/
Tartarus/
Tartarus/gods/
Tartarus/player/
#AREA
redtwr.are~
The Red Tower~
{35 up} Ceran   Red Tinged tower~
23200 23250

#MOBILES
#23200
undead archer~
an undead archer~
An ancient elven archer turns his dead eyes upon you and hisses with hunger!
~
~
human~
ABFGT DEFJ -1000 0
56 0 50d10+7500 1d1+100 10d4+24 none
-26 -26 -26 -10
CDEK ABLM 0 N
stand stand none 0
0 0 medium 0
#23201
undead warrior~
an undead elven warrior~
An ancient elven warrior raises his sword and attacks!
~
~
human~
ABFGT DEFJ -1000 0
58 1 50d10+8000 1d1+100 5d10+27 none
-30 -30 -30 -15
CDEK ABLM 0 N
stand stand none 0
0 0 medium 0
#23202
undead paladin~
an undead paladin~
A tall elf in royal armor stares at you with blood red eyes.
~
~
human~
ABFGT DEFJ -1000 0
60 0 50d10+9500 1d1+100 8d6+28 none
-30 -30 -30 -15
CDEK ABLM 0 N
stand stand none 0
0 0 medium 0
#23203
elf deathknight elven~
the elven deathknight~
An elven knight stares at you with burning red eyes that devour your soul.
~
This elf has surrended his soul to the darkness that descended upon his city
so long ago. There is no feeling in his movements, no soul in his eyes, just
death and an uncaring need to destroy life where he has none.
~
human~
ABGT DEFH -1000 0
60 2 50d10+6000 1d1+100 8d6+30 wrath
-30 -30 -30 -30
ACDEFGKWX ABKLMPQ CD 0
stand stand male 0
0 0 medium 0
#0

#OBJECTS
#23200
red seal parchment~
a red tinted seal~
A piece of parchment scrawled with red tinted writing is here.~
paper~
trash 0 AO
0 0 0 0 0
0 1 0 P
E
red seal parchment~
This piece of paper talks about the blood letting of the elves and the use of
their blood to raise the evil that has spread from the ancient city of Myth
Drannor. It describes the way that the blood was collected in a tower and used
to fuel the burning fires of hell, and how the mages and clerics were corrupted
in order to provide the power to initiate the rising. Blue, for the pure energy
of magic-users, and green, for the life giving powers of nature and clerics,
constitue the other two colours of power involved in the raising of the great
power that resides here. Once the red, blue and green are finally
joined the black tower will reveal it's secrets..
~
L
200
#23201
red key~
a blood red key~
A key the colour of blood sits on the ground.~
steel~
key 0 AO
0 0 0 0 0
0 1 0 P
#23202
wood wooden bow~
an wooden bow~
A decayed old wood bow is on the ground.~
wood~
weapon CE AN
exotic 6 7 pierce 0
36 50 12000 P
L
4
#23203
black sword~
a black sword~
A sword of pure black material is here.~
obsidian~
weapon CEJ AN
sword 6 7 slash 0
40 80 11000 P
L
4
#23204
ancient two handed sword~
an ancient two-handed sword~
A huge two handed sword lies in the ground.~
steel~
weapon CEGHJM AN
sword 7 7 slash 0
50 230 15800 P
A
18 2
A
19 4
A
13 -15
A
24 5
L
1
#23205
blood suit armor~
a suit of blood-red armor~
A fine set of armor the colour of red blood is here.~
steel~
armor CE AD
15 15 15 15 15
48 230 19999 P
A
19 3
L
3
#23206
visor blood~
a blood-encrusted visor~
A visor covered in dried blood is on the floor.~
steel~
armor BCEJ AE
8 7 9 5 5
40 50 19999 P
A
18 1
A
19 4
A
13 -20
L
2
#23207
blood hand axe~
a blood-encrusted hand axe~
An axe is lying on the floor in a pool of blood.~
iron~
weapon ACE AN
axe 3 13 slash 0
35 160 16000 P
A
18 3
A
19 3
L
7
#23208
thin dagger~
a thin bladed dagger~
A slim, thin dagger is on the ground.~
steel~
weapon CE AN
dagger 3 13 pierce 0
25 10 11000 P
A
18 -2
A
19 3
L
7
#13738
cutter hydraslayer slayer~
a flesh-cutter named 'Hydraslayer'~
A sharp slicing instrument is lying on the ground.~
steel~
weapon BG AN
exotic 4 9 slice 0
50 160 28800 P
A
18 2
A
19 4
L
10
#0

