/**************************************************************************** * Eldhamud Codebase V2.2 * * ------------------------------------------------------------------------ * * EldhaMUD code (C) 2003-2008 by Robert Powell (Tommi) * * ------------------------------------------------------------------------ */ #include <stdio.h> #include "./Headers/mud.h" void talk_info( short AT_COLOR, char *argument ) { DESCRIPTOR_DATA *d; char buf[MAX_STRING_LENGTH]; CHAR_DATA *original; int position; sprintf( buf, "%s", argument ); for( d = first_descriptor; d; d = d->next ) { original = d->original ? d->original : d->character; if( ( d->connected == CON_PLAYING ) && !IS_SET( original->deaf, CHANNEL_ANNOUNCE ) && !xIS_SET( original->in_room->room_flags, ROOM_SILENCE ) && !NOT_AUTHED( original ) ) { position = original->position; original->position = POS_STANDING; act( AT_COLOR, buf, original, NULL, NULL, TO_CHAR ); original->position = position; } } } void do_announce( CHAR_DATA * ch, char *argument ) { char arg[MAX_INPUT_LENGTH]; char buf[MAX_STRING_LENGTH]; one_argument( argument, arg ); if( arg[0] == STRING_NULL ) { send_to_char( "Syntax: Announce <message>\n\r", ch ); return; } sprintf( buf, "&R[&CANNOUNCEMENT&R]&c: %s", argument ); talk_info( AT_PURPLE, buf ); return; }