/* Copyright (c) 1993 Stephen F. White */ #ifndef NETIO_PRIVATE_H #define NETIO_PRIVATE_H extern int server_running; extern SOCKET yo_sock; typedef struct Player Player; struct Player { Playerid id; int connected:1; SOCKET fd; unsigned long addr; unsigned short port; Buf input; Buf output; char *dangling_input; int quota; int outbound; Player *prev; Player *next; }; extern Player *players; /* * from netio.c */ extern void remove_player (Player * p); extern void send_output(SOCKET fd, Buf *output); /* * from serverio.c */ extern void connect_to_servers (void); extern void disconnect_from_servers (void); extern void server_command (struct sockaddr_in *from, char *cmd); /* * from playerio.c */ extern void queue_player_commands (struct timeval cur_time, struct timeval *timeout); extern void parse_connect (char *msg, char **command, char **user, char **pass); #endif /* !NETIO_PRIVATE_H */