/
Tartarus/
Tartarus/gods/
Tartarus/player/
#AREA
carnival.are~
strange carnival.are~
{25 51} Ceran   Strange Carnival~
24400 24499

#MOBILES
#24400
baba-yaga baba yaga witch woman~
the Witch Baba-Yaga~
A disgusting old lady beckons you with a withered finger.
~
This old woman embodies all that is demonic. Her small, hunched stature does
nothing to hide her menacing aura and her eyes hold a glint of something truly
wicked.
~
human~
BG CDEFHJ -1000 0
55 2 50d10+5000 50d10+2000 10d4+23 claw
-25 -25 -25 -25
FK ABLM DHIJK 0
stand stand female 8000
0 0 medium 0
#24401
burning clown~
a burning clown~
A white faced clown screams in agony as his fire bubbles his skin.
~
This clown has a look of extreme pain on his face as he rushes about with fire
burning his body. It seems that someone's idea of a good clown act is to set
them on fire and watch them burn to death.
~
human~
BFGT DEFI 0 0
40 2 25d10+2500 1d1+1000 8d4+16 flbite
-15 -15 -15 -15
CDEFK AB CD 0
stand stand male 6000
0 0 medium 0
#24402
frozen ice clown~
a frozen clown~
A blue faced clown stares in horror at the ice encasing him.
~
This clown is encrusted in freezing ice. The look of terror and pain on his
face shows that this is something unexpected and horrific to him. Something
truly strange and evil has changed this carnival very recently...
~
human~
BFGT DEFI 0 0
40 2 25d10+3000 1d1+1000 8d4+16 frbite
-15 -15 -15 -15
CDEFK AB CD 0
stand stand male 6000
0 0 medium 0
#24404
vampire knifer thrower~
the vampire knife-thrower~
A dark man with piercing red eyes is here playing with a knife.
~
The eyes of this undead knife thrower are filled with immmense hate
and resolve. He seems quite determined to land every knife he throws on his
unfortunate target.
~
human~
BFGOT DEFHJ -1000 0
52 3 50d10+4500 1d1+100 10d4+23 none
-25 -25 -25 -20
ACDEFGHIKW ABLMQ CD 0
stand stand male 0
0 0 medium 0
#24405
girl victim~
a slashed girl~
A young girl on a rotating target moans in pain as knives cut her body.
~
Unlike conventional circus acts involving knife throwing, this one
seems to require that the knives actually hit the victim, rather than miss.
The girl is in obvious pain as her body rotates slowly on the target wheel,
blood splashing in large rivlets down her body and onto the floor.
~
human~
BFGT DEFJ 0 0
36 0 1d1+1500 1d1+100 3d10+11 pierce
-12 -12 -12 -12
KW AB 0 0
stand stand female 0
0 0 medium 0
#24406
ringmaster master~
the Ring-Master~
A stunted little man stands amidst a circle of burning candles.
~
The Ringmaster of the carnival is a wicked and demonic man who's eyes
light up at the sound of pain. He hisses with a forked tongue as he
slowly recites a rite of dark invocation.
~
dwarf~
BFGT DEFH -1000 0
56 3 50d10+6000 1d1+100 8d6+23 wrath
-28 -28 -28 -20
ACDEFGHKWXZ AB 0 0
stand stand male 30000
0 0 medium 0
#24407
man victim~
a sacrificial man~
A man with wooden stakes through his hands and feet lies on the floor.
~
This man has a glazed look in his eyes. There is no pain in his eyes,
just a strangely uncaring gaze as if he was under the influence of some spell.
It appears that whatever ritual he is to be sacrificed in does not require
much response from the sacrifice itself..
~
human~
BFGT DEFJ -1000 0
32 0 10d10+1000 1d1+100 6d4+10 punch
-10 -10 -10 -5
W AB 0 0
rest rest male 0
0 0 medium 0
#24409
wolfspider spider~
a giant wolf-spider~
A massive hairy spider scuttles beneath the mist.
~
It's as big as a dog, with spinldy hairy legs. And pincers as the size
of your hands.
~
spider~
CFGT DEFJ -1000 0
40 2 25d10+2000 1d1+100 8d4+12 bite
-15 -15 -15 -4
DFN ABLMQ 0 E
stand stand male 0
0 0 medium 0
#24410
chimera~
a chimera~
A goat, dragon and lion headed beast stands here.
~
A legendary chimera, composed of lion, dragon and goat. Smoke and
flames erupt from the draconian part of it, while the lion and goat heads
snap and thrash in an attempt to break and devour.
~
human~
BFGT DEFHJ -1000 0
55 3 50d10+5000 1d1+100 10d4+24 none
-25 -25 -25 -20
CDEFGHIK AB 0 0
stand stand male 0
0 0 giant 0
#24412
lich gypsy~
the Lich Gypsy~
A disgusting gypsy man with a shrunken head spits at you.
~
Not a very nice person in real life, and now even nastier in the
undead life.
~
human~
BFGOT DEFHJ -1000 0
51 2 50d10+5500 1d1+100 6d7+24 claw
-25 -25 -25 -20
CDEFGHIKZ ABLMQ 0 0
stand stand male 0
0 0 medium 0
#24416
woman gullveig witch~
the witch Gullveig~
A hideously deformed old woman is here stroking her golden robes.
~
Gullveig the Witch, maker of gold and bringer of misfortune. Her
magic has brought down many as they seek to own the wealth that she alone
can make from nothing.
~
human~
BFGT DEFHJ -1000 0
54 3 50d10+6000 1d1+100 10d4+24 acbite
-25 -25 -25 -20
CDEFGHIKVX ABLMQ 0 0
stand stand female 4000
0 0 medium 0
#24417
lady teller fortuneteller woman~
the Teller of Ill-fortune~
A large fat lady extends her hands as if seeking something.
