#AREA nightfall.are~ Shadowlands~ {35 51} TheDark Nightfall Keep~ 25000 23099 #MOBILES #23000 skeleton warrior~ a skeletal warrior~ An impossibly living skeleton is here patrolling the battlements. ~ Cracked and splintered bones have somehow knitted together to form an impossibly walking skeleton. Hollow eye sockets swivel around to stare in your direction. ~ human~ FGOTW DFGZ -900 0 49 0 50d10+4000 1d1+200 4d10+18 pierce -36 -19 -10 -5 EFHIKU ABLPQ HIJK EN stand stand male 0 0 0 medium 0 #23001 nightwatcher devil~ a devil nightwatcher~ A huge creature with a goat's head and cloven feet guards the tower. ~ The very air around this unholy beast seems to darken. It has the physique of a powerful man but eyes of brilliant burning red glow malignantly from the head of a horned goat. It hisses softly, sending a steaming plume into the air then scrapes the ground with one of it's rock hard cloven feet. ~ giant~ BGQT DFOZ -1000 0 55 0 50d10+7000 1d100+900 10d5+25 wrath -25 -25 -25 -10 CDEFJKOU ABJKLMQ O N stand stand male 0 B 0 huge unknown #23002 girl elf victim~ a sobbing elf girl~ A young elf screams and writhes in agony as her body is impaled on an iron spike. ~ This young elf girl seems to be in mortal agony as her body slowly gets ripped up from the inside. A strange collar about her neck hums loudly as the wounds on her slim figure magically seem to heal up, allowing the pain to continue. ~ elf~ BG NP 800 0 10 0 2d7+120 1d10+150 2d4+2 slap 5 5 5 10 K A 0 P rest rest female 0 0 0 medium unknown #23003 devil christian~ a christian devil~ A man with a goat's head and cloven feet watches you with unconcealed malice. ~ A powerfully built man with a goat's head makes gestures of hatred in your direction. It wants your soul, but cannot kill you of it's own volition without breaking it's pact with the gods; the souls of mortals cannot be forced by the Devil himself into Hell, not unless a pact is made first. ~ human~ GOT DFOZ -1000 0 51 26 50d10+5000 1d1+800 5d8+20 slash -21 -22 -22 -15 DFGIKOQU ABHIKLMQ 0 0 stand stand male 5000 B 0 medium unknown #23004 demilich skull shadan~ the demilich, Nel' Shadan~ A human skull floats passively in the room. ~ This is all that remains of one of the ancient liches that roam the material planes. It has moved on past needing all but the most basic of material forms and resides in a human skull while seeking to perfect it's powers. As one of the greater free-willed undead it seeks alliance with evil of similar capabilities in order to consolidate it's position. ~ human~ BFGOR DFGHOTZ -1000 0 56 0 50d10+6000 1d1+5000 10d4+20 wrath -26 -26 -26 -30 AFVZ ABFHIJKLMQ GP EN rest stand male 2000 EI 0 small unknown #23005 nosferatu vampire~ a nosferatu vampire~ A finely dressed man with a pale complexion stands here. ~ This stately looking man gives you a feeling of great unease. His appearance is one of affluence and riches, but his manner is one of depravity and evil. His dark brooding eyes are a stark contrast to his white, pale complexion. ~ human~ BFGOQT DFHOZ -1000 0 56 0 50d10+5500 1d1+3000 10d5+25 slice -26 -26 -26 -15 ADEFGJKXVZ ABEIJKLMPQ G F stand stand male 0 0 0 medium unknown #23006 lich priestess~ a lich priestess~ A withered old crone points a gnarled finger at you and hisses. ~ This major undead creature has been summoned to aid in the raising of minor creatures of the negative planes. Her ability is awesome and her will strong, but the one who has invoked her aid is stronger still and she has no choice but to do It's bidding. For now. ~ human~ BFGOQ DFHOZ -1000 0 56 0 1d1+8000 1d1+3000 10d4+24 divine -26 -26 -26 -20 ADFKXVZ ABIJKLMPQ E H stand stand female 0 0 0 medium unknown #23007 paladin knight man~ the Last paladin~ A man in beautiful armor contemplates the task ahead. ~ You gaze upon the last of the great paladins, the final one of those who quests to find the holy saangreal. Of the great circle of Arthur's court only Lancelot remains to complete the task. He has met many friends on his journeys and some of them now require his aid. For this reason he has come to these forsaken shadows and is preparing for a conflict he may not be able to win, but which he has vowed to fight. ~ human~ BGQT CDHNZ 1000 0 60 45 1d1+9500 1d1+1200 8d10+30 divine -30 -30 -30 -20 AEKLQUV ABLPQ HIM 0 stand stand male 25000 0 0 medium unknown #23008 man torturer~ a wicked man~ A wicked looking man slashes at you with razor-sharp claws! ~ This man spits and froths at the mouth as he hacks up bodies and limbs. The screams of agony around him seem to make him even more feverish as he goes about his bloody work. ~ human~ BFGT DFGZ -1000 0 50 19 50d10+4500 1d1+900 7d8+20 claw -20 -20 -20 -11 DIJK BKLQ O N stand stand male 5000 0 0 medium 0 #23009 deathknight karanth creature~ the deathknight, Karanth Merak~ A creature wearing the armor of an outcast knight guards the way. ~ When the divine fall they fall far. This creature was once a renowned paladin who fought for the immortals themselves. Yet even the truest of mortals can be corrupted and his time came. Now he resides as an major undead serving the darkness that seduced him with the promise of power and immortality. ~ human~ BFGORT DFZ -1000 0 58 38 100d10+8750 1d1+500 5d10+35 wrath -28 -28 -28 -16 CDEFJKXVZ ABCLMPQ 0 HN stand stand male 12000 0 0 medium 0 #23010 shadowlord undead~ the Shadowlord~ An undead of immense power attempts to devour your soul! ~ Nothing but pure darkness and glowing red eyes stare back at YOU! ~ human~ BFGORT DFZ -1000 0 63 50 150d15+9250 1d1+2000 8d6+30 divine -30 -30 -30 -25 CDEFJKXVZ ABCLMPQ 0 HN stand stand male 12000 0 0 medium 0 #23011 dracolich~ the ancient dracolich~ The massive skeleton of an ancient dragon rises in fury! ~ This massive dracolich was once one of the greatest red dragons ever to live. In death the greater lords of darkness gathered it's form and used the most unholy of magics to animate the corpse into a new phase of existence. The mortal flesh was shed and only the skeletal form was presevered. It's mind was then gathered from the shadows and reinstituted into the new form, allowing It to once again walk the mortal planes as a major free-willed undead. Now it serves as It's lord's main form of transport, enjoying the privilages it gets from such a duty. ~ unique~ BFGOT DFHZ -1000 0 60 55 200d10+9000 1d1+1000 8d6+33 claw -40 -24 -29 -32 AKX ABIJKLMPQ FH E rest stand male 20000 AHZ ABCEGHIJK giant unknown #23012 human man~ a torn up man~ A man screams in agony as his body is torn apart. ~ A human man makes gurgling screams as blood dribbles from his mouth and his arms are wrenched from their sockets. A strange collar about his neck hums loudly as the wounds on his bloody body magically seem to heal up, allowing the pain to continue. ~ human~ BG J 0 0 10 0 2d7+120 1d10+150 2d4+2 slap 0 0 0 0 K A B P rest rest male 0 0 0 medium unknown #23013 gnome victim~ a sliced up gnome~ A gnome jerks about on a razor-edged chain, slowly mincing his own body. ~ A little gnome twists and thrashes in the air as razor-edged bits of chain swing him about the room. A strange collar about his neck hums loudly as the wounds on his body magically seem to heal up, allowing the pain to continue. ~ dwarf~ BG 0 0 0 10 0 2d7+120 1d10+150 2d4+2 slap 0 0 0 0 K A B EP rest rest male 0 0 0 medium unknown #23014 giant victim~ a burning giant~ An giant body twitches as it burns and bubbles in the flames. ~ This giant has been cooked mercilessly alive in a pit of coals. His skin bubbles and boils as the heat seers him alive. A strange collar about his neck hums loudly as the wounds on his bloody body magically seem to heal up, allowing the pain to continue. ~ giant~ BG J 0 0 10 0 2d7+120 1d10+150 2d4+2 punch 0 0 0 0 K A B 0 rest rest male 0 0 0 giant unknown #23015 girl victim~ a crushed girl~ A girl writhes and spasms as a tentacle wraps around her body. ~ A young girl is here being crushed to death by a huge purple tentacle. Blood sprays out her screaming mouth as internal organs are crushed. A strange collar about her neck hums loudly as the wounds on her tortured body magically seem to heal up, allowing the pain to continue. ~ human~ BG J 0 0 10 0 2d7+120 1d10+150 2d4+2 punch 0 0 0 0 K A B P rest rest female 0 0 0 medium unknown #23016 christian devil~ a christian devil~ A man with a goat's head and cloven feet watches you with unconcealed malice. ~ A powerfully built man with a goat's head makes gestures of hatred in your direction. You sense it wants your soul, but cannot kill you of it's own volition without breaking it's pact with the gods. The souls of mortals cannot be forced by the Devil himself into Hell, not unless a pact is made first. ~ human~ GOT DFOZ -1000 0 51 26 50d10+6000 1d1+800 6d7+21 slash -23 -24 -24 -15 DFGIKOQU ABHIKLMQ 0 0 stand stand male 5000 B 0 medium unknown #23017 dwarf~ a dying dwarf~ A dwarf cacked in drying blood lies limply on the ground. ~ This dwarf seems to have been through hell. His body is torn and mangled beyond belief. It is amazing he is alive at all. In his trembling hand is a blood stained piece of wood that he was dipping in his own blood to write with. ~ dwarf~ BGTW 0 0 0 1 0 1d1+10 1d1+100 1d2+1 punch 5 5 5 10 CDE 0 0 0 rest rest male 0 0 0 medium unknown #23018 weeping zombie~ a weeping zombie~ A grotesque corpse with weeping wounds rises up from the ground. ~ This corpse seems to have gone through a large part of it's decaying process before someone got around to raising it from the dead. Yellow pussy fluids seep from open wounds on it's body. ~ human~ FGOY GZ -1000 0 40 0 10d10+2000 1d1+100 4d8+14 claw -15 -15 -15 0 CDK ABILMPQ JK HN stand stand male 600 BI 0 medium unknown #23019 ghoul~ a ghoul~ A disgusting man spits blood and flesh from it's mouth and attacks! ~ A gaunt man with feverish eyes stumbles about seeking food...any food. ~ human~ CFGHOTW DFZ -1000 0 45 0 25d10+3000 1d1+100 5d8+16 claw -15 -13 -13 -2 CDF BLQ EFGIK H stand stand male 0 BI 0 medium unknown #23020 ghoul~ a ghoul~ A disgusting man spits blood and flesh from it's mouth and attacks! ~ A gaunt man with feverish eyes stumbles about seeking food...any food. ~ human~ CFGHOTW DFZ -1000 0 40 0 15d10+2000 1d1+100 4d8+13 claw -12 -10 -10 0 CDF BLQ EFGIK H stand stand male 0 BI 0 medium unknown #23021 gargoyle~ a gargoyle~ A gargoyle folds it's wings and observes your passage with glaring eyes. ~ A stone gargoyle with a hideous visage watches you with unfeigned interest. You almost feel as if it's spying on you for someone... ~ giant~ BCGHTY BDFJZ -890 0 45 45 25d10+3000 1d1+200 8d4+16 claw -15 -15 -15 0 CDFM Q AB 0 stand stand male 0 0 0 medium unknown #23022 dwarf warrior~ a dwarven warrior~ A dwarf prepares for the coming battles. ~ This well armored dwarf is scurrying about in the frenzy of pre-battle preperations. ~ dwarf~ GTW N 650 0 35 1 10d10+1300 10d10+250 4d7+11 punch -11 -11 -11 -3 CDERU 0 0 0 stand stand male 1500 0 0 medium unknown #23023 dwarf priest~ a dwarven cleric~ A dwarf dresssed in clerical robes hickups as he bestows blessings. ~ This little dwarf seems to have been in the ale a bit too much. Probably not a good idea to accept the blessings of a drunk cleric. ~ dwarf~ GQWa N 850 0 45 0 25d10+3000 1d1+1000 8d4+17 punch -15 -15 -15 -10 FKRU 0 0 0 stand stand male 2000 0 0 medium unknown #23024 dwarf captain~ a dwarven captain~ A stout dwarf prepares for the coming battles. ~ A tough looking dwarf flails his arms about as he tries to find those lost battle maps. ~ dwarf~ GTW N 650 0 50 2 50d10+4500 1d1+300 5d8+19 punch -20 -20 -20 -10 ACDERU 0 0 0 stand stand male 3000 0 0 medium unknown #23025 lich necromancer man~ the lich of a damned man~ An emanciated old man turns burning red eyes upon you! ~ The town magi once was a powerful man and when the Nightfall overcame the valley he was corrupted into the form of a powerful free-willed undead lich. ~ human~ BFGOR DHZ -1000 0 50 0 48d10+6000 1d1+999 4d6+18 flbite -10 -18 -18 -20 FK ABIKLMPQ K N stand stand male 6000 BI 0 medium unknown #23026 zombie man~ a zombie of a damned man~ A decayed man with hollow eye sockets fills the room with hatred. ~ This former occupant of the town failed to escape when the Nightfall descended, now he exists forever trapped in this hollow body. ~ human~ BGOT Z -1000 0 46 20 100d10+2250 1d1+100 6d6+19 punch -16 -16 -17 -5 DIK BILMPQ O HN stand stand male 5660 BI 0 medium unknown #23027 zombie mayor~ the long dead mayor~ A crumbling body stands from it's chair and reaches for you hungrily. ~ The mayor thought to stay and combat the darkness that fell upon his town, but it takes more than goodwill to overcome the eternal night. He fell in the Nightfall and now he exists as a shell of his former self. ~ human~ BFGOQT JZ -1000 0 53 0 50d10+6000 10d10+400 6d7+22 scratch -23 -25 -21 -5 ACDFK ABILMQ 0 HN stand stand male 6000 BI 0 medium unknown #23028 myrddraal captain~ a myrddraal captain~ A hideous creature with black eyes screams and attacks! ~ This myrddraal captain is a product of some sort of unholy experiment in creating a race of evil warriors. He is now on his way to the old Malkeri lands to take charge of the myddraals that wreak havoc in the blights. ~ human~ BFGT HJZ -1000 0 51 0 50d10+5000 20d10+300 5d8+20 beating -21 -21 -20 -8 CDEFJK AB ILQ 0 stand stand male 3700 0 0 medium unknown #23029 elf girl ranger leyara~ the elven ranger, Leyara~ A beautiful girl stares wistfully into a campfire. ~ Her long slim body and beautiful face are not to be mistaken for soft weakness for this girl is one of the finest elven rangers ever to walk Thera. For services rendered to the good of her forest lands she was given a fine longbow strung with unicorn hairs. Now she travels with a group that is seeking to destroy an ancient evil across the far mountains. ~ elf~ BGHTY CDHNP 950 0 56 0 1d1+8000 1d1+1000 9d6+25 magic -25 -25 -25 -15 FHKNQ ABLQ 0 0 stand stand female 3000 0 0 medium unknown #23030 belador dwarf cavalier~ Belador the dwarf cavalier~ A stocky dwarf is here grumbling about his food. ~ This dwarf is the leader of a group heading into the eastern mountains to defeat an ancient evil. His people have agreed to help him in his quest by preparing a raid on the lands at the same time, while one of his old friends, a mighty paladin, has agreed to meet him later to help. However his stomach is proving to be more important to him right now as the camp food gives him cramps. ~ dwarf~ BGHTY CHN 950 0 56 1 1d1+8250 1d1+499 10d6+26 crush -25 -25 -25 -10 ACDIJQ AB 0 0 stand stand male 3000 0 0 medium unknown #23031 jarid man human mage~ Jarid the archmagi~ A tall man in flowing white robes rests besides a campfire. ~ This man is one of the high archmages assigned to aiding the good of the land. He accompanies an elf and a dwarf on their quest to defeat an ancient evil that has shattered a nearby land. For him it's just another job, nothing more nothing less. ~ human~ BGHR CDHN 950 0 56 0 1d1+7500 1d1+1000 8d6+22 punch -25 -25 -25 -20 FKQ ABP C 0 stand stand male 4000 0 0 medium unknown #23032 anti antichrist man~ an anti-christ~ A man wearing a crown of thorns has been nailed on an inverted cross. ~ The man seems asleep but as you look at him he murmmers, "The pleasure of pain, i enjoy this place of solitude". Suddenly his eyes flick open and burning red eyes stare back at YOU! ~ human~ BGT DFHJO -1000 0 58 42 100d10+8250 10d10+1000 5d10+25 divine -2 -2 -2 -2 ADK ABFILMQ EG N stand stand male 0 0 0 medium unknown #23033 ghost crowd~ a ghostly crowd~ Ghostly figures fade in and out of a large crowd that has gathered here. ~ The crowd seems to be made up of insubstantial ghosts. They all appear to be watching the scene around them as if acting out some macarbe play. ~ human~ BGOT BJU 0 0 1 0 1d1+1 1d1+1 1d4+0 frbite 0 0 0 0 ACDFGHJK ABDIJKLPQ HN 0 stand stand male 0 0 0 large unknown #23034 warrior lich weaponmaster~ the warrior lich weaponmaster~ A huge creature is here practising it's skills. ~ You gaze upon the warrior lich weaponmaster, head teacher of the undead Arborian armies. ~ giant~ BFGOT DFHJ -1000 0 56 1 50d10+7500 10d10+400 10d4+24 slice -26 -26 -26 -10 ACDEFJOVZ ABILMPQ EF N stand stand male 0 0 0 medium unknown #23035 black dragon~ an old black dragon~ A huge black dragon rises up in a shower of acid! ~ This old dragon was having a nice acid bath, and it's not pleased to see you! ~ unique~ BFGHT DHJ -750 0 51 0 50d10+4500 10d10+400 5d8+19 acbite -20 -20 -20 -6 DKM AK EG 0 stand stand male 6000 AHZ ABCDEFJKLPQUVWX giant unknown #23036 drow assassin master~ a drow grand master of assassins~ A drow dressed in all black erupts from the shadows at you! ~ The drow master has come from the underdark to negotiate a better deal with the undead master of this area. ~ elf~ BFGT DFHPQV -1000 0 56 1 50d10+7500 10d10+400 10d4+24 slash -30 -30 -30 -14 ABDEFGHJKVZ AB 0 0 stand stand male 4000 0 0 medium unknown #23037 balron demon~ a balron~ A huge flaming demon lashes at you with a fire-wreathed whip! ~ Much like the balron that Gandalf fought in moria, and just as powerful. ~ giant~ BFGT DFHJO -1000 0 56 1 50d10+7500 10d10+400 10d4+24 flbite -26 -26 -26 -10 ACDJKMOV ABH EFG I stand stand male 6000 0 Q giant unknown #23038 white dragon~ the white dragon~ A white dragon shatters the ice encasing it as it rears up at you! ~ The white dragon is as old as the mountains themselves, and intends to stay that way. ~ unique~ BFGHT DHJ -650 0 53 0 50d10+6000 10d10+800 6d7+21 frbite -23 -23 -23 -10 ADFIKM AI JLQ H stand stand male 4000 AHZ ABCDEFJKLPQUVWX giant unknown #23039 fisherman zombie~ the zombie of a town fisherman~ A gaunt man with hollow eyes dangles a corroded fishing line in the acid. ~ This man was caught in the descending darkness while he was fishing. Now he remains forever sitting on the docks dangling his line for fish that will never come. ~ human~ BGOT Z -1000 0 46 0 25d10+3500 1d1+100 6d6+17 punch -16 -16 -17 -5 DIK BILMPQ O HN stand stand male 0 BI 0 medium unknown #23040 black sheep~ a black sheep~ A sheep with pure black wool hisses and spits acid at you. ~ Looks like one of the town animals that got caught in the Nightfall. ~ dog~ FGHOY J -800 0 45 0 25d10+3000 1d1+100 8d4+16 acbite -15 -15 -15 -5 DIR BIKLMPQ 0 0 stand stand male 0 BI B medium unknown #23041 dog hound hellhound~ a hellhound~ A huge hound wreathed in flames snaps at you! ~ This dog was chained to his post when Nightfall came. Now it remains forever locked up as an undead animal of it's former life. ~ dog~ BFGOT DFHJV -1000 0 48 0 50d10+3800 1d1+100 5d8+17 bite -18 -18 -18 -3 DFK BHILMPQ JK I stand stand male 0 BI B medium 0 #23042 shephard man zombie~ the zombie of a town shephard~ A decayed man shuffles towards you with outstretched arms. ~ This is the town's old shephard who watched over the animals while the other men did the hunting and fishing. Seems he too was caught in the Nightfall. ~ human~ BFGOQT JZ -1000 0 50 0 50d10+4500 10d1+100 5d8+19 beating -20 -20 -20 -10 ACDFK ABILMQ 0 HN stand stand male 2000 BI 0 medium unknown #23043 imp creature malefic~ a malefic imp~ A gnarled little creature scurries about the room in ecstatic frenzy. ~ This litte scaly beast is the evil side of faeriekind. It seems intent on keeping all the torture devices it can in operation, and takes great delight in it's work. ~ human~ CFGHT EJ -1000 0 46 17 25d10+3150 10d10+200 6d6+17 beating -1 -1 -1 -1 DEFGHIK ABK ILMQ N stand stand male 1000 B V small unknown #23044 imp creature~ a malefic imp~ A gnarled litte creature runs around the chambers in ecstatic frenzy. ~ This little beast is one of the more evil kind of faeriekind that inhabit the lower planes of the abyss. It seems to be enjoying it's task of overlooking the operation and order of the torture devices of this keep. ~ human~ CFGHT EJ -1000 0 46 17 25d10+3150 10d10+200 6d6+17 claw -1 -1 -1 -1 DEFGHIK ABK ILMQ N stand stand male 1000 B V small unknown #23045 guard undead skeleton remains~ An skeletal king~ A rotten remains of ancient warrior raising before you. ~ A powerful ancient king with rotten skin guards tha gate of Nightfall keep. His empty eye sockets glows blood-red and waves of horrible fear pass trough your mind after you look at him. Summoned by a shadowlord from realm of the Dead now he protect his ma sters from mortal intruders. ~ unique~ BFGOT DFHJOZ -1000 0 49 34 5d7+7000 1d1+1600 4d10+20 pound -29 -29 -29 -28 CEJK ABI DHQ 0 stand stand male 300 AHIMV ABCDEF large 0 #0 #OBJECTS #23000 iron longsword~ an iron longsword~ an ordinary looking iron longsword lies here unused.~ unknown~ weapon E AN sword 5 8 slash 0 35 120 56000 P E longsword iron~ A fine longsword has been crafted from a piece of iron. ~ #23001 iron spear~ an iron spear~ an long shaft if iron lies here unused.~ unknown~ weapon E AN staff 5 8 pierce 0 35 120 56000 P E iron spear~ A piece of iron has been forged into a spear. ~ #23002 banner nightfall~ a banner of Nightfall~ a banner bearing the symbol of an eclipsed sun is here.~ unknown~ light ABEHJ A 0 0 -1 0 0 51 1 100000 P A 18 2 A 17 2 A 24 -5 A 17 -8 L 7 E banner nightfall~ This standard bears the symbol of an eclipsed moon. It is the mark of one of the greater demons of the Abyss and should not be taken lightly. ~ #23003 blood potion elven~ some condensed elven blood~ Some blood has condensed on the floor in a sticky puddle~ ice~ potion GIKQ A 51 sanctuary 'remove curse' '' '' 50 2 15000 P E blood elven~ Some elf girl's blood has been spilled and congealed into a sticky mess. ~ #23004 collar enslavement~ a collar of enslavement~ a collar bearing the runes of pain and suffering lies waiting for a victim.~ unknown~ armor CEGHM AC 0 0 0 0 0 1 5 0 P A 4 -5 A 5 -5 A 12 1 A 14 1 A 3 -5 A 13 1 A 1 -5 E collar enslavement~ Dark runes cover this steel collar. Pain and suffering are it's primary use, and the powerful magics bestowed upon it are designed to keep the victim alive for the maximum duration so as to allow the suffering to be prolonged. ~ #23005 demilich eye glow~ the eternal glow of a demilich eye~ a dark red glow burns evilly on the floor.~ unknown~ light ACEHJLM A 0 0 -1 0 0 51 0 0 P A 18 3 A 19 2 A 12 50 A 24 -15 L 2 E eye demilich~ You see some faint motion within it as some unspeakable force idles inside it, waiting to be released. The eye is all that remains of one of Nel'Shadan's previous incarnations on the mortal planes. ~ #23006 black bone circlet~ the circlet of Nel'Shadan~ a circlet of black bone lies rotting on the ground.~ unknown~ armor CEGHJM AE 1 1 1 1 1 51 1 0 P A 13 25 A 17 -14 A 18 1 A 19 2 L 2 E black bone circlet~ A bit of a human skull has been sliced off from the demilich Nel'Shadan. Even in death it contains some of the immortal power of the ancient undead. Beware he who dares to control such power. ~ #23007 scimitar runed~ a runed scimitar~ a steel scimitar woven with unholy runes lies here.~ steel~ weapon ABCEGJM AN sword 9 5 slice CE 48 120 150000 P A 18 7 A 19 6 L 2 E scimitar runed~ A beautfully crafted scimitar has been engraved with the runes of Fear, Hate, Death, Darkness and pain. ~ #23008 band crystal~ a band of dark crystal~ a shimmering band of some strange dark crystal lies here.~ unknown~ armor AG AM AC AC AC AC AC 40 1 45000 P A 18 1 A 19 2 A 17 -10 L 4 #23009 ruby ring green~ a ring of green ruby~ an exquisite ring made of green ruby lies here.~ unknown~ armor B AB BD BD BD 0 BD 45 1 30000 P A 18 2 A 19 3 L 4 #23010 mace demon head~ a mace made from the head of a screaming demon~ an impaled demon's head lies here screaming in anguish.~ unknown~ weapon BCEGHJLM AN mace 6 9 wrath C 51 240 0 P A 18 6 A 19 6 A 12 50 A 13 50 L 3 E demon head mace~ This mace has been forged by the most unholy means. A demon's head has been severed and by divine powers it lives on, screaming in anguish and loss as it is used as the basis of a demonic weapon. Only the most unholy and evil of heart can hope to control the power contained by it. ~ #23011 flesh tatters arm~ some tattered bits of flesh~ A pile of bloody tattered flesh moves horribly on the floor.~ unknown~ armor EHM AI 0 0 0 0 0 45 4 0 P A 18 2 A 13 5 A 17 -6 A 19 3 L 2 E flesh tatters arm~ Bits of torn ragged flesh twitch and spasm with a life of their own. ~ E flesh tatters arm~ These bits of ragged torn flesh seem to still be alive. The bloody tatters are woven together into what could be used as sleeves. ~ #23012 sapphire collar~ a sapphire collar~ a wide collar of pure sapphire lies on the ground.~ unknown~ armor A AC 4 5 4 0 0 45 1 100000 P A 12 35 A 18 2 L 3 #23013 pendant eternity~ a pendant engraved with the word 'Eternity'~ a strange pendant rests on the ground.~ unknown~ armor GKLM AC A A A A A 51 2 500000 P A 18 4 A 19 4 A 12 25 A 13 25 A 24 -15 L 3 E pendant eternity~ T his beautiful ivory and gold pendant was carved in the temple of Asgard by the immortals of honor and duty. It has the word 'Eternity' engraved on it to represent true honor and duty. ~ #23014 helm elysium~ an elysium battle helm~ a great helm of pure white almost seems to float in front of you.~ unknown~ armor ABGKL AE BD BD BD BD BD 51 8 150000 P A 18 2 A 19 3 A 13 30 A 3 2 A 4 1 A 17 -10 L 2 #23015 plate armor elysium~ a suit of elysium battle armor~ a suit of pure white armor lies here waiting for someone worthy.~ unknown~ armor ABGKL AD BD BD BD BD BD 51 18 250000 P A 18 2 A 19 4 A 13 60 A 1 2 A 5 1 A 17 -15 L 2 #23016 arm armguard elysium~ a pair of elysium arm guards~ some pure white armguards lie here waiting for someone worthy.~ unknown~ armor ABGKL AI BC BC BC BC BC 51 6 200000 P A 18 3 A 19 3 A 12 20 A 17 -10 A 13 40 L 2 #23017 leggings elysium~ a pair of elysium leggings~ some pure white leggings lie here waiting for someone worthy.~ unknown~ armor ABGKL AF BD BD BD BD BD 51 8 120000 P A 18 3 A 19 2 A 13 35 A 2 2 L 2 #23018 bracelet tears~ a bracelet carved from gold dragon tears~ some frozen tears have been carved into a bracelet.~ unknown~ armor FGKL AM AC AC AC AC AC 51 1 150000 P A 18 1 A 19 4 A 17 -10 A 24 -5 A 23 -5 L 3 E bracelet tears~ Some gold dragon tears have been frozen and carved into a bracelet. ~ #23019 sword forever~ a bastard sword named 'Forever'~ a bastard sword of great power hums on the ground.~ unknown~ weapon ABGKLM AN sword 11 5 divine EF 52 220 0 P A 18 6 A 19 8 L 1 E sword forever~ After King Arthur's sword Excalibur was returned to the lake the gods forged a new blade of pure mithril. This blade was blessed 'Forever' in the name of friendship, and given to the last paladin of the holy grail, Sir Lancelot. ~ #23020 razor gloves~ some razor-edged gloves~ a pair of gloves with razor sharp edges lie on the ground.~ unknown~ armor E AH AC AC AC 0 AC 45 3 110000 P A 18 -1 A 19 4 A 2 -2 L 3 #23021 black longsword blade souls~ a longsword forged from the souls of heaven's outcasts~ a blade of pitch-black seems to shimmer with life.~ unknown~ weapon GHJLM AN sword 8 6 frbite 0 52 180 0 P A 18 6 A 19 6 A 1 1 L 2 E longsword blade souls black~ The greater lords of the Abyss have gathered the souls of those who did not quite make it to Heaven and have punished them for their goodness by enslaving them in the eternal darkness of this blade. The deathknight Karanth was given the blade as honor of his service to the dark, and it is he who has held the coldness of the trapped souls until now. ~ #23022 plate armor outcast~ platemail bearing the mark of an outcast knight~ a suit of tarnished armor with the symbol of a broken blade is here.~ unknown~ armor EHJLM AD 1 1 1 2 1 1 20 0 P A 18 -3 A 19 -6 A 13 -40 A 1 1 A 2 1 A 3 -2 A 4 -2 E plate armor outcast~ This battered armor has the symbol of a broken sword embossed on it. The deathknight Karanth was given it as punishment for his oathbreaking when he chose the path of corruption and evil in order to obtain immortality. He was forced to wear it until he obtained the unholy sa'angreal for the dark gods. Only then would his binding service to the shadowlords of the abyss be broken and his life once more his own to pursue. ~ #23023 signet ring~ a shadowlord's signet ring~ a burning ring of metal lies here.~ unknown~ armor ABCEG AB AC AC AC AC AC 51 1 120000 P A 5 1 A 12 20 A 13 20 A 17 -8 A 18 1 A 19 4 A 1 1 L 3 #23024 emblem insignia~ a shadowlord's insignia~ a dark emblem seems to exude an aura of darknesss.~ unknown~ armor ABCE AC AC AC AC AC AC 51 1 0 P A 12 15 A 13 15 A 17 -9 A 18 2 A 19 3 L 3 #23025 shadow forsaken shift~ a Forsaken shadow~ a shadow writhes and shifts about on the ground.~ unknown~ armor CEGHJLM AD A A A A A 51 0 0 P A 2 3 A 3 1 A 14 50 A 17 -25 A 18 4 A 19 2 A 24 -15 L 1 E shadow shift forsaken~ The shadow of some powerful immortal being has been left here to face the light. It shifts and writhes about as it tries to hide in the darkness. ~ #23026 scroll necronomican parchment~ a page from the necronomican~ a piece of parchment lies here unobserved.~ unknown~ scroll CEGHJL AO 55 earthquake fireball 'gas breath' '' 51 0 0 P A 19 5 L 5 E scroll necronomican parchment~ A page of the undead necronomican has been torn out and lies waiting for someone to recite it. Only the darkest and most evil can hope to unleash even this small part of the undead book. Beware he who calls upon the dead. ~ #23027 dracolich claw~ an ancient dracolich claw~ The skeletal remains of some dragon claw lies here.~ unknown~ weapon ACEMQ AN exotic 8 7 claw 0 52 320 225000 P A 14 -50 A 18 6 A 19 6 L 1 E dracolich claw~ The huge skeletal claw of a dead dragon has been severed. Part of it's powerful binding magics still remain and it hums sotfly with power. ~ #23028 dracolich spine coil~ the spine of a dracolich~ a coil of some dragon's spine lies here thrumming softly.~ unknown~ armor CEHMQ AK A BD BD BD BD 52 70 0 P A 1 2 A 2 -4 A 13 60 A 14 1 A 17 -20 A 19 4 L 2 E dracolich spine~ This is the severed coil of a dracolich spine. Powerful binding magics still remain within it making it hum softly with power. ~ #23029 dark shield night~ the shield of eternal night~ a dark shield lies on the ground absorbing light.~ unknown~ armor BCEFGHJLM AJ CD BD ACD ABCD CD 45 1 0 P A 13 20 A 18 1 A 19 3 L 3 #23030 scroll paper~ a blood stained piece of paper~ a piece of paper with bloody hand writing lies here.~ unknown~ scroll 0 A 0 '' '' '' '' 0 1 0 P E scroll paper~ Scratchy and staggered writing has been put down in someone's blood: "...then i was taken..o..a keep of great evil where creatures of.....watched over the other prisoners as we were tortured in the....those who finally maanged to die despite their collars where taken by great undead. "I know not what happened to them, but i believe they were used for experiments and as zombie... {there is a big mark of blood blotting out most of the page here} "...finally i escaped...a paladin of great strength found me dying and using the last of his divine rights he had me transported outside the keep...now i am dying, unable to move myself any ..." The writing stops here. ~ #23031 corpse~ corpse~ a shredded corpse lies here in a pool of it's own blood.~ unknown~ npc_corpse ORT 0 0 0 0 0 0 0 0 0 P E corpse~ Someone seems to have been doing some disgusting experiments on this poor body. ~ #23032 corpse~ corpse~ a mangled corpse lies slumped in a corner.~ unknown~ npc_corpse ORT 0 0 0 0 0 0 0 0 0 P E corpse~ Someone seems to have been doing some disgusting experiments on this poor body. ~ #23033 corpse~ corpse~ a burnt body lies here stinking up the room.~ unknown~ npc_corpse ORT 0 0 0 0 0 0 0 0 0 P E corpse~ Someone seems to have been doing some disgusting experiments on this poor body. ~ #23034 symbol servitude locket~ a symbol of servitude~ a strange locket with an unholy symbol lies here. ~ stone~ armor AEGHM AO 3 3 3 3 3 20 1 0 P E symbol servitude locket~ This locket seems to be made of some type of strange material you have never seen before. Just looking at it makes you feel weaker, as if someone was trying to seduce you from afar. Close inspection, however, yields no visible use for the locket. ~ #23035 ring necromancy~ a ring of necromancy~ a black ring lies here~ white dragonscale~ armor ACEJ AB A A A D A 45 1 0 P A 3 2 A 12 40 A 13 20 L 7 #23036 bone collar~ a bone collar~ some cracked bones lie here strung loosely together.~ unknown~ armor CE AC A 0 A 0 0 45 2 50000 P A 17 -6 A 18 1 A 19 2 L 5 E bone collar~ Some bones have been strung together to form a loose necklace. ~ #23037 fountain blood~ a fountain of blood~ a stone fountain pours out blood in a steaming flow~ unknown~ fountain BCEOR 0 0 0 0 0 0 0 0 0 P E fountain~ Warm thick blood squirts in streams into this stone fountain. The flow is small but continual, and you shudder to think where the supply comes from. ~ #23038 key bone~ a bone key~ a piece of bone has been carved into a key and left here.~ unknown~ key 0 AO 0 0 0 0 0 0 1 0 P #23039 well~ a dried cracked well~ a dried, cracked stone well is here unused.~ unknown~ fountain EOR 0 0 0 0 0 0 0 0 0 P #23040 barrel~ a bloody barrel~ a barrel dripping with blood is here.~ unknown~ container EHR A 200 0 0 0 0 0 100 0 P E barrel~ a barrel drenched in blood lies here. ~ E blood~ The blood seems to be quite recently poured on the barrel, and in very liberal amounts. ~ #23041 arm~ a torn off arm~ a torn off arm lies here.~ unknown~ pill EGH A 20 curse '' '' '' 1 1 0 P #23042 head~ a severd head of an elf~ a severed head of an elf is here.~ unknown~ trash 0 A 0 0 0 0 0 1 3 0 P #23043 leg~ a shredded leg ~ a shredded leg lies here partly twitching.~ unknown~ pill EH A 20 curse blindness '' '' 1 3 0 P #23044 flesh~ some bloody bits of flesh~ some bloody bits of flesh have been dropped here.~ unknown~ pill EH A 40 harm '' '' '' 1 3 0 P #23045 head~ a cracked head oozing blood~ a cracked head oozing blood has been thrown away and lies here decaying.