *tp, struct timezone *tzp ) );
int listen args( ( int s, int backlog ) );
int read args( ( int fd, char *buf, int nbyte ) );
int select args( ( int width, fd_set *readfds, fd_set *writefds,
fd_set *exceptfds, struct timeval *timeout ) );
int setsockopt args( ( int s, int level, int optname, void *optval,
int optlen ) );
int socket args( ( int domain, int type, int protocol ) );
int write args( ( int fd, char *buf, int nbyte ) );
#endif
/*
* Global variables.
*/
DESCRIPTOR_DATA * descriptor_free; /* Free list for descriptors */
DESCRIPTOR_DATA * descriptor_list; /* All open descriptors */
DESCRIPTOR_DATA * d_next; /* Next descriptor in loop */
FILE * fpReserve; /* Reserved file handle */
bool god; /* All new chars are gods! */
bool merc_down; /* Shutdown */
bool wizlock; /* Game is wizlocked */
bool newlock; /* Game is newlocked */
char str_boot_time[MAX_INPUT_LENGTH];
time_t current_time; /* time of this pulse */
/*
* OS-dependent local functions.
*/
#if defined(unix)
void game_loop_unix args( ( int control ) );
int init_socket args( ( int port ) );
void new_descriptor args( ( int control ) );
bool read_from_descriptor args( ( DESCRIPTOR_DATA *d ) );
bool write_to_descriptor args( ( int desc, char *txt, int length ) );
#endif
/*
* Other local functions (OS-independent).
*/
bool check_parse_name args( ( char *name ) );
bool check_reconnect args( ( DESCRIPTOR_DATA *d, char *name,
bool fConn ) );
bool check_playing args( ( DESCRIPTOR_DATA *d, char *name ) );
int main args( ( int argc, char **argv ) );
void nanny args( ( DESCRIPTOR_DATA *d, char *argument ) );
bool process_output args( ( DESCRIPTOR_DATA *d, bool fPrompt ) );
void read_from_buffer args( ( DESCRIPTOR_DATA *d ) );
void stop_idling args( ( CHAR_DATA *ch ) );
int main( int argc, char **argv )
{
struct timeval now_time;
int port;
int control;
/*
* Memory debugging if needed.
*/
#if defined(MALLOC_DEBUG)
malloc_debug( 2 );
#endif
/*
* Init time.
*/
gettimeofday( &now_time, NULL );
current_time = (time_t) now_time.tv_sec;
strcpy( str_boot_time, ctime( ¤t_time ) );
/*
* Reserve one channel for our use.
*/
if ( ( fpReserve = fopen( NULL_FILE, "r" ) ) == NULL )
{
perror( NULL_FILE );
exit( 1 );
}
/*
* Get the port number.
*/
port = 4000;
if ( argc > 1 )
{
if ( !is_number( argv[1] ) )
{
fprintf( stderr, "Usage: %s [port #]\n", argv[0] );
exit( 1 );
}
else if ( ( port = atoi( argv[1] ) ) <= 1024 )
{
fprintf( stderr, "Port number must be above 1024.\n" );
exit( 1 );
}
}
/*
* Run the game.
*/
control = init_socket( port );
boot_db( );
sprintf( log_buf, "SunderMud is now accepting connections on port %d.", port );
log_string( log_buf );
game_loop_unix( control );
close (control);
/*
* That's all, folks.
*/
log_string( "Normal termination of game." );
exit( 0 );
return 0;
}
int init_socket( int port )
{
static struct sockaddr_in sa_zero;
struct sockaddr_in sa;
int x = 1;
int fd;
#if defined(DEBUGINFO)
log_string("DEBUG: int init_socket: begin");
#endif
if ( ( fd = socket( AF_INET, SOCK_STREAM, 0 ) ) < 0 )
{
perror( "Init_socket: socket" );
exit( 1 );
}
if ( setsockopt( fd, SOL_SOCKET, SO_REUSEADDR,
(char *) &x, sizeof(x) ) < 0 )
{
perror( "Init_socket: SO_REUSEADDR" );
close(fd);
exit( 1 );
}
#if defined(SO_DONTLINGER) && !defined(SYSV)
{
struct linger ld;
ld.l_onoff = 1;
ld.l_linger = 1000;
if ( setsockopt( fd, SOL_SOCKET, SO_DONTLINGER,
(char *) &ld, sizeof(ld) ) < 0 )
{
perror( "Init_socket: SO_DONTLINGER" );
close(fd);
exit( 1 );
}
}
#endif
sa = sa_zero;
sa.sin_family = AF_INET;
sa.sin_port = htons( port );
if ( bind( fd, (struct sockaddr *) &sa, sizeof(sa) ) < 0 )
{
perror("Init socket: bind" );
close(fd);
exit(1);
}
if ( listen( fd, 3 ) < 0 )
{
perror("Init socket: listen");
close(fd);
exit(1);
}
return fd;
}
void game_loop_unix( int control )
{
static struct timeval null_time;
struct timeval last_time;
signal( SIGPIPE, SIG_IGN );
gettimeofday( &last_time, NULL );
current_time = (time_t) last_time.tv_sec;
#if defined(DEBUGINFO)
log_string("DEBUG: void game_loop_unix: begin");
#endif
/* Main loop */
while ( !merc_down )
{
fd_set in_set;
fd_set out_set;
fd_set exc_set;
DESCRIPTOR_DATA *d;
int maxdesc;
#if defined(MALLOC_DEBUG)
if ( malloc_verify( ) != 1 )
abort( );
#endif
/*
* Poll all active descriptors.
*/
FD_ZERO( &in_set );
FD_ZERO( &out_set );
FD_ZERO( &exc_set );
FD_SET( control, &in_set );
maxdesc = control;
for ( d = descriptor_list; d; d = d->next )
{
maxdesc = UMAX( maxdesc, d->descriptor );
FD_SET( d->descriptor, &in_set );
FD_SET( d->descriptor, &out_set );
FD_SET( d->descriptor, &exc_set );
}
if ( select( maxdesc+1, &in_set, &out_set, &exc_set, &null_time ) < 0 )
{
perror( "Game_loop: select: poll" );
exit( 1 );
}
/*
* New connection?
*/
if ( FD_ISSET( control, &in_set ) )
new_descriptor( control );
/*
* Kick out the freaky folks.
*/
for ( d = descriptor_list; d; d = d_next )
{
d_next = d->next;
if ( FD_ISSET( d->descriptor, &exc_set ) )
{
FD_CLR( d->descriptor, &in_set );
FD_CLR( d->descriptor, &out_set );
if ( d->character )
save_char_obj( d->character );
d->outtop = 0;
close_socket( d );
#if defined(DEBUGINFO)
log_string("DEBUG: Kicking off a freaky descriptor");
#endif
}
}
/*
* Process input.
*/
for ( d = descriptor_list; d; d = d_next )
{
d_next = d->next;
d->fcommand = FALSE;
d->multi_comm = FALSE;
if ( FD_ISSET( d->descriptor, &in_set ) )
{
if ( d->character)
d->character->timer = 0;
if ( !read_from_descriptor( d ) )
{
FD_CLR( d->descriptor, &out_set );
if ( d->character)
save_char_obj( d->character );
d->outtop = 0;
close_socket( d );
continue;
}
}
if ( d->character && d->character->wait > 0 )
{
--d->character->wait;
continue;
}
read_from_buffer( d );
if ( d->incomm[0] != '\0' )
{
d->fcommand = TRUE;
stop_idling( d->character );
/* OLC */
if ( d->showstr_point )
show_string( d, d->incomm );
else
if ( d->pString )
string_add( d->character, d->incomm );
else
switch ( d->connected )
{
case CON_PLAYING:
if ( !run_olc_editor( d ) )
interpret( d->character, d->incomm );
break;
default:
nanny( d, d->incomm );
break;
}
if (!d->multi_comm)
d->incomm[0] = '\0';
}
}
/*
* Autonomous game motion.