#ROOMS
#23200
Entrance to the Red Tower~
You are standing at the bottom of a wide stone stairwell. The walls around you
are bathed in a bloody red colour that looks like freshly splashed blood, yet
which could not possibly be such after so long a time. A chilling rapsing sound
can be heard from above, along with the familiar noises of chinking armor and
rattling weapons. A door of red tinged stone lies in the east wall.
~
0 D 0
D1
~
red door~
1 0 13768
D4
~
~
0 0 23201
S
#23201
In a blood red room~
You stand in the middle of a huge room coated in what looks like sticky red
blood. However, no bodies or signs of battle are evident and the red does not
drip off the walls. A cold, almost freezing, chill hangs in the air and the
sound of metal on metal can be heard from elsewhere in the tower. You can make
out stairs to the north, east, south and west.
~
0 D 0
D0
~
~
0 0 23202
D1
~
~
0 0 23203
D2
~
~
0 0 23204
D3
~
~
0 0 23205
D5
~
~
0 0 23200
S
#23202
Beneath a bloody stairwell~
The stairs here are coated in what appears to be thick, recently shed blood. A
faint trail of steam rises from the red and wafts up into the chilling air. The
stairs lead up to where the sounds of armor clinking can be heard.
~
0 D 0
D2
~
~
0 0 23201
D4
~
~
0 0 23211
S
#23203
Beneath a bloody stairwell~
The stairs here are coated in what appears to be thick, recently shed blood. A
faint trail of steam rises from the red and wafts up into the chilling air. The
stairs lead up to where the sounds of armor clinking can be heard.
~
0 D 0
D3
~
~
0 0 23201
D4
~
~
0 0 23216
S
#23204
Beneath a bloody stairwell~
The stairs here are coated in what appears to be thick, recently shed blood. A
faint trail of steam rises from the red and wafts up into the chilling air. To
the south is a large blood red door.
~
0 D 0
D0
~
~
0 0 23201
D2
~
blood red door~
2 23201 23221
S
#23205
Beneath a bloody stairwell~
The stairs here are coated in what appears to be thick, recently shed blood. A
faint trail of steam rises from the red and wafts up into the chilling air. The
stairs lead up to where the sounds of armor clinking can be heard.
~
0 D 0
D1
~
~
0 0 23201
D4
~
~
0 0 23206
S
#23206
Upon an blood soaked tower battlement~
You have walked into a rounded battlement of the tower drenched in wet blood.
The red colour washes away all signs of the stone beneath it and it is almost
impossible to believe that so much blood could be shed in one place. Despite
all the blood there is no sign of bodies and it appears to be just coating
everything but not drying. There are small parapets on the battlements to the
north, east, south and west.
~
0 D 0
D0
~
~
0 0 23207
D1
~
~
0 0 23208
D2
~
~
0 0 23209
D3
~
~
0 0 23210
D5
~
~
0 0 23205
S
#23207
On a reddened parapet~
You are nestled within a blood soaked parapet overlooking the ruins of the
ancient elven city. From here the warriors could provide easy defence with bow
and arrows, while still being protected from retaliation by the walls around
them. Somehow the blood that soaks the stones just seems to lie there as if
bleed from the stone itself.
~
0 D 0
D2
~
~
0 0 23206
S
#23208
On a reddened parapet~
You are nestled within a blood soaked parapet overlooking the ruins of the
ancient elven city. From here the warriors could provide easy defence with bow
and arrows, while still being protected from retaliation by the walls around
them. Somehow the blood that soaks the stones just seems to lie there as if
bleed from the stone itself.
~
0 D 0
D3
~
~
0 0 23206
S
#23209
On a reddened parapet~
You are nestled within a blood soaked parapet overlooking the ruins of the
ancient elven city. From here the warriors could provide easy defence with bow
and arrows, while still being protected from retaliation by the walls around
them. Somehow the blood that soaks the stones just seems to lie there as if
bleed from the stone itself.
~
0 D 0
D0
~
~
0 0 23206
S
#23210
On a reddened parapet~
You are nestled within a blood soaked parapet overlooking the ruins of the
ancient elven city. From here the warriors could provide easy defence with bow
and arrows, while still being protected from retaliation by the walls around
them. Somehow the blood that soaks the stones just seems to lie there as if
bleed from the stone itself.
~
0 D 0
D1
~
~
0 0 23206
S
#23211
Upon an blood soaked tower battlement~
You have walked into a rounded battlement of the tower drenched in wet blood.
The red colour washes away all signs of the stone beneath it and it is almost
impossible to believe that so much blood could be shed in one place. Despite
all the blood there is no sign of bodies and it appears to be just coating
everything but not drying. There are small parapets on the battlements to the
north, east, south and west.
~
0 D 0
D0
~
~
0 0 23212
D1
~
~
0 0 23213
D2
~
~
0 0 23214
D3
~
~
0 0 23215
D5
~
~
0 0 23202
S
#23212
On a reddened parapet~
You are nestled within a blood soaked parapet overlooking the ruins of the
ancient elven city. From here the warriors could provide easy defence with bow
and arrows, while still being protected from retaliation by the walls around
them. Somehow the blood that soaks the stones just seems to lie there as if
bleed from the stone itself.
~
0 D 0
D2
~
~
0 0 23211
S
#23213
On a reddened parapet~
You are nestled within a blood soaked parapet overlooking the ruins of the
ancient elven city. From here the warriors could provide easy defence with bow
and arrows, while still being protected from retaliation by the walls around
them. Somehow the blood that soaks the stones just seems to lie there as if
bleed from the stone itself.
~
0 D 0
D3
~
~
0 0 23211
S
#23214
On a reddened parapet~
You are nestled within a blood soaked parapet overlooking the ruins of the
ancient elven city. From here the warriors could provide easy defence with bow
and arrows, while still being protected from retaliation by the walls around
them. Somehow the blood that soaks the stones just seems to lie there as if
bleed from the stone itself.
~
0 D 0
D0
~
~
0 0 23211
S
#23215
On a reddened parapet~
You are nestled within a blood soaked parapet overlooking the ruins of the
ancient elven city. From here the warriors could provide easy defence with bow
and arrows, while still being protected from retaliation by the walls around
them. Somehow the blood that soaks the stones just seems to lie there as if
bleed from the stone itself.
~
0 D 0
D1
~
~
0 0 23211
S
#23216
Upon an blood soaked tower battlement~
You have walked into a rounded battlement of the tower drenched in wet blood.
The red colour washes away all signs of the stone beneath it and it is almost
impossible to believe that so much blood could be shed in one place. Despite
all the blood there is no sign of bodies and it appears to be just coating
everything but not drying. There are small parapets on the battlements to the
north, east, south and west.
~
0 D 0
D0
~
~
0 0 23217
D1
~
~
0 0 23218
D2
~
~
0 0 23219
D3
~
~
0 0 23220
D5
~
~
0 0 23203
S
#23217
On a reddened parapet~
You are nestled within a blood soaked parapet overlooking the ruins of the
ancient elven city. From here the warriors could provide easy defence with bow
and arrows, while still being protected from retaliation by the walls around
them. Somehow the blood that soaks the stones just seems to lie there as if
bleed from the stone itself.
~
0 D 0
D2
~
~
0 0 23216
S
#23218
On a reddened parapet~
You are nestled within a blood soaked parapet overlooking the ruins of the
ancient elven city. From here the warriors could provide easy defence with bow
and arrows, while still being protected from retaliation by the walls around
them. Somehow the blood that soaks the stones just seems to lie there as if
bleed from the stone itself.
~
0 D 0
D3
~
~
0 0 23216
S
#23219
On a reddened parapet~
You are nestled within a blood soaked parapet overlooking the ruins of the
ancient elven city. From here the warriors could provide easy defence with bow
and arrows, while still being protected from retaliation by the walls around
them. Somehow the blood that soaks the stones just seems to lie there as if
bleed from the stone itself.
~
0 D 0
D0
~
~
0 0 23216
S
#23220
On a reddened parapet~
You are nestled within a blood soaked parapet overlooking the ruins of the
ancient elven city. From here the warriors could provide easy defence with bow
and arrows, while still being protected from retaliation by the walls around
them. Somehow the blood that soaks the stones just seems to lie there as if
bleed from the stone itself.
~
0 D 0
D1
~
~
0 0 23216
S
#23221
In a room of dark red stone~
This room is unlike any other in this tower. The blood that coats the walls
and floors of the other rooms is absent from here, and the chill that permeates
the air is even colder. Only dark red stones make this any different from a
normal castle room. To the north is a large red door.
~
0 D 0
D0
~
blood red door~
2 23201 23204
S
#0