~ unknown~ trash EH A 0 0 0 0 0 0 5 0 P #23048 box~ a large box~ a large box rests in a corner.~ unknown~ container EHOR A 200 AC 0 200 100 1 150 0 P #23049 heart~ a torn out heart~ a torn out heart of some victim lies here.~ unknown~ pill EH A 30 'faerie fire' blind '' '' 1 1 0 P #23050 head~ a severed head of a man~ a severed head of a man lies here.~ unknown~ trash EH A 0 0 0 0 0 1 4 0 P #23051 flesh~ a bit of unidentifiable flesh~ some unidentifiable flesh lies here in a puddle of blood.~ unknown~ pill EH A 30 demonfire '' '' '' 1 5 0 P #23052 finger~ a scorched finger~ a burnt finger lying here is all that remains of some person.~ unknown~ pill EH A 10 curse '' '' '' 1 1 0 P #23053 fishing line rod~ a corroded fishing line~ a long corroded rod with a hook and sinker on it lies here.~ unknown~ weapon CEHJM AN flail 5 7 whip 0 25 4 8000 P A 18 -1 A 19 3 L 7 #23054 black cabinet~ a dull black cabinet~ a dull black cabinet rests here.~ unknown~ container OR 0 200 AC 0 200 100 0 0 0 P #23055 blue potion~ a blue potion~ a blue potion sits here waiting to be quaffed.~ unknown~ potion G AO 40 'pass door' '' '' '' 40 1 10000 P #23056 purple potion~ a purple potion~ a purple potion sits here unused.~ unknown~ potion G AO 51 fly '' '' '' 40 1 15000 P #23057 crate~ a large crate~ a large has been placed here.~ unknown~ container OR A 200 AC 0 200 100 1 150 0 P #23058 box~ a large box~ a large box has been placed here.~ unknown~ container OR A 200 AC 0 200 100 1 150 0 P #23059 machine pieces~ pieces of a war machine~ pieces of some complex war machine have been packaged and left here.~ unknown~ trash 0 A 0 0 0 0 0 1 100 18000 P #23060 material~ dwarven forging material~ pieces of forge material have been packaged and left here.~ unknown~ trash 0 A 0 0 0 0 0 1 120 7000 P #23061 tools~ some tools of dwarven make~ some dwarven tools lie here waiting to be used.~ unknown~ trash 0 A 0 0 0 0 0 1 40 5000 P #23062 warhammer hammer~ a dwaven warhammer~ a large mean looking warhammer has been left here.~ unknown~ weapon IK AN mace 5 6 crush 0 25 180 8000 P A 18 1 A 19 1 #23063 axe battleaxe~ a dwaven battleaxe~ a sharp battleaxe of fine make has been left here.~ unknown~ weapon IK AN axe 5 6 slice 0 25 180 8000 P A 18 1 A 19 2 #23064 steel leggings~ some well-forged leggings~ some steel leggings have been dropped here.~ steel~ armor K AF D D D 0 D 25 10 9000 P A 18 1 A 19 1 #23065 steel helm~ a heavy helm~ a heavy looking steel helm has been dropped here.~ unknown~ armor K AE ABC ABC BD 0 D 25 8 10000 P A 19 2 #23066 suit plate~ a suit of dwarf-made plate~ some fine dwarven plate has been left here.~ unknown~ armor K AD ACD CD BCD AC BD 35 20 25000 P A 18 3 A 19 1 #23067 unmoving black cloak~ an unmoving black cloak~ a black cloak lies untouched by the wind.~ unknown~ armor CEJL AK CD CD CD CD CD 40 1 100000 P A 19 3 L 2 #23068 demon plate black scales~ overlapping demonplate~ some overlapping tough black scales lie here.~ unknown~ armor CEJ AD AC AC AC AC AC 51 18 130000 P A 17 -10 A 18 1 A 19 3 L 2 #23069 key~ a key~ a key lies here.~ unknown~ key 0 AO 0 0 0 0 0 1 0 0 P #23070 flesh~ bits of decaying flesh~ some decaying flesh tiwtches on the ground.~ unknown~ armor EGHJMQ AD 0 0 0 0 0 1 10 0 P A 5 -1 A 18 -1 A 19 -1 #23071 boat~ a rotted old boat~ a rotting boat has been left tied to the pier.~ unknown~ trash 0 0 0 0 0 0 0 0 0 0 P #23072 desk~ an old wooden desk~ an old wooden desk is here.~ unknown~ container 0 0 100 AC 0 100 100 0 0 0 P #23073 scroll papers~ an old worn scroll~ some papers with scrawled handwriting on them are here.~ unknown~ trash 0 AO 0 0 0 0 0 1 1 0 P E paper writing scroll~ Scrawled, hurried handwriting tells a story of the village: ... The darkness came upon us from the eastern mountains. Dark and evil it was, total in it's domination of our small valley. Little could we do as it took first out homes then our lives. One by one we fell as the darkness overcame us and enfolded us in it's grasp..... I am one of the last to remain fighting, we are holed up in the town hall and are fighting as i write. I hope that someone can someday read this and seek vengeance upon the lord that resides somewhere in the mountains.... I believe that our valley is b eing used to transport prisoners to some place in the mountains where they are usd for unspeakable experiments, although for what i do not know. I must... The writing stops here as if the person was interupted. ~ #23074 silver cross~ a silver cross~ a silver cross has been left here.~ unknown~ armor AGKL AO D D D D D 30 1 12000 P A 18 1 A 19 1 A 12 20 #23075 iron cabinet~ an iron cabinet~ an iron cabinet rests here.~ unknown~ container OR 0 200 AC 0 200 100 0 0 0 P #23076 black flask~ a black flask~ a black flask of vile has been left here.~ unknown~ potion G AO 33 curse blind' 'cause critical' '' 0 3 0 P #23077 black flask~ a black flask~ a black flask of vile has been left here.~ unknown~ potion G AO 40 'cure critical' 'cure critical' 'cure critical' '' 40 3 15000 P #23078 barrel ale~ a barrel of ale~ a large barrel of ale has just been tapped and left.~ unknown~ drink 0 A 200 160 ale 0 0 1 100 50 P #23079 inverted cross symbol dead~ a symbol of the dead~ an inverted cross of obsidian is here burning the floor.~ unknown~ trash CEFHMQ AO 0 0 0 0 0 1 3 0 P E cross symbol dead~ This is an unholy symbol empowered to give it's wielder authority in the underworlds realms. Unfortunately it has no value in the mortal realms. ~ #23080 spiked gauntlets~ a pair of spiked gauntlets~ some spiked gauntlets lie here unused.~ unknown~ armor 0 AH 3 4 2 3 0 30 8 6000 P A 18 1 A 19 1 A 13 10 #23081 fur cloak~ a fur cloak~ a piece of warm fur has been shaped into a cloak and left here.~ unknown~ armor 0 AC 5 5 5 5 5 10 4 1000 P A 5 1 #23083 warhammer hammer~ a dwaven warhammer~ a large mean looking warhammer has been left here.~ unknown~ weapon IK AN mace 5 6 crush 0 45 120 18000 P A 18 4 A 19 4 #23084 steel leggings~ some well-forged leggings~ some steel leggings have been dropped here.~ unknown~ armor K AF 5 5 5 5 5 45 10 89000 P A 17 -10 A 18 2 A 19 2 L 9 #23085 steel spiked helm~ a steel spiked helm~ a steel helm with sharp spikes has been dropped here.~ unknown~ armor K AE 6 5 4 3 0 50 12 110000 P A 19 4 L 3 #23086 suit plate~ a suit of dwarf-made plate~ some fine dwarven plate has been left here.~ unknown~ armor K AD 12 10 10 10 5 35 20 25000 P A 18 3 A 19 1 L 4 #23087 green sash~ a green sash~ a bit of long green cloth blows softly in the wind.~ unknown~ armor GIK AL 14 14 14 14 14 51 1 300000 P A 2 1 A 12 20 A 13 15 A 18 3 A 19 2 L 2 #23088 longbow unicorn~ a longbow strung with unicorn hair~ a beautiful longbow strung with unicorn hair is here.~ unknown~ weapon ABGKLM AN exotic 6 9 magic 0 51 5 300000 P A 2 2 A 18 8 A 19 4 L 2 #23089 cavalier shield~ a cavalier shield~ a fine shield with a dwarf knight's emblem is here.~ unknown~ armor BK AJ 8 8 8 8 8 51 80 100000 P A 13 15 A 18 2 A 19 3 L 3 #23090 adamantite hammer~ an mithril-laced adamantite hammer~ a fine hammer of adamantite laced with mithril is here.~ mithril~ weapon GK AN mace 9 5 smash 0 51 340 150000 P A 1 1 A 18 4 A 19 4 L 2 #23091 blue orb~ a blue orb~ a brilliant orb of blue light floats before you.~ unknown~ armor ABIK AO 10 10 10 10 10 50 4 200000 P A 3 2 A 12 40 A 13 20 A 18 2 A 19 2 L 4 #23092 ring peacekeeper~ a peacekeeper signet ring~ a ring with a dove carved into it lies here discarded.~ unknown~ armor AGKL AB 5 5 5 5 5 51 1 200000 P A 13 10 A 18 3 A 19 2 L 4 #23094 crown thorns~ a crown of thorns~ some blood stained thorns have been woven into a crown.~ unknown~ armor ACEGHJLM AE 12 12 12 12 12 55 1 0 P A 5 -4 A 12 30 A 13 30 A 18 4 A 19 3 L 2 #23095 acid dragonscale~ acid-etched dragonscale~ some acid-etched dragonscales lie here.~ unknown~ armor EJ AD 5 5 5 5 5 46 20 150000 P A 17 -5 A 18 -1 A 19 3 L 4 #23096 ring service~ a ring of service~ a ring thrums softly as if speaking to someone.~ unknown~ armor CEM AB 6 6 6 6 6 1 1 0 P A 18 2 A 19 2 L 5 #23097 arborian chainmail~ arborian chainmail~ some fine chainmail lies here unused.~ unknown~ armor E AD 15 15 15 15 15 40 10 100000 P L 6 #23098 arborian gauntlets~ arborian gauntlets~ some fine gauntlets lie here unused.~ unknown~ armor E AH 13 14 14 14 14 50 5 100000 P L 6 #23099 arborian leggings~ arborian leggings~ some fine leggings lie here unused.~ unknown~ armor E AF 14 14 14 14 14 50 5 100000 P A 12 30 A 13 20 L 6 #24001 copper bracelet~ a wide copper bracelet~ a band of wide copper lies here.~ copper~ armor A AM 10 10 10 10 10 45 5 120000 P A 19 5 L 4 #24002 ragonin~ a razor-sharp ragonin~ a razor-sharp double-edged sword lies here.~ unknown~ weapon 0 AN sword 7 7 slice 0 51 250 200000 P A 18 -1 A 19 8 L 2 #24003 whip fire~ a fire-wreathed whip~ a flaming length of cord lies here.~ fire~ weapon ABCE AN whip 6 8 flbite 0 50 50 180000 P L 2 #24004 claws demon~ some demon claws~ some twisted claws lie severed on the ground.~ unknown~ armor CEHJ AG 7 6 8 7 0 40 10 50000 P A 18 1 A 19 2 #24005 drow mask~ a drow assassin's mask~ a mask of fine elven make lies here.~ unknown~ armor CEJ AE 12 12 14 12 10 40 1 90000 P A 2 1 A 17 -10 A 18 2 A 19 2 L 2 E drow mask~ a mask of drow make seems to almost absorb light and hide what lies behind it. ~ #24006 ice icecold dagger~ an ice-cold dagger~ an dagger coated in ice lies here.~ unknown~ weapon E AN dagger 6 8 frbite 0 51 20 120000 P L 2 E ice icecold dagger~ The steel of this dagger seems to hum as it freezes the air around it. ~ #24007 drow wakizashi ~ a drow master's wakizashi~ a thin black sword of drow make lies here.~ unknown~ armor ACE AJ 5 5 5 5 5 52 10 300000 P A 17 -9 A 18 -1 A 19 5 L 2 E drow wakizashi ~ This fine blade isn't much good as a weapon, but someone with good reflexes could easily use it to divert the blows of heavier weapons and at the same time sneak in their own strikes at their opponents unprotected sides. ~ #24008 ice dragon claw~ an ice-encrusted claw~ a huge claw covered in ice has been left here.~ unknown~ weapon EIM AN exotic 5 10 claw 0 52 280 150000 P L 1 #24009 black spiked collar~ a black spiked collar~ a black collar with spikes around it's edges lies here.~ unknown~ armor CE AC 6 5 6 0 0 40 4 50000 P A 18 2 A 19 2 L 3 #24010 staff shephard~ a shephard's staff~ a rotting old staff has been left here to decay.~ unknown~ weapon CEGJ AN exotic 7 5 smash 0 40 4 0 P A 18 3 A 19 3 A 14 -300 A 13 -300 #0 #ROOMS #25000 On the northern battlements~ You are walking on a thick stone battlement that surrounds the outer wall of the keep. The perpetual night blocks the surrounding mountains, making you wonder what sort of creature could possible stand watch in such darkness. A clicking, scraping sound can be heard approaching you... ~ 0 AU 0 D1 ~ ~ 0 0 25001 D3 ~ ~ 0 0 24099 S #25001 On the northeastern battlements~ You are walking on a thick stone battlement that surrounds the outer wall of the keep. The perpetual night blocks the surrounding mountains, making you wonder what sort of creature could possible stand watch in such darkness. A clicking, scraping sound can be heard approaching you... ~ 0 AU 0 D2 ~ ~ 0 0 25004 D3 ~ ~ 0 0 25000 D4 ~ ~ 0 0 25002 S #25002 Top of the northeast battlement tower~ You stand on a tower that has been upraised to help maintain watch over the surrounding mountains. The darkness that seems to perpetuate itself in everything arund here doesn't allow much to be seen though. It makes you wonder what sort of dark creature could possibly be fit for such guard duty. ~ 0 AU 0 D5 ~ ~ 0 0 25001 S #25003 On the western battlements~ You are walking on a thick stone battlement that surrounds the outer wall of the keep. The perpetual night blocks the surrounding mountains, making you wonder what sort of creature could possible stand watch in such darkness. A clicking, scraping sound can be heard approaching you... ~ 0 AU 0 D0 ~ ~ 0 0 25069 D2 ~ ~ 0 0 25005 S #25004 On the eastern battlements~ You are walking on a thick stone battlement that surrounds the outer wall of the keep. The perpetual night blocks the surrounding mountains, making you wonder what sort of creature could possible stand watch in such darkness. A clicking, scraping sound can be heard approaching you... ~ 0 AU 0 D0 ~ ~ 0 0 25001 D2 ~ ~ 0 0 25006 S #25005 On the western battlements~ You are walking on a thick stone battlement that surrounds the outer wall of the keep. The perpetual night blocks the surrounding mountains, making you wonder what sort of creature could possible stand watch in such darkness. A clicking, scraping sound can be heard approaching you... ~ 0 AU 0 D0 ~ ~ 0 0 25003 D2 ~ ~ 0 0 25007 S #25006 On the eastern battlements~ You are walking on a thick stone battlement that surrounds the outer wall of the keep. The perpetual night blocks the surrounding mountains, making you wonder what sort of creature could possible stand watch in such darkness. A clicking, scraping sound can be heard approaching you... ~ 0 AU 0 D0 ~ ~ 0 0 25004 D2 ~ ~ 0 0 25008 S #25007 On the western battlements~ You are walking on a thick stone battlement that surrounds the outer wall of the keep. The perpetual night blocks the surrounding mountains, making you wonder what sort of creature could possible stand watch in such darkness. A clicking, scraping sound can be heard approaching you... ~ 0 AU 0 D0 ~ ~ 0 0 25005 D2 ~ ~ 0 0 25009 D5 ~ ~ 0 0 24085 S #25008 On the eastern battlements~ You are walking on a thick stone battlement that surrounds the outer wall of the keep. The perpetual night blocks the surrounding mountains, making you wonder what sort of creature could possible stand watch in such darkness. A clicking, scraping sound can be heard approaching you... ~ 0 AXYZ 0 D0 ~ ~ 0 0 25006 D2 ~ ~ 0 0 25010 D5 ~ ~ 0 0 24089 S #25009 On the western battlements~ You are walking on a thick stone battlement that surrounds the outer wall of the keep. The perpetual night blocks the surrounding mountains, making you wonder what sort of creature could possible stand watch in such darkness. A clicking, scraping sound can be heard approaching you... ~ 0 AXYZ 0 D0 ~ ~ 0 0 25007 D2 ~ ~ 0 0 25011 S #25010 On the eastern battlements~ You are walking on a thick stone battlement that surrounds the outer wall of the keep. The perpetual night blocks the surrounding mountains, making you wonder what sort of creature could possible stand watch in such darkness. A clicking, scraping sound can be heard approaching you... ~ 0 AXYZ 0 D0 ~ ~ 0 0 25008 D2 ~ ~ 0 0 25012 S #25011 On the western battlements~ You are walking on a thick stone battlement that surrounds the outer wall of the keep. The perpetual night blocks the surrounding mountains, making you wonder what sort of creature could possible stand watch in such darkness. A clicking, scraping sound can be heard approaching you... ~ 0 AXYZ 0 D0 ~ ~ 0 0 25009 D2 ~ ~ 0 0 25013 S #25012 On the eastern battlements~ You are walking on a thick stone battlement that surrounds the outer wall of the keep. The perpetual night blocks the surrounding mountains, making you wonder what sort of creature could possible stand watch in such darkness. A clicking, scraping sound can be heard approaching you... ~ 0 AXYZ 0 D0 ~ ~ 0 0 25010 D2 ~ ~ 0 0 25017 S #25013 On the southwestern battlements~ You are walking on a thick stone battlement that surrounds the outer wall of the keep. The perpetual night blocks the surrounding mountains, making you wonder what sort of creature could possible stand watch in such darkness. A clicking, scraping sound can be heard approaching you... ~ 0 AXYZ 0 D0 ~ ~ 0 0 25011 D1 ~ ~ 0 0 25014 D4 ~ ~ 0 0 25018 S #25014 On the southern battlements~ You are walking on a thick stone battlement that surrounds the outer wall of the keep. The perpetual night blocks the surrounding mountains, making you wonder what sort of creature could possible stand watch in such darkness. A clicking, scraping sound can be heard approaching you... ~ 0 AXYZ 0 D1 ~ ~ 0 0 25015 D3 ~ ~ 0 0 25013 S #25015 On the southern battlements~ You are walking on a thick stone battlement that surrounds the outer wall of the keep. The perpetual night blocks the surrounding mountains, making you wonder what sort of creature could possible stand watch in such darkness. A clicking, scraping sound can be heard approaching you... ~ 0 AXYZ 0 D1 ~ ~ 0 0 25016 D3 ~ ~ 0 0 25014 S #25016 On the southern battlements~ You are walking on a thick stone battlement that surrounds the outer wall of the keep. The perpetual night blocks the surrounding mountains, making you wonder what sort of creature could possible stand watch in such darkness. A clicking, scraping sound can be heard approaching you... ~ 0 AXYZ 0 D1 ~ ~ 0 0 25017 D3 ~ ~ 0 0 25015 S #25017 On the southeastern