*/
update_handler( );
/*
* Output.
*/
for ( d = descriptor_list; d; d = d_next )
{
d_next = d->next;
if ( ( d->fcommand || d->outtop > 0 )
&& FD_ISSET(d->descriptor, &out_set) )
{
if ( !process_output( d, TRUE ) )
{
if ( d->character && d->character->level > 1)
save_char_obj( d->character );
d->outtop = 0;
close_socket( d );
}
}
}
/*
* Synchronize to a clock.
* Sleep( last_time + 1/PULSE_PER_SECOND - now ).
* Careful here of signed versus unsigned arithmetic.
*/
{
struct timeval now_time;
long secDelta;
long usecDelta;
gettimeofday( &now_time, NULL );
usecDelta = ((int) last_time.tv_usec) - ((int) now_time.tv_usec)
+ 1000000 / PULSE_PER_SECOND;
secDelta = ((int) last_time.tv_sec ) - ((int) now_time.tv_sec );
while ( usecDelta < 0 )
{
usecDelta += 1000000;
secDelta -= 1;
}
while ( usecDelta >= 1000000 )
{
usecDelta -= 1000000;
secDelta += 1;
}
if ( secDelta > 0 || ( secDelta == 0 && usecDelta > 0 ) )
{
struct timeval stall_time;
stall_time.tv_usec = usecDelta;
stall_time.tv_sec = secDelta;
if ( select( 0, NULL, NULL, NULL, &stall_time ) < 0 )
{
perror( "Game_loop: select: stall" );
exit( 1 );
}
}
}
gettimeofday( &last_time, NULL );
current_time = (time_t) last_time.tv_sec;
}
return;
}
void new_descriptor( int control )
{
static DESCRIPTOR_DATA d_zero;
char buf[MAX_STRING_LENGTH];
DESCRIPTOR_DATA *dnew;
BAN_DATA *pban;
struct sockaddr_in sock;
struct hostent *from;
int desc;
int size;
#if defined(DEBUGINFO)
log_string("DEBUG: void new_descriptor: begin");
#endif
size = sizeof(sock);
getsockname( control, (struct sockaddr *) &sock, &size );
if ( ( desc = accept( control, (struct sockaddr *) &sock, &size) ) < 0 )
{
perror( "New_descriptor: accept" );
return;
}
#if !defined(FNDELAY)
#if defined( __hpux )
#define FNDELAY O_NONBLOCK
#else
#define FNDELAY O_NDELAY
#endif
#endif
if ( fcntl( desc, F_SETFL, FNDELAY ) == -1 )
{
perror( "New_descriptor: fcntl: FNDELAY" );
return;
}
/*
* Cons a new descriptor.
*/
if ( !descriptor_free )
{
dnew = alloc_perm( sizeof(*dnew) );
}
else
{
dnew = descriptor_free;
descriptor_free = descriptor_free->next;
}
*dnew = d_zero;
dnew->descriptor = desc;
/* dnew->connected = CON_GET_NAME; */
dnew->connected = CON_CHOOSE_TERM;
dnew->showstr_head = NULL;
dnew->showstr_point = NULL;
dnew->outsize = 2000;
dnew->pEdit = NULL; /* OLC */
dnew->pString = NULL; /* OLC */
dnew->editor = 0; /* OLC */
dnew->outbuf = alloc_mem( dnew->outsize );
size = sizeof(sock);
if ( getpeername( desc, (struct sockaddr *) &sock, &size ) < 0 )
{
perror( "New_descriptor: getpeername" );
dnew->host = str_dup( "(unknown)" );
}
else
{
/*
* Would be nice to use inet_ntoa here but it takes a struct arg,
* which ain't very compatible between gcc and system libraries.
*/
int addr;
addr = ntohl( sock.sin_addr.s_addr );
sprintf( buf, "%d.%d.%d.%d",
( addr >> 24 ) & 0xFF, ( addr >> 16 ) & 0xFF,
( addr >> 8 ) & 0xFF, ( addr ) & 0xFF
);
sprintf( log_buf, "Sock.sinaddr: %s", buf );
log_string( log_buf );
from = gethostbyaddr( (char *) &sock.sin_addr,
sizeof(sock.sin_addr), AF_INET );
dnew->host = str_dup( from ? from->h_name : buf );
}
/*
* Swiftest: I added the following to ban sites. I don't
* endorse banning of sites, but Copper has few descriptors now
* and some people from certain sites keep abusing access by
* using automated 'autodialers' and leaving connections hanging.
*
* Furey: added suffix check by request of Nickel of HiddenWorlds.
*/
for ( pban = ban_list; pban; pban = pban->next )
{
if ( !str_suffix( pban->name, dnew->host ) )
{
write_to_descriptor( desc,
"Your site has been banned from this Mud.\n\r", 0 );
close( desc );
free_string( dnew->host );
free_mem( dnew->outbuf, dnew->outsize );
dnew->next = descriptor_free;
descriptor_free = dnew;
return;
}
}
/*
* Init descriptor data.
*/
dnew->next = descriptor_list;
descriptor_list = dnew;
/*
* Send client challenge
*/
write_to_buffer( dnew, "This world is Pueblo 1.10 enhanced.\n\r"
"This world supports " C_GREEN "C" C_RED "O" C_YELLOW "L"
C_BLUE "O" C_MAGENTA "R" CLEAR "!.\n\r"
"If the world COLOR is in color, enter Y, otherwise, enter N (y/n) ", 0 );
return;
}
void close_socket( DESCRIPTOR_DATA *dclose )
{
CHAR_DATA *ch;
#if defined(DEBUGINFO)
log_string("DEBUG: void close_socket: begin");
#endif
if ( dclose->outtop > 0 )
process_output( dclose, FALSE );
if ( dclose->snoop_by )
{
write_to_buffer( dclose->snoop_by,
"Your victim has left the game.\n\r", 0 );
}
{
DESCRIPTOR_DATA *d;
for ( d = descriptor_list; d; d = d->next )
{
if ( d->snoop_by == dclose )
d->snoop_by = NULL;
}
}
if ( ( ch = dclose->character ) )
{
sprintf( log_buf, "Closing link to %s.", ch->name );
log_string( log_buf );
if ( (dclose->connected == CON_PLAYING) ||
((dclose->connected >= CON_NOTE_TO) &&
(dclose->connected <= CON_NOTE_FINISH)))
{
act( "$n has lost $s link.", ch, NULL, NULL, TO_ROOM );
/* Zeran - notify message */
notify_message(ch, NOTIFY_LOSTLINK, TO_CLAN, NULL);
sprintf (log_buf, "%s has lost link.", ch->name);
notify_message( ch, WIZNET_LINK, TO_IMM, log_buf);
ch->desc = NULL;
}
else
{
free_char( dclose->original ? dclose->original : dclose->character );
}
}
if ( d_next == dclose )
d_next = d_next->next;
if ( dclose == descriptor_list )
{
descriptor_list = descriptor_list->next;
}
else
{
DESCRIPTOR_DATA *d;
for ( d = descriptor_list; d && d->next != dclose; d = d->next )
;
if ( d )
d->next = dclose->next;
else
bug( "Close_socket: dclose not found.", 0 );
}
close( dclose->descriptor );
free_string( dclose->host );
/* RT socket leak fix -- I hope */
free_mem(dclose->outbuf,dclose->outsize);
/* free_string(dclose->showstr_head); */
dclose->next = descriptor_free;
descriptor_free = dclose;
return;
}
bool read_from_descriptor( DESCRIPTOR_DATA *d )
{
int iStart;
/* Hold horses if pending command already. */
if ( d->incomm[0] != '\0' )
return TRUE;
/* Check for overflow. */
iStart = strlen(d->inbuf);
if ( iStart >= sizeof(d->inbuf) - 10 )
{
sprintf( log_buf, "%s input overflow!", d->host );
log_string( log_buf );
write_to_descriptor( d->descriptor,
"\n\r*** PUT A LID ON IT!!! ***\n\r", 0 );
return FALSE;
}
/* Snarf input. */
for ( ; ; )
{
int nRead;
nRead = read( d->descriptor, d->inbuf + iStart,
sizeof(d->inbuf) - 10 - iStart );
if ( nRead > 0 )
{
iStart += nRead;
if ( d->inbuf[iStart-1] == '\n' || d->inbuf[iStart-1] == '\r' )
break;
}
else if ( nRead == 0 )
{
log_string( "EOF encountered on read." );
return FALSE;
}
else if ( errno == EWOULDBLOCK || errno == EAGAIN )
break;
else
{
perror( "Read_from_descriptor" );
return FALSE;
}
}
d->inbuf[iStart] = '\0';
return TRUE;
}
/*
* Transfer one line from input buffer to input line.
