bast/
bast/area/
bast/backup/
bast/clans/
bast/doc/MSP/
bast/doc/OLC11/
bast/doc/OLC11/doc/
bast/doc/OLC11/options/
bast/log/
bast/mobprogs/
bast/player/
This is not part of the install. I started writing it and
found it to be taking too much time.  You can add it and
try to improve it.

It needs to still have the following attributes:
1) Remove resets associated with these exits.
2) Check that a path still exists to any areas that this
   area connects to.  (Use graph.c modified from circleMUD
   that I released a while back)
3) Remove resets not in this area that refer to mobiles
   and objects that are part of this area.

---- olc.h
DECLARE_OLC_FUN( aedit_unlink		);


---- olc.c
    {   "unlink",	aedit_unlink	},


---- act_olc.c
/*
 * This doesn't unlink everything, just room exits.
 * It is merely a starting point towards a utility
 * system.
 */
AEDIT( aedit_unlink )
{
    ROOM_INDEX_DATA *pRoomIndex;
    AREA_DATA *pArea;
    EXIT_DATA *pExit;
    int iHash;
    int door;

    EDIT_AREA(ch, pArea);

    for( iHash = 0; iHash < MAX_KEY_HASH; iHash++ )
    {
        for( pRoomIndex = room_index_hash[iHash]; pRoomIndex; pRoomIndex = pRoomIndex->next )
        {
	    for( door = 0; door < MAX_DIR; door++ )
	    {
		if ( ( pExit = pRoomIndex->exit[door] )
		  && pExit->to_room->area == pArea
		  && pRoomIndex->area != pArea )
		{
		    free_exit( pRoomIndex->exit[door] );
		    pRoomIndex->exit[door] = NULL;
		    SET_BIT( pRoomIndex->area->area_flags, AREA_CHANGED );
		}
	    }
	}
    }
    send_to_char( "Area unlinked.\n\r", ch );
    return FALSE;
}