#include "copyright.h" #include "db.h" /* these symbols must be defined by the interface */ extern int notify(dbref player, const char *msg); extern int shutdown_flag; /* if non-zero, interface should shut down */ extern void emergency_shutdown(void); /* the following symbols are provided by game.c */ /* max length of command argument to process_command */ #define MAX_COMMAND_LEN 512 #define BUFFER_LEN ((MAX_COMMAND_LEN)*8) extern void process_command(dbref player, char *command); extern dbref create_player(const char *name, const char *password); extern dbref connect_player(const char *name, const char *password); extern void do_look_around(dbref player); extern int init_game(const char *infile, const char *outfile); extern void dump_database(void); extern void panic(const char *);