*/
void read_from_buffer( DESCRIPTOR_DATA *d )
{
int i, j, k;
/*
* Hold horses if pending command already.
*/
if ( d->incomm[0] != '\0' )
return;
/*
* Look for at least one new line.
*/
for ( i = 0; d->inbuf[i] != '\n' && d->inbuf[i] != '\r'; i++ )
{
if ( d->inbuf[i] == '\0' )
return;
}
/*
* Canonical input processing.
*/
for ( i = 0, k = 0; d->inbuf[i] != '\n' && d->inbuf[i] != '\r'; i++ )
{
if ( k >= MAX_INPUT_LENGTH - 2 )
{
write_to_descriptor( d->descriptor, "Line too long.\n\r", 0 );
/* skip the rest of the line */
for ( ; d->inbuf[i] != '\0'; i++ )
{
if ( d->inbuf[i] == '\n' || d->inbuf[i] == '\r' )
break;
}
d->inbuf[i] = '\n';
d->inbuf[i+1] = '\0';
break;
}
if ( d->inbuf[i] == '\b' && k > 0 )
--k;
else if ( isascii(d->inbuf[i]) && isprint(d->inbuf[i]) )
d->incomm[k++] = d->inbuf[i];
}
/*
* Finish off the line.
*/
if ( k == 0 )
d->incomm[k++] = ' ';
d->incomm[k] = '\0';
/*
* Deal with bozos with #repeat 1000 ...
*/
/* Zeran - open up the spam checking for testing */
if ( k > 1 || d->incomm[0] == '!' )
{
if ( d->incomm[0] != '!' && strcmp( d->incomm, d->inlast ) )
{
d->repeat = 0;
}
else
{
if ( ++d->repeat >= 25 )
{
CHAR_DATA *asshole;
asshole = d->original ? d->original : d->character;
sprintf( log_buf, "%s input spamming with [ %s ]!", asshole->name, d->inlast );
log_string( log_buf );
notify_message (asshole, WIZNET_SPAM, TO_IMM, log_buf);
write_to_descriptor( d->descriptor,
"\n\r*** KNOCK OFF THE SPAMMING!!!! ***\n\r", 0 );
strcpy( d->incomm, "quit" );
}
else if (d->repeat == 15)
write_to_descriptor (d->descriptor, "\n\r\n\r******************* Spam Warning Strike 1 ******************.\n\r\n\r", 0);
else if (d->repeat == 20)
write_to_descriptor (d->descriptor, "\n\r\n\r******************* !!! Spam Warning Strike 2 !!! ****************.\n\r\n\r", 0);
}
}
/* Zeran - end of spamming check */
/*
* Do '!' substitution.
*/
if ( d->incomm[0] == '!' )
strcpy( d->incomm, d->inlast );
else
strcpy( d->inlast, d->incomm );
/*
* Shift the input buffer.
*/
while ( d->inbuf[i] == '\n' || d->inbuf[i] == '\r' )
i++;
for ( j = 0; ( d->inbuf[j] = d->inbuf[i+j] ) != '\0'; j++ )
;
return;
}
/*
* Low level output function.
*/
bool process_output( DESCRIPTOR_DATA *d, bool fPrompt )
{
extern bool merc_down;
/*
* Bust a prompt.
*/
if ( !merc_down )
if ( d->showstr_point )
write_to_buffer( d, "[Hit Return to continue]\n\r", 0 );
else if ( fPrompt && d->pString && d->connected == CON_PLAYING )
write_to_buffer( d, "> ", 2 );
else if ( fPrompt && d->connected == CON_PLAYING )
{
CHAR_DATA *ch;
CHAR_DATA *victim;
ch = d->character;
/* battle prompt */
if ((victim = ch->fighting) != NULL)
{
int percent;
char wound[100];
char *pbuff;
char buf[ MAX_STRING_LENGTH ];
char buffer[ MAX_STRING_LENGTH*2 ];
if (victim->max_hit > 0)
percent = victim->hit * 100 / victim->max_hit;
else
percent = -1;
if (percent >= 100)
sprintf(wound,"is in {Gexcellent condition{x.");
else if (percent >= 90)
sprintf(wound,"has a {Yfew scratches{x.");
else if (percent >= 75)
sprintf(wound,"has some {ysmall wounds and bruises{x.");
else if (percent >= 50)
sprintf(wound,"has {Wquite a few wounds{x.");
else if (percent >= 30)
sprintf(wound,"has some {Mbig nasty wounds and scratches{x.");
else if (percent >= 15)
sprintf(wound,"looks {rpretty hurt{x.");
else if (percent >= 0)
sprintf(wound,"is in {Rawful condition{r.");
else
sprintf(wound,"is {Rbleeding to death{x.");
sprintf(buf,"%s %s \n\r",
IS_NPC(victim) ? victim->short_descr : victim->name,wound);
buf[0] = UPPER(buf[0]);
pbuff = buffer;
colourconv( pbuff, buf, d->character );
write_to_buffer( d, buffer, 0 );
}
ch = d->original ? d->original : d->character;
if (!IS_SET(ch->comm, COMM_COMPACT) )
write_to_buffer( d, "\n\r", 2 );
if ( IS_SET(ch->comm, COMM_PROMPT) )
{
char buffer[MAX_STRING_LENGTH*2];
char buf[MAX_STRING_LENGTH];
char prompt_st[MAX_STRING_LENGTH];
char *prompt_str=prompt_st;
char *pbuff;
int count, prompt_len;
char st[512];
buf[0]='\0';
ch = d->character;
if (IS_SET (ch->act, PLR_AFK))
{
strcat (buf, "{r(AFK){x");
}
else if (d->original != NULL) /*switched IMM*/
{
sprintf(buf, "< %dhp %dm %dmv >", ch->hit, ch->mana, ch->move);
}
else
{
strcpy(prompt_str, ch->pcdata->prompt);
prompt_len=strlen(prompt_str);
for (count=0;count<=prompt_len;count++)
{
if (prompt_str[count]!='%')
{
int temp=strlen(buf);
buf[temp]=prompt_str[count];
buf[temp+1]='\0';
}
else
switch (prompt_str[count+1]) {
case 'a':
{
sprintf (st, "%d", ch->alignment);
strcat (buf, st);
count +=1;
break;
}
case 'c':
{
sprintf (st, "\n\r");
strcat (buf, st);
count+=1;
break;
}
case 'h':
{
sprintf (st, "%d", ch->hit);
strcat (buf, st);
count+=1;
break;
}
case 'H':
{
sprintf (st, "%d", ch->max_hit);
strcat (buf, st);
count+=1;