#RESETS
D 0 23200 1 1
D 0 23204 2 2ABC
D 0 23221 0 2ABC
M 0 23200 4 23207 1       * archer
E 0 23202 0 16           * bow
M 0 23200 4 23208 1       * archer
E 0 23202 0 16           * bow
M 0 23200 4 23209 1       * archer
E 0 23202 0 16           * bow
G 0 23201 0              * key
M 0 23200 4 23210 1       * archer
E 0 23202 0 16           * bow
M 0 23201 4 23212 1       * warrior
E 0 23207 0 16           * axe
E 0 23208 0 18           * dagger
M 0 23201 4 23213 1       * warrior
E 0 23207 0 16           * axe
E 0 23208 0 18           * dagger
G 0 23201 0              * key
M 0 23201 4 23214 1       * warrior
E 0 23207 0 16           * axe
E 0 23208 0 18           * dagger
M 0 23201 4 23215 1       * warrior
E 0 23207 0 16           * axe
E 0 23208 0 18           * dagger
M 0 23202 4 23217 1       * paladin
E 0 23203 0 16           * sword
G 0 23201 0              * key
M 0 23202 4 23218 1       * paladin
E 0 23203 0 16           * sword
G 0 23201 0              * key
M 0 23202 4 23219 1       * paladin
E 0 23203 0 16           * sword
G 0 23201 0              * key
M 0 23202 4 23220 1       * paladin
E 0 23203 0 16           * sword
G 0 23201 0              * key
M 0 23203 1 23221 1       * deathknight
G 0 23200 0              * seal
E 0 23204 0 16           * two-handed sword
E 0 13738 0 18          * hydraslayer
E 0 23205 0 5            * plate
E 0 23206 0 6            * visor
S

#SPECIALS
M 23203 spec_cast_undead
S
#$
#AREA
redtwr.are~
The Red Tower~
{40 up} Ceran   Red Tinged tower~
23200 23250

#MOBILES
#23200
undead archer~
an undead archer~
An ancient elven archer turns his dead eyes upon you and hisses with hunger!
~
~
human~
ABFGT DEFJ -1000 0
56 0 50d10+7500 1d1+100 10d4+24 none
-26 -26 -26 -10
CDEK ABLM 0 0
stand stand none 0
0 0 medium 0
#23201
undead warrior~
an undead elven warrior~
An ancient elven warrior raises his sword and attacks!
~
~
human~
ABFGT DEFJ -1000 0
58 1 50d10+8500 1d1+100 5d10+27 none
-30 -30 -30 -15
CDEK ABLM 0 0
stand stand none 0
0 0 medium 0
#23202
undead paladin~
an undead paladin~
A tall elf in royal armor stares at you with blood red eyes.
~
~
human~
ABFGT DEFJ -1000 0
60 0 50d10+9000 1d1+100 8d6+28 none
-30 -30 -30 -15
CDEK ABLM 0 0
stand stand none 0
0 0 medium 0
#23203
elf deathknight elven~
the elven deathknight~
An elven knight stares at you with burning red eyes that devour your soul.
~
This elf has surrended his soul to the darkness that descended upon his city
so long ago. There is no feeling in his movements, no soul in his eyes, just
death and an uncaring need to destroy life where he has none.
~
human~
ABGT DEFH -1000 0
60 2 50d10+6000 1d1+100 8d6+30 wrath
-30 -30 -30 -30
ACDEFGKWX ABKLMPQ CD 0
stand stand male 0
0 0 medium 0
#0