~
This fortune teller seems more interested in destroying your future
than fortelling it...
~
human~
BFGT DEFHJ -1000 0
54 3 50d10+6000 1d1+100 10d4+23 none
-25 -25 -25 -20
CDEFGHIKVX ABLMQ 0 0
stand stand female 6000
0 0 medium 0
#24418
lich monk blood brother~
a Blood-brother Monk~
A strange figure in brown robes stands here.
~
One of the Blood Brothers who's act is to bring more blood into the
world. He is a travesty of a true monk, seeking death and chaos rather than
enlightenment and understanding.
~
human~
BFGOT DEFHJ -1000 0
55 3 50d10+4000 1d1+100 10d4+26 punch
-25 -25 -25 -20
CDEFGHIKZ ABLMQ 0 0
stand stand male 0
0 0 medium 0
#24419
lich samurai~
the Lich Samurai~
A man in ceremonial armor makes complex motions with it's swords.
~
One of the more exotic acts in the carnival of death. This man uses
his skills in weaponry to slice and dice anyone who cares to visit him.
~
human~
BFGOT DEFHJ -1000 0
57 3 50d10+6000 1d1+100 10d4+25 punch
-27 -27 -27 -20
ACDEFGHIKVXZ ABLMQ 0 0
stand stand male 0
0 0 medium 0
#24422
lich soothsayer~
the Lich Soothsayer~
The lich soothsayer raises it's burning eyes to regard you.
~
Very dead, very evil. This lich seems to be stuck in the position
it had when living. Only now it sooths a person's problems forever.
~
human~
BFGOT DEFHJ -1000 0
54 2 50d10+4500 1d1+100 10d4+23 divine
-25 -25 -25 -20
ACDEFGHIKW ABLMQ 0 0
stand stand male 0
0 0 medium 0
#24425
man nailed~
a nail-impaled man~
A man impaled with dozens of nails looks up in pain and sneers.
~
A dark twist to a normal act. This man seems to actual being
trying to see how many nails he can get piercing his body, rather than
showing how he can lie unharmed upon them.
~
human~
BFGOT DEFJ -1000 0
52 3 50d10+5000 1d1+100 10d4+23 none
-25 -25 -25 -20
ACDEFGHIK ABLMQ CD 0
stand stand male 0
0 0 medium 0
#24426
lich monk blood brother~
a Blood-brother Monk~
A man wearing sharp spikes is here making violent motions.
~
One of the Blood Brothers who's act is to bring more blood into the
world. He is a travesty of a true monk, seeking death and chaos rather than
enlightenment and understanding.
~
human~
BFGOT DEFHJ -1000 0
55 3 50d10+4000 1d1+100 10d4+26 punch
-25 -25 -25 -20
CDEFGHIKWXZ ABLMQ 0 0
stand stand male 0
0 0 medium 0
#0


#OBJECTS
#24401
baba-yaga baba yaga broom~
Baba-yaga's broom~
An oddly shaped broom lies on the ground.~
wood~
weapon ABCEFGHJ AN
exotic 8 6 pound 0
50 90 34300 P
A
6 1
A
12 35
A
18 2
A
19 2
L
2
#24403
throwing knife~
a barbed throwing-knife~
A barbed knife has been let protruding in the floor here.~
steel~
weapon CE AN
dagger 7 7 pierce 0
50 80 36100 P
A
19 6
L
2
#24405
belt barbed wire~
a belt of entwined barbed wire~
A piece of barbed wire lies dangerously on the ground.~
steel~
armor CEHM AL
3 2 3 0 0
40 30 27000 P
A
14 -20
A
18 -1
A
19 3
L
2
#24406
bracelet ringmaster blue emerald~
the Ringmaster's Bracelet~
A large wide bracelet of blue emerald lies here.~
emerald~
armor ABCEFG AM
10 10 10 10 10
51 30 31400 P
A
13 15
A
14 15
A
17 -10
A
18 2
A
19 3
L
4
#24407
ringmaster whip black~
the Ringmaster's whip~
A whip of black leather lies upon the ground.~
leather~
weapon BCEHM AN
whip 6 7 sting 0
45 20 19100 P
A
18 -2
A
19 3
L
4
#24408
robe silver stars~
a robe of silver-stars~
A robe covered in silver stars lies on the floor.~
cloth~
armor 0 AD
7 8 7 15 15
51 70 24000 P
A
1 1
A
13 40
A
18 2
A
19 2
L
4
#24409
toe-spikes toe spikes~
a pair of toe-spikes~
A pair of sharp spikes lie on the ground.~
steel~
armor M AG
5 5 5 5 5
51 10 35210 P
A
2 -3
A
18 -2
A
19 5
A
24 -3
L
2
#24410
finger-spikes finger spikes~
a set of finger-spikes~
Some sharp finger spikes have been dropped here.~
steel~
armor 0 AH
5 5 5 5 5
51 0 34730 P
A
2 -3
A
18 -1
A
19 5
A
24 -3
L
2
#24411
blood iron nail~
a blood-encrusted iron nail~
An iron nail covered in blood lies here.~
iron~
weapon 0 AN
dagger 8 5 pierce 0
36 0 12200 P
L
6
#24412
gold golden hood~
the golden hood of Gullveig~
A hood of gold lies on the floor waiting to be used.~
gold~
armor CEGH AE
7 8 6 15 15
51 180 13000 P
A
3 2
A
4 1
A
12 25
A
19 2
A
24 -4
L
6
#24414
leggings quickening~
some leggings of quickening~
A pair of strange leggings lie upon the ground.~
energy~
armor B AF
8 9 6 12 12
51 70 27200 P
A
2 3
A
13 4
L
3
#24416
bracelet sin avarice fifth~
a bracelet inscribed with the Fifth Sin~
An evil looking bracelet rests on the ground.~
steel~
armor CEF AM
5 5 5 5 5
46 40 6000 P
A
3 -2
A
4 -3
A
18 2
A
19 2
L
9
#24417
ring blight~