break;
}
case 'm':
{
sprintf (st, "%d", ch->mana);
strcat (buf, st);
count+=1;
break;
}
case 'M':
{
sprintf (st, "%d", ch->max_mana);
strcat (buf, st);
count+=1;
break;
}
case 'v':
{
sprintf (st, "%d", ch->move);
strcat (buf, st);
count+=1;
break;
}
case 'V':
{
sprintf (st, "%d", ch->max_move);
strcat (buf, st);
count+=1;
break;
}
case 'l':
{
sprintf (st, "%d", ch->level);
strcat (buf, st);
count+=1;
break;
}
case 'e':
{
sprintf (st, "%d", ch->exp);
strcat (buf, st);
count+=1;
break;
}
case 'E':
{
int need;
need=((ch->level +1) * exp_per_level(ch,ch->pcdata->points) - ch->exp);
sprintf (st, "%d", need);
strcat (buf, st);
count+=1;
break;
}
case 'g':
{
sprintf (st, "%ld", ch->gold);
strcat (buf, st);
count+=1;
break;
}
case 'w':
{
sprintf (st, "%d", ch->wait);
strcat (buf, st);
count+=1;
break;
}
case 'R':
{
if (get_trust(ch) >= LEVEL_IMMORTAL)
{
sprintf (st, "%d", ch->in_room->vnum);
strcat (buf, st);
count+=1;
break;
}
else
{
int temp=strlen(buf);
buf[temp]=prompt_str[count];
buf[temp+1]=prompt_str[count+1];
buf[temp+2]='\0';
count+=1;
break;
}
}
case 'r':
{
sprintf (st, "%s", ch->in_room->name);
strcat (buf, st);
count+=1;
break;
}
default:
{
int temp=strlen(buf);
buf[temp]=prompt_str[count];
buf[temp+1]=prompt_str[count+1];
buf[temp+2]='\0';
count+=1;
}
} /*end switch*/
} /*end for*/
}
if ( !IS_NPC(ch) && (IS_SET(ch->act, PLR_WIZINVIS)) )
{
char tmpbuf[32];
sprintf (tmpbuf, " {r({cWizi %d{r){x", ch->invis_level);
strcat (buf, tmpbuf);
}
if ( !IS_NPC(ch) && (IS_SET(ch->act, PLR_CLOAK)) )
{
char tmpbuf[32];
sprintf (tmpbuf, " {r({cCloak %d{r){x", ch->cloak_level);
strcat (buf, tmpbuf);
}
if (!IS_NPC(ch) && (ch->desc->editor))
strcat (buf, " {M<OLC mode>{x");
strcat (buf, " ");
pbuff=buffer;
colourconv( pbuff, buf, ch );
write_to_buffer( d, pbuff, 0 );
}
if (IS_SET(ch->comm,COMM_TELNET_GA))
write_to_buffer(d,go_ahead_str,0);
}
/*
* Short-circuit if nothing to write.
*/
if ( d->outtop == 0 )
return TRUE;
/*
* Snoop-o-rama.
*/
if ( d->snoop_by )
{
if (d->character)
write_to_buffer( d->snoop_by, d->character->name,0);
write_to_buffer( d->snoop_by, "> ", 2 );
write_to_buffer( d->snoop_by, d->outbuf, d->outtop );
}
/*
* OS-dependent output.
*/
if ( !write_to_descriptor( d->descriptor, d->outbuf, d->outtop ) )
{
d->outtop = 0;
return FALSE;
}
else
{
d->outtop = 0;
return TRUE;
}
}
/*
* Append onto an output buffer.
*/
void write_to_buffer( DESCRIPTOR_DATA *d, const char *txt, int length )
{
/*
* Find length in case caller didn't.
*/
if ( length <= 0 )
length = strlen(txt);
/*
* Initial \n\r if needed.
*/
if ( d->outtop == 0 && !d->fcommand )
{
d->outbuf[0] = '\n';
d->outbuf[1] = '\r';
d->outtop = 2;
}
/*
* Expand the buffer as needed.
*/
while ( d->outtop + length >= d->outsize )
{
char *outbuf;
if (d->outsize > 32000)
{
bug("Buffer overflow. Closing.\n\r",0);
close_socket(d);
return;
}
outbuf = alloc_mem( 2 * d->outsize );
strncpy( outbuf, d->outbuf, d->outtop );
free_mem( d->outbuf, d->outsize );
d->outbuf = outbuf;
d->outsize *= 2;
}
/*
* Copy.
*/
strncpy( d->outbuf + d->outtop, txt, length+1 );
d->outtop += length;
return;
}
/*
* Lowest level output function.
* Write a block of text to the file descriptor.
* If this gives errors on very long blocks (like 'ofind all'),
* try lowering the max block size.
*/
bool write_to_descriptor( int desc, char *txt, int length )
{
int iStart;
int nWrite;
int nBlock;
if ( length <= 0 )
length = strlen(txt);
for ( iStart = 0; iStart < length; iStart += nWrite )
{
nBlock = UMIN( length - iStart, 4096 );
if ( ( nWrite = write( desc, txt + iStart, nBlock ) ) < 0 )
{ perror( "Write_to_descriptor" ); return FALSE; }
}
return TRUE;
}
/*
* Deal with sockets that haven't logged in yet.
*/
void nanny( DESCRIPTOR_DATA *d, char *argument )
{
DESCRIPTOR_DATA *d_old, *d_next;
char buf[MAX_STRING_LENGTH];
char arg[MAX_INPUT_LENGTH];
CHAR_DATA *ch;
char *pwdnew;
char *p;
int iClass,race,i;
bool fOld;
/* Delete leading spaces UNLESS character is writing a note */
if (d->connected != CON_NOTE_TEXT)
{
while ( isspace(*argument) )
argument++;
}
ch = d->character;
switch ( d->connected )
{
default:
bug( "Nanny: bad d->connected %d.", d->connected );
close_socket( d );
return;
case CON_GET_NAME:
if ( argument[0] == '\0' )
{
close_socket( d );
return;
}
argument[0] = UPPER(argument[0]);
if ( !check_parse_name( argument ) )
{
write_to_buffer(d,"\n\rThat name is unacceptable. Acceptable names will:"
"\n\rA) Not be a word from a dictionary."
"\n\rB) Not be a modern name, or a name from a well-known book or movie."
"\n\rC) Not be considered vulgar or profane."
"\n\rD) Be between 3 and 12 characters in length, with no numerics."
"\n\rE) Not have been deemed otherwise inappropriate."