#OBJECTS
#23200
red seal parchment~
a red tinted seal~
A piece of parchment scrawled with red tinted writing is here.~
paper~
trash 0 AO
0 0 0 0 0
0 1 0 P
E
red seal parchment~
This piece of paper talks about the blood letting of the elves and the use of
their blood to raise the evil that has spread from the ancient city of Myth
Drannor. It describes the way that the blood was collected in a tower and used
to fuel the burning fires of hell, and how the mages and clerics were corrupted
in order to provide the power to initiate the rising. Blue, for the pure energy
of magic-users, and green, for the life giving powers of nature and clerics,
constitue the other two colours of power involved in the raising of the great
power that resides here. Once the red, blue and green are finally
joined the black tower will reveal it's secrets..
~
L
200
#23201
red key~
a blood red key~
A key the colour of blood sits on the ground.~
steel~
key 0 AO
0 0 0 0 0
0 1 0 P
#23202
wood wooden bow~
an wooden bow~
A decayed old wood bow is on the ground.~
wood~
weapon CE AN
exotic 6 7 pierce 0
36 50 10000 P
L
4
#23203
black sword~
a black sword~
A sword of pure black material is here.~
obsidian~
weapon CEJ AN
sword 6 7 slash 0
40 80 1000 P
L
4
#23204
ancient two handed sword~
an ancient two-handed sword~
A huge two handed sword lies in the ground.~
steel~
weapon CEGHJM AN
sword 7 7 slash 0
50 230 50000 P
A
18 2
A
19 4
A
13 -15
A
24 5
L
1
#23205
blood suit armor~
a suit of blood-red armor~
A fine set of armor the colour of red blood is here.~
steel~
armor CE AD
15 15 15 15 15
48 230 9999 P
A
19 3
L
3
#23206
visor blood~
a blood-encrusted visor~
A visor covered in dried blood is on the floor.~
steel~
armor BCEJ AE
8 7 9 5 5
40 50 9999 P
A
18 1
A
19 4
A
13 -20
L
2
#23207
blood hand axe~
a blood-encrusted hand axe~
An axe is lying on the floor in a pool of blood.~
iron~
weapon ACE AN
axe 3 13 slash 0
35 160 6000 P
A
18 3
A
19 3
L
7
#23208
thin dagger~
a thin bladed dagger~
A slim, thin dagger is on the ground.~
steel~
weapon CE AN
dagger 3 13 pierce 0
25 10 1000 P
A
18 -2
A
19 3
L
7
#0