the ring of Blight~
An oddly shaped ring lies on the floor.~
steel~
armor CDEJ AB
5 5 5 5 5
45 10 14000 P
A
1 -2
A
2 -1
A
5 -3
A
12 50
A
18 2
A
19 2
L
3
#24418
strange girdle~
a strange girdle~
A girdle made for some strange creature lies on the ground.~
energy~
armor BCEG AK
5 5 5 5 5
52 220 60000 P
A
12 50
A
13 50
A
18 2
A
19 2
L
2
#24419
mask pumpkin~
a pumpkin-head mask~
A pumpkin that has been carved to look like a mask lies here.~
energy~
armor BCEJ AE
9 9 10 10 10
40 70 25300 P
A
13 25
A
18 -2
A
19 3
L
3
#24420
brown robe~
a brown robe~
A pile of brown cloth lies here.~
cloth~
armor 0 AK
8 7 9 0 0
38 40 12000 P
A
2 1
A
18 1
A
19 2
L
5
#24421
leather gloves striking~
some gloves of striking~
A pair of reinforced leather gloves lies here.~
leather~
armor B AH
6 6 6 6 6
45 60 19890 P
A
1 2
A
19 3
L
3
#24422
silver scimitar~
the Silver-scimitar~
A silver scimitar has been left here by someone.~
silver~
weapon GIM AN
sword 8 6 slash 0
51 90 37300 P
A
18 6
A
19 6
L
2
#24423
hell scimitar~
a Hell-forged scimitar~
A scimitar wreathed in blackened flames lies here.~
energy~
weapon GIM AN
sword 8 7 wrath A
51 150 43100 P
A
5 -3
A
18 6
A
19 6
A
24 5
L
2
#24424
samurai black belt~
a Samurai black belt~
A black belt inscribed with runes is on the ground.~
cloth~
armor ACE AL
8 6 7 5 5
48 10 30400 P
A
1 1
A
13 40
A
18 2
A
19 3
L
2
#0


#ROOMS
#24400
On the banks of a misty river~
Mist swirls gently around you and rises up from the river to the south in
thick trendils. The sounds of frogs and river birds echo faintly all
around you, and greyed light filters down through the overhead tree
canopy. The river bank heads east and the actual river flows south of
here.
~
0 A 2
D1
~
~
0 0 24401
D2
~
~
0 0 9775
D3
~
~
0 -1 15749
S
#24401
On the banks of a misty river~
Mist swirls gently around you and rises up from the river to the south in
thick trendils. The sounds of frogs and river birds echo faintly all
around you, and greyed light filters down through the overhead tree
canopy. The river bank heads east and west.
~
0 A 2
D1
~
~
0 0 24402
D3
~
~
0 0 24400
S
#24402
On the banks of a misty river~
Mist swirls gently around you and rises up from the river to the south in
thick trendils. The sounds of frogs and river birds echo faintly all
around you, and greyed light filters down through the overhead tree
canopy. The river bank heads west, while the actual river lies to the
south. North of here you can hear the sounds of bells and mutted voices.
~
0 A 2
D0
~
~
0 0 24403
D3
~
~
0 0 24401
S
#24403
On a muddy path~
Thick mist covers the muddy pathway here. The path seems clear and there
is little vegetation growing on or around it, yet there are also no signs
of recent passage by other people. To the south the sounds of a river can
be heard, while north of here there seems to be a large clearing with
tents and stalls.
~
0 A 2
D0
~
~
0 0 24405
D2
~
~
0 0 24402
S
#24404
SW corner of the Carnival~
Mist hangs low over the ground and wet dew soaks your clothes and clings
to your hair. Decayed old bits of festive decoration and food lie 
scattered around, but there is little else to indicate any real life in
this carnival.
~
0 A 2
D0
~
~
0 0 24407
D1
~
~
0 0 24405
D3
~
~
0 0 24416
S
#24405
Southern clearing of the Carnival~
Mist hangs low over the ground and wet dew soaks your clothes and clings
to your hair. Decayed old bits of festive decoration and food lie 
scattered around, but there is little else to indicate any real life in
this carnival.
~
0 A 2
D0
~
~
0 0 24408
D1
~
~
0 0 24406
D2
~
~
0 0 24403
D3
~
~
0 0 24404
S
#24406
SE corner of the Carnival~
Mist hangs low over the ground and wet dew soaks your clothes and clings
to your hair. Decayed old bits of festive decoration and food lie 
scattered around, but there is little else to indicate any real life in
this carnival.
~
0 A 2
D0
~
~
0 0 24409
D1
~
~
0 0 24423
D3
~
~
0 0 24405
S
#24407
Western side of the Carnival~
Mist hangs low over the ground and wet dew soaks your clothes and
clings to your hair. Decayed old bits of festive decoration and food lie
scattered around, but there is little else to indicate any real life in this
carnival.
~
0 A 2
D0
~
~
0 0 24410
D1
~
~
0 0 24408
D2
~
~
0 0 24404
S
#24408
Central main Carnival~
Mist hangs low over the ground and wet dew soaks your clothes and
clings to your hair. Decayed old bits of festive decoration and food lie
scattered around, but there is little else to indicate any real life in this
carnival.