"\n\r\n\rPlease enter a new name: ",0);
return;
}
fOld = load_char_obj( d, argument );
ch = d->character;
if (d->ansi == TRUE)
{
SET_BIT( ch->act, PLR_COLOUR );
REMOVE_BIT( ch->act, PLR_PUEBLO );
}
else if (d->ansi == FALSE)
{
REMOVE_BIT( ch->act, PLR_COLOUR);
REMOVE_BIT( ch->act, PLR_PUEBLO);
}
if (d->pueblo == TRUE)
{
SET_BIT( ch->act, PLR_COLOUR );
SET_BIT( ch->act, PLR_PUEBLO );
} /* copy settings from descriptor data */
if ( IS_SET(ch->act, PLR_DENY) )
{
sprintf( log_buf, "Denying access to %s@%s.", argument, d->host );
log_string( log_buf );
write_to_buffer( d, "You are denied access.\n\r", 0 );
close_socket( d );
return;
}
if ( check_reconnect( d, argument, FALSE ) )
{
fOld = TRUE;
}
else
{
if ( wizlock && !IS_HERO(ch))
{
write_to_buffer( d, "The game is wizlocked.\n\r", 0 );
close_socket( d );
return;
}
}
if ( fOld )
{
/* Old player */
write_to_buffer( d, "Password: ", 0 );
write_to_buffer( d, echo_off_str, 0 );
d->connected = CON_GET_OLD_PASSWORD;
return;
}
else
{
/* New player */
if (newlock)
{
write_to_buffer( d, "The game is newlocked.\n\r", 0 );
close_socket( d );
return;
}
/* check for login duplication cheat */
{
DESCRIPTOR_DATA *tmp;
tmp = descriptor_list;
for (; tmp != NULL ; tmp=tmp->next)
{
CHAR_DATA *wch;
wch = tmp->original ? tmp->original : tmp->character;
if ( wch && (!str_cmp(wch->name, argument)) && (wch != ch) )
{
sprintf (buf, "That character is already in the process of creation.\n");
write_to_buffer( d, buf, 0);
close_socket (d);
return;
}
}
}
sprintf( buf, "New names must not be well-known fictional names, or modern names.\n\r"
"Does your name fit this criteria, %s (Y/N)? ", argument );
write_to_buffer( d, buf, 0 );
d->connected = CON_CONFIRM_NEW_NAME;
return;
}
break;
case CON_GET_OLD_PASSWORD:
#if defined(unix)
write_to_buffer( d, "\n\r", 2 );
#endif
if ( strcmp( crypt( argument, ch->pcdata->pwd ), ch->pcdata->pwd ))
{
char outbuf[256];
write_to_buffer( d, "Wrong password.\n\r", 0 );
ch->pcdata->pwd_tries++;
switch (ch->pcdata->pwd_tries) {
case 1:
write_to_buffer (d, "Try again: ", 0);
return;
break;
case 2:
write_to_buffer (d, "Last try: ", 0);
return;
break;
case 3:
sprintf (outbuf, "[Alert!] Repeated login failures for %s.\n\r", d->character->name);
log_string (outbuf);
close_socket (d);
return;
}
}
write_to_buffer( d, echo_on_str, 0 );
if ( check_reconnect( d, ch->name, TRUE ) )
return;
if ( check_playing( d, ch->name ) )
return;
sprintf( log_buf, "%s@%s has connected.", ch->name, d->host );
log_string( log_buf );
notify_message (ch, WIZNET_SITES, TO_IMM, log_buf);
if ( IS_HERO(ch) )
{
do_help( ch, "imotd" );
d->connected = CON_READ_IMOTD;
}
else
{
do_help( ch, "motd" );
d->connected = CON_READ_MOTD;
}
break;
/* RT code for breaking link */
case CON_BREAK_CONNECT:
switch( *argument )
{
case 'y' : case 'Y':
for ( d_old = descriptor_list; d_old != NULL; d_old = d_next )
{
d_next = d_old->next;
if (d_old == d || d_old->character == NULL)
continue;
if (str_cmp(ch->name,d_old->character->name))
continue;
close_socket(d_old);
}
if (check_reconnect(d,ch->name,TRUE))
return;
write_to_buffer(d,"Reconnect attempt failed.\n\rName: ",0);
if ( d->character != NULL )
{
free_char( d->character );
d->character = NULL;
}
d->connected = CON_GET_NAME;
break;
case 'n' : case 'N':
write_to_buffer(d,"Name: ",0);
if ( d->character != NULL )
{
free_char( d->character );
d->character = NULL;
}
d->connected = CON_GET_NAME;
break;
default:
write_to_buffer(d,"Please type Y or N? ",0);
break;
}
break;
case CON_CONFIRM_NEW_NAME:
switch ( *argument )
{
case 'y': case 'Y':
sprintf( buf, "New character.\n\rGive me a password for %s: %s",
ch->name, echo_off_str );
write_to_buffer( d, buf, 0 );
d->connected = CON_GET_NEW_PASSWORD;
break;
case 'n': case 'N':
write_to_buffer( d, "Ok, what IS it, then? ", 0 );
free_char( d->character );
d->character = NULL;
d->connected = CON_GET_NAME;
break;
default:
write_to_buffer( d, "Please type Yes or No? ", 0 );
break;
}
break;
case CON_GET_NEW_PASSWORD:
write_to_buffer( d, "\n\r", 2 );
if ( strlen(argument) < 5 )
{
write_to_buffer( d,
"Password must be at least five characters long.\n\rPassword: ",
0 );
return;
}
pwdnew = crypt( argument, ch->name );
for ( p = pwdnew; *p != '\0'; p++ )
{
if ( *p == '~' )
{
write_to_buffer( d,
"New password not acceptable, try again.\n\rPassword: ",
0 );
return;
}
}
free_string( ch->pcdata->pwd );
ch->pcdata->pwd = str_dup( pwdnew );
write_to_buffer( d, "Please retype password: ", 0 );
d->connected = CON_CONFIRM_NEW_PASSWORD;
break;
case CON_CONFIRM_NEW_PASSWORD:
write_to_buffer( d, "\n\r", 2 );
if ( strcmp( crypt( argument, ch->pcdata->pwd ), ch->pcdata->pwd ) )
{
write_to_buffer( d, "Passwords don't match.\n\rRetype password: ",
0 );
d->connected = CON_GET_NEW_PASSWORD;
return;
}
write_to_buffer( d, echo_on_str, 0 );
write_to_buffer(d,"The following races are available:\n\r ",0);
for ( race = 1; race_table[race].name != NULL; race++ )
{
if (!race_table[race].pc_race)
break;
write_to_buffer(d,race_table[race].name,0);
write_to_buffer(d," ",1);
}
write_to_buffer(d,"\n\r",0);
write_to_buffer(d,"What is your race (help for more information)? ",0);
d->connected = CON_GET_NEW_RACE;
break;
case CON_GET_NEW_RACE:
one_argument(argument,arg);
if (!strcmp(arg,"help"))
{
argument = one_argument(argument,arg);
if (argument[0] == '\0')
do_help(ch,"race help");
else
do_help(ch,argument);
write_to_buffer(d,
"What is your race (help for more information)? ",0);
break;
}
race = race_lookup(argument);
if (race == 0 || !race_table[race].pc_race)
{
write_to_buffer(d,"That is not a valid race.\n\r",0);
write_to_buffer(d,"The following races are available:\n\r ",0);
for ( race = 1; race_table[race].name != NULL; race++ )
{
if (!race_table[race].pc_race)
break;
write_to_buffer(d,race_table[race].name,0);
write_to_buffer(d," ",1);
}
write_to_buffer(d,"\n\r",0);
write_to_buffer(d,
"What is your race? (help for more information) ",0);
break;
}
ch->race = race;
ch->affected_by = ch->affected_by|race_table[race].aff;
ch->imm_flags = ch->imm_flags|race_table[race].imm;
ch->res_flags = ch->res_flags|race_table[race].res;
ch->vuln_flags = ch->vuln_flags|race_table[race].vuln;
ch->form = race_table[race].form;
ch->parts = race_table[race].parts;