battlements~ You are walking on a thick stone battlement that surrounds the outer wall of the keep. The perpetual night blocks the surrounding mountains, making you wonder what sort of creature could possible stand watch in such darkness. A clicking, scraping sound can be heard approaching you... ~ 0 AXYZ 0 D0 ~ ~ 0 0 25012 D3 ~ ~ 0 0 25016 D4 ~ ~ 0 0 25019 S #25018 Top of the southwest battlement tower~ You stand on a tower that has been upraised to help maintain watch over the surrounding mountains. The darkness that seems to perpetuate itself in everything arund here doesn't allow much to be seen though. It makes you wonder what sort of dark creature could possibly be fit for such guard duty. ~ 0 AXYZ 0 D5 ~ ~ 0 0 25013 S #25019 Top of the southeast battlement tower~ You stand on a tower that has been upraised to help maintain watch over the surrounding mountains. The darkness that seems to perpetuate itself in everything arund here doesn't allow much to be seen though. It makes you wonder what sort of dark creature could possibly be fit for such guard duty. ~ 0 AXYZ 0 D5 ~ ~ 0 0 25017 S #25020 Top of a stairwell~ You are at the top of a staircase leading down. From all around you the sounds of pain and suffering can be heard, but it is from the northern doorway that it is most prevailent... ~ 0 ACDNXYZ 0 D0 ~ black skull door~ 1 -1 25023 D5 ~ ~ 0 0 24096 S #25021 A small alcove in the torture chambers~ A large rack used to rip the limbs off living victims has been placed in this corner. Blood is pooled on the table and a pair of torn-off arms lie discarded on the ground. ~ 0 ADNXYZ 0 D1 ~ ~ 0 0 25022 S #25022 The torture chambers~ Devices of torture fill this room: devices ranging from simple thumb-screws to huge complex spiked mechanisms of some unknown purpose. Small demons run about frantically operating them all, bringing pain and suffering to the poor souls enslaved in this minor hell. It seems that the acquisition of corpses to raise is more than just a butchers job, it's an art form here. To the west is a small alcove. ~ 0 ADNXYZ 0 D0 ~ ~ 0 0 25027 D1 ~ ~ 0 0 25023 D3 ~ ~ 0 0 25021 S #25023 In The torture chambers~ Devices of torture fill this room: devices ranging from simple thumb-screws to huge complex spiked mechanisms of some unknown purpose. Small demons run about frantically operating them all, bringing pain and suffering to the poor souls enslaved in this minor hell. It seems that the acquisition of corpses to raise is more than just a butchers job, it's an art form here. A black door with a skull carved into it leads south out of this room of depravity. ~ 0 ADNXYZ 0 D0 ~ ~ 0 0 25028 D1 ~ ~ 0 0 25024 D2 ~ black skull door~ 1 -1 25020 D3 ~ ~ 0 0 25022 S #25024 The torture chambers~ Devices of torture fill this room: devices ranging from simple thumb-screws to huge complex spiked mechanisms of some unknown purpose. Small demons run about frantically operating them all, bringing pain and suffering to the poor souls enslaved in this minor hell. It seems that the acquisition of corpses to raise is more than just a butchers job, it's an art form here. To the east is a small alcove. ~ 0 ADNXYZ 0 D0 ~ ~ 0 0 25029 D1 ~ ~ 0 0 25025 D3 ~ ~ 0 0 25023 S #24001 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... ~ 0 AD 0 D2 ~ ~ 0 0 24002 D4 ~ ~ 0 0 341 S #25025 A small alcove in the torture chambers~ A set of huge sharp steel spikes stand upright in the floor. Blood and shredded bits of flesh coat them all in liberal amounts, making you realise they are in frequent use. ~ 0 ADNXYZ 0 D3 ~ ~ 0 0 25024 S #24002 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... ~ 0 AD 0 D0 ~ ~ 0 0 24001 D2 ~ ~ 0 0 24003 S #25026 A small alcove in the torture chambers~ Chains rimmed with razor sharp edges hang from the ceiling and extend to the floor. The ripped up bodies of recently tortured victims dangle in bloody chunks. ~ 0 ADNXYZ 0 D1 ~ ~ 0 0 25027 S #24003 A pitch-black tunnel~ Your light flickers and dies, only to flare again. Somehow even the shadows themselves seem to be getting darker. ~ 0 AD 0 D0 ~ ~ 0 0 24002 D1 ~ ~ 0 0 24004 S #25027 The torture chambers~ Devices of torture fill this room: devices ranging from simple thumb-screws to huge complex spiked mechanisms of some unknown purpose. Small demons run about frantically operating them all, bringing pain and suffering to the poor souls enslaved in this minor hell. It seems that the acquisition of corpses to raise is more than just a butchers job, it's an art form here. To the west is a small alcove. ~ 0 ADNXYZ 0 D0 ~ ~ 0 0 25032 D1 ~ ~ 0 0 25028 D2 ~ ~ 0 0 25022 D3 ~ ~ 0 0 25026 S #24004 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... ~ 0 AD 0 D2 ~ ~ 0 0 24005 D3 ~ ~ 0 0 24003 S #25028 The torture chambers~ Devices of torture fill this room: devices ranging from simple thumb-screws to huge complex spiked mechanisms of some unknown purpose. Small demons run about frantically operating them all, bringing pain and suffering to the poor souls enslaved in this minor hell. It seems that the acquisition of corpses to raise is more than just a butchers job, it's an art form here. ~ 0 ADNXYZ 0 D0 ~ ~ 0 0 25033 D1 ~ ~ 0 0 25029 D2 ~ ~ 0 0 25023 D3 ~ ~ 0 0 25027 S #24005 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... ~ 0 AD 0 D0 ~ ~ 0 0 24004 D1 ~ ~ 0 0 24006 D2 ~ ~ 0 0 24008 S #25029 The torture chambers~ Devices of torture fill this room: devices ranging from simple thumb-screws to huge complex spiked mechanisms of some unknown purpose. Small demons run about frantically operating them all, bringing pain and suffering to the poor souls enslaved in this minor hell. It seems that the acquisition of corpses to raise is more than just a butchers job, it's an art form here. To the east is a small alcove. ~ 0 ADNXYZ 0 D0 ~ ~ 0 0 25034 D1 ~ ~ 0 0 25030 D2 ~ ~ 0 0 25024 D3 ~ ~ 0 0 25028 S #24006 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... ~ 0 AD 0 D1 ~ ~ 0 0 24007 D3 ~ ~ 0 0 24005 S #25030 A small alcove in the torture chambers~ Some wierd complex device made to inflict mortal pain and suffering is here. Although liberal amounts of blood drip from it there is nobody currently in it. ~ 0 ADNXYZ 0 D3 ~ ~ 0 0 25029 S #24007 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... ~ 0 AD 0 D2 ~ ~ 0 0 24009 D3 ~ ~ 0 0 24006 S #25031 A small alcove in the torture chambers~ A pit full of glowing orange coals lies in the centre of this alcove. The smell of roasted flesh and burnt meat permeates the room. ~ 0 ADNXYZ 0 D1 ~ ~ 0 0 25032 S #24008 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... ~ 0 AD 0 D0 ~ ~ 0 0 24005 D2 ~ ~ 0 0 24011 S #25032 The torture chambers~ Devices of torture fill this room: devices ranging from simple thumb-screws to huge complex spiked mechanisms of some unknown purpose. Small demons run about frantically operating them all, bringing pain and suffering to the poor souls enslaved in this minor hell. It seems that the acquisition of corpses to raise is more than just a butchers job, it's an art form here. To the west is a small alcove while a black door with a skull carved into it lies north. ~ 0 ADNXYZ 0 D0 ~ black skull door~ 1 -1 25036 D1 ~ ~ 0 0 25033 D2 ~ ~ 0 0 25027 D3 ~ ~ 0 0 25031 S #24009 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... ~ 0 AD 0 D0 ~ ~ 0 0 24007 D1 ~ ~ 0 0 24010 S #25033 The torture chambers~ Devices of torture fill this room: devices ranging from simple thumb-screws to huge complex spiked mechanisms of some unknown purpose. Small demons run about frantically operating them all, bringing pain and suffering to the poor souls enslaved in this minor hell. It seems that the acquisition of corpses to raise is more than just a butchers job, it's an art form here. An alcove lies in the north wall. ~ 0 ADNXYZ 0 D0 ~ ~ 0 0 25037 D1 ~ ~ 0 0 25034 D2 ~ ~ 0 0 25028 D3 ~ ~ 0 0 25032 S #24010 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... ~ 0 AD 0 D2 ~ ~ 0 0 24013 D3 ~ ~ 0 0 24009 S #25034 The torture chambers~ Devices of torture fill this room: devices ranging from simple thumb-screws to huge complex spiked mechanisms of some unknown purpose. Small demons run about frantically operating them all, bringing pain and suffering to the poor souls enslaved in this minor hell. It seems that the acquisition of corpses to raise is more than just a butchers job, it's an art form here. To the east is a small alcove while a black door with a skull caraved in it lies north. ~ 0 ADNXYZ 0 D0 ~ black skull door~ 1 -1 25038 D1 ~ ~ 0 0 25035 D2 ~ ~ 0 0 25029 D3 ~ ~ 0 0 25033 S #24011 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... ~ 0 AD 0 D0 ~ ~ 0 0 24008 D1 ~ ~ 0 0 24012 S #25035 A small alcove in the torture chambers~ A hole in the roof lets a dozen purple tentacles descend into the room, flailing about wildly as they seek out living flesh to devour. As they touch a dead body you watch in horror as acid spits and sizzles the dead meat. ~ 0 ADNXYZ 0 D3 ~ ~ 0 0 25034 S #24012 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... ~ 0 AD 0 D2 ~ ~ 0 0 24015 D3 ~ ~ 0 0 24011 S #25036 A blood soaked workroom~ Blood literally soaks this room. The walls, the floor, even the cieling are drenched in thick dripping red. Some horribly mutilated body parts lie discarded on the ground like some grotesque toys. Metal tools of various shapes and sizes line the walls ready for use on some poor victim. Many of them still have bits of flesh attached to them. ~ 0 ADNXYZ 0 D2 ~ black skull door~ 1 -1 25032 S #24013 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... ~ 0 AD 0 D0 ~ ~ 0 0 24010 D1 ~ ~ 0 0 24014 S #25037 The end of the torture chambers~ Devices of torture fill this room: devices ranging from simple thumb-screws to huge complex spiked mechanisms of some unknown purpose. Small demons run about frantically operating them all, bringing pain and suffering to the poor souls enslaved in this minor hell. A black door in the north wall poses your only obstacle in forging further past these chambers. ~ 0 ADNXYZ 0 D0 ~ black skull door~ 1 23038 25039 D2 ~ ~ 0 0 25033 S #24014 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... The tunnel has hit a dead end here and the only way back is west. ~ 0 AD 0 D3 ~ ~ 0 0 24013 S #25038 In a corpse filled room~ This room looks like the garbage room: bodies lies mangled and discarded like broken toys and large boxes filled with hacked limbs line the wall. You think that some of the bodies, and maybe even some of the limbs, are not quite as dead as they should be... ~ 0 ADNXYZ 0 D2 ~ ~ 1 -1 25034 S #24015 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... ~ 0 AD 0 D0 ~ ~ 0 0 24012 D2 ~ ~ 0 0 24019 S #25039 Under a staircase~ You are at the bottom of a winding staircsae leading up into god knows what. To the south you can hear the screams of great pain and suffering. A black door is in the southern wall. ~ 0 ACDNXYZ 0 D2 ~ black door~ 1 23038 25037 D4 ~ ~ 0 -1 25040 S #24016 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... ~ 0 AD 0 D1 ~ ~ 0 0 24017 D2 ~ ~ 0 0 24022 S #25040 At the top of a staircase~ You are at the top of a winding staircase going down. Black marble floors and walls surround you in dark opulance. Along the walls carved statues of some demonic beings stare back at you. It looks like someone has put a lot of time and resources into making this place appear rich and elegant. ~ 0 ADNXYZ 0 D2 ~ ~ 0 0 25042 D5 ~ ~ 0 -1 25039 S #24017 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... ~ 0 AD 0 D2 ~ ~ 0 0 24023 D3 ~ ~ 0 0 24016 S #25041 At a corner in the corridor~ Black marble floors and walls surround you in dark opulance. Along the walls carved statues of some demonic beings stare back at you. It looks like someone has placed a lot of resources into making this place appear rich and elegant. The corridor heads east and south. ~ 0 ADNXYZ 0 D1 ~ ~ 0 0 25042 D2 ~ ~ 0 0 25045 S #24018 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... ~ 0 AD 0 D1 ~ ~ 0 0 24019 D2 ~ ~ 0 0 24027 S #25042 In a corridor~ Black marble floors and walls surround you in dark opulance. Along the walls carved statues of some demonic beings stare back at you. It looks like someone has placed a lot of resources into making this place appear rich and elegant. A side passage leads north to some stairs going down. ~ 0 ADNXYZ 0 D0 ~ ~ 0 0 25040 D1 ~ ~ 0 0 25043 D3 ~ ~ 0 0 25041 S #24019 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... ~ 0 AD 0 D0 ~ ~ 0 0 24015 D1 ~ ~ 0 0 24020 D2 ~ ~ 0 0 24028 D3 ~ ~ 0 0 24018 S #25043 At a corner in the corridor~ Black marble floors and walls surround you in dark opulance. Along the alls carved statues of some demonic beings stare back at you. It looks like someone has placed a lot of resources into making this place appear rich and elegant. The corridor heads south and west. ~ 0 ADNXYZ 0 D2 ~ ~ 0 0 25048 D3 ~ ~ 0 0 25042 S #24020 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... ~ 0 AD 0 D1 ~ ~ 0 0 24021 D3 ~ ~ 0 0 24019 S #25044 In a bare room~ This room is bare. Nothing but black marble floors and walls. A door leads back east. ~ 0 ADNXYZ 0 D1 ~ door~ 1 -1 25045 S #24021 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... ~ 0 AD 0 D2 ~ ~ 0 0 24029 D3 ~ ~ 0 0 24020 S #25045 In a corridor~ Black marble floors and walls surround you in dark opulance. Along the walls carved statues of some demonic beings stare back at you. It looks like someone has placed a lot of resources into making this place appear rich and elegant. The corridor heads north and south. There are doors in the east and west walls. ~ 0 ADNXYZ 0 D0 ~ ~ 0 0 25041 D1 ~ door~ 1 -1 25046 D2 ~ ~ 0 0 25050 D3 ~ door~ 1 -1 25044 S #24022 A small underground pool~ You stumble out into a broad open cavern. Some of your light shines on a pool of water that lies here stagnant and uninviting. On closer inspection you realise that the water isn't actually water but thinned out blood that's seeped from the ceiling and walls to form a sticky wet puddle. ~ 0 AD 0 D0 ~ ~ 0 0 24016 S #25046 In a desecrated room~ Some kind of unholy shrine has been erected here. A dark altar of ebonite dominates the room and various unholy symbols are carved into a large pentagram on the floor. A door leads back west. ~ 0 ADNXYZ 0 D3 ~ door~ 1 -1 25045 S #24023 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... ~ 0 AD 0 D0 ~ ~ 0 0 24017 D2 ~ ~ 0 0 24030 S #25047 In a dark room~ The darkness in here is total, as if someone was trying to avoid the light. A door leads back east. ~ 0 ADNXYZ 0 D1 ~ door~ 1 -1 25048 S #24024 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... ~ 0 AD 0 D1 ~ ~ 0 0 24025 D2 ~ ~ 0 0 24033 S #25048 In a corridor~ Black marble floors and walls surround you in dark opulance. Along the walls carved statues of some demonic beings stare back at you. It looks like someone has placed a lot of resources into making this place appear rich and elegant. The corridor heads north and south. There are doors in the east and west walls. ~ 0 ADNXYZ 0 D0 ~ ~ 0 0 25043 D1 ~ door~ 1 -1 25049 D2 ~ ~ 0 0 25051 D3 ~ door~ 1 -1 25047 S #23000 At the base of a mountain~ You stand at the base of a rocky mountain. Harsh wind buffets you as it sweeps in from above and a howling of some terrible force echoes from somewhere on the other side. ~ 0 A 5 D4 ~ ~ 0 0 23001 D5 ~ ~ 0 0 24072 S #24025 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... ~ 0 AD 0 D2 ~ ~ 0 0 24034 D3 ~ ~ 0 0 24024 S #25049 In a bare room~ This room is bare. Nothing but black marble floor and walls. A door leads back west. ~ 0 ADNXYZ 0 D3 ~ door~ 1 -1 25048 S #23001 On a rocky mountain~ The rocks here are jagged and sharp, threatening you as if seeking your blood. As you ascend the outcrop, the winds become stronger, almost blasing you off your feet. Thunder clouds roll perpetually overhead, looming with dark secrets. You can climb higher up onto the mountain, or descend back down the path. ~ 0 A 5 D4 ~ ~ 0 0 23002 D5 ~ ~ 0 0 23000 S #24026 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... ~ 0 AD 0 D1 ~ ~ 0 0 24027 D2 ~ ~ 0 0 24035 S #25050 In a corridor~ Black marble floors and walls surround you in dark opulance. Along the walls carved statues of some demonic beings stare back at you. It looks like someone has placed a lot of resources into making this place appear rich and elegant. The corridor heads north and south. ~ 0 ADNXYZ 0 D0 ~ ~ 0 0 25045 D2 ~ ~ 0 0 25053 S #23002 On a rocky mountain~ The rocks here are jagged and sharp, threatining at you as if seeking your blood. As you ascend the outcrop, the winds become stronger, almost blasting you off your feet. Thunder clouds perpetually roll overhead, looming with dark secrets. You can climb higher up onto the mountain, or descend back down the path. ~ 0 A 5 D4 ~ ~ 0 0 23003 D5 ~ ~ 0 0 23001 S #24027 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... ~ 0 AD 0 D0 ~ ~ 0 0 24018 D3 ~ ~ 0 0 24026 S #25051 In a corridor~ Black marble floors and walls surround you in dark opulance. Along the walls carved statues of some demonic beings stare back at you. It looks like someone has placed a lot of resources into making this place appear rich and elegant. The corridor heads north and south. ~ 0 ADNXYZ 0 D0 ~ ~ 0 0 25048 D2 ~ ~ 0 0 25056 S #23003 On a ledge on a high mountain~ You find yourself at the top of a mountain upon a wide ledge overlooking a blighted wasteland. Darkness cloaks most of the land, obscuring your view of it, but what you see is enough to make you shiver in fear. ~ 0 A 5 D1 ~ ~ 0 0 23004 D5 ~ ~ 0 0 23002 S #24028 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... ~ 0 AD 0 D0 ~ ~ 0 0 24019 D2 ~ ~ 0 0 24037 S #25052 In a burnt out room~ The furnishing of this room has been badly charred and scorched. Even the marble shows signs of cracking under some sort of intense heating. A door leads back east. ~ 0 ADNXYZ 0 D1 ~ door~ 1 -1 25053 S #23004 On a ledge on a high mountain~ You walk along a wide ledge overlooking a blighted wasteland. Darkness cloaks most of the land, obsuring your view of it, but what you see is enough make you shiver in fear. ~ 0 A 5 D1 ~ ~ 0 0 23005 D3 ~ ~ 0 0 23003 S #24029 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... ~ 0 AD 0 D0 ~ ~ 0 0 24021 D2 ~ ~ 0 0 24038 S #25053 In a corridor~ Black marble floors and walls surround you in dark opulance. Along the walls carved statues of some demonic beings stare back at you. It looks like someone has placed a lot of resources into making this place appear rich and elegant. The corridor heads north and south. There are doors in the east and west walls. ~ 0 ADNXYZ 0 D0 ~ ~ 0 0 25050 D1 ~ door~ 1 -1 25054 D2 ~ ~ 0 0 25058 D3 ~ door~ 1 -1 25052 S #23005 On a ledge on a high mountain~ You find yourself at the top of a mountain upon on a wide ledge overlooking a blighted wasteland. Darkness cloaks most of the land, obsuring your view of it, but what you see is enough make you shiver in fear. A ledge heads west around the mountain or you can descend it on a path going down. ~ 0 A 5 D3 ~ ~ 0 0 23004 D5 ~ ~ 0 0 23007 S #24030 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... ~ 0 AD 0 D0 ~ ~ 0 0 24023 D1 ~ ~ 0 0 24031 D2 ~ ~ 0 0 24040 S #25054 In a bare room~ This room is bare. Nothing but black marble floor and walls. A door leads back west ~ 0 ADNXYZ 0 D3 ~ ~ 1 -1 25053 S #24031 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... ~ 0 AD 0 D1 ~ ~ 0 0 24032 D3 ~ ~ 0 0 24030 S #25055 In a well well furnished room~ Beautiful furnishings have been placed here for some occupant. Much of it contains iron and and adamantite, but you see no mithril, which is strange since mithril is far more prefered for rich furnishings. A door leads back east. ~ 0 ADNXYZ 0 D1 ~ door~ 1 -1 25056 S #23007 On a rocky mountain~ You find yourself halfway up a steep rock mountain. Chill winds blow harshly against you and a thick evil mist hangs in the air. Below you and to the east a small valley can be seen, while above you the mountain leads up. ~ 0 A 5 D4 ~ ~ 0 0 23005 D5 ~ ~ 0 0 23008 S #24032 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... ~ 0 AD 0 D2 ~ ~ 0 0 24042 D3 ~ ~ 0 0 24031 S #25056 In a corridor~ Black marble floors and walls surround you in dark opulance. Along the walls carved statues of some demonic beings stare back at you. It looks like someone has placed a lot of resources into making this place appear rich and elegant. The corridor heads north and south. There are doors in the east and west walls. ~ 0 ADNXYZ 0 D0 ~ ~ 0 0 25051 D1 ~ door~ 1 -1 25057 D2 ~ ~ 0 0 25060 D3 ~ door~ 1 -1 25055 S #23008 At the base of a mountain~ You are at the base of a mountain inside a small enclosed valley. Mist hangs heavily in the air, blocking out much of the light and making the entire region seem as if it is in perpetual night. To the east you can just make out what look like buildings, although no lights are on. The only other way out if a mountain path up. ~ 0 A 5 D1 ~ ~ 0 0 23013 D4 ~ ~ 0 0 23007 S #24033 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... ~ 0 AD 0 D0 ~ ~ 0 0 24024 D1 ~ ~ 0 0 24034 S #25057 In a bare room~ Racks of weapons and armor line the walls. A pile of dead hacked bodies lie strewn about the room, as if used for weapons practice. A door leads back west ~ 0 ADNXYZ 0 D3 ~ door~ 1 -1 25056 S #24034 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... ~ 0 AD 0 D0 ~ ~ 0 0 24025 D1 ~ ~ 0 0 24035 D2 ~ ~ 0 0 24043 D3 ~ ~ 0 0 24033 S #25058 At a corner in the corridor~ Black marble floors and walls surround you in dark opulance. Along the walls carved statues of some demonic beings stare back at you. It looks like someone has placed a lot of resources into making this place appear rich and elegant. The corridor heads north and east. ~ 0 ADNXYZ 0 D0 ~ ~ 0 0 25053 D1 ~ ~ 0 0 25059 S #24035 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... ~ 0 AD 0 D0 ~ ~ 0 0 24026 D3 ~ ~ 0 0 24034 S #25059 In a corridor~ Black marble floors and walls surround you in dark opulance. Along the walls carved statues of some demonic beings stare back at you. It looks like someone has placed a lot of resources into making this place appear rich and elegant. The corridor heads east and west while a side passage leads south to some stairs going up. ~ 0 ADNXYZ 0 D1 ~ ~ 0 0 25060 D2 ~ ~ 0 0 25061 D3 ~ ~ 0 0 25058 S #24036 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... The tunnel ends here and the only way out is back east. ~ 0 AD 0 D1 ~ ~ 0 0 24037 S #25060 At a corner in the corridor~ Black marble floors and walls surround you in dark opulance. Along the walls carved statues of some demonic beings stare back at you. It looks like someone has placed a lot of resources into making this place appear rich and elegant. The corridor heads north and west. ~ 0 ADNXYZ 0 D0 ~ ~ 0 0 25056 D3 ~ ~ 0 0 25059 S #24037 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... ~ 0 AD 0 D0 ~ ~ 0 0 24028 D3 ~ ~ 0 0 24036 S #25061 Below a staircase~ You stand at the base of some winding stairs leading up while black marble floors and walls surround you in dark opulance. Along the walls carved statues of some demonic beings stare back at you. It looks like someone has placed a lot of rescources into making this place appear rich and elegant. The only way out if north into a corridor of black marble, or up the staircase. ~ 0 ADNXYZ 0 D0 ~ ~ 0 0 25059 D4 ~ ~ 0 0 25062 S #23013 On an unused road in a misty valley~ You walk along a dirty old road that looks as if it hasn't been used for a long, long time. To the east you make out the vague shapes of buildings hidden in the mists that hang over the valley. West of you only mountains can be seen. ~ 0 A 2 D1 ~ ~ 0 0 23014 D3 ~ ~ 0 0 23008 S #24038 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... ~ 0 AD 0 D0 ~ ~ 0 0 24029 D1 ~ ~ 0 0 24039 S #25062 On a small landing~ Grotesque carnage greets you on this platform: twitching bodies lie hazzardly strewn about, many of them unrecognizable as anything you have ever seen before. Something or someone has slaughtered them. On closer inspection you realise they are more of the dark creatures of the keep, and someone has been killing them, someone very powerful. ~ 0 ADNXYZ 0 D0 ~ ~ 0 0 25063 D5 ~ ~ 0 0 25061 S #23014 Outside a desolate town in a misty valley~ You reach the outskirts of a seemingly dead town. Literally dead. A signpost has fallen over at the side of the road but little else can be seen of the town through the heavy mist that hangs in the air. ~ 0 A 2 D1 ~ ~ 0 0 23015 D3 ~ ~ 0 0 23013 E sign~ A broken, weathered signpost reads: Welcome to Haven, all races welcome except orcs and orckin. Please enjoy your stay! ~ S #24039 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... ~ 0 AD 0 D1 ~ ~ 0 0 24040 D2 ~ ~ 0 0 24044 D3 ~ ~ 0 0 24038 S #25063 On a small landing~ The landing is littered with the corpses of unidentifiable creatures. Someone has been bust clearing a path through here for some reason. Above you a staircase winds up onto the keeps roof, while to the north something evil seems to be brooding. ~ 0 ADXYZ 0 D0 Something dark extinguishes all light you try to shine north.~ ~ 0 0 25067 D2 ~ ~ 0 0 25062 D4 ~ ~ 0 0 25064 S #23015 On a town road covered by mist~ You walk through a seemingly dead town. The darkness here is like some permanant feature, like the strange mists that hand over the entire valley. Somewhere nearby you think you hear a faint scraping of what sounds like feet. The road continues east and west and a small building of some sort lies to the north. ~ 0 AN 1 D0 ~ ~ 0 0 23016 D1 ~ ~ 0 0 23017 D3 ~ ~ 0 0 23014 S #24040 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... ~ 0 AD 0 D0 ~ ~ 0 0 24030 D3 ~ ~ 0 0 24039 S #25064 Out on the roof~ You are outside on the roof! With a gasp of relief you breathe in fresh air and smell the crisp cold. But before you can get too relieved a loud hiss erupts to the east of you further along the roof. ~ 0 ANXYZ 0 D1 ~ ~ 0 0 25065 D5 ~ ~ 0 0 25063 S #23016 In a collapsed building~ This small structure has long since ceased to be habitable. Broken furniture and shattered glass still lie hazardously on the floor, uncleaned by whoever used to live here. Strangely enough there is no sign of animals, no nests or feces or food remains... The only way out is to the south again. ~ 0 AN 1 D2 ~ ~ 0 0 23015 S #24041 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... ~ 0 AD 0 D1 ~ ~ 0 0 24042 S #25065 A broad open platform~ This broad platform out on the roof has been built to accomodate the owner's horse. Or at least what passes as his horse..... ~ 0 ANXYZ 0 D3 ~ ~ 0 0 25064 S #23017 At an accursed common square in a misty town.~ You have arrived at a wide open space littered with dozens of crosses upon which withered, desicated corpses hang crucified in some horrific ritual. Around you the mists seem thicker and more sentient, as if growing with a lif e of it's own. To the the north the town road leads out of the square, while the main road passes through east and west. A building to the south appears to be some old administration service. ~ 0 AN 1 D0 ~ ~ 0 0 23026 D1 ~ ~ 0 0 23018 D2 ~ ~ 0 0 23049 D3 ~ ~ 0 0 23015 E well~ The well is badly cracked and all dried up. There doesn't seem to be much demand for water around here anyway. ~ S #24042 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... ~ 0 AD 0 D0 ~ ~ 0 0 24032 D3 ~ ~ 0 0 24041 S #23018 On a town road covered by mist~ You walk through a seemingly dead town. The darkness here is like some permanant feature, like the strange mists that hang over the entire valley. Somewhere nearby you think you hear a faint scraping of what sounds like feet. The road continues east and west and a small building of some sort lies to the south. ~ 0 AN 1 D1 ~ ~ 0 0 23020 D2 ~ ~ 0 0 23019 D3 ~ ~ 0 0 23017 S #24043 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... ~ 0 AD 0 D0 ~ ~ 0 0 24034 S #25067 Antechamber to the shadowlord's room~ This darkened room reminds you of a crypt. Nothing stirs, not even the wind, and even cries of agony and despair seem muted and far off. Statues of the many of the greater demons and devils of the Abyss' 666 layers have been erected here: Orcus, Demogorgon, Pazuzus, Asmodeus, Bael, Molok and others stare back at you with such intensity you feel yourself cringing. A landing lies south and to the east a door blocks the way but not the prescence of something unspeakable. ~ 0 ADNXYZ 0 D1 ~ door~ 1 23096 25068 D2 ~ ~ 0 0 25063 S #23019 In a burnt out house~ This house has been gutted by a fire long ago. Nothing but charred remains are here and it won't be long before even those have been carrried away by the wind and rain. The exit leads north back to the road. ~ 0 AN 1 D0 ~ ~ 0 0 23018 S #24044 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... ~ 0 AD 0 D0 ~ ~ 0 0 24039 D2 ~ ~ 0 0 24048 S #25068 Inside the shadowlord's room~ This room has been built to accomodate the supervisor of the project being conducted here. It is probably not a good idea to interrupt him, he is a busy devil after all... ~ 0 ADNXYZ 0 D3 ~ door~ 1 23096 25067 S #23020 On a town road covered by mist~ You walk through a seemingly dead town. The darkness here is like some permenant feature, like the strange mists that hang over the entire valley. Somewhere nearby you think you hear the faint scraping of what sounds like feet. The road continues east and west and a small building of some sort lies north. ~ 0 AN 1 D0 ~ ~ 0 0 23021 D1 ~ ~ 0 0 23022 D3 ~ ~ 0 0 23018 S #24045 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... ~ 0 AD 0 D1 ~ ~ 0 0 24046 D2 ~ ~ 0 0 24051 S #25069 On the northwestern battlements~ You are walking on a thick stone battlement that surrounds the outer wall of the keep. The perpetual night blocks the surrounding mountains, making you wonder what sort of creature could possible stand watch in such darkness. A clicking, scraping sound can be heard approaching you... ~ 0 AXYZ 0 D1 ~ ~ 0 0 24098 D2 ~ ~ 0 0 25003 D4 ~ ~ 0 0 24097 S #23021 In a blocked up room~ This room looks like a big fight occured in it. Chairs and beds lie near the doors as if they had been used to block the entrances. Whoever it had been obviously lost because the state of the building, and the town, do not indicate the living occupants had any success. ~ 0 AN 1 D2 ~ ~ 0 0 23020 S #24046 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... ~ 0 AD 0 D2 ~ ~ 0 0 24052 D3 ~ ~ 0 0 24045 S #25070 A blocked passage way~ This end of the tunnel has been carefully blocked off by debris and rocks. However, careful inspection shows that there are some parts of the cave block that appear moveable in the western part of the tunnel. Back to the east you hear the sounds of busy activity. ~ 0 D 0 D1 ~ ~ 0 0 25072 D3 ~ ~ 1 0 19400 S #23022 On a town road covered by mist~ You walk through a seemingly dead town. The darkness here is like some permenant feature, like the strange mists that hang over the entire valley. Somewhere nearby you think you hear the faint scraping of what sounds like feet. The road continues east and west and buildings of some sort lie north and south. ~ 0 AN 1 D0 ~ ~ 0 0 23023 D1 ~ ~ 0 0 23025 D2 ~ ~ 0 0 23024 D3 ~ ~ 0 0 23020 S #24047 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... ~ 0 AD 0 D1 ~ ~ 0 0 24048 S #25071 In a dimly lit room~ Dull yellow lamps provide light to this room where dwarves hurry about in the frantic preperation for some coming battle. The only way out is to the south back to the tunnel. ~ 0 D 0 D2 ~ ~ 0 0 25072 S #23023 In a blocked up room~ This room looks like a big fight occured in it. Chairs and beds lie near the doors as if they had been used to block the entrances. Whoever it had been obviously lost because the state of the building, and the town, do not indicate the living occupants had any success. ~ 0 AN 1 D2 ~ ~ 0 0 23022 S #24048 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... The tunnels branch off in all directions from here. ~ 0 AD 0 D0 ~ ~ 0 0 24044 D1 ~ ~ 0 0 24049 D2 ~ ~ 0 0 24053 D3 ~ ~ 0 0 24047 S #25072 In a dimly lit tunnel~ Dull yellow lamps provide light in the tunnel. Around you dwarves scurry past in hurried perperation for some coming battle. To the north and south are small rooms and to the west the tunnel seems to end. ~ 0 D 0 D0 ~ ~ 0 0 25071 D1 ~ ~ 0 0 25074 D2 ~ ~ 0 0 25078 D3 ~ ~ 0 0 25070 S #23024 In a blocked up room~ This room looks like a big fight occured in it. Chairs and beds lie near the doors as if they had been used to block the entrances. Whoever it had been obviously lost because the state of the building, and the town, do not indicate the living occupants had any success. ~ 0 AN 1 D0 ~ ~ 0 0 23022 S #24049 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... ~ 0 AD 0 D1 ~ ~ 0 0 24050 D3 ~ ~ 0 0 24048 S #25073 In a dimly lit room~ The dim yellow lighting reveals barrels of ale and old food scraps. This is obviously used to provide nourishment to the busy dwarves as they rush about preparing for some fight. A door leads east, while to the south the tunnel awaits. ~ 0 D 0 D1 ~ door~ 1 -1 25075 D2 ~ ~ 0 0 25074 S #23025 On a town road covered by mist~ You walk through a seemingly dead town. The darkness here is like some permenant feature, like the strange mists that hang over the entire valley. Somewhere nearby you think you hear the faint scraping of what sounds like feet. The road continues east and west. ~ 0 AN 1 D1 ~ ~ 0 0 23054 D3 ~ ~ 0 0 23022 S #24050 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... ~ 0 AD 0 D1 ~ ~ 0 0 24051 D2 ~ ~ 0 0 24054 D3 ~ ~ 0 0 24049 S #25074 In a dimly lit tunnel~ Dull yellow lamps provide light in the tunnel. Around you dwarves scurry past in hurried perperation for some coming battle. To the north