#ROOMS
#23200
Entrance to the Red Tower~
You are standing at the bottom of a wide stone stairwell. The walls around you
are bathed in a bloody red colour that looks like freshly splashed blood, yet
which could not possibly be such after so long a time. A chilling rapsing sound
can be heard from above, along with the familiar noises of chinking armor and
rattling weapons. A door of red tinged stone lies in the south wall.
~
0 D 0
D4
~
~
0 0 23201
S
#23201
In a blood red room~
You stand in the middle of a huge room coated in what looks like sticky red
blood. However, no bodies or signs of battle are evident and the red does not
drip off the walls. A cold, almost freezing, chill hangs in the air and the
sound of metal on metal can be heard from elsewhere in the tower. You can make
out stairs to the north, east, south and west.
~
0 D 0
D0
~
~
0 0 23202
D1
~
~
0 0 23203
D2
~
~
0 0 23204
D3
~
~
0 0 23205
D5
~
~
0 0 23200
S
#23202
Beneath a bloody stairwell~
The stairs here are coated in what appears to be thick, recently shed blood. A
faint trail of steam rises from the red and wafts up into the chilling air. The
stairs lead up to where the sounds of armor clinking can be heard.
~
0 D 0
D2
~
~
0 0 23201
D4
~
~
0 0 23211
S
#23203
Beneath a bloody stairwell~
The stairs here are coated in what appears to be thick, recently shed blood. A
faint trail of steam rises from the red and wafts up into the chilling air. The
stairs lead up to where the sounds of armor clinking can be heard.
~
0 D 0
D3
~
~
0 0 23201
D4
~
~
0 0 23216
S
#23204
Beneath a bloody stairwell~
The stairs here are coated in what appears to be thick, recently shed blood. A
faint trail of steam rises from the red and wafts up into the chilling air. To
the south is a large blood red door.
~
0 D 0
D0
~
~
0 0 23201
D2
~
blood red door~
1 23201 23221
S
#23205
Beneath a bloody stairwell~
The stairs here are coated in what appears to be thick, recently shed blood. A
faint trail of steam rises from the red and wafts up into the chilling air. The
stairs lead up to where the sounds of armor clinking can be heard.
~
0 D 0
D1
~
~
0 0 23201
D4
~
~
0 0 23206
S
#23206
Upon an blood soaked tower battlement~
You have walked into a rounded battlement of the tower drenched in wet blood.
The red colour washes away all signs of the stone beneath it and it is almost
impossible to believe that so much blood could be shed in one place. Despite
all the blood there is no sign of bodies and it appears to be just coating
everything but not drying. There are small parapets on the battlements to the
north, east, south and west.
~
0 D 0
D0
~
~
0 0 23207
D1
~
~
0 0 23208
D2
~
~
0 0 23209
D3
~
~
0 0 23210
D5
~
~
0 0 23205
S
#23207
On a reddened parapet~
You are nestled within a blood soaked parapet overlooking the ruins of the
ancient elven city. From here the warriors could provide easy defence with bow
and arrows, while still being protected from retaliation by the walls around
them. Somehow the blood that soaks the stones just seems to lie there as if
bleed from the stone itself.
~
0 D 0
D2
~
~
0 0 23206
S
#23208
On a reddened parapet~
You are nestled within a blood soaked parapet overlooking the ruins of the
ancient elven city. From here the warriors could provide easy defence with bow
and arrows, while still being protected from retaliation by the walls around
them. Somehow the blood that soaks the stones just seems to lie there as if
bleed from the stone itself.
~
0 D 0
D3
~
~
0 0 23206
S
#23209
On a reddened parapet~
You are nestled within a blood soaked parapet overlooking the ruins of the
ancient elven city. From here the warriors could provide easy defence with bow
and arrows, while still being protected from retaliation by the walls around
them. Somehow the blood that soaks the stones just seems to lie there as if
bleed from the stone itself.
~
0 D 0
D0
~
~
0 0 23206
S
#23210
On a reddened parapet~
You are nestled within a blood soaked parapet overlooking the ruins of the
ancient elven city. From here the warriors could provide easy defence with bow
and arrows, while still being protected from retaliation by the walls around
them. Somehow the blood that soaks the stones just seems to lie there as if
bleed from the stone itself.
~
0 D 0
D1
~
~
0 0 23206
S
#23211
Upon an blood soaked tower battlement~
You have walked into a rounded battlement of the tower drenched in wet blood.
The red colour washes away all signs of the stone beneath it and it is almost
impossible to believe that so much blood could be shed in one place. Despite
all the blood there is no sign of bodies and it appears to be just coating
everything but not drying. There are small parapets on the battlements to the
north, east, south and west.
~
0 D 0
D0
~
~
0 0 23212
D1
~
~
0 0 23213
D2
~
~
0 0 23214
D3
~
~
0 0 23215
D5
~
~
0 0 23202
S
#23212
On a reddened parapet~
You are nestled within a blood soaked parapet overlooking the ruins of the
ancient elven city. From here the warriors could provide easy defence with bow
and arrows, while still being protected from retaliation by the walls around
them. Somehow the blood that soaks the stones just seems to lie there as if
bleed from the stone itself.
~
0 D 0
D2
~
~
0 0 23211
S
#23213
On a reddened parapet~
You are nestled within a blood soaked parapet overlooking the ruins of the
ancient elven city. From here the warriors could provide easy defence with bow
and arrows, while still being protected from retaliation by the walls around
them. Somehow the blood that soaks the stones just seems to lie there as if
bleed from the stone itself.
~
0 D 0
D3
~
~
0 0 23211
S
#23214
On a reddened parapet~
You are nestled within a blood soaked parapet overlooking the ruins of the
ancient elven city. From here the warriors could provide easy defence with bow
and arrows, while still being protected from retaliation by the walls around
them. Somehow the blood that soaks the stones just seems to lie there as if
bleed from the stone itself.
~
0 D 0
D0
~
~
0 0 23211
S
#23215
On a reddened parapet~
You are nestled within a blood soaked parapet overlooking the ruins of the
ancient elven city. From here the warriors could provide easy defence with bow
and arrows, while still being protected from retaliation by the walls around
them. Somehow the blood that soaks the stones just seems to lie there as if
bleed from the stone itself.
~
0 D 0
D1
~
~
0 0 23211
S
#23216
Upon an blood soaked tower battlement~
You have walked into a rounded battlement of the tower drenched in wet blood.
The red colour washes away all signs of the stone beneath it and it is almost
impossible to believe that so much blood could be shed in one place. Despite
all the blood there is no sign of bodies and it appears to be just coating
everything but not drying. There are small parapets on the battlements to the
north, east, south and west.
~
0 D 0
D0
~
~
0 0 23217
D1
~
~
0 0 23218
D2
~
~
0 0 23219
D3
~
~
0 0 23220
D5
~
~
0 0 23203
S
#23217
On a reddened parapet~
You are nestled within a blood soaked parapet overlooking the ruins of the
ancient elven city. From here the warriors could provide easy defence with bow
and arrows, while still being protected from retaliation by the walls around
them. Somehow the blood that soaks the stones just seems to lie there as if
bleed from the stone itself.
~
0 D 0
D2
~
~
0 0 23216
S
#23218
On a reddened parapet~
You are nestled within a blood soaked parapet overlooking the ruins of the
ancient elven city. From here the warriors could provide easy defence with bow
and arrows, while still being protected from retaliation by the walls around
them. Somehow the blood that soaks the stones just seems to lie there as if
bleed from the stone itself.
~
0 D 0
D3
~
~
0 0 23216
S
#23219
On a reddened parapet~
You are nestled within a blood soaked parapet overlooking the ruins of the
ancient elven city. From here the warriors could provide easy defence with bow
and arrows, while still being protected from retaliation by the walls around
them. Somehow the blood that soaks the stones just seems to lie there as if
bleed from the stone itself.
~
0 D 0
D0
~
~
0 0 23216
S
#23220
On a reddened parapet~
You are nestled within a blood soaked parapet overlooking the ruins of the
ancient elven city. From here the warriors could provide easy defence with bow
and arrows, while still being protected from retaliation by the walls around
them. Somehow the blood that soaks the stones just seems to lie there as if
bleed from the stone itself.
~
0 D 0
D1
~
~
0 0 23216
S
#23221
In a room of dark red stone~
This room is unlike any other in this tower. The blood that coats the walls
and floors of the other rooms is absent from here, and the chill that permeates
the air is even colder. Only dark red stones make this any different from a
normal castle room. To the north is a large red door.
~
0 D 0
D0
~
blood red door~
1 23201 23204
S
#0