/* add skills */
for (i = 0; i < 5; i++)
{
int sn;
if (pc_race_table[race].skills[i] == NULL)
break;
sn = skill_lookup(pc_race_table[race].skills[i]);
if (sn <= 0)
break;
ch->pcdata->learned[sn] = 40;
}
/* add cost */
ch->pcdata->points = pc_race_table[race].points;
ch->size = pc_race_table[race].size;
write_to_buffer( d, "What is your sex (M/F)? ", 0 );
d->connected = CON_GET_NEW_SEX;
break;
case CON_GET_NEW_SEX:
switch ( argument[0] )
{
case 'm': case 'M': ch->sex = SEX_MALE;
ch->pcdata->true_sex = SEX_MALE;
break;
case 'f': case 'F': ch->sex = SEX_FEMALE;
ch->pcdata->true_sex = SEX_FEMALE;
break;
default:
write_to_buffer( d, "That's not a sex.\n\rWhat IS your sex? ", 0 );
return;
}
strcpy( buf, "Select a class [" );
for ( iClass = 0; iClass < 7; iClass++ ) /* increase if adding a class */
{
if ( iClass > 0 )
strcat( buf, " " );
strcat( buf, class_table[iClass].name );
}
strcat( buf, "]: " );
write_to_buffer( d, buf, 0 );
d->connected = CON_GET_NEW_CLASS;
break;
case CON_GET_NEW_CLASS:
iClass = class_lookup(argument);
if ( iClass == -1 )
{
write_to_buffer( d,
"That's not a class.\n\rWhat IS your class? ", 0 );
return;
}
ch->class = iClass;
sprintf( log_buf, "%s@%s new player.", ch->name, d->host );
log_string( log_buf );
notify_message (ch, WIZNET_SITES, TO_IMM, log_buf);
write_to_buffer( d, "\n\r", 2 );
write_to_buffer( d, "You may be good, neutral, or evil.\n\r",0);
write_to_buffer( d, "If you are unsure, choose neutral for now.\n\r",0);
write_to_buffer( d, "Which alignment (G/N/E)? ",0);
d->connected = CON_GET_ALIGNMENT;
break;
case CON_GET_ALIGNMENT:
switch( argument[0])
{
case 'g' : case 'G' : ch->alignment = 750; break;
case 'n' : case 'N' : ch->alignment = 0; break;
case 'e' : case 'E' : ch->alignment = -750; break;
default:
write_to_buffer(d,"That's not a valid alignment.\n\r",0);
write_to_buffer(d,"Which alignment (G/N/E)? ",0);
return;
}
ch->pcdata->learned[gsn_recall] = 50;
write_to_buffer(d,"Hit [ENTER] to Begin Rolling Stats.",0);
d->connected = CON_ROLL_STATS;
break;
case CON_ROLL_STATS:
race = ch->race;
#if defined(DEBUGINFO)
log_string("DEBUG: CON_ROLL_STATS");
#endif
switch ( argument[0] )
{
default:
for (i = 0; i < MAX_STATS; i++)
{
ch->perm_stat[i] = pc_race_table[race].stats[i];
ch->perm_stat[i] += dice(5,4);
}
buf[0] = '\0';
sprintf(buf,"You Rolled For Your Stats:\n\rSTR: %d\n\rINT: %d\n\rWIS: %d\n\rDEX: %d\n\rCON: %d\n\r",
ch->perm_stat[STAT_STR],
ch->perm_stat[STAT_INT],
ch->perm_stat[STAT_WIS],
ch->perm_stat[STAT_DEX],
ch->perm_stat[STAT_CON] );
write_to_buffer(d,buf,0);
write_to_buffer(d,"Do you want to reroll these stats? [Y/n] ",0);
break;
case 'n': case 'N':
do_help( ch, "motd" );
d->connected = CON_READ_MOTD;
break;
}
break;
case CON_READ_IMOTD:
write_to_buffer(d,"\n\r",2);
do_help( ch, "motd" );
d->connected = CON_READ_MOTD;
break;
case CON_CHOOSE_TERM:
write_to_buffer(d,"\n\r",2);
if ( !strncmp (argument, "PUEBLOCLIENT", 12 ) )
{
d->ansi = TRUE;
d->pueblo = TRUE;
write_to_buffer( d, "Pueblo Enabled\n\r", 0 );
}
else
{
switch ( argument[0] )
{
case 'y': case 'Y':
d->ansi = TRUE;
d->pueblo = FALSE;
write_to_buffer( d, "\n\r", 2 );
break;
case 'n': case 'N':
d->ansi = FALSE;
d->pueblo = FALSE;
write_to_buffer( d, "\n\r", 2 );
break;
default:
write_to_buffer( d, "Please answer (Y/N)? ", 0 );
return;
}
}
/*
* Send the greeting.
*/
{
extern char * help_greeting;
write_to_buffer ( d, "\n\r", 0 );
if ( help_greeting[0] == '.' )
write_to_buffer( d, help_greeting+1, 0 );
else
write_to_buffer( d, help_greeting , 0 );
}
d->connected = CON_GET_NAME;
break;
case CON_READ_MOTD:
if ( ch->pcdata == NULL || ch->pcdata->pwd[0] == '\0')
{
write_to_buffer( d, "Warning! Null password!\n\r",0 );
write_to_buffer( d, "Please report this error!\n\r",0);
write_to_buffer( d,
"Type 'password null <new password>' to fix.\n\r",0);
#if defined(DEBUGINFO)
log_string("DEBUG: Null Password Encountered!");
#endif
}
write_to_buffer( d,
"\n\rWelcome to SunderMUD 1. Please do not eat the mobiles.\n\r",
0 );
#if defined(DEBUGINFO)
write_to_buffer( d, "\n\r>>> !DEBUG MODE ON! <<<\n\r",0);
log_string("DEBUG: CON_READ_MOTD");
#endif
notify_message (ch, WIZNET_NEWBIE, TO_IMM, NULL);
ch->next = char_list;
char_list = ch;
d->connected = CON_PLAYING;
reset_char(ch);
if ( ch->level == 0 )
{
ch->perm_stat[class_table[ch->class].attr_prime] += 2;
ch->level = 1;
ch->exp = exp_per_level(ch,ch->pcdata->points);
ch->hit = ch->max_hit;
ch->mana = ch->max_mana;
ch->move = ch->max_move;
ch->train = 0;
ch->practice = 5;
ch->notify = NOTIFY_ALL;
sprintf( buf, "the %s",
title_table [ch->class] [ch->level]
[ch->sex == SEX_FEMALE ? 1 : 0] );
set_title( ch, buf );
do_outfit(ch,"");
ch->pcdata->learned[get_weapon_sn(ch, FALSE)]= 40;
ch->recall_perm = pc_race_table[ch->race].recall;
char_to_room( ch, get_room_index( ch->recall_perm ) );
save_char_obj( ch ); /* elfren added */
send_to_char("\n\r",ch);
do_help(ch,"NEWBIE INFO");
send_to_char("\n\r",ch);
}
else if ( ch->in_room != NULL )
{
char_to_room( ch, ch->in_room );
}
else if ( IS_IMMORTAL(ch) )
{
char_to_room( ch, get_room_index( ROOM_VNUM_CHAT ) );
}
else
{
char_to_room( ch, get_room_index( ch->recall_perm ) );
}
act( "$n has appeared from nowhere.", ch, NULL, NULL, TO_ROOM );
/* Zeran - notify message */
notify_message (ch, NOTIFY_LOGIN, TO_ALL, NULL);
do_look( ch, "auto" );
do_board (ch, ""); /* Show board status */
if (ch->gold > 25000000 && !IS_IMMORTAL(ch))
{
sprintf(buf,"You are taxed %ld gold to pay for the Mayor's bar.\n\r",
(ch->gold - 25000000) / 2);
send_to_char(buf,ch);
ch->gold -= (ch->gold - 25000000) / 2;
}
if (ch->pet != NULL)
{
char_to_room(ch->pet,ch->in_room);
act("$n has entered the game.",ch->pet,NULL,NULL,TO_ROOM);
}
break;
/* states for new note system, (c)1995-96 erwin@pip.dknet.dk */
/* ch MUST be PC here; have nwrite check for PC status! */
case CON_NOTE_TO:
handle_con_note_to (d, argument);
break;
case CON_NOTE_SUBJECT:
handle_con_note_subject (d, argument);
break; /* subject */
case CON_NOTE_EXPIRE:
handle_con_note_expire (d, argument);
break;
case CON_NOTE_TEXT:
handle_con_note_text (d, argument);
break;
case CON_NOTE_FINISH:
handle_con_note_finish (d, argument);
break;
}
return;
}
/*
* Parse a name for acceptability.