is a side corridor, while the tunnel continues east and west. ~ 0 D 0 D0 ~ ~ 0 0 25073 D1 ~ ~ 0 0 24055 D3 ~ ~ 0 0 25072 S #23026 On a town road covered by mist~ You walk through a seemingly dead town. The darkness here is like some permenant feature, like the strange mists that hang over the entire valley. Somewhere nearby you think you hear the faint scraping of what sounds like feet. The road continues north and south. ~ 0 AN 1 D0 ~ ~ 0 0 23027 D2 ~ ~ 0 0 23017 S #24051 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... ~ 0 AD 0 D0 ~ ~ 0 0 24045 D1 ~ ~ 0 0 24052 D3 ~ ~ 0 0 24050 S #25075 The captains room~ The captain of the dwarves appears to have set up a make-shift headquarters here. Maps showing battle plans and carefully prepared itinerarys are strewn all about. Seems like he's not much into neatness even if he does like to be meticulous. The door leads back west. ~ 0 D 0 D3 ~ door~ 1 -1 25073 S #23027 On a town road covered by mist~ You walk through a seemingly dead town. The darkness here is like some permenant feature, like the strange mists that hang over the entire valley. Somewhere nearby you think you hear the faint scraping of what sounds like feet. The road continues north and south and to the east you see a badly kept building. ~ 0 AN 1 D0 ~ ~ 0 0 23029 D1 ~ ~ 0 0 23028 D2 ~ ~ 0 0 23026 S #24052 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... ~ 0 AD 0 D0 ~ ~ 0 0 24046 D3 ~ ~ 0 0 24051 S #25076 A store room~ Large crates and boxes of unidentifiable materials and machinery are here. Dwarves scurry about trying to make it all come together. The only way out is back south. ~ 0 A 0 D2 ~ ~ 0 0 24055 S #23028 Inside a badly kept building~ To say this building was badly kept is really a bit euphemistic. The entire room has collapsed in and the floor is buckled and broken. You doubt anyone has lived here for a very long time. The only way out is back west. ~ 0 AN 1 D3 ~ ~ 0 0 23027 S #24053 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... ~ 0 AD 0 D0 ~ ~ 0 0 24048 S #25077 A store room~ Large crates and boxes of unidentifiable materials and machinery are here. Dwarves scurry about trying to make it all come together. The only way out is back north. ~ 0 A 0 D0 ~ ~ 0 0 24055 S #23029 On a town road covered by mist~ You walk through a seemingly dead town. The darkness here is like some permenant feature, like the strange mists that hang over the entire valley. Somewhere nearby you think you hear the faint scraping of what sounds like feet. The road leads out of the town to the north or into it south. ~ 0 AN 1 D0 ~ ~ 0 0 23030 D2 ~ ~ 0 0 23027 S #24054 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... ~ 0 AD 0 D0 ~ ~ 0 0 24050 D2 ~ ~ 0 0 24059 S #25078 At a small campfire in the tunnels~ A small campfire has been lit here, smoking out the room but providing light and warmth. Cooked meat and mugs of ale have been discarded after what looks like a filling meal. Around you the equipment of some adventurers has been piled against the walls, much of it of fine make but of little practical use to any not learned in the item's ways. The only visible exit is back north to the tunnels. ~ 0 D 0 D0 ~ ~ 0 0 25072 S #23030 On an unused road in a misty valley~ You walk along a dirty old road that looks as if it hasn't been used for a long, long time. Mist hangs heavily in the air blocking out much of the light and making it seem like perpetual night covers the valley. To the south you can make out the vague outlines of some buildings, while to the east and west the road branches off into the mists. ~ 0 A 2 D1 ~ ~ 0 0 23031 D2 ~ ~ 0 0 23029 D3 ~ ~ 0 0 23088 S #24055 In a dimly lit tunnel~ Dull yellow lamps provide light in the tunnel. Around you dwarves scurry past in hurried perperation for some coming battle. To the north and south are small rooms and the tunnel heads east and west. ~ 0 D 0 D0 ~ ~ 0 0 25076 D1 ~ ~ 0 0 24056 D2 ~ ~ 0 0 25077 D3 ~ ~ 0 0 25074 S #25079 Lost in a misty field~ These fields span an incredible area. They must've been once used for the town crops and animals, but now they are blighted and rocky. The mist embraces you with a cold chill as if trying to absorb you into the eternal devestation of the land. All around you shapes move decadently in the shadows. ~ 0 A 0 D0 ~ ~ 0 0 23091 D1 ~ ~ 0 0 25080 D2 ~ ~ 0 0 23097 D3 ~ ~ 0 0 23099 S #23031 On an unused road in a misty valley~ You walk along a dirty old road that looks as if it hasn't been used for a long, long time. Mist hangs heavily in the air blocking out much of the light and making it seem like perpetual night covers the valley. To the east and west the road wanders off into the mists. ~ 0 A 2 D1 ~ ~ 0 0 23032 D3 ~ ~ 0 0 23030 S #24056 A dimly lit tunnel~ The tunnel here has been lit by some weak lamps. To the west you can hear the sounds of people working in a hurry. East of you a part of the tunnel seems to have been collapsed in order to cover up this part of the tunnel. ~ 0 D 0 D1 ~ secret collapse rocks~ 1 -1 24057 D3 ~ ~ 0 0 24055 S #25080 Lost in a misty field~ These fields span an incredible area. They must've been once used for the town crops and animals, but now they are blighted and rocky. The mist embraces you with a cold chill as if trying to absorb you into the eternal devestation of the land. All around you shapes move decadently in the shadows. ~ 0 A 0 D0 ~ ~ 0 0 23099 D1 ~ ~ 0 0 23092 D2 ~ ~ 0 0 23098 D3 ~ ~ 0 0 25079 S #23032 On an unused road in a misty valley~ You walk along a dirty old road that looks as if it hasn't been used for a long, long time. Mist hangs heavily in the air blocking out much of the light and making it seem like perpetual night covers the valley. To the north and west the road wanders off into the mists. ~ 0 A 2 D0 ~ ~ 0 0 23033 D3 ~ ~ 0 0 23031 S #24057 A pitch-black tunnel~ You have come to a dead-end in the tunnels. The west wall seems to have been collapsed and buried as if on purpose. It doesn't seem all that solidly bloacked though. Other than that nothing but darkness surrounds you. ~ 0 AD 0 D1 ~ ~ 0 0 24058 D3 ~ secret collapse rocks~ 1 -1 24056 S #25081 Outside a small farmhouse~ You find youself in front of a run-down farmhouse. Most of the structure has collapsed in on itself but enough remains to provide a skeleton of a building. A creaky door to the south still hangs loosely from rusty hinges and leads into the structure. To the east only thick mists hiding a large open area can be seen. ~ 0 AC 0 D1 ~ ~ 0 0 23099 D2 The doorway is hidden in shadows.~ door~ 1 -1 25082 S #23033 On an unused road in a misty valley~ You walk along a dirty old road that looks as if it hasn't been used for a long, long time. Mist hangs heavily in the air blocking out much of the light and making it seem like perpetual night covers the valley. To the north you hear the faint sounds of water bubbling. South of you the road continues into the mists. ~ 0 A 2 D0 ~ ~ 0 0 23036 D2 ~ ~ 0 0 23032 S #24058 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... ~ 0 AD 0 D1 ~ ~ 0 0 24059 D3 ~ ~ 0 0 24057 S #25082 In a small farmhouse~ This room in the farmhouse is filled with fallen timber and rusted metal. A rusty door swings loosely on the north wall and a gap in the wall leads west. To the south there appears to be some kind of backyard. ~ 0 AD 0 D0 ~ door~ 1 -1 25081 D2 ~ ~ 0 0 25083 D3 ~ ~ 0 0 25084 S #23034 On the banks of a black lake~ You stand on the edges of a lake of bubbling acid. What you thought was water gurgling softly from a distance was in fact some black acid boiling and bubbling in a huge lake. The only way from this place is back west. ~ 0 A 2 D3 ~ ~ 0 0 23035 S #24059 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... ~ 0 AD 0 D0 ~ ~ 0 0 24054 D1 ~ ~ 0 0 24060 D3 ~ ~ 0 0 24058 S #25083 In a backyard of a farmhouse~ This looks like it was used to hold dogs of some sort. probably sheep dog for helping to keep track of the farm animals. Right now it looks more like a rats home. ~ 0 A 0 D0 ~ ~ 0 0 25082 S #23035 On the banks of a black lake~ You stand on the edges of a lake of bubbling acid. What you thought was water gurgling softly from a distance was in fact some black acid boiling and bubbling in a huge lake. You can go east or west along the lakes banks. ~ 0 A 2 D1 ~ ~ 0 0 23034 D3 ~ ~ 0 0 23036 S #24060 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... ~ 0 AD 0 D1 ~ ~ 0 0 24061 D3 ~ ~ 0 0 24059 S #25084 In the shephard's room~ This appears to be the room of the town shephard. Not much here now..it's long since been abandoned..maybe. The large gap in the east wall is the only way back out. ~ 0 AD 0 D1 ~ ~ 0 0 25082 S #23036 At the edge of a black lake~ You find yourself standing before a lake of boiling, bubbling black acid. What you thought was water gurgling softly from a distance was in fact some black acid boiling and bubbling in a huge lake. To the north lies a pier over the lake while the banks of the lake head east and west. ~ 0 A 2 D0 ~ ~ 0 0 23038 D1 ~ ~ 0 0 23035 D2 ~ ~ 0 0 23033 D3 ~ ~ 0 0 23037 S #24061 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... ~ 0 AD 0 D1 ~ ~ 0 0 24062 D3 ~ ~ 0 0 24060 S #23037 On the banks of a black lake~ You stand on the edges of a lake of bubbling acid. What you thought was water gurgling softly from a distance was in fact some black acid boiling and bubbling in a huge lake. The banks of the lake continue east and west. ~ 0 A 2 D1 ~ ~ 0 0 23036 D3 ~ ~ 0 0 23041 S #24062 A pitch-black tunnel~ Shadows flicker about you in the haze of your light and receeding echoes haunt your steps. The darkness encloses you in a cold embrace and only the sounds of your own breathing are here to keep you company...or is that a scraping sound you hear in the distance... A faint breeze is coming from the south. ~ 0 AD 0 D2 ~ ~ 0 0 24063 D3 ~ ~ 0 0 24061 S #23038 On a pier over a black lake~ Somehow this wooden pier has been magically maintained from the corrosive acids that make up the lake it overhangs. Boiling black acid spits up at you from below and you can imagine what falling into it would do... The pier continues east and south. ~ 0 A 1 D1 ~ ~ 0 0 23039 D2 ~ ~ 0 0 23036 S #24063 In a darkened tunnel~ The tunnel here is very dark and quiet. To the north the darkness is complete with the tunnel disappearing into it. South of you some light can be seen coming from a hole in the roof. ~ 0 AD 0 D0 ~ ~ 0 0 24062 D2 ~ ~ 0 0 24064 S #23039 On a pier over a black lake~ Somehow this wooden pier has been magically maintained from the corrosive acids that make up the lake it overhangs. Boiling black acid spits up at you from below and you can imagine what falling into it would do... The pier continues east and west. ~ 0 A 1 D1 ~ ~ 0 0 23040 D3 ~ ~ 0 0 23038 S #24064 Beneath a hole~ You stand beneath a hole in the ground. North of you some darkened tunnels stretch out into northingness, while up above the sky is shadowy and overcast. ~ 0 AD 0 D0 ~ ~ 0 0 24063 D4 ~ ~ 0 0 24065 S #23040 On a pier over a black lake~ Somehow this wooden pier has been magically maintained from the corrosive acids that make up the lake it overhangs. Boiling black acid spits up at you from below and you can imagine what falling into it would do... The pier continues east and west. ~ 0 A 0 D1 ~ ~ 0 0 23087 D3 ~ ~ 0 0 23039 S #24065 Outside a dark cave~ You stand at the end of a rocky pathway through high shadowy mountains. A dark cave leads into the ground here, but light doesn't seem to penetrate more than a few metres. From the east a howl of great anguish and loss rides in on the chill winds. The path leads east into the mountain range or you can go down into the cave. ~ 0 AC 4 D1 ~ ~ 0 0 24066 D5 ~ ~ 0 0 24064 S #23041 On the banks of a black lake~ You stand on the edges of a lake of bubbling acid. What you thought was water gurgling softly from a distance was in fact some black acid boiling and bubbling in a huge lake. Some large heavy rocks block the way north around the lake and the banks head back to the east. ~ 0 A 2 D0 ~ rocks secret~ 1 -1 23042 D1 ~ ~ 0 0 23037 S #24066 A dark rocky pathway~ The path through the mountains is subdued and darkened. Dark clouds and thick mists overhang the entire area, making it hard to see what is to come. The passage continues east and west. ~ 0 A 4 D1 ~ ~ 0 0 24067 D3 ~ ~ 0 0 24065 S #23042 On the banks of a black lake~ You stand on the edges of a lake of bubbling acid. What you thought was water gurgling softly from a distance was in fact some black acid boiling and bubbling in a huge lake. Some large heavy rocks block the way south around the lake while the way west lies unhindered. ~ 0 A 2 D2 ~ rocks secret~ 1 -1 23041 D3 ~ ~ 0 0 23043 S #24067 A dark rocky pathway~ The path through the mountains is subdued and darkened. Dark clouds and thick mists overhang the entire area, making it hard to see what is to come. The passage leads north and west. ~ 0 A 4 D0 ~ ~ 0 0 24068 D3 ~ ~ 0 0 24066 S #23043 On the banks of a black lake~ You stand on the edges of a lake of bubbling acid. What you thought was water gurgling softly from a distance was in fact some black acid boiling and bubbling in a huge lake. The banks continue east and west. ~ 0 A 2 D1 ~ ~ 0 0 23042 D3 ~ ~ 0 0 23044 S #24068 A dark rocky pathway~ The path through the mountains is subdued and darkened. Dark clouds and thick mists overhang the entire area, making it hard to see what is to come. The passage continues north and south. ~ 0 A 4 D0 ~ ~ 0 0 24069 D2 ~ ~ 0 0 24067 S #23044 On the banks of a black lake~ You stand on the edges of a lake of bubbling acid. What you thought was water gurgling softly from a distance was in fact some black acid boiling and bubbling in a huge lake. The banks continue north and east around the lake. ~ 0 A 2 D0 ~ ~ 0 0 23045 D1 ~ ~ 0 0 23043 S #24069 A dark rocky pathway~ The path through the mountains is subdued and darkened. Dark clouds and thick mists overhang the entire area, making it hard to see what is to come. The passage continues east and south. ~ 0 A 4 D1 ~ ~ 0 0 24070 D2 ~ ~ 0 0 24068 S #23045 On the banks of a black lake~ You stand on the edges of a lake of bubbling acid. What you thought was water gurgling softly from a distance was in fact some black acid boiling and bubbling in a huge lake. The banks continue north and south around the lake. ~ 0 A 2 D0 ~ ~ 0 0 23046 D2 ~ ~ 0 0 23044 S #24070 A dark rocky pathway~ The path through the mountains is subdued and darkened. Dark clouds and thick mists overhang the entire area, making it hard to see what is to come. The passage continues north and west. ~ 0 A 4 D0 ~ ~ 0 0 24071 D3 ~ ~ 0 0 24069 S #23046 On the banks of a black lake~ You stand on the edges of a lake of bubbling acid. What you thought was water gurgling softly from a distance was in fact some black acid boiling and bubbling in a huge lake. You hear the sounds of something huge to the east, while the banks continue back to the south. ~ 0 A 2 D1 ~ ~ 0 0 23047 D2 ~ ~ 0 0 23045 S #24071 A dark rocky pathway~ The path through the mountains is subdued and darkened. Dark clouds and thick mists overhang the entire area, making it hard to see what is to come. The passage continues east and south. ~ 0 A 4 D1 ~ ~ 0 0 24072 D2 ~ ~ 0 0 24070 S #23047 The black dragon's wading pool~ You've wandered into the relaxation room of an ancient black dragon. Acid etched bones and rocks are about all you can make out from the sizzling acid that spits through the air. ~ 0 A 2 D3 ~ ~ 0 0 23046 S #24072 At the base of a mountain in a dark rocky pathway~ The path through the mountains is subdued and darkened. Dark clouds and thick mists overhang the entire area, making it hard to see what is to come. The passage heads west or you can go up into the moutains. ~ 0 A 4 D3 ~ ~ 0 0 24071 D4 ~ ~ 0 0 23000 S #23048 A burnt out reception room~ This looks like it was once the recepetion room for the town hall. Now it's just a burnt out husk with no roof and no floor to really speak of. The only exit is back east. ~ 0 AN 0 D1 ~ ~ 0 0 23049 S #24073 At the base of a mist enshrouded mountain~ You stumble down into the base of a tall mountain enshrouded in dark mists. Howling winds sweep down upon you, chilling you to the soul. To the east a darkened pathway leads through the mountains while a rough trail heads up into the moutains. ~ 0 A 4 D1 ~ ~ 0 0 24074 D4 ~ ~ 0 0 23067 S #23049 Inside a collapsed hallway~ You stand inside what was once the foyer to a townhall. Now nothing but rain and wind frequent the place. A burnt room lies west or you can go north to the main road or south into this old building. ~ 0 AN 0 D0 ~ ~ 0 0 23017 D2 ~ ~ 0 0 23051 D3 ~ ~ 0 0 23048 S #24074 A dark rocky pathway~ The path through the mountains is subdued and darkened. On the ground small pools of dark liquid have accumulated and congealed. At a second glance you realise it is blood