~
0 A 2
D0
~
~
0 0 24411
D1
~
~
0 0 24409
D2
~
~
0 0 24405
D3
~
~
0 0 24407
S
#24409
Eastern side of the Carnival~
Mist hangs low over the ground and wet dew soaks your clothes and
clings to your hair. Decayed old bits of festive decoration and food lie
scattered around, but there is little else to indicate any real life in this
carnival.
~
0 A 2
D0
~
~
0 0 24412
D2
~
~
0 0 24406
D3
~
~
0 0 24408
S
#24410
Western side of the Carnival~
Mist hangs low over the ground and wet dew soaks your clothes and
clings to your hair. Decayed old bits of festive decoration and food lie
scattered around, but there is little else to indicate any real life in this
carnival.
~
0 A 2
D0
~
~
0 0 24413
D1
~
~
0 0 24411
D2
~
~
0 0 24407
D3
~
~
0 0 24420
S
#24411
Beneath a Billowing Calliope~
You stand beneath a huge canopy housing a strange contraption of metal
and wood. It looks like some kind of merry-go-round, but instead of wooden
horses to ride it has torn and desicated bodies piled up on poles, with bone
carved seats set on their backs.
~
0 A 0
D0
~
~
0 0 24414
D1
~
~
0 0 24412
D2
~
~
0 0 24408
D3
~
~
0 0 24410
S
#24412
Eastern Side of the Carnival~
Mist hangs low over the ground and wet dew soaks your clothes and
clings to your hair. Decayed old bits of festive decoration and food lie
scattered around, but there is little else to indicate any real life in this
carnival.
~
0 A 2
D0
~
~
0 0 24415
D1
~
~
0 0 24421
D2
~
~
0 0 24409
D3
~
~
0 0 24411
S
#24413
NW corner of the Carnival~
Mist hangs low over the ground and wet dew soaks your clothes and
clings to your hair. Decayed old bits of festive decoration and food lie
scattered around, but there is little else to indicate any real life in this
carnival.
~
0 A 2
D1
~
~
0 0 24414
D2
~
~
0 0 24410
S
#24414
Northern clearing of the Carnival~
Mist hangs low over the ground and wet dew soaks your clothes and
clings to your hair. Decayed old bits of festive decoration and food lie
scattered around, but there is little else to indicate any real life in this
carnival.
~
0 A 2
D0
~
~
0 0 24433
D1
~
~
0 0 24415
D2
~
~
0 0 24411
D3
~
~
0 0 24413
S
#24415
NE corner of the Carnival~
Mist hangs low over the ground and wet dew soaks your clothes and
clings to your hair. Decayed old bits of festive decoration and food lie
scattered around, but there is little else to indicate any real life in this
carnival.
~
0 A 2
D2
~
~
0 0 24412
D3
~
~
0 0 24414
S
#24416
Amidst the Stalls~
The mist in this place sends cold chills through you as it slowly
rises around you. There is almost no noise to be heard, certainly not what
you would expect from a normal carnival. Yet strangely enough there are stalls
and tents erected, and motion can be seen within them.
~
0 A 2
D1
~
~
0 0 24404
D2
~
~
0 0 24424
D3
~
~
0 0 24417
S
#24417
Amidst the Stalls~
The mist in this place sends cold chills through you as it slowly
rises around you. There is almost no noise to be heard, certainly not what
you would expect from a normal carnival. Yet strangely enough there are stalls
and tents erected, and motion can be seen within them.
~
0 A 2
D0
~
~
0 0 24418
D1
~
~
0 0 24416
D3
~
~
0 0 24425
S
#24418
Amidst the Stalls~
The mist in this place sends cold chills through you as it slowly
rises around you. There is almost no noise to be heard, certainly not what
you would expect from a normal carnival. Yet strangely enough there are stalls
and tents erected, and motion can be seen within them.
~
0 A 2
D0
~
~
0 0 24419
D1
~
~
0 0 24429
D2
~
~
0 0 24417
D3
~
~
0 0 24426
S
#24419
Amidst the Stalls~
The mist in this place sends cold chills through you as it slowly
rises around you. There is almost no noise to be heard, certainly not what
you would expect from a normal carnival. Yet strangely enough there are stalls
and tents erected, and motion can be seen within them.
~
0 A 2
D1
~
~
0 0 24420
D2
~
~
0 0 24418
S
#24420
Amidst the Stalls~
The mist in this place sends cold chills through you as it slowly
rises around you. There is almost no noise to be heard, certainly not what
you would expect from a normal carnival. Yet strangely enough there are stalls
and tents erected, and motion can be seen within them.
~
0 A 2
D0
~
~
0 0 24428
D1
~
~
0 0 24410
D3
~
~
0 0 24419
S
#24421
Amidst the Stalls~
The mist in this place sends cold chills through you as it slowly
rises around you. There is almost no noise to be heard, certainly not what
you would expect from a normal carnival. Yet strangely enough there are stalls
and tents erected, and motion can be seen within them.
~
0 A 2
D1
~
~
0 0 24432
D2
~
~
0 0 24422
D3
~
~
0 0 24412
S
#24422
Amidst the Stalls~
The mist in this place sends cold chills through you as it slowly
rises around you. There is almost no noise to be heard, certainly not what
you would expect from a normal carnival. Yet strangely enough there are stalls
and tents erected, and motion can be seen within them.
~
0 A 2
D0
~
~
0 0 24421
D1
~
~
0 0 24431
D2
~
~
0 0 24423
S
#24423
Amidst the Stalls~
The mist in this place sends cold chills through you as it slowly
rises around you. There is almost no noise to be heard, certainly not what
you would expect from a normal carnival. Yet strangely enough there are stalls
and tents erected, and motion can be seen within them.
