eldhamud/boards/
eldhamud/clans/
eldhamud/classes/
eldhamud/councils/
eldhamud/deity/
eldhamud/doc/
eldhamud/doc/DIKU/
eldhamud/doc/MERC/
eldhamud/doc/mudprogs/
eldhamud/houses/
eldhamud/src/o/CVS/
/****************************************************************************
 * [S]imulated [M]edieval [A]dventure multi[U]ser [G]ame      |   \\._.//   *
 * -----------------------------------------------------------|   (0...0)   *
 * SMAUG 1.0 (C) 1994, 1995, 1996, 1998  by Derek Snider      |    ).:.(    *
 * -----------------------------------------------------------|    {o o}    *
 * SMAUG code team: Thoric, Altrag, Blodkai, Narn, Haus,      |   / ' ' \   *
 * Scryn, Rennard, Swordbearer, Gorog, Grishnakh, Nivek,      |~'~.VxvxV.~'~*
 * Tricops and Fireblade                                      |             *
 * ------------------------------------------------------------------------ *
 * Merc 2.1 Diku Mud improvments copyright (C) 1992, 1993 by Michael        *
 * Chastain, Michael Quan, and Mitchell Tse.                                *
 * Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer,          *
 * Michael Seifert, Hans Henrik St{rfeldt, Tom Madsen, and Katja Nyboe.     *
 * ------------------------------------------------------------------------ *
 *		       Online Building and Editing Module		    *
 ****************************************************************************/

#include <sys/types.h>
#include <ctype.h>
#include <stdio.h>
#include <string.h>
#include <time.h>
#include "mud.h"


extern int	top_affect;
extern int	top_reset;
extern int	top_ed;
extern bool	fBootDb;
REL_DATA *first_relation = NULL;
REL_DATA *last_relation  = NULL;


/*
 * Exit Pull/push types
 * (water, air, earth, fire)
 */
char *	const	ex_pmisc [] =
  { "undefined", "vortex", "vacuum", "slip", "ice", "mysterious"
  };

char *	const	ex_pwater [] =
  { "current", "wave", "whirlpool", "geyser"
  };

char *	const	ex_pair [] =
  { "wind", "storm", "coldwind", "breeze"
  };

char *	const	ex_pearth [] =
  { "landslide", "sinkhole", "quicksand", "earthquake"
  };

char *	const	ex_pfire [] =
  { "lava", "hotair"
  };


char *  const   ex_flags [] =
  {
    "isdoor", "closed", "locked", "secret", "swim", "pickproof", "fly", "climb",
    "dig", "eatkey", "nopassdoor", "hidden", "passage", "portal", "r1", "r2",
    "can_climb", "can_enter", "can_leave", "auto", "noflee", "searchable",
    "bashed", "bashproof", "nomob", "window", "can_look", "isbolt", "bolted", "overland"
  };

char *  const   sec_flags [] =
  {
    "inside", "city", "field", "forest", "hills", "mountain", "water_swim",
    "water_noswim", "underwater", "air", "desert", "river", "oceanfloor",
    "underground", "jungle", "swamp", "tundra", "ice", "ocean", "lava", "shore",
    "r6", "r7", "r8", "r9", "r10", "r11", "r12", "r13", "r14", "r15", "r16"
  };

char *	const	r_flags	[] =
  {
    "dark", "death", "nomob", "indoors", "lawful", "neutral", "chaotic",
    "nomagic", "tunnel", "private", "safe", "solitary", "petshop", "norecall",
    "donation", "nodropall", "silence", "logspeech", "nodrop", "clanstoreroom",
    "nosummon", "noastral", "teleport", "teledesc", "nofloor", "nosupplicate",
    "arena", "nomissile", "map", "ore_mithril", "prototype", "dnd", "locker", "ore_blackmite", "ore_runite", "ore_adamant", "ore_titanium", "ore_gold", "ore_silver", "ore_iron"
  };