*/
bool check_parse_name( char *name )
{
char buf[MAX_STRING_LENGTH];
#if defined(DEBUGINFO)
log_string("DEBUG: bool check_parse_name");
#endif
/*
* Reserved words.
*/
buf[0]='\0';
sprintf(buf,"grep -x %s bad.names > /dev/null",name);
if(0==system(buf))
{
buf[0]='\0';
return FALSE;
}
#if defined(DEBUGINFO)
log_string("DEBUG: after the grep command");
#endif
if ( strlen(name) < 3 )
return FALSE;
if ( strlen(name) > 12 )
return FALSE;
/*
* Alphanumerics only.
* Lock out IllIll twits.
*/
{
char *pc;
bool fIll;
fIll = TRUE;
for ( pc = name; *pc != '\0'; pc++ )
{
if ( !isalpha(*pc) )
return FALSE;
if ( LOWER(*pc) != 'i' && LOWER(*pc) != 'l' )
fIll = FALSE;
}
if ( fIll )
return FALSE;
}
return TRUE;
}
/*
* Look for link-dead player to reconnect.
*/
bool check_reconnect( DESCRIPTOR_DATA *d, char *name, bool fConn )
{
CHAR_DATA *ch;
#if defined(DEBUGINFO)
log_string("DEBUG: bool check_reconnect: begin");
#endif
for ( ch = char_list; ch != NULL; ch = ch->next )
{
if ( !IS_NPC(ch)
&& (!fConn || ch->desc == NULL)
&& !str_cmp( d->character->name, ch->name ) )
{
if ( fConn == FALSE )
{
free_string( d->character->pcdata->pwd );
d->character->pcdata->pwd = str_dup( ch->pcdata->pwd );
}
else
{
/* Zeran - hack to fix lighting problem of reconnecting
characters */
OBJ_DATA *obj;
if ( ( obj = get_eq_char( d->character, WEAR_LIGHT ) ) != NULL
&& obj->item_type == ITEM_LIGHT
&& obj->value[2] != 0 )
d->character->in_room->light++;
/* Zeran - set old char_data as quitting to prevent object reset
screwups */
d->character->quitting = TRUE;
free_char( d->character );
d->character = ch;
ch->desc = d;
ch->timer = 0;
send_to_char( "Reconnecting.\n\r", ch );
act( "$n eyes lose their glazed appearance.", ch, NULL, NULL, TO_ROOM );
/* Zeran - notify message */
notify_message(ch, NOTIFY_RECONNECT, TO_CLAN, NULL );
sprintf( log_buf, "%s@%s reconnected.", ch->name, d->host );
notify_message (ch, WIZNET_LINK, TO_IMM, log_buf);
log_string( log_buf );
d->connected = CON_PLAYING;
/* Inform the character of a note in progress and the
possbility of continuation! */
if (ch->pcdata->in_progress)
send_to_char ("You have a note in progress. Type NWRITE to continue it.\n\r",ch);
}
return TRUE;
}
}
return FALSE;
}
/*
* Check if already playing.
*/
bool check_playing( DESCRIPTOR_DATA *d, char *name )
{
DESCRIPTOR_DATA *dold;
for ( dold = descriptor_list; dold; dold = dold->next )
{
if ( dold != d
&& dold->character != NULL
&& dold->connected != CON_GET_NAME
&& dold->connected != CON_GET_OLD_PASSWORD
&& !str_cmp( name, dold->original
? dold->original->name : dold->character->name ) )
{
write_to_buffer( d, "That character is already playing.\n\r",0);
write_to_buffer( d, "Do you wish to connect anyway (Y/N)?",0);
d->connected = CON_BREAK_CONNECT;
return TRUE;
}
}
return FALSE;
}
void stop_idling( CHAR_DATA *ch )
{
if ( !ch
|| !ch->desc
|| ch->desc->connected != CON_PLAYING
|| !ch->was_in_room
|| ch->in_room != get_room_index(ROOM_VNUM_LIMBO))
return;
ch->timer = 0;
char_from_room( ch );
char_to_room( ch, ch->was_in_room );
ch->was_in_room = NULL;
act( "$n has returned from the void.", ch, NULL, NULL, TO_ROOM );
return;
}
/*
* Write to one char.
*/
void send_to_char_bw( const char *txt, CHAR_DATA *ch )
{
if ( txt != NULL && ch->desc != NULL )
write_to_buffer( ch->desc, txt, strlen(txt) );
return;
}
/*
* Write to one char, new colour version, by Lope.
*/
void send_to_char( const char *txt, CHAR_DATA *ch )
{
const char *point;
char *point2;
char buf[ MAX_STRING_LENGTH*4 ];
int skip = 0;
buf[0] = '\0';
point2 = buf;
if( txt && ch->desc )
{
if( IS_SET( ch->act, PLR_COLOUR ) )
{
for( point = txt ; *point ; point++ )
{
if( *point == '{' )
{
point++;
skip = colour( *point, ch, point2 );
while( skip-- > 0 )
++point2;
continue;
}
*point2 = *point;
*++point2 = '\0';
}
*point2 = '\0';
write_to_buffer( ch->desc, buf, point2 - buf );
}
else
{
for( point = txt ; *point ; point++ )
{
if( *point == '{' )
{
point++;
continue;
}
*point2 = *point;
*++point2 = '\0';
}
*point2 = '\0';
write_to_buffer( ch->desc, buf, point2 - buf );
}
}
return;
}
/*
* Send a page to one char.
*/
void page_to_char_bw( const char *txt, CHAR_DATA *ch )
{
if ( txt == NULL || ch->desc == NULL)
return;
ch->desc->showstr_head = alloc_mem(strlen(txt) + 1);
strcpy(ch->desc->showstr_head,txt);
ch->desc->showstr_point = ch->desc->showstr_head;
show_string(ch->desc,"");
}
/*
* Page to one char, new colour version, by Lope.
*/
void page_to_char( const char *txt, CHAR_DATA *ch )
{
const char *point;
char *point2;
char buf[ MAX_STRING_LENGTH * 4 ];
int skip = 0;
buf[0] = '\0';
point2 = buf;
if( txt && ch->desc )
{
if( IS_SET( ch->act, PLR_COLOUR ) )
{
for( point = txt ; *point ; point++ )
{
if( *point == '{' )
{
point++;
skip = colour( *point, ch, point2 );
while( skip-- > 0 )
++point2;
continue;
}
*point2 = *point;
*++point2 = '\0';
}
*point2 = '\0';
free_string( ch->desc->showstr_head );
ch->desc->showstr_head = str_dup( buf );
ch->desc->showstr_point = ch->desc->showstr_head;
show_string( ch->desc, "" );
}
else
{
for( point = txt ; *point ; point++ )
{
if( *point == '{' )
{
point++;
continue;
}
*point2 = *point;
*++point2 = '\0';
}
*point2 = '\0';
free_string( ch->desc->showstr_head );
ch->desc->showstr_head = str_dup( buf );
ch->desc->showstr_point = ch->desc->showstr_head;
show_string( ch->desc, "" );
}
}
return;
}
/* string pager */
void show_string(struct descriptor_data *d, char *input)
{
char buffer[4*MAX_STRING_LENGTH];
char buf[MAX_INPUT_LENGTH];
register char *scan, *chk;
int lines = 0, toggle = 1;
int show_lines;
one_argument(input,buf);
if (buf[0] != '\0')
{
if (d->showstr_head)
{
free_string(d->showstr_head);
d->showstr_head = 0;
}
d->showstr_point = 0;
return;
}
if (d->character)
show_lines = d->character->lines;
else
show_lines = 0;
for (scan = buffer; ; scan++, d->showstr_point++)
{
if (((*scan = *d->showstr_point) == '\n' || *scan == '\r')
&& (toggle = -toggle) < 0)
lines++;
else if (!*scan || (show_lines > 0 && lines >= show_lines))
{
*scan = '\0';
write_to_buffer(d,buffer,strlen(buffer));
for (chk = d->showstr_point; isspace(*chk); chk++);
{
if (!*chk)
{
if (d->showstr_head)
{
free_string(d->showstr_head);
d->showstr_head = 0;
}
d->showstr_point = 0;
}
}
return;
}
}
return;
}
/* Cursor Manipulation Commands */
/* GotoXY */
/* args: ( ch, line , column ) */
void gotoxy(CHAR_DATA *ch, int arg1, int arg2)
{
char buf[20];
if ( !IS_SET( ch->act, PLR_CURSOR ) )
{
log_string("Error! GotoXY called when PLR_CURSOR was turned off!");
return;
}
sprintf (buf, "\033[%d;%df", arg1, arg2);
send_to_char(buf, ch);
}
/* quick sex fixer */
void fix_sex(CHAR_DATA *ch)
{
if (ch->sex < 0 || ch->sex > 2)
ch->sex = IS_NPC(ch) ? 0 : ch->pcdata->true_sex;
}
void act (const char *format, CHAR_DATA *ch, const void *arg1, const void *arg2,
int type)
{
/* to be compatible with older code */
act_new(format,ch,arg1,arg2,type,POS_RESTING);
}
/*
* The colour version of the act( ) function, -Lope
*/
void act_new( const char *format, CHAR_DATA *ch, const void *arg1,
const void *arg2, int type, int min_pos )
{
static char * const he_she [] = { "it", "he", "she" };
static char * const him_her [] = { "it", "him", "her" };
static char * const his_her [] = { "its", "his", "her" };
CHAR_DATA *to;
CHAR_DATA *vch = ( CHAR_DATA * ) arg2;
OBJ_DATA *obj1 = ( OBJ_DATA * ) arg1;
OBJ_DATA *obj2 = ( OBJ_DATA * ) arg2;
const char *str;
char *i;
char *point;
char *pbuff;
char buf[ MAX_STRING_LENGTH ];
char buffer[ MAX_STRING_LENGTH*2 ];
char fname[ MAX_INPUT_LENGTH ];
bool fColour = FALSE;
if( !format || !*format )
return;
if( !ch || !ch->in_room )
return;
to = ch->in_room->people;
if( type == TO_VICT )
{
if( !vch )
{
bug( "Act: null vch with TO_VICT.", 0 );
return;
}
if( !vch->in_room )
return;
to = vch->in_room->people;
}
for( ; to ; to = to->next_in_room )
{
if( !to->desc || to->position < min_pos )
continue;
if( type == TO_CHAR && to != ch )
continue;
if( type == TO_VICT && ( to != vch || to == ch ) )
continue;
if( type == TO_ROOM && to == ch )
continue;
if( type == TO_NOTVICT && ( to == ch || to == vch ) )
continue;
point = buf;
str = format;
while( *str )
{
if( *str != '$' )
{
*point++ = *str++;
continue;
}
i = NULL;
switch( *str )
{
case '$':
fColour = TRUE;
++str;
i = " <@@@> ";
if ( !arg2 && *str >= 'A' && *str <= 'Z' )
{
bug( "Act: missing arg2 for code %d.", *str );
i = " <@@@> ";
}
else
{
switch ( *str )
{
default:
bug( "Act: bad code %d.", *str );
i = " <@@@> ";
break;
case 't':
i = (char *) arg1;
break;
case 'T':
i = (char *) arg2;
break;
case 'n':
if (type == TO_ROOM) /*check use PERSMASK*/
{
i = PERSMASK( ch, to );
break;
}
i = PERS( ch, to );
break;
case 'N':
if (type == TO_ROOM) /*check use PERSMASK*/
{
i = PERSMASK( vch, to );
break;
}
i = PERS( vch, to );
break;
case 'e':
i = he_she [URANGE(0, ch ->sex, 2)];
break;
case 'E':
i = he_she [URANGE(0, vch ->sex, 2)];
break;
case 'm':
i = him_her [URANGE(0, ch ->sex, 2)];
break;
case 'M':
i = him_her [URANGE(0, vch ->sex, 2)];
break;
case 's':
i = his_her [URANGE(0, ch ->sex, 2)];
break;
case 'S':
i = his_her [URANGE(0, vch ->sex, 2)];
break;
case 'p':
i = can_see_obj( to, obj1 )
? obj1->short_descr
: "something";
break;
case 'P':
i = can_see_obj( to, obj2 )
? obj2->short_descr
: "something";
break;
case 'd':
if ( !arg2 || ((char *) arg2)[0] == '\0' )
{
i = "door";
}
else
{
one_argument( (char *) arg2, fname );
i = fname;
}
break;
}
}
break;
default:
fColour = FALSE;
*point++ = *str++;
break;
}
++str;
if( i )
{
while( ( *point = *i ) != '\0' )
{
++point;
++i;
}
}
}
*point++ = '\n';
*point++ = '\r';
*point = '\0';
buf[0] = UPPER( buf[0] );
pbuff = buffer;
colourconv( pbuff, buf, to );
if( to->desc && (to->desc->connected == CON_PLAYING))
write_to_buffer( to->desc, buffer, 0 );
if (MOBtrigger)
mprog_act_trigger( buf, to, ch, obj1, vch );
}
MOBtrigger=TRUE;
return;
}
int colour( char type, CHAR_DATA *ch, char *string )
{
char code[ 20 ];
char *p = '\0';
if( IS_NPC( ch ) )
return( 0 );
switch( type )
{
default:
sprintf( code, CLEAR );
break;
case 'x':
sprintf( code, CLEAR );
break;
case 'b':
sprintf( code, C_BLUE );
break;
case 'c':
sprintf( code, C_CYAN );
break;
case 'd':
sprintf( code, FG_BLACK );
break;
case 'g':
sprintf( code, C_GREEN );
break;
case 'm':
sprintf( code, C_MAGENTA );
break;
case 'r':
sprintf( code, C_RED );
break;
case 'w':
sprintf( code, C_WHITE );
break;
case 'y':
sprintf( code, C_YELLOW );
break;
case 'B':
sprintf( code, C_B_BLUE );
break;
case 'C':
sprintf( code, C_B_CYAN );
break;
case 'G':
sprintf( code, C_B_GREEN );
break;
case 'M':
sprintf( code, C_B_MAGENTA );
break;
case 'R':
sprintf( code, C_B_RED );
break;
case 'W':
sprintf( code, C_B_WHITE );
break;
case 'Y':
sprintf( code, C_B_YELLOW );
break;
case 'D':
sprintf( code, C_D_GREY );
break;
case '*':
sprintf( code, "%c", 007 );
break;
case '/':
sprintf( code, "%c", 012 );
break;
case '{':
sprintf( code, "%c", '{' );
break;
case '3':
sprintf( code, MOD_UNDERLINE );
break;
case '4':
sprintf( code, MOD_REVERSE );
break;
case '&':
sprintf( code, MOD_BLINK );
break;
}
p = code;
while( *p != '\0' )
{
*string = *p++;
*++string = '\0';
}
return( strlen( code ) );
}
void colourconv( char *buffer, const char *txt , CHAR_DATA *ch )
{
const char *point;
int skip = 0;
if( ch->desc && txt )
{
if( IS_SET( ch->act, PLR_COLOUR ) )
{
for( point = txt ; *point ; point++ )
{
if( *point == '{' )
{
point++;
skip = colour( *point, ch, buffer );
while( skip-- > 0 )
++buffer;
continue;
}
*buffer = *point;
*++buffer = '\0';
}
*buffer = '\0';
}
else
{
for( point = txt ; *point ; point++ )
{
if( *point == '{' )
{
point++;
continue;
}
*buffer = *point;
*++buffer = '\0';
}
*buffer = '\0';
}
}
return;
}