~
0 A 2
D0
~
~
0 0 24422
D2
~
~
0 0 24430
D3
~
~
0 0 24406
S
#24424
The Swordmaster's Tent~
Old posters proclaiming 'The Greatest Swordsman in the World' and
other such things line the walls of this tent. On the ground several hacked
off body parts have been left to rot, and a number of rusted swords are still
embedded in some of them.
~
0 A 0
D0
~
~
0 0 24416
S
#24425
In a Clearing of Nails~
This entire clearing has been embedded with nails. From tiny pin-like
nails to huge dagger sized ones, they protrude sickeningly from the ground.
The impaled and torn remains of some unfortunate soul still hangs loosely upon
some of these, but the rest seem rusty and out of use.
~
0 A 0
D1
~
~
0 0 24417
S
#24426
The Gypsy's Stall~
A single rotted table is all that seems to be in this room. Mist seeps
in from the side of the stall, and a strange stench fills the air.
~
0 A 0
D1
~
~
0 0 24418
S
#24427
Inside the Cage of Freaks~
Excrement and disgusting food stuffs litter the cage. All around you
the signs of degredation and death can be smelled and felt.
~
0 A 0
D1
~
~
1 0 24428
S
#24428
The Freak House~
Signs on the walls show rough drawings of horrible creatures and
advertise them with lines like, 'See the Terrible Three headed Tiger!".
There is a disgusting smell coming from the cage west.
~
0 A 0
D2
~
~
0 0 24420
D3
~
~
1 0 24427
S
#24429
In a Star covered Tent~
A single decayed table sits in this room, with pieces of shattered
glass upon it. The glass appears to be the fragmentary remains of a crystal
ball, and thick green mist seems to be seeping out of it. Nothing else but
the exit west is of much interest in here.
~
0 A 0
D3
~
~
0 0 24418
S
#24430
In a Blood-stained Stall~
Blood and guts are spattered all over the stall walls, and drenched
into the ground. A sign reads: 'Amazing Blood Brothers! See them drink the
blood from an entire human being in one minute!'.
~
0 A 0
D0
~
~
0 0 24423
S
#24431
The Tent of Ill-fortune~
This tent has holes and rips all through it. Mist seeps into it from
outside, and the floor is barely visible through it all. A small table with
some burnt cards and dried tea leaves is in the middle of the room.
~
0 A 0
D3
~
~
0 0 24422
S
#24432
A Gold-lined Tent~
This tent is covered in what appears to be gold dust, and the floor
iteself looks as if made of gold. Yet there is something strangely wrong about
it all..almost as if it is some kind of trick.
~
0 A 0
D3
~
~
0 0 24421
S
#24433
A cleared pathway~
You stand on a pathway that has been cleared though the woods north
of the carnival area. North of here you can see a huge tent of some kind
nestled within the woodlands.
~
0 A 2
D0
~
~
0 0 24434
D2
~
~
0 0 24414
S
#24434
Before the Grand Tent~
In front of you a huge grey tent has been erected. Mist wraps around it
almost like a second skin, and from within you can hear strange sounds of pain
and anguish. A pathway has been cleared around the tent, and another path leads
south away from here.
~
0 A 2
D0
~
~
1 0 24458
D1
~
~
0 0 24435
D2
~
~
0 0 24433
D3
~
~
0 0 24451
S
#24435
Southern end of the Grand Tent~
You stand outside a huge, mist enshrouded tent. Strange sounds of pain
and anguish can be heard from within, but nothing seems to be stirring. The
path heads east and west.
~
0 A 2
D1
~
~
0 0 24436
D3
~
~
0 0 24434
S
#24436
A corner of the Grand Tent~
You stand outside a huge, mist enshrouded tent. Strange sounds of pain
and anguish can be heard from within, but nothing seems to be stirring. The
path contines north and west.
~
0 A 2
D0
~
~
0 0 24437
D3
~
~
0 0 24435
S
#24437
Eastern side of the Grand Tent~
You stand outside a huge, mist enshrouded tent. Strange sounds of pain
and anguish can be heard from within, but nothing seems to be stirring. The
path continues north and south.
~
0 A 2
D0
~
~
0 0 24438
D2
~
~
0 0 24436
S
#24438
Eastern side of the Grand Tend~
You stand outside a huge, mist enshrouded tent. Strange sounds of pain
and anguish can be heard from within, but nothing seems to be stirring. The
path continues north and south.
~
0 A 2
D0
~
~
0 0 24439
D2
~
~
0 0 24437
S
#24439
Eastern side of the Grand Tent~
You stand outside a huge, mist enshrouded tent. Strange sounds of pain
and anguish can be heard from within, but nothing seems to be stirring. The
path continues north and south.
~
0 A 2
D0
~
~
0 0 24440
D2
~
~
0 0 24438
S
#24440
Eastern side of the Grand Tent~
You stand outside a huge, mist enshrouded tent. Strange sounds of pain
and anguish can be heard from within, but nothing seems to be stirring. The
path continues north and south.
~
0 A 2
D0
~
~
0 0 24441
D2
~
~
0 0 24439
S
#24441
A Corner of the Grand Tent~
You stand outside a huge, mist enshrouded tent. Strange sounds of pain
and anguish can be heard from within, but nothing seems to be stirring. The
path continues south and west.
~
0 A 2
D2
~
~
0 0 24440
D3
~
~
0 0 24442
S
#24442
Northern side of the Grand Tent~
You stand outside a huge, mist enshrouded tent. Strange sounds of pain
and anguish can be heard from within, but nothing seems to be stirring. The
path continues east and west.
~
0 A 2
D1
~
~
0 0 24441
D3
~
~
0 0 24443
S
#24443
Northern side of the Grand Tent~
You stand outside a huge, mist enshrouded tent. Strange sounds of pain
and anguish can be heard from within, but nothing seems to be stirring. The
path continues east and west, while to the north a patch of burnt woodland can
be seen.