#RESETS
M 0 23200 4 23207 1       * archer
E 0 23202 0 16           * bow
M 0 23200 4 23208 1       * archer
E 0 23202 0 16           * bow
M 0 23200 4 23209 1       * archer
E 0 23202 0 16           * bow
G 0 23201 0              * key
M 0 23200 4 23210 1       * archer
E 0 23202 0 16           * bow
M 0 23201 4 23212 1       * warrior
E 0 23207 0 16           * axe
E 0 23208 0 17           * dagger
M 0 23201 4 23213 1       * warrior
E 0 23207 0 16           * axe
E 0 23208 0 17           * dagger
G 0 23201 0              * key
M 0 23201 4 23214 1       * warrior
E 0 23207 0 16           * axe
E 0 23208 0 17           * dagger
M 0 23201 4 23215 1       * warrior
E 0 23207 0 16           * axe
E 0 23208 0 16           * dagger
M 0 23202 4 23217 1       * paladin
E 0 23203 0 16           * sword
G 0 23201 0              * key
M 0 23202 4 23218 1       * paladin
E 0 23203 0 16           * sword
G 0 23201 0              * key
M 0 23202 4 23219 1       * paladin
E 0 23203 0 16           * sword
G 0 23201 0              * key
M 0 23202 4 23220 1       * paladin
E 0 23203 0 16           * sword
G 0 23201 0              * key
M 0 23203 1 23221 1       * deathknight
G 0 23200 0              * seal
E 0 23204 0 16           * two-handed sword
E 0 23205 0 5            * plate
E 0 23206 0 6            * visor
S

#SPECIALS
M 23203 spec_cast_mage   * deathknight
S
#$
#AREA
redtwr.are~
The Red Tower~
{40 up} Ceran   Red Tinged tower~
23200 23250

#MOBILES
#23200
undead archer~
an undead archer~
An ancient elven archer turns his dead eyes upon you and hisses with hunger!
~
~
human~
ABFGT DEFJ -1000 0
56 0 50d10+7500 1d1+100 10d4+24 none
-26 -26 -26 -10
CDEK ABLM 0 0
stand stand none 0
0 0 medium 0
#23201
undead warrior~
an undead elven warrior~
An ancient elven warrior raises his sword and attacks!
~
~
human~
ABFGT DEFJ -1000 0
58 1 50d10+8500 1d1+100 5d10+27 none
-30 -30 -30 -15
CDEK ABLM 0 0
stand stand none 0
0 0 medium 0
#23202
undead paladin~
an undead paladin~
A tall elf in royal armor stares at you with blood red eyes.
~
~
human~
ABFGT DEFJ -1000 0
60 0 50d10+9000 1d1+100 8d6+28 none
-30 -30 -30 -15
CDEK ABLM 0 0
stand stand none 0
0 0 medium 0
#23203
elf deathknight elven~
the elven deathknight~
An elven knight stares at you with burning red eyes that devour your soul.
~
This elf has surrended his soul to the darkness that descended upon his city
so long ago. There is no feeling in his movements, no soul in his eyes, just
death and an uncaring need to destroy life where he has none.
~
human~
ABGT DEFH -1000 0
60 2 50d10+6000 1d1+100 8d6+30 wrath
-30 -30 -30 -30
ACDEFGKWX ABKLMPQ CD 0
stand stand male 0
0 0 medium 0
#0

#OBJECTS
#23200
red seal parchment~
a red tinted seal~
A piece of parchment scrawled with red tinted writing is here.~
paper~
trash 0 AO
0 0 0 0 0
0 1 0 P
E
red seal parchment~
This piece of paper talks about the blood letting of the elves and the use of
their blood to raise the evil that has spread from the ancient city of Myth
Drannor. It describes the way that the blood was collected in a tower and used
to fuel the burning fires of hell, and how the mages and clerics were corrupted
in order to provide the power to initiate the rising. Blue, for the pure energy
of magic-users, and green, for the life giving powers of nature and clerics,
constitue the other two colours of power involved in the raising of the great
power that resides here. Once the red, blue and green are finally
joined the black tower will reveal it's secrets..
~
L
200
#23201
red key~
a blood red key~
A key the colour of blood sits on the ground.~
steel~
key 0 AO
0 0 0 0 0
0 1 0 P
#23202
wood wooden bow~
an wooden bow~
A decayed old wood bow is on the ground.~
wood~
weapon CE AN
exotic 6 7 pierce 0
36 50 10000 P
L
4
#23203
black sword~
a black sword~
A sword of pure black material is here.~
obsidian~
weapon CEJ AN
sword 6 7 slash 0
40 80 1000 P
L
4
#23204
ancient two handed sword~
an ancient two-handed sword~
A huge two handed sword lies in the ground.~
steel~
weapon CEGHJM AN
sword 7 7 slash 0
50 230 50000 P
A
18 2
A
19 4
A
13 -15
A
24 5
L
1
#23205
blood suit armor~
a suit of blood-red armor~
A fine set of armor the colour of red blood is here.~
steel~
armor CE AD
15 15 15 15 15
48 230 9999 P
A
19 3
L
3
#23206
visor blood~
a blood-encrusted visor~
A visor covered in dried blood is on the floor.~
steel~
armor BCEJ AE
8 7 9 5 5
40 50 9999 P
A
18 1
A
19 4
A
13 -20
L
2
#23207
blood hand axe~
a blood-encrusted hand axe~
An axe is lying on the floor in a pool of blood.~
iron~
weapon ACE AN
axe 3 13 slash 0
35 160 6000 P
A
18 3
A
19 3
L
7
#23208
thin dagger~
a thin bladed dagger~
A slim, thin dagger is on the ground.~
steel~
weapon CE AN
dagger 3 13 pierce 0
25 10 1000 P
A
18 -2
A
19 3
L
7
#0

