/** * @file pfdefaults.h * ASCII player file defaults. * * Part of the core tbaMUD source code distribution, which is a derivative * of, and continuation of, CircleMUD. * * This set of code was not originally part of the circlemud distribution. */ #ifndef _PFDEFAULTS_H_ #define _PFDEFAULTS_H_ /* WARNING: Do not change the values below if you have existing ascii player * files you don't want to screw up. */ #define PFDEF_SEX 0 #define PFDEF_CLASS 0 #define PFDEF_LEVEL 0 #define PFDEF_HEIGHT 0 #define PFDEF_WEIGHT 0 #define PFDEF_ALIGNMENT 0 #define PFDEF_PLRFLAGS 0 #define PFDEF_AFFFLAGS 0 #define PFDEF_SAVETHROW 0 #define PFDEF_LOADROOM 0 #define PFDEF_INVISLEV 0 #define PFDEF_FREEZELEV 0 #define PFDEF_WIMPLEV 0 #define PFDEF_CONDITION 0 #define PFDEF_BADPWS 0 #define PFDEF_PREFFLAGS 0 #define PFDEF_PRACTICES 0 #define PFDEF_GOLD 0 #define PFDEF_BANK 0 #define PFDEF_EXP 0 #define PFDEF_HITROLL 0 #define PFDEF_DAMROLL 0 #define PFDEF_AC 0 #define PFDEF_STR 0 #define PFDEF_STRADD 0 #define PFDEF_DEX 0 #define PFDEF_INT 0 #define PFDEF_WIS 0 #define PFDEF_CON 0 #define PFDEF_CHA 0 #define PFDEF_HIT 0 #define PFDEF_MAXHIT 0 #define PFDEF_MANA 0 #define PFDEF_MAXMANA 0 #define PFDEF_MOVE 0 #define PFDEF_MAXMOVE 0 #define PFDEF_HUNGER 0 #define PFDEF_THIRST 0 #define PFDEF_DRUNK 0 #define PFDEF_OLC NOWHERE #define PFDEF_PAGELENGTH 22 #define PFDEF_SCREENWIDTH 80 #define PFDEF_QUESTPOINTS 0 #define PFDEF_QUESTCOUNT 0 #define PFDEF_COMPQUESTS 0 #define PFDEF_CURRQUEST NOTHING #define PFDEF_LASTMOTD 0 #define PFDEF_LASTNEWS 0 #endif /* _PFDEFAULTS_H_ */