// ROOM_ARENA, ROOM_NOMISSILE, ROOM_MAP, ROOM_MITHRIL, ROOM_PROTOTYPE, ROOM_DND, ROOM_LOCKER, ROOM_BLACKMITE,
// ROOM_RUNITE, ROOM_ADAMANTITE, ROOM_TITANIUM, ROOM_GOLD, ROOM_SILVER, ROOM_IRON, ROOM_MAX

char *	const	o_flags	[] =
  {
    "glow", "hum", "dark", "loyal", "evil", "invis", "magic", "nodrop", "bless",
    "antigood", "antievil", "antineutral", "noremove", "inventory",
    "antimage", "antithief", "antiwarrior", "anticleric", "organic", "metal",
    "donation", "clanobject", "clancorpse", "antivampire", "antidruid",
    "hidden", "poisoned", "covering", "deathrot", "buried", "prototype",
    "nolocate", "groundrot", "lootable", "onmap", "quest"
  };

char * const   container_flags [] =
  {
    "closeable", "pickproof", "closed", "locked", "eatkey", "r1", "r2", "r3",
    "r4", "r5", "r6", "r7", "r8", "r9", "r10", "r11", "r12", "r13", "r14", "r15",
    "r16", "r17", "r18", "r19", "r20", "r21", "r22", "r23", "r24", "r25", "r26",
    "r27"
  };

char *	const	mag_flags	[] =
  {
    "returning", "backstabber", "bane", "loyal", "haste", "drain",
    "lightning_blade"
  };

char *	const	w_flags	[] =
  {
    "take", "finger", "neck", "body", "head", "legs", "feet", "hands", "arms",
    "shield", "about", "waist", "wrist", "wield", "hold", "_dual_", "ears", "eyes",
    "missile", "back", "face", "ankle", "r4","r5","r6",
    "r7","r8","r9","r10","r11","r12","r13"
  };

char *	const	item_w_flags	[] =
  {
    "take", "finger", "finger", "neck", "neck",  "body", "head", "legs",
    "feet", "hands", "arms", "shield", "about", "waist", "wrist", "wrist",
    "wield", "hold", "dual", "ears", "eyes", "missile", "back", "face", "ankle", "ankle",
    "r4","r5","r6","r7","r8","r9","r10","r11","r12","r13"
  };

char *	const	wear_locs [] =
  {
    "light", "finger1", "finger2", "neck1", "neck2", "body", "head", "legs",
    "feet", "hands", "arms", "shield", "about", "waist", "wrist1", "wrist2",
    "wield", "hold", "dual_wield", "ears", "eyes", "missile_wield", "back",
    "face", "ankle1", "ankle2"
  };

char *	const	area_flags	[] =
  {
    "nopkill", "freekill", "noteleport", "spelllimit", "r4", "r5", "r6", "r7", "r8",
    "r9", "r10", "r11", "r12", "r13", "r14", "r15", "r16", "r17",
    "r18", "r19","r20","r21","r22","r23","r24",
    "r25","r26","r27","r28","r29","r30","r31"
  };

char *	const	o_types	[] =
  {
    "none", "light", "scroll", "wand", "staff", "weapon", "_fireweapon", "_missile",
    "treasure", "armor", "potion", "_worn", "furniture", "trash", "_oldtrap",
    "container", "_note", "drinkcon", "key", "food", "money", "pen", "boat",
    "corpse", "corpse_pc", "fountain", "pill", "blood", "bloodstain",
    "scraps", "pipe", "herbcon", "herb", "incense", "fire", "book", "switch",
    "lever", "pullchain", "button", "dial", "rune", "runepouch", "match", "trap",
    "map", "portal", "paper", "tinder", "lockpick", "spike", "disease", "oil",
    "fuel", "_empty1", "_empty2", "missileweapon", "projectile", "quiver", "shovel",
    "salve", "cook", "keyring", "odor", "dye", "sewkit", "handmade", "ore", "mix", "questtoken", "chance"
  };

char *	const	a_types	[] =
  {
    "none", "strength", "dexterity", "intelligence", "wisdom", "constitution",
    "sex", "class", "level", "age", "height", "weight", "mana", "hit", "move",
    "gold