#ROOMS
#23200
Entrance to the Red Tower~
You are standing at the bottom of a wide stone stairwell. The walls around you
are bathed in a bloody red colour that looks like freshly splashed blood, yet
which could not possibly be such after so long a time. A chilling rapsing sound
can be heard from above, along with the familiar noises of chinking armor and
rattling weapons. A door of red tinged stone lies in the south wall.
~
0 D 0
D4
~
~
0 0 23201
S
#23201
In a blood red room~
You stand in the middle of a huge room coated in what looks like sticky red
blood. However, no bodies or signs of battle are evident and the red does not
drip off the walls. A cold, almost freezing, chill hangs in the air and the
sound of metal on metal can be heard from elsewhere in the tower. You can make
out stairs to the north, east, south and west.
~
0 D 0
D0
~
~
0 0 23202
D1
~
~
0 0 23203
D2
~
~
0 0 23204
D3
~
~
0 0 23205
D5
~
~
0 0 23200
S
#23202
Beneath a bloody stairwell~
The stairs here are coated in what appears to be thick, recently shed blood. A
faint trail of steam rises from the red and wafts up into the chilling air. The
stairs lead up to where the sounds of armor clinking can be heard.
~
0 D 0
D2
~
~
0 0 23201
D4
~
~
0 0 23211
S
#23203
Beneath a bloody stairwell~
The stairs here are coated in what appears to be thick, recently shed blood. A
faint trail of steam rises from the red and wafts up into the chilling air. The
stairs lead up to where the sounds of armor clinking can be heard.
~
0 D 0
D3
~
~
0 0 23201
D4
~
~
0 0 23216
S
#23204
Beneath a bloody stairwell~
The stairs here are coated in what appears to be thick, recently shed blood. A
faint trail of steam rises from the red and wafts up into the chilling air. To
the south is a large blood red door.
~
0 D 0
D0
~
~
0 0 23201
D2
~
blood red door~
1 23201 23221
S
#23205
Beneath a bloody stairwell~
The stairs here are coated in what appears to be thick, recently shed blood. A
faint trail of steam rises from the red and wafts up into the chilling air. The
stairs lead up to where the sounds of armor clinking can be heard.
~
0 D 0
D1
~
~
0 0 23201
D4
~
~
0 0 23206
S
#23206
Upon an blood soaked tower battlement~
You have walked into a rounded battlement of the tower drenched in wet blood.
The red colour washes away all signs of the stone beneath it and it is almost
impossible to believe that so much blood could be shed in one place. Despite
all the blood there is no sign of bodies and it appears to be just coating
everything but not drying. There are small parapets on the battlements to the
north, east, south and west.
~
0 D 0
D0
~
~
0 0 23207
D1
~
~
0 0 23208
D2
~
~
0 0 23209
D3
~
~
0 0 23210
D5
~
~
0 0 23205
S
#23207
On a reddened parapet~
You are nestled within a blood soaked parapet overlooking the ruins of the
ancient elven city. From here the warriors could provide easy defence with bow
and arrows, while still being protected from retaliation by the walls around
them. Somehow the blood that soaks the stones just seems to lie there as if
bleed from the stone itself.
~
0 D 0
D2
~
~
0 0 23206
S
#23208
On a reddened parapet~
You are nestled within a blood soaked parapet overlooking the ruins of the
ancient elven city. From here the warriors could provide easy defence with bow
and arrows, while still being protected from retaliation by the walls around
them. Somehow the blood that soaks the stones just seems to lie there as if
bleed from the stone itself.
~
0 D 0
D3
~
~
0 0 23206
S
#23209
On a reddened parapet~
You are nestled within a blood soaked parapet overlooking the ruins of the
ancient elven city. From here the warriors could provide easy defence with bow
and arrows, while still being protected from retaliation by the walls around
them. Somehow the blood that soaks the stones just seems to lie there as if
bleed from the stone itself.
~
0 D 0
D0
~
~
0 0 23206
S
#23210
On a reddened parapet~
You are nestled within a blood soaked parapet overlooking the ruins of the
ancient elven city. From here the warriors could provide easy defence with bow
and arrows, while still being protected from retaliation by the walls around
them. Somehow the blood that soaks the stones just seems to lie there as if
bleed from the stone itself.
~
0 D 0
D1
~
~
0 0 23206
S
#23211
Upon an blood soaked tower battlement~
You have walked into a rounded battlement of the tower drenched in wet blood.
The red colour washes away all signs of the stone beneath it and it is almost
impossible to believe that so much blood could be shed in one place. Despite
all the blood there is no sign of bodies and it appears to be just coating
everything but not drying. There are small parapets on the battlements to the
north, east, south and west.
~
0 D 0
D0
~
~
0 0 23212
D1
~
~
0 0 23213
D2
~
~
0 0 23214
D3
~
~
0 0 23215
D5
~
~
0 0 23202
S
#23212
On a reddened parapet~
You are nestled within a blood soaked parapet overlooking the ruins of the
ancient elven city. From here the warriors could provide easy defence with bow
and arrows, while still being protected from retaliation by the walls around
them. Somehow the blood that soaks the stones just seems to lie there as if
bleed from the stone itself.
~
0 D 0
D2
~
~
0 0 23211
S
#23213
On a reddened parapet~
You are nestled within a blood soaked parapet overlooking the ruins of the
ancient elven city. From here the warriors could provide easy defence with bow
and arrows, while still being protected from retaliation by the walls around
them. Somehow the blood that soaks the stones just seems to lie there as if
bleed from the stone itself.
~
0 D 0
D3
~
~
0 0 23211
S
#23214
On a reddened parapet~
You are nestled within a blood soaked parapet overlooking the ruins of the
ancient elven city. From here the warriors could provide easy defence with bow
and arrows, while still being protected from retaliation by the walls around
them. Somehow the blood that soaks the stones just seems to lie there as if
bleed from the stone itself.
~
0 D 0
D0
~
~
0 0 23211
S
#23215
On a reddened parapet~
You are nestled within a blood soaked parapet overlooking the ruins of the
ancient elven city. From here the warriors could provide easy defence with bow
and arrows, while still being protected from retaliation by the walls around
them. Somehow the blood that soaks the stones just seems to lie there as if
bleed from the stone itself.
~
0 D 0
D1
~
~
0 0 23211
S
#23216
Upon an blood soaked tower battlement~
You have walked into a rounded battlement of the tower drenched in wet blood.
The red colour washes away all signs of the stone beneath it and it is almost
impossible to believe that so much blood could be shed in one place. Despite
all the blood there is no sign of bodies and it appears to be just coating
everything but not drying. There are small parapets on the battlements to the
north, east, south and west.
~
0 D 0
D0
~
~
0 0 23217
D1
~
~
0 0 23218
D2
~
~
0 0 23219
D3
~
~
0 0 23220
D5
~
~
0 0 23203
S
#23217
On a reddened parapet~
You are nestled within a blood soaked parapet overlooking the ruins of the
ancient elven city. From here the warriors could provide easy defence with bow
and arrows, while still being protected from retaliation by the walls around
them. Somehow the blood that soaks the stones just seems to lie there as if
bleed from the stone itself.
~
0 D 0
D2
~
~
0 0 23216
S
#23218
On a reddened parapet~
You are nestled within a blood soaked parapet overlooking the ruins of the
ancient elven city. From here the warriors could provide easy defence with bow
and arrows, while still being protected from retaliation by the walls around
them. Somehow the blood that soaks the stones just seems to lie there as if
bleed from the stone itself.
~
0 D 0
D3
~
~
0 0 23216
S
#23219
On a reddened parapet~
You are nestled within a blood soaked parapet overlooking the ruins of the
ancient elven city. From here the warriors could provide easy defence with bow
and arrows, while still being protected from retaliation by the walls around
them. Somehow the blood that soaks the stones just seems to lie there as if
bleed from the stone itself.
~
0 D 0
D0
~
~
0 0 23216
S
#23220
On a reddened parapet~
You are nestled within a blood soaked parapet overlooking the ruins of the
ancient elven city. From here the warriors could provide easy defence with bow
and arrows, while still being protected from retaliation by the walls around
them. Somehow the blood that soaks the stones just seems to lie there as if
bleed from the stone itself.
~
0 D 0
D1
~
~
0 0 23216
S
#23221
In a room of dark red stone~
This room is unlike any other in this tower. The blood that coats the walls
and floors of the other rooms is absent from here, and the chill that permeates
the air is even colder. Only dark red stones make this any different from a
normal castle room. To the north is a large red door.
~
0 D 0
D0
~
blood red door~
1 23201 23204
S
#0