~
0 A 2
D0
~
~
0 0 24479
D1
~
~
0 0 24442
D3
~
~
0 0 24444
S
#24444
Northern side of the Grand Tent~
You stand outside a huge, mist enshrouded tent. Strange sounds of pain
and anguish can be heard from within, but nothing seems to be stirring. The
path continues east and west.
~
0 A 2
D1
~
~
0 0 24443
D3
~
~
0 0 24445
S
#24445
A Corner of the Grand Tent~
You stand outside a huge, mist enshrouded tent. Strange sounds of pain
and anguish can be heard from within, but nothing seems to be stirring. The
path continues east and south.
~
0 A 2
D1
~
~
0 0 24444
D2
~
~
0 0 24446
S
#24446
Western side of the Grand Tent~
You stand outside a huge, mist enshrouded tent. Strange sounds of pain
and anguish can be heard from within, but nothing seems to be stirring. The
path continues north and south.
~
0 A 2
D0
~
~
0 0 24445
D2
~
~
0 0 24447
S
#24447
Western side of the Grand Tent~
You stand outside a huge, mist enshrouded tent. Strange sounds of pain
and anguish can be heard from within, but nothing seems to be stirring. To the
west a path through the woods has been cleared.
~
0 A 2
D0
~
~
0 0 24446
D2
~
~
0 0 24448
D3
~
~
0 0 24452
S
#24448
Western side of the Grand Tent~
You stand outside a huge, mist enshrouded tent. Strange sounds of pain
and anguish can be heard from within, but nothing seems to be stirring. The
path continues north and south.
~
0 A 2
D0
~
~
0 0 24447
D2
~
~
0 0 24449
S
#24449
Western side of the Grand Tent~
You stand outside a huge, mist enshrouded tent. Strange sounds of pain
and anguish can be heard from within, but nothing seems to be stirring. The
path continues north and south.
~
0 A 2
D0
~
~
0 0 24448
D2
~
~
0 0 24450
S
#24450
A Corner of the Grand Tent~
You stand outside a huge, mist enshrouded tent. Strange sounds of pain
and anguish can be heard from within, but nothing seems to be stirring. The
path continues north and east.
~
0 A 2
D0
~
~
0 0 24449
D1
~
~
0 0 24451
S
#24451
Southern side of the Grand Tent~
You stand outside a huge, mist enshrouded tent. Strange sounds of pain
and anguish can be heard from within, but nothing seems to be stirring. The
path continues east and west.
~
0 A 2
D1
~
~
0 0 24434
D3
~
~
0 0 24450
S
#24452
A path through the mist~
You stand outside a huge, mist enshrouded tent. Strange sounds of pain
and anguish can be heard from within, but nothing seems to be stirring.
~
0 A 3
D1
~
~
0 0 24447
D3
~
~
0 0 24453
S
#24453
A path through the mist~
The path through the woods is cold and unnerving. There are no normal
wildlife sounds, and the surrounding foliage looks almost evil. To the east
the path heads towards a huge tent, while west it gets darker.
~
0 A 3
D1
~
~
0 0 24452
D2
~
~
0 0 24454
S
#24454
A path through the mist~
The path here is very cold and mist rises up past your legs. A soft
rasping sound echoes faintly around you, but it seems to come and go without
any purpose or direction.
~
0 A 3
D0
~
~
0 0 24453
D3
~
~
0 0 24455
S
#24455
A path through the mist~
The path is enshrouded in mist and only a faint cold light filters in
from the thick tree canopy overhead. A feeling of dread evil is being exuded
by the very trees themselves.
~
0 A 3
D1
~
~
0 0 24454
D3
~
~
0 0 24456
S
#24456
Beneath a Strange Hut~
Here within the darkened woods you have come upon a strange hut on
chicken legs. The hut itself looks normal, but rests upon a pair of huge
legs. From above you the sounds of hissing and bubbling can be heard within
the hut.
~
0 A 4
D1
~
~
0 0 24455
D4
~
hut door~
1 0 24457
S
#24457
Inside Baba-Yaga's Hut~
The inside of this hut is enormous. Far larger than it could possibly
be from it's outside dimensions. Powerful magic fills the room, and you see
boiling, bubbling potions scattered around the room.
~
0 A 0
D5
~
hut door~
1 0 24456
S
#24458
Entrance to the Grand Tent~
You stand at the entrance to a massive tent. It looks like a normal
circus tent, but there is something sinster about it all. Mist seeps through
the bottom of it and covers the ground, making it hard to see what you are
walking into. To the east and west are spectator stands
~
0 A 0
D1
~
~
0 0 24464
D2
~
~
1 0 24434
D3
~
~
0 0 24459
S
#24459
In the Stands of the Grand Tent~
You are amongst some spectator stands in a huge circus tent. Some old
bones rest upon the seats, but nobody else is here. Through the mist filling
the region you can make out vague figures moving in the centre ring of
the tent. Sounds of pain and anguish can be heard faintly echoing through
the air.
~
0 A 0
D0
~
~
0 0 24460
D1
~
~
0 0 24458
S
#24460
In the Stands of the Grand Tent~
You are amongst some spectator stands in a huge circus tent. Some old
bones rest upon the seats, but nobody else is here. Through the mist filling
the region you can make out vague figures moving in the centre ring of
the tent. Sounds of pain and anguish can be heard faintly echoing through
the air.
~
0 A 0
D0
~
~
0 0 24461
D2
~
~
0 0 24459
S
#24461
In the Stands of the Grand Tent~
You are amongst some spectator stands in a huge circus tent. Some old
bones rest upon the seats, but nobody else is here. Through the mist filling
the region you can make out vague figures moving in the centre ring of
the tent. Sounds of pain and anguish can be heard faintly echoing through
the air.