and that the drops are quite recent; it almost seems as if someone has been dragged through here. A soft moaning sound comes from the south while the passage continues east to even darker regions or west towards a large mountain. ~ 0 A 4 D1 ~ ~ 0 0 24075 D2 ~ ~ 0 0 23073 D3 ~ ~ 0 0 24073 S #23050 In a collapsed room~ The walls and cieling seem to have caved in on this room. You seriously doubt it was like this when first built. The remains of a meal are on the ground, the first and only signs of life in the village you have seen so far. ~ 0 AN 0 D1 ~ ~ 0 0 23051 S #24075 A bend in the dark rocky pathway~ The path through the mountains is subdued and darkened. On the ground small pools of dark liquid have accumulated and congealed. At a second glance you realise it is blood and that the drops are quite recent; it almost seems as if someone has been dragged through here. Some statues of huge demonic beings have been erected here. Life size busts of many greater demons such as Orcus and Demogorgon line the pathway. The passage bends around the moutains here and heads south to some large structure or west to a large mountain. ~ 0 A 4 D2 ~ ~ 0 0 24076 D3 ~ ~ 0 0 24074 S #23051 In a gutted hallway~ The hall of this old townhall leaves a lot to be desired in the way of upkeep. Burnt wooden frames and corroded steel make of most of it. The rest is just dirty walls and leaking roofs. To the west is a small side room while the hall itself continues north and east. ~ 0 AN 1 D0 ~ ~ 0 0 23049 D1 ~ ~ 0 0 23052 D3 ~ ~ 0 0 23050 S #24076 A dark rocky pathway~ The path through the mountains is subdued and darkened. On the ground small pools of dark liquid have accumulated and congealed. At a second glance you realise it is blood and that the drops are quite recent; it almost seems as if someone has been dragged through here. To the south you can see a small structure of some sort in the rocks. Statues of evil beings both well known to you and unrecognisable line the path. The passage continues north and south. ~ 0 A 4 D0 ~ ~ 0 0 24075 D2 ~ ~ 0 0 24077 S #23052 In a gutted hallway~ The hall of this old townhall leaves a lot to be desired in the way of upkeep. Burnt wooden frames and corroded steel make up most of it. The rest is just dirty walls and leaking roofs. The hall continues west and east. ~ 0 AN 1 D1 ~ ~ 0 0 23053 D3 ~ ~ 0 0 23051 S #24077 Before the bone gates~ The pathway through the mountains ends here at a huge set of gates made of bone. A pair of huge arching spines constitute the frame of the gate while blackened and charred plates of over-lapping demon bone cascade down to fill in the gate's body. It is beyond comprehension what could sort of creature could have had such bones. The path leads north into the mountains, while trough the gateway you can hear faint sounds of demonic laughter.... ~ 0 AC 4 D0 ~ ~ 0 0 24076 D2 ~ gate bonegate~ 1 -1 24078 S #23053 In a gutted hallway~ The hall of this old townhall leaves a lot to be desired in the way of upkeep. Burnt wooden frames and corroded steel make up most of it. The rest is just dirty walls and leaking roofs. A door is in the south wall while the hall itself continues east and west. ~ 0 AN 1 D1 ~ ~ 0 -1 23068 D2 ~ door~ 1 -1 23071 D3 ~ ~ 0 0 23052 S #24078 Entrance to the courtyards~ You stand at the entrance to a long courtyard. Strangely enough no lights are provided, the only ones being your own. A great gate of bone lies to the north. ~ 0 ADNXYZ 0 D0 ~ gate bonegate~ 1 -1 24077 D2 ~ ~ 0 0 24080 E bone gate~ A pair of huge arching spines constitute the frame of the gate while blackened and charred plates of over-lapping demon bone cascade down to fill in the gate's body ~ S #23054 Outside a desolate town in a misty valley~ You reach the outskirts of a seemingly dead town. Literally dead. A signpost has fallen over at the side of the road but little else can be seen of the town through the heavy mist that hangs in the air. ~ 0 A 2 D1 ~ ~ 0 0 23055 D3 ~ ~ 0 0 23025 E sign~ A broken, weathered signpost reads: Welcome to Haven, all races welcome except orcs and orckin. Please enjoy your stay! ~ S #24079 Northwest corner of a courtyard~ Darkness encroaches all around you and it is only your own light that shatters the shadows that prey on your sanity. Demonic screams resound all around you. The courtyard seem more like the entrance to hell than a castle. ~ 0 ADNXYZ 0 D1 ~ ~ 0 0 24080 D2 ~ ~ 0 0 24082 S #23055 On an unused road in a misty valley~ You walk along a dirty old road that looks as if it hasn't been used for a long, long time. To the west you make out the vague shapes of buildings hidden in the mists that hang over the valley. The road continues south and west. ~ 0 A 2 D2 ~ ~ 0 0 23056 D3 ~ ~ 0 0 23054 S #24080 Northern end of courtyard~ Darkness encroaches all around you and it is only your own light that shatters the shadows that prey on your sanity. Demonic screams resound all around you. The courtyard seem more like the entrance to hell than a castle. To the north you see a massive gate, all other directions lead further into the courts. ~ 0 ADNXYZ 0 D0 ~ ~ 0 0 24078 D1 ~ ~ 0 0 24081 D2 ~ ~ 0 0 24083 D3 ~ ~ 0 0 24079 S #23056 On an unused road in a misty valley~ You walk along a dirty old road that looks as if it hasn't been used for a long, long time. To the north and west you make out the vague shapes of buildings hidden in the mists that hang over the valley. East of you only mountains can be seen, rising high into the mists. ~ 0 A 2 D0 ~ ~ 0 0 23055 D1 ~ ~ 0 0 23057 S #24081 In a courtyard~ Darkness encroaches all around you and it is only your own light that shatters the shadows that prey on your sanity. Demonic screams resound all around you. The courtyard seem more like the entrance to hell than a castle. ~ 0 ADNXYZ 0 D2 ~ ~ 0 0 24084 D3 ~ ~ 0 0 24080 S #23057 On an unused road in a misty valley~ You walk along a dirty old road that looks as if it hasn't been used for a long, long time. Around you mountains rise up into the msits. The road continues easterly into the mountains or west towards what look like the shapes of buildings. ~ 0 A 2 D1 ~ ~ 0 0 23058 D3 ~ ~ 0 0 23056 S #24082 In a courtyard~ Darkness encroaches all around you and it is only your own light that shatters the shadows that prey on your sanity. Demonic screams resound all around you. The courtyard seem more like the entrance to hell than a castle. ~ 0 ADNXYZ 0 D0 ~ ~ 0 0 24079 D1 ~ ~ 0 0 24083 D2 ~ ~ 0 0 24086 S #23058 At the base of a mountain~ You find yourself at the base of a mountain that disappears into the low hanging mists. An old unused road leads west away from it or a rocky path ascends upwards into the darkness. ~ 0 A 5 D3 ~ ~ 0 0 23057 D4 ~ ~ 0 0 23059 S #24083 In a courtyard~ Darkness encroaches all around you and it is only your own light that shatters the shadows that prey on your sanity. Demonic screams resound all around you. The courtyard seem more like the entrance to hell than a castle. ~ 0 ADNXYZ 0 D0 ~ ~ 0 0 24080 D1 ~ ~ 0 0 24084 D2 ~ ~ 0 0 24087 D3 ~ ~ 0 0 24082 S #23059 On a mist enshrouded mountain~ Mist covers the path like a thick blanket, preventing you from seeing more than a few feet. Chill winds sweep over you as you climb higher and higher. ~ 0 A 5 D4 ~ ~ 0 0 23060 D5 ~ ~ 0 0 23058 S #24084 In a courtyard~ Darkness encroaches all around you and it is only your own light that shatters the shadows that prey on your sanity. Demonic screams resound all around you. The courtyard seem more like the entrance to hell than a castle. ~ 0 ADNXYZ 0 D0 ~ ~ 0 0 24081 D2 ~ ~ 0 0 24088 D3 ~ ~ 0 0 24083 S #23060 On a mist enshrouded mountain~ Mist covers the path like a thick blanket, preventing you from seeing more than a few feet. Chill winds sweep over you as you climb higher and higher. ~ 0 A 5 D4 ~ ~ 0 0 23061 D5 ~ ~ 0 0 23059 S #24085 Below a staircase~ Darkness encroaches all around you and it is only your own light that shatters the shadows that prey on your sanity. Demonic screams resound all around you. A set of stairs is here leading up onto some kind of outside battlement. ~ 0 ACDNXYZ 0 D1 ~ ~ 0 0 24086 D4 ~ ~ 0 0 25007 S #23061 On a mist enshrouded ledge~ You find yourself standing upon a narrow, hazardous ledge high in the air. Mist swirls all around you, making it difficult to see where to stand. Perhaps it is best you can't see the long drop down though. A heavy rock has been placed on the path leading upwards for some reason. The ledge heads east while a path on the mountain face goes and down. ~ 0 A 5 D1 ~ ~ 0 0 23065 D4 ~ rock secret~ 1 -1 23062 D5 ~ ~ 0 0 23060 S #24086 In a courtyard~ Darkness encroaches all around you and it is only your own light that shatters the shadows that prey on your sanity. Demonic screams resound all around you. The courtyard seem more like the entrance to hell than a castle. ~ 0 ADNXYZ 0 D0 ~ ~ 0 0 24082 D1 ~ ~ 0 0 24087 D2 ~ ~ 0 0 24090 D3 ~ ~ 0 0 24085 S #23062 On a mist enshrouded mountain~ Mist covers the path like a thick blanket, preventing you from seeing more than a few feet. A soft blanket of snowy has accumulated along the ridge and chill winds sweep over you as you climb higher and higher. ~ 0 A 5 D4 ~ ~ 0 0 23063 D5 ~ rock secret~ 1 -1 23061 S #24087 In a courtyard~ Darkness encroaches all around you and it is only your own light that shatters the shadows that prey on your sanity. Demonic screams resound all around you. The courtyard seem more like the entrance to hell than a castle. ~ 0 ADNXYZ 0 D0 ~ ~ 0 0 24083 D1 ~ ~ 0 0 24088 D2 ~ ~ 0 0 24091 D3 ~ ~ 0 0 24086 S #23063 On a snowy mist enshrouded mountain~ Mist covers the path like a thick blanket, preventing you from seeing more than a few feet. The snow is thicker here and ice hangs from the rocks as the cold air condenses even the moisture in your breathe. A chill winds sweeps over you as you climb higher and higher. ~ 0 A 5 D4 ~ ~ 0 0 23064 D5 ~ ~ 0 0 23062 S #24088 In a courtyard~ Darkness encroaches all around you and it is only your own light that shatters the shadows that prey on your sanity. Demonic screams resound all around you. The courtyard seem more like the entrance to hell than a castle. ~ 0 ADNXYZ 0 D0 ~ ~ 0 0 24084 D1 ~ ~ 0 0 24089 D2 ~ ~ 0 0 24092 D3 ~ ~ 0 0 24087 S #23064 On a snowy mist enshrouded mountain~ At the point in the mountains the clouds hang low around you, forming a veil of mist and dew. The snow is thick here and ice hangs from the rocks as the cold air condenses even the moisture in your breathe. A chill winds sweeps over you as you climb higher and higher. ~ 0 AN 5 D4 ~ ~ 0 0 23074 D5 ~ ~ 0 0 23063 S #24089 Below a staircase~ Darkness encroaches all around you and it is only your own light that shatters the shadows that prey on your sanity. Demonic screams resound all around you. A set of stairs is here leading up onto some kind of outside battlement. ~ 0 ACDNXYZ 0 D3 ~ ~ 0 0 24088 D4 ~ ~ 0 0 25008 S #23065 On a mist enshrouded ledge~ You find yourself standing upon a narrow, hazardous ledge high in the air. Mist swirls all around you, making it difficult to see where to stand. Perhaps it is best you can't see the long drop down though. A heavy rock has been placed on the path leading upwards for some reason. The ledge heads west while a path on the mountain face goes and down. ~ 0 A 5 D3 ~ ~ 0 0 23061 D5 ~ ~ 0 0 23066 S #24090 In a courtyard~ Darkness encroaches all around you and it is only your own light that shatters the shadows that prey on your sanity. Demonic screams resound all around you. The courtyard seem more like the entrance to hell than a castle. ~ 0 ADNXYZ 0 D0 ~ ~ 0 0 24086 D1 ~ ~ 0 0 24091 D2 ~ ~ 0 0 24093 S #23066 On a mist enshrouded mountain~ Mist covers the path like a thick blanket, preventing you from seeing more than a few feet. Chill winds sweep over you as you climb. ~ 0 A 5 D4 ~ ~ 0 0 23065 D5 ~ ~ 0 0 23067 S #24091 In a courtyard~ Darkness encroaches all around you and it is only your own light that shatters the shadows that prey on your sanity. Demonic screams resound all around you. The courtyard seem more like the entrance to hell than a castle. ~ 0 ADNXYZ 0 D0 ~ ~ 0 0 24087 D1 ~ ~ 0 0 24092 D2 ~ ~ 0 0 24094 D3 ~ ~ 0 0 24090 S #23067 On a mist enshrouded mountain~ Mist covers the path like a thick blanket, preventing you from seeing more than a few feet. Chill winds sweep over you as you climb higher and higher. ~ 0 A 5 D4 ~ ~ 0 0 23066 D5 ~ ~ 0 0 24073 S #24092 In a courtyard~ Darkness encroaches all around you and it is only your own light that shatters the shadows that prey on your sanity. Demonic screams resound all around you. The courtyard seem more like the entrance to hell than a castle. ~ 0 ADNXYZ 0 D0 ~ ~ 0 0 24088 D2 ~ ~ 0 0 24095 D3 ~ ~ 0 0 24091 S #23068 In a gutted hallway~ The hall of this townhall leaves a lot to be desired in the way of upkeep. Burnt wooden frames and corroded steel make up the most of it. The rest is just dirty walls and leaking roofs. You see doors to both the south and east, while the hallway leads back west. ~ 0 AN 1 D1 ~ door~ 1 -1 23070 D2 ~ door~ 1 -1 23072 D3 ~ ~ 0 0 23053 S #24093 Southwestern corner of a courtyard~ Darkness encroaches all around you and it is only your own light that shatters the shadows that prey on your sanity. Demonic screams resound all around you. The courtyard seem more like the entrance to hell than a castle. ~ 0 ADNXYZ 0 D0 ~ ~ 0 0 24090 D1 ~ ~ 0 0 24094 S #24094 Southern end of a courtyard~ Darkness encroaches all around you and it is only your own light that shatters the shadows that prey on your sanity. Demonic screams resound all around you. The courtyard seem more like the entrance to hell than a castle. To the south you see an alcove containing a set of stairs leading up. ~ 0 ADNXYZ 0 D0 ~ ~ 0 0 24091 D1 ~ ~ 0 0 24095 D2 ~ ~ 0 0 24096 D3 ~ ~ 0 0 24093 S #23070 The mayor's office~ This was once the town mayor's office. Now it's just a cumbling room filled with mist and dust. ~ 0 AN 1 D3 ~ door~ 1 -1 23068 S #24095 Southeastern corner of a courtyard~ Darkness encroaches all around you and it is only your own light that shatters the shadows that prey on your sanity. Demonic screams resound all around you. The courtyard seem more like the entrance to hell than a castle. ~ 0 ADNXYZ 0 D0 ~ ~ 0 0 24092 D3 ~ ~ 0 0 24094 S #23071 A collapsed workroom~ This must have been some mages workroom prior to the events that destroyed this town. Now it's just a ruined room with more glass than most. The room continues east or a door leads out north to the hallway. ~ 0 AN 1 D0 ~ door~ 1 -1 23053 D1 ~ ~ 0 0 23072 S #24096 Below a staircase~ Darkness encroaches all around you and it is only your own light that shatters the shadows that prey on your sanity. Demonic screams resound all around you. A stair case ascends into the keep, although the screams of agony that you can hear do not sound very inviting. ~ 0 ADNXYZ 0 D0 ~ ~ 0 0 24094 D4 ~ ~ 0 0 25020 S #23072 A collapsed workroom~ This must have been some mages workroom prior to the events that destroyed this town. Now it's just a ruined room with more glass than most. The room continues west or a door leads out north to the hallway. ~ 0 AN 1 D0 ~ door~ 1 -1 23068 D3 ~ ~ 0 0 23071 S #24097 Top of the northwest battlement tower~ You stand on a tower that has been upraised to help maintain watch over the surrounding mountains. The darkness that seems to perpetuate itself in everything arund here doesn't allow much to be seen though. It makes you wonder what sort of dark creature could possibly be fit for such guard duty. ~ 0 ADXYZ 0 D5 ~ ~ 0 0 25069 S #23073 A clearing in a the dark rocky pathway~ A small clearing in the mountains is here. Nothing but darkness seems to live here. The only visible exit is back north. ~ 0 A 2 D0 ~ ~ 0 0 24074 S #24098 On the northern battlements~ You are walking on a thick stone battlement that surrounds the outer wall of the keep. The perpetual night blocks the surrounding mountains, making you wonder what sort of creature could possible stand watch in such darkness. A clicking, scraping sound can be heard approaching you... ~ 0 AXYZ 0 D1 ~ ~ 0 0 24099 D3 ~ ~ 0 0 25069 S #23074 On a snowy mist enshrouded mountain~ At the point in the mountains the clouds hang low around you, forming a veil of mist and dew. The snow is thick here and ice hangs from the rocks as the cold air condenses even the moisture in your breathe. A chill winds sweeps over you as you climb higher and higher. A narrow, hazardous ledge leads west around the mountain or the path heads down. ~ 0 A 5 D3 ~ ~ 0 0 23075 D5 ~ ~ 0 0 23064 S #24099 On the northern battlements~ You are walking on a thick stone battlement that surrounds the outer wall of the keep. The perpetual night blocks the surrounding mountains, making you wonder what sort of creature could possible stand watch in such darkness. A clicking, scraping sound can be heard approaching you.... ~ 0 AXYZ 0 D1 ~ ~ 0 0 25000 D3 ~ ~ 0 0 24098 S #23075 On an ice-covered ledge~ Ice has formed hard slippery layers on the floor of this narrow ledge. The way is dangerous and cold with only a plummet to the cold rocks far below as any visible incentive. The ledge continues south and east around the mountain. ~ 0 A 5 D1 ~ ~ 0 0 23074 D2 ~ ~ 0 0 23076 S #23076 On an ice-covered ledge~ Ice has formed hard slippery layers on the floor of this narrow ledge. The way is dangerous and cold with only a plummet to the cold rocks far below as any visible incentive. To the west the ledge opens up to a snowbound part of the mountainside. The ledge itself goes north. ~ 0 A 5 D0 ~ ~ 0 0 23075 D3 ~ ~ 0 0 23077 S #23077 An snowbound mountainside~ You find yourself trudging knee-deep in snow as you navigate the freezing mountainside. All around you is white snow and shattered ice. In the distance you hear something's roar echo through the mountain. ~ 0 A 5 D0 The snowy ground narrows onto a ledge.