#RESETS
M 0 23200 4 23207 1       * archer
E 0 23202 0 16           * bow
M 0 23200 4 23208 1       * archer
E 0 23202 0 16           * bow
M 0 23200 4 23209 1       * archer
E 0 23202 0 16           * bow
G 0 23201 0              * key
M 0 23200 4 23210 1       * archer
E 0 23202 0 16           * bow
M 0 23201 4 23212 1       * warrior
E 0 23207 0 16           * axe
E 0 23208 0 17           * dagger
M 0 23201 4 23213 1       * warrior
E 0 23207 0 16           * axe
E 0 23208 0 17           * dagger
G 0 23201 0              * key
M 0 23201 4 23214 1       * warrior
E 0 23207 0 16           * axe
E 0 23208 0 17           * dagger
M 0 23201 4 23215 1       * warrior
E 0 23207 0 16           * axe
E 0 23208 0 16           * dagger
M 0 23202 4 23217 1       * paladin
E 0 23203 0 16           * sword
G 0 23201 0              * key
M 0 23202 4 23218 1       * paladin
E 0 23203 0 16           * sword
G 0 23201 0              * key
M 0 23202 4 23219 1       * paladin
E 0 23203 0 16           * sword
G 0 23201 0              * key
M 0 23202 4 23220 1       * paladin
E 0 23203 0 16           * sword
G 0 23201 0              * key
M 0 23203 1 23221 1       * deathknight
G 0 23200 0              * seal
E 0 23204 0 16           * two-handed sword
E 0 23205 0 5            * plate
E 0 23206 0 6            * visor
S

#SPECIALS
M 23203 spec_deathknight        * deathknight
S
#$