~
0 A 0
D0
~
~
0 0 24462
D2
~
~
0 0 24460
S
#24462
In the Stands of the Grand Tent~
You are amongst some spectator stands in a huge circus tent. Some old
bones rest upon the seats, but nobody else is here. Through the mist filling
the region you can make out vague figures moving in the centre ring of
the tent. Sounds of pain and anguish can be heard faintly echoing through
the air.
~
0 A 0
D1
~
~
0 0 24463
D2
~
~
0 0 24461
S
#24463
Above the Main Ring~
At the end of the main spectator stands there is a ladder leading down
into the main circus ring. The mist within is so thick and high that nothing
can be seen, but vague figures can be seen moving around. A sense of
something evil comes from below...
~
0 A 0
D3
~
~
0 0 24462
D5
~
~
0 0 24471
S
#24464
In the Stands of the Grand Tent~
You are amongst some spectator stands in a huge circus tent. Some old
bones rest upon the seats, but nobody else is here. Through the mist filling
the region you can make out vague figures moving in the centre ring of
the tent. Sounds of pain and anguish can be heard faintly echoing through
the air.
~
0 A 0
D0
~
~
0 0 24465
D3
~
~
0 0 24458
S
#24465
In the Stands of the Grand Tent~
You are amongst some spectator stands in a huge circus tent. Some old
bones rest upon the seats, but nobody else is here. Through the mist filling
the region you can make out vague figures moving in the centre ring of
the tent. Sounds of pain and anguish can be heard faintly echoing through
the air.
~
0 A 0
D0
~
~
0 0 24466
D2
~
~
0 0 24464
S
#24466
In the Stands of the Grand Tent~
You are amongst some spectator stands in a huge circus tent. Some old
bones rest upon the seats, but nobody else is here. Through the mist filling
the region you can make out vague figures moving in the centre ring of
the tent. Sounds of pain and anguish can be heard faintly echoing through
the air.
~
0 A 0
D2
~
~
0 0 24465
S
#24467
Lost in the Misty Ring~
The mist within the main circus ring is head high and so thick it could
almost be a forest fire's smoke. Except that it is chillingly cold and soaking
into your body with a strange deathly touch. Around you shapes can be seen
moving, but it is hard to see exactly what they are, or what they are doing.
~
0 A 0
D0
~
~
0 0 24473
D1
~
~
0 0 24468
D2
~
~
0 0 24470
D3
~
~
0 0 24469
S
#24468
Lost in the Misty Ring~
The mist within the main circus ring is head high and so thick it could
almost be a forest fire's smoke. Except that it is chillingly cold and soaking
into your body with a strange deathly touch. Around you shapes can be seen
moving, but it is hard to see exactly what they are, or what they are doing.
~
0 A 0
D0
~
~
0 0 24477
D1
~
~
0 0 24469
D2
~
~
0 0 24471
D3
~
~
0 0 24467
S
#24469
Lost in the Misty Ring~
The mist within the main circus ring is head high and so thick it could
almost be a forest fire's smoke. Except that it is chillingly cold and soaking
into your body with a strange deathly touch. Around you shapes can be seen
moving, but it is hard to see exactly what they are, or what they are doing.
~
0 A 0
D0
~
~
0 0 24475
D1
~
~
0 0 24467
D2
~
~
0 0 24472
D3
~
~
0 0 24468
S
#24470
Lost in the Misty Ring~
The mist within the main circus ring is head high and so thick it could
almost be a forest fire's smoke. Except that it is chillingly cold and soaking
into your body with a strange deathly touch. Around you shapes can be seen
moving, but it is hard to see exactly what they are, or what they are doing.
~
0 A 0
D0
~
~
0 0 24467
D1
~
~
0 0 24471
D2
~
~
0 0 24473
D3
~
~
0 0 24472
S
#24471
Lost in the Misty Ring~
The mist within the main circus ring is head high and so thick it could
almost be a forest fire's smoke. Except that it is chillingly cold and soaking
into your body with a strange deathly touch. Around you shapes can be seen
moving, but it is hard to see exactly what they are, or what they are doing.
A ladder ascends out of the mist from here.
~
0 A 0
D0
~
~
0 0 24468
D1
~
~
0 0 24472
D2
~
~
0 0 24474
D3
~
~
0 0 24470
D4
~
~
0 0 24463
S
#24472
Lost in the Misty Ring~
The mist within the main circus ring is head high and so thick it could
almost be a forest fire's smoke. Except that it is chillingly cold and soaking
into your body with a strange deathly touch. Around you shapes can be seen
moving, but it is hard to see exactly what they are, or what they are doing.
~
0 A 0
D0
~
~
0 0 24469
D1
~
~
0 0 24476
D2
~
~
0 0 24475
D3
~
~
0 0 24471
S
#24473
Lost in the Misty Ring~
The mist within the main circus ring is head high and so thick it could
almost be a forest fire's smoke. Except that it is chillingly cold and soaking
into your body with a strange deathly touch. Around you shapes can be seen
moving, but it is hard to see exactly what they are, or what they are doing.
~
0 A 0
D0
~
~
0 0 24470
D1
~
~
0 0 24474
D2
~
~
0 0 24467
D3
~
~
0 0 24478
S
#24474
Lost in the Misty Ring~
The mist within the main circus ring is head high and so thick it could
almost be a forest fire's smoke. Except that it is chillingly cold and soaking
into your body with a strange deathly touch. Around you shapes can be seen
moving, but it is hard to see exactly what they are, or what they are doing.
~
0 A 0
D0
~
~
0 0 24471
D1
~
~
0 0 24475
D2
~
~
0 0 24468
D3
~
~
0 0 24473
S
#24475
Lost in the Misty Ring~
The mist within the main circus ring is head high and so thick it could
almost be a forest fire's smoke. Except that it is chillingly cold and soaking
into your body with a strange deathly touch. Around you shapes can be seen
moving, but it is hard to see exactly what they are, or what they are doing.
~
0 A 0
D0
~
~
0 0 24472
D1
~
~
0 0 24473
D2
~
~
0 0 24469
D3
~
~
0 0 24474
S
#24476
Before the Turning Wheel~
You have come across a huge wheel that is slowly rotating in the mists.
Strapped to the wooden devices are the bodies of several young women, all in
various stages of decomposition. Deep cuts linger on all of their bodies, and
several small knives still protrude from a couple. All around you the mist
swirls and hides other such horrors.
~
0 A 0
D0
~
~
0 0 24469
D1
~
~
0 0 24470
D2
~
~
0 0 24475
D3
~
~
0 0 24472
S
#24477
In the Clown Corner~
The mist here receedes a little to show a clear floor space with a
lot of rubbish lying around. Very little else is here though, and it doesn't
appear to be of any real interest.
~
0 A 0
D0
~
~
0 0 24474
D1
~
~
0 0 24469
D2
~
~
0 0 24468
D3
~
~
0 0 24467
S
#24478
In the Burning Pentegram~
The mists here seems to swirl around the centre of the room where a
large pentegram has been drawn out in dried, congealed blood. Candles line the
unholy shape and give it a strange hazy look amidst the chill mist.
~
0 A 0
D0
~
~
0 0 24470
D1
~
~
0 0 24473
D2
~
~
0 0 24467
D3
~
~
0 0 24475
S
#24479
A Blackened path~
There seems little of interest here but blackened and burnt trees. For
some reason this part of the area seems even darker than the rest. To the south
you can make out a huge carnival tent.
~
0 A 2
D0
~
~
0 0 24480
D2
~
~
0 0 24443
S
#24480
On a burnt path~
The path here is burned badly and bits of cooked flesh have been left
hanging from bushes. The smell of death and decay hangs heavily in the air.
Something truly dark has been using this passage for something. To the east
you can make out smoke rising from what appears to be the very ground itself.
~
0 A 2
D1
~
~
0 0 24481
D2
~
~
0 0 24479
S
#24481
On a burnt path~
The path here becomes even more badly scorched, and the few trees that
stand here have been reduced to blackened piles of charcoal. To the east you
can make out a huge pit from which thick roiling smoke pours forth.
~
0 A 2
D1
~
~
0 0 24482
D3
~
~
0 0 24480
S
#24482
Above a Black Pit~
You stand above a huge gaping pit in the woodlands. All around it the
forest is burnt and dead, suffocated by the thick choking smoke that is spewing
forth. The smoke is so thick you can only make out faint orange flames within
the pit, and right now it appears impossible to enter.
~
0 0 2
D3
~
~
0 0 24481
S
#0


#RESETS
M 1 24400 1 24457 1     * baba yaga
E 1 24401 -1 16        * broom
M 1 24401 1 24477 1     * burning clown
M 1 24402 1 24477 1     * frozen clown
M 1 24404 1 24476 1     * vampire knifer
E 1 24403 -1 16        * knife
M 1 24405 1 24476 1     * girl
M 1 24406 1 24478 1     * master
E 1 24405 -1 13        * belt
E 1 24406 -1 14        * bracelet
E 1 24407 -1 16        * whip
M 1 24407 1 24478 1     * man sacrifice
M 1 24409 5 24470 2     * spider
M 1 24409 5 24468 2     * spider
M 1 24409 5 24472 2     * spider
M 1 24409 5 24473 2     * spider
M 1 24409 5 24475 2     * spider
M 1 24410 1 24427 1			* chimera
E 1 24418 -1 12        * girdle
M 1 24412 1 24426 1     * lich gypsy
E 1 24408 -1 5         * star robe
M 1 24416 1 24432 1     * gullveig
E 1 24412 -1 6         * hood
E 1 24416 -1 14        * bracelet of sin
M 1 24417 1 24431 1     * teller
E 1 24419 -1 6		* mask
M 1 24418 2 24430 1     * monk 1
E 1 24409 -1 8         * toe spikes
E 1 24410 -1 9         * finger spikes
M 1 24426 2 24430 1     * monk 2
E 1 24421 -1 9         * gloves
E 1 24420 -1 12        * brown robe
M 1 24419 1 24424 1     * samurai
E 1 24423 -1 16        * hell scimitar
E 1 24422 -1 18        * silver scimitar
E 1 24424 -1 13        * black belt
M 1 24422 1 24429 1     * soothsayer
E 1 24417 -1 1         * ring blight
M 1 24425 1 24425 1     * nailed man
E 1 24411 -1 16        * nail
D 1 24428 3 1		* cage
D 1 24427 1 1
D 1 24434 0 1          * tent door
D 1 24458 2 1
D 1 24456 4 1          * baba's hut
D 1 24457 5 1
R 1 24467 3
R 1 24468 3
R 1 24469 3
R 1 24470 3
R 1 24471 3
R 1 24472 3
R 1 24473 3
R 1 24474 3
R 1 24475 3
R 1 24476 3
R 1 24477 3
R 1 24478 3
S


#SPECIALS
M  24401 spec_cast_mage           * baba
M  24406 spec_breath_lightning    * master
M  24409 spec_poison              * spider
M  24416 spec_cast_mage           * gullveig
M  24410 spec_chimera             * chimera
M  24418 spec_monk                * monk
M  24426 spec_monk                * monk 2
M  24422 spec_cast_cleric         * soothsayer
S


#$