~ ~ 0 0 23076 D1 ~ ~ 0 0 23085 D2 ~ ~ 0 0 23082 D3 ~ ~ 0 0 23078 S #23078 An snowbound mountainside~ You find yourself trudging knee-deep in snow as you navigate the freezing mountainside. All around you is white snow and shattered ice. In the distance you hear something's roar echo through the mountain. ~ 0 A 5 D0 ~ ~ 0 0 23081 D1 ~ ~ 0 0 23084 D2 ~ ~ 0 0 23077 D3 ~ ~ 0 0 23079 S #23079 An snowbound mountainside~ You find yourself trudging knee-deep in snow as you navigate the freezing mountainside. All around you is white snow and shattered ice. In the distance you hear something's roar echo through the mountain. ~ 0 A 5 D0 ~ ~ 0 0 23078 D1 ~ ~ 0 0 23080 D2 ~ ~ 0 0 23083 D3 ~ ~ 0 0 23077 S #23080 An snowbound mountainside~ You find yourself trudging knee-deep in snow as you navigate the freezing mountainside. All around you is white snow and shattered ice. In the distance you hear something's roar echo through the mountain. ~ 0 A 5 D0 ~ ~ 0 0 23083 D1 ~ ~ 0 0 23081 D2 ~ ~ 0 0 23079 D3 ~ ~ 0 0 23082 S #23081 An snowbound mountainside~ You find yourself trudging knee-deep in snow as you navigate the freezing mountainside. All around you is white snow and shattered ice. In the distance you hear something's roar echo through the mountain. ~ 0 A 5 D0 A large clearing of snow.~ ~ 0 0 23086 D1 ~ ~ 0 0 23078 D2 ~ ~ 0 0 23082 D3 ~ ~ 0 0 23080 S #23082 An snowbound mountainside~ You find yourself trudging knee-deep in snow as you navigate the freezing mountainside. All around you is white snow and shattered ice. In the distance you hear something's roar echo through the mountain. ~ 0 A 5 D0 ~ ~ 0 0 23080 D1 ~ ~ 0 0 23085 D2 ~ ~ 0 0 23077 D3 ~ ~ 0 0 23081 S #23083 An snowbound mountainside~ You find yourself trudging knee-deep in snow as you navigate the freezing mountainside. All around you is white snow and shattered ice. In the distance you hear something's roar echo through the mountain. ~ 0 A 5 D0 ~ ~ 0 0 23079 D1 ~ ~ 0 0 23084 D2 ~ ~ 0 0 23080 D3 ~ ~ 0 0 23085 S #23084 An snowbound mountainside~ You find yourself trudging knee-deep in snow as you navigate the freezing mountainside. All around you is white snow and shattered ice. In the distance you hear something's roar echo through the mountain. ~ 0 A 5 D0 ~ ~ 0 0 23085 D1 ~ ~ 0 0 23078 D2 ~ ~ 0 0 23081 D3 ~ ~ 0 0 23083 S #23085 An snowbound mountainside~ You find yourself trudging knee-deep in snow as you navigate the freezing mountainside. All around you is white snow and shattered ice. In the distance you hear something's roar echo through the mountain. ~ 0 A 5 D0 ~ ~ 0 0 23083 D1 ~ ~ 0 0 23082 D2 ~ ~ 0 0 23077 D3 ~ ~ 0 0 23084 S #23086 The lair of the white dragon~ You stand in a large iced-over clearing of rocks. Snow lies thickly over everything, covering up most, but not all, of the bones that lie scattered around. Something huge lives here, something huge and very cold. ~ 0 A 5 D2 ~ ~ 0 0 23081 S #23087 At the end of a pier over the black lake~ You stand at the end of the pier but mist hangs heavily over the lake blocking most of the view. It is from here that Charon the boatkeeper takes some the lost souls to hell and you had best not interfere with any of the ghostly avatars he sends to conduct his work here. ~ 0 A 0 D3 ~ ~ 0 0 23040 S #23088 On an unused road in a misty valley~ You walk along a dirty old road that looks as if it hasn't been used for a long, long time. Mist hangs heavily in the air blocking out much of the light and making it seem like perpetual night covers the valley. The roadway leads east and west. ~ 0 A 0 D1 ~ ~ 0 0 23030 D3 ~ ~ 0 0 23089 S #23089 At a gate in the misty road~ You walk along a dirty old road that looks as if it hasn't been used for a long, long time. Mist hangs heavily in the air blocking out much of the light and making it seem like perpetual night covers the valley. Finally you stumble into a broken, rusty gate that hangs loosely in the wind. On the other side the mist hangs even more heavily and all you can see is a dark open area with large moving shapes within it. The road itself leads back east while the clearing opens out to the west. ~ 0 AC 0 D1 ~ ~ 0 0 23088 D3 ~ ~ 0 0 23095 S #23090 Lost in a misty field~ These fields span an incredible area. They must've been once used for the town crops and animals, but now they are blighted and rocky. The mist embraces you with a cold chill as if trying to absorb you into the eternal devestation of the land. All around you shapes move decadently in the shadows. ~ 0 A 0 D0 ~ ~ 0 0 23099 D1 ~ ~ 0 0 23091 D2 ~ ~ 0 0 23093 D3 ~ ~ 0 0 23092 S #23091 Lost in a misty field~ These fields span an incredible area. They must've been once used for the town crops and animals, but now they are blighted and rocky. The mist embraces you with a cold chill as if trying to absorb you into the eternal devestation of the land. All around you shapes move decadently in the shadows. ~ 0 A 0 D0 ~ ~ 0 0 25079 D1 ~ ~ 0 0 23094 D2 ~ ~ 0 0 23092 D3 ~ ~ 0 0 23090 S #23092 Lost in a misty field~ These fields span an incredible area. They must've been once used for the town crops and animals, but now they are blighted and rocky. The mist embraces you with a cold chill as if trying to absorb you into the eternal devestation of the land. All around you shapes move decadently in the shadows. ~ 0 A 0 D0 ~ ~ 0 0 25080 D1 ~ ~ 0 0 23090 D2 ~ ~ 0 0 23095 D3 ~ ~ 0 0 23091 S #23093 Lost in a misty field~ These fields span an incredible area. They must've been once used for the town crops and animals, but now they are blighted and rocky. The mist embraces you with a cold chill as if trying to absorb you into the eternal devestation of the land. All around you shapes move decadently in the shadows. ~ 0 A 0 D0 ~ ~ 0 0 23096 D1 ~ ~ 0 0 23094 D2 ~ ~ 0 0 23090 D3 ~ ~ 0 0 23095 S #23094 Lost in a misty field~ These fields span an incredible area. They must've been once used for the town crops and animals, but now they are blighted and rocky. The mist embraces you with a cold chill as if trying to absorb you into the eternal devestation of the land. All around you shapes move decadently in the shadows. ~ 0 A 0 D0 ~ ~ 0 0 23097 D1 ~ ~ 0 0 23091 D2 ~ ~ 0 0 23095 D3 ~ ~ 0 0 23093 S #23095 Lost in a misty field~ These fields span an incredible area. They must've been once used for the town crops and animals, but now they are blighted and rocky. The mist embraces you with a cold chill as if trying to absorb you into the eternal devestation of the land. All around you shapes move decadently in the shadows. ~ 0 A 0 D0 ~ ~ 0 0 23092 D1 ~ ~ 0 0 23089 D2 ~ ~ 0 0 23098 D3 ~ ~ 0 0 23094 S #23096 Lost in a misty field~ These fields span an incredible area. They must've been once used for the town crops and animals, but now they are blighted and rocky. The mist embraces you with a cold chill as if trying to absorb you into the eternal devestation of the land. All around you shapes move decadently in the shadows. ~ 0 A 0 D0 ~ ~ 0 0 23093 D1 ~ ~ 0 0 23097 D2 ~ ~ 0 0 23099 D3 ~ ~ 0 0 23098 S #23097 Lost in a misty field~ These fields span an incredible area. They must've been once used for the town crops and animals, but now they are blighted and rocky. The mist embraces you with a cold chill as if trying to absorb you into the eternal devestation of the land. All around you shapes move decadently in the shadows. ~ 0 A 0 D0 ~ ~ 0 0 23094 D1 ~ ~ 0 0 25079 D2 ~ ~ 0 0 23098 D3 ~ ~ 0 0 23096 S #23098 Lost in a misty field~ These fields span an incredible area. They must've been once used for the town crops and animals, but now they are blighted and rocky. The mist embraces you with a cold chill as if trying to absorb you into the eternal devestation of the land. All around you shapes move decadently in the shadows. ~ 0 A 0 D0 ~ ~ 0 0 23096 D1 ~ ~ 0 0 23095 D2 ~ ~ 0 0 25080 D3 ~ ~ 0 0 23097 S #23099 Lost in a misty field~ These fields span an incredible area. They must've been once used for the town crops and animals, but now they are blighted and rocky. The mist embraces you with a cold chill as if trying to absorb you into the eternal devestation of the land. All around you shapes move decadently in the shadows. ~ 0 A 0 D0 ~ ~ 0 0 25079 D1 ~ ~ 0 0 23096 D2 ~ ~ 0 0 23090 D3 ~ ~ 0 0 25081 S #0 #RESETS D 1 25020 0 1 D 1 25023 2 1 D 1 25032 0 1 D 1 25034 0 1 D 1 25036 2 1 D 1 25037 0 2 ; The end of the torture chambers Lock North D 1 25038 2 1 D 1 25039 2 2 D 1 25044 1 1 D 1 25045 1 1 D 1 25045 3 1 D 1 25046 3 1 D 1 25047 1 1 D 1 25048 1 1 D 1 25048 3 1 D 1 25049 3 1 D 1 25052 1 1 D 1 25053 1 1 D 1 25053 3 1 D 1 25054 3 1 D 1 25055 1 1 D 1 25056 1 1 D 1 25056 3 1 D 1 25057 3 1 D 1 25067 1 2 D 1 25068 3 2 D 1 25073 1 1 D 1 25075 3 1 D 1 24056 1 1 D 1 24057 3 1 D 1 25081 2 1 D 1 25082 0 1 D 1 23041 0 1 D 1 23042 2 1 D 1 24077 2 1 D 1 23053 2 1 D 1 24078 0 1 D 1 23061 4 1 D 1 23062 5 1 D 1 23068 1 1 D 1 23068 2 1 D 1 23070 3 1 D 1 23071 0 1 D 1 23072 0 1 M 1 23000 10 25000 1 E 1 23000 -1 16 M 1 23001 4 25002 1 E 1 23002 -1 0 G 1 23079 -1 M 1 23000 10 25005 1 E 1 23000 -1 16 M 1 23000 10 25006 1 E 1 23000 -1 16 M 1 23000 10 25010 1 E 1 23000 -1 16 M 1 23000 10 25011 1 E 1 23001 -1 16 M 1 23000 10 25013 1 E 1 23001 -1 16 M 1 23000 10 25015 1 E 1 23001 -1 16 M 1 23000 10 25017 1 E 1 23001 -1 16 M 1 23001 4 25018 1 E 1 23002 -1 0 G 1 23079 -1 M 1 23001 4 25019 1 E 1 23002 -1 0 G 1 23079 -1 M 1 23012 1 25021 1 E 1 23004 -1 3 M 1 23043 6 25022 1 M 1 23016 5 25024 1 G 1 23079 -1 M 1 23043 6 25024 1 M 1 23002 1 25025 1 E 1 23004 -1 3 G 1 23003 -1 M 1 23013 1 25026 1 E 1 23004 -1 3 M 1 23016 5 25027 1 G 1 23079 -1 M 1 23003 5 25028 1 G 1 23079 -1 M 1 23043 6 25028 1 M 1 23018 11 24005 1 M 1 23018 11 24006 1 M 1 23043 6 25030 1 M 1 23014 1 25031 1 E 1 23004 -1 3 M 1 23043 6 25031 1 M 1 23043 6 25033 1 M 1 23015 1 25035 1 E 1 23004 -1 3 M 1 23008 1 25036 1 a wicked man to A blood soaked workroom E 1 23020 -1 9 G 1 23038 100 O 1 23040 1 25036 P 1 23041 -1 23040 1 P 1 23042 -1 23040 1 P 1 23043 -1 23040 1 P 1 23044 -1 23040 1 P 1 23045 -1 23040 1 M 1 23018 11 24013 1 M 1 23020 3 24014 1 O 1 23031 1 25038 O 1 23032 1 25038 O 1 23033 1 25038 O 1 23048 1 25038 P 1 23049 -1 23048 1 P 1 23050 -1 23048 1 P 1 23051 -1 23048 1 M 1 23018 11 24015 1 M 1 23018 11 24017 1 M 1 23018 11 24018 1 M 1 23004 1 25044 1 E 1 23006 -1 6 G 1 23005 -1 M 1 23018 11 24021 1 M 1 23019 1 24022 1 E 1 23036 -1 3 M 1 23006 1 25046 1 E 1 23010 -1 16 E 1 23011 -1 10 E 1 23012 -1 3 M 1 23005 1 25047 1 E 1 23007 -1 16 E 1 23008 -1 15 E 1 23009 -1 1 M 1 23037 1 25052 1 E 1 24003 -1 16 E 1 24004 -1 8 M 1 23036 1 25055 1 E 1 24005 -1 6 E 1 24006 -1 16 E 1 24007 -1 11 M 1 23034 1 25057 1 E 1 23097 -1 5 E 1 23098 -1 9 E 1 23099 -1 7 E 1 24001 -1 15 E 1 24002 -1 16 O 1 23031 -1 25057 M 1 23007 1 25063 1 E 1 23013 -1 3 E 1 23014 -1 6 E 1 23015 -1 5 E 1 23016 -1 10 E 1 23017 -1 7 E 1 23018 -1 14 E 1 23019 -1 16 M 1 23018 11 24040 1 M 1 23026 10 23016 1 G 1 23070 -1 M 1 23011 1 25065 1 G 1 23027 -1 G 1 23028 -1 M 1 23032 1 23017 1 E 1 23094 -1 6 O 1 23039 -1 23017 M 1 23020 3 24043 1 M 1 23009 1 25067 1 E 1 23021 -1 16 E 1 23022 -1 5 E 1 23029 -1 11 E 1 23096 -1 1 G 1 23079 -1 M 1 23026 10 23019 1 G 1 23070 -1 M 1 23010 1 25068 1 E 1 23023 -1 1 E 1 23024 -1 3 E 1 23025 -1 5 E 1 23026 -1 17 G 1 23079 -1 M 1 23000 10 25069 1 E 1 23001 -1 16 M 1 23026 10 23021 1 G 1 23070 -1 M 1 23026 10 23021 1 G 1 23070 -1 M 1 23022 12 25070 1 E 1 23062 -1 16 E 1 23064 -1 7 E 1 23065 -1 6 E 1 23066 -1 5 E 1 23080 -1 9 E 1 23081 -1 3 M 1 23020 3 24047 1 M 1 23022 12 25071 1 E 1 23062 -1 16 E 1 23064 -1 7 E 1 23065 -1 6 E 1 23066 -1 5 E 1 23080 -1 9 E 1 23081 -1 3 O 1 23075 1 23023 P 1 23076 -1 23075 1 P 1 23077 -1 23075 1 M 1 23026 10 23023 1 G 1 23070 -1 M 1 23022 12 25072 1 E 1 23062 -1 16 E 1 23064 -1 7 E 1 23065 -1 6 E 1 23066 -1 5 E 1 23080 -1 9 E 1 23081 -1 3 M 1 23022 12 25073 1 E 1 23062 -1 16 E 1 23064 -1 7 E 1 23065 -1 6 E 1 23066 -1 5 E 1 23080 -1 9 E 1 23081 -1 3 M 1 23023 1 25073 1 E 1 23083 -1 16 E 1 23084 -1 7 E 1 23085 -1 6 E 1 23086 -1 5 O 1 23078 1 25073 M 1 23018 11 24050 1 M 1 23022 12 25074 1 E 1 23063 -1 16 E 1 23064 -1 7 E 1 23065 -1 6 E 1 23066 -1 5 E 1 23080 -1 9 E 1 23081 -1 3 M 1 23022 12 25074 1 E 1 23063 -1 16 E 1 23064 -1 7 E 1 23065 -1 6 E 1 23066 -1 5 E 1 23080 -1 9 E 1 23081 -1 3 M 1 23022 12 25075 1 E 1 23063 -1 16 E 1 23064 -1 7 E 1 23065 -1 6 E 1 23066 -1 5 E 1 23080 -1 9 E 1 23081 -1 3 M 1 23022 12 25075 1 E 1 23063 -1 16 E 1 23064 -1 7 E 1 23065 -1 6 E 1 23066 -1 5 E 1 23080 -1 9 E 1 23081 -1 3 M 1 23022 12 25075 1 E 1 23063 -1 16 E 1 23064 -1 7 E 1 23065 -1 6 E 1 23066 -1 5 E 1 23080 -1 9 E 1 23081 -1 3 M 1 23024 1 25075 1 E 1 23083 -1 16 E 1 23084 -1 7 E 1 23085 -1 6 E 1 23086 -1 5 E 1 23080 -1 9 E 1 23081 -1 3 O 1 23078 1 25075 O 1 23078 1 25075 M 1 23022 12 25076 1 E 1 23063 -1 16 E 1 23064 -1 7 E 1 23065 -1 6 E 1 23066 -1 5 E 1 23080 -1 9 E 1 23081 -1 3 O 1 23057 1 25076 P 1 23059 -1 23057 1 M 1 23026 10 23028 1 G 1 23070 -1 M 1 23022 12 25077 1 E 1 23063 -1 16 E 1 23064 -1 7 E 1 23065 -1 6 E 1 23066 -1 5 E 1 23080 -1 9 E 1 23081 -1 3 M 1 23022 12 25077 1 E 1 23063 -1 16 E 1 23064 -1 7 E 1 23065 -1 6 E 1 23066 -1 5 E 1 23080 -1 9 E 1 23081 -1 3 O 1 23058 1 25077 P 1 23060 -1 23058 1 P 1 23061 -1 23058 1 M 1 23029 1 25078 1 E 1 23087 -1 13 E 1 23088 -1 16 M 1 23030 1 25078 1 E 1 23089 -1 11 E 1 23090 -1 16 M 1 23031 1 25078 1 E 1 23091 -1 17 E 1 23092 -1 1 R 1 25079 3 R 1 25080 3 M 1 23018 11 24058 1 M 1 23041 1 25083 1 E 1 24009 -1 3 M 1 23042 1 25084 1 E 1 24010 -1 16 M 1 23018 11 24061 1 M 1 23039 4 23038 1 E 1 23053 -1 16 M 1 23039 4 23039 1 E 1 23053 -1 16 M 1 23039 4 23039 1 E 1 23053 -1 16 O 1 23071 -1 23039 M 1 23039 4 23040 1 E 1 23053 -1 16 M 1 23035 1 23047 1 E 1 23095 -1 5 M 1 23026 10 23048 1 G 1 23070 -1 M 1 23026 10 23048 1 G 1 23070 -1 M 1 23028 1 23050 1 E 1 23067 -1 12 E 1 23068 -1 5 M 1 23021 1 24075 1 M 1 23026 10 23052 1 G 1 23070 -1 M 1 23003 1 24079 1 M 1 23003 1 24080 1 M 1 23016 6 24083 1 G 1 23079 -1 M 1 23003 1 24086 1 O 1 23037 -1 24087 M 1 23016 6 24088 1 G 1 23079 -1 M 1 23016 6 24090 1 G 1 23079 -1 M 1 23016 6 24092 1 G 1 23079 -1 M 1 23003 1 24094 1 M 1 23027 1 23070 1 G 1 23034 -1 G 1 23070 -1 O 1 23072 1 23070 P 1 23073 -1 23072 1 P 1 23074 -1 23072 1 M 1 23025 1 23071 1 E 1 23035 -1 1 G 1 23069 -1 O 1 23054 1 23071 P 1 23055 -1 23054 1 P 1 23056 -1 23054 1 M 1 23001 4 24097 1 E 1 23002 -1 0 G 1 23079 -1 M 1 23017 1 23073 1 O 1 23030 -1 23073 M 1 23000 10 24098 1 E 1 23000 -1 16 R 1 23077 3 R 1 23078 3 R 1 23079 2 R 1 23080 2 R 1 23082 3 R 1 23083 1 R 1 23084 3 R 1 23085 3 M 1 23038 1 23086 1 E 1 24008 -1 16 M 1 23040 9 23090 1 M 1 23040 9 23090 1 M 1 23040 9 23090 1 M 1 23040 9 23090 1 M 1 23040 9 23090 1 M 1 23040 9 23090 1 M 1 23040 9 23090 1 M 1 23040 9 23090 1 M 1 23040 9 23090 1 R 1 23090 3 R 1 23091 3 R 1 23092 3 R 1 23093 3 R 1 23094 3 R 1 23096 3 R 1 23097 3 R 1 23098 3 R 1 23099 3 S #SPECIALS M 23004 spec_cast_mage Load to: the demilich, Nel' Shadan M 23005 spec_cast_undead Load to: a nosferatu vampire M 23006 spec_cast_cleric Load to: a lich priestess M 23007 spec_cast_cleric Load to: the Last paladin M 23009 spec_cast_mage Load to: the deathknight, Karanth Merak M 23010 spec_breath_any Load to: the Shadowlord M 23011 spec_breath_frost Load to: the ancient dracolich M 23019 spec_fido Load to: a ghoul M 23020 spec_fido Load to: a ghoul M 23023 spec_cast_adept Load to: a dwarven cleric M 23025 spec_cast_mage Load to: the lich of a damned man M 23027 spec_cast_cleric Load to: the long dead mayor M 23031 spec_cast_mage Load to: Jarid the archmagi M 23032 spec_breath_acid Load to: an anti-christ M 23035 spec_breath_acid Load to: an old black dragon M 23036 spec_poison Load to: a drow grand master of assassins M 23037 spec_breath_fire Load to: a balron M 23038 spec_breath_frost Load to: the white dragon M 23041 spec_breath_fire Load to: a hellhound S #$