AwakeMUD-0.84B/.ssh/
AwakeMUD-0.84B/doc/
AwakeMUD-0.84B/lib/
AwakeMUD-0.84B/lib/etc/pfiles/
AwakeMUD-0.84B/lib/fixer_data/
AwakeMUD-0.84B/lib/misc/
AwakeMUD-0.84B/lib/text/
AwakeMUD-0.84B/lib/text/help/
AwakeMUD-0.84B/lib/text/wizhelp/
AwakeMUD-0.84B/lib/veh/
AwakeMUD-0.84B/lib/world/
AwakeMUD-0.84B/lib/world/mob/
AwakeMUD-0.84B/lib/world/mtx/
AwakeMUD-0.84B/lib/world/qst/
AwakeMUD-0.84B/lib/world/shp/
AwakeMUD-0.84B/lib/world/veh/
#ifndef __CONSTANTS_H
#define __CONSTANTS_H

extern const char *circlemud_version[];
extern const char *awakemud_version[];
extern const char *dirs[];
extern const char *exitdirs[];
extern const char *lookdirs[];
extern const char *fulldirs[];
extern const char *thedirs[];
extern const char *exit_bits[];
extern const char *sector_types[];
extern const char *genders[];
extern const char *thrdgenders[];
extern const char *posgenders[];
extern const char *position_types[];
extern const char *player_bits[];
extern const char *action_bits[];
extern const char *preference_bits[];
extern const char *affected_bits[];
extern const char *room_bits[];
extern const char *wear_bits[];
extern const char *extra_bits[];

extern const char *connected_types[];
extern const char *wear_where[];
extern const char *equipment_types[];
extern const char *item_types[];
extern const char *apply_types[];
extern const char *container_bits[];
extern const char *drinknames[];
extern const char *drinks[];
extern const char *color_liquid[];
extern const char *fullness[];
extern const char *npc_class_types[];
extern const char *weekdays[];
extern const char *month_name[];
extern struct str_app_type str_app[];
extern int rev_dir[];
extern int drink_aff[][3];
extern size_t room_bits_count;
extern size_t action_bits_count;
extern size_t affected_bits_count;
extern size_t extra_bits_count;
extern size_t wear_bits_count;
extern const char *material_names[];
extern const char *barrier_names[];
extern const char *patch_names[];
extern const char *cyberware_names[];
extern const char *bioware_names[];
extern const char *program_types[];
extern const char *spirits[];
extern const char *spell_categories[];
extern int material_ratings[];
extern int barrier_ratings[];
extern const char *attack_types[];
extern const char *wound_name[];
extern const char *spells[];
//extern const char *skills[];
extern struct skill_data skills[];
extern const char *adept_powers[];
extern const char *gear_name[];
extern const char *attack_types[];
extern const char *spell_target[];
extern const char *wound_arr[];
extern const char *elements[];
extern const char *foci_types[];
extern const char *shape_forms[];
extern const char *spell_wear_off_msg[];
extern const char *spirits[];
extern const char *spell_categories[];
extern int convert_look[];
extern int convert_dir[];
extern const char *where[];
extern const char *hands[];
extern const char *wielding_hands[];
extern const char *color_liquid[];
extern const char *connected_types[];
extern const char *class_abbrevs[];
extern const char *npc_classes[];
extern const char *attack_types[];
extern const char *status_ratings[];
extern const char *short_where[];
extern const char *veh_type[];
extern const char *mod_name[];
extern const char *veh_aff[];
extern const char *veh_flag[];
extern const char *jurid[];
extern const char *host_type[];
extern const char *host_sec[5];
extern const char *intrusion[3];
extern const char *alerts[3];
extern const char *ic_type[];
extern const char *ic_option[];
extern const char *ic_option_long[];
extern const char *ammo_type[];
extern int program_multiplier[];
extern int attack_multiplier[];
extern const char *positions[];
extern int racial_limits[][2][6];
#endif