LOP/
LOP/area/
LOP/boards/
LOP/channels/
LOP/clans/
LOP/color/
LOP/councils/
LOP/deity/
LOP/src/specials/
LOP 1.32 Readme
====================

A few quick notes about this version.

Areas written for anything other than the later LOP code probably won't work considering the area format changes.

Installing and using the code
=============================

It should be fairly a straightforward process to install the mud.
Using either Cygwin or a *nix flavor, unpack the tgz file (which you probably already have if you're reading this).

1. Compiling
============

On a Linux based system:
------------------------
Change to the lop/src directory.
Open Makefile.
Make sure the Cygwin definition is commented out and save the file if needed.
Type: make

On Cygwin:
----------
Change to the lop/src directory.
Open the Makefile.
Make sure the Cygwin definition is uncommented and save the file if needed.
Type make

On FreeBSD:
-----------
Change to the lop/src directory.
Open Makefile.
Make sure the Cygwin definition is commented out and save the file if needed.
Type: gmake
BSD compiling is probably not compatible with pmake.

2. Starting up
==============

After the compile finishes, open the starup file and change the port number to the one you plan to use.
Then type: nohup ./startup &

This will launch the mud in the background, telling it to ignore when you disconnect from your session.

3. First immortal
=================

Log in to the mud and create a character, after creating your character type firstimm
this will advance your character and set it up to an implementor.

4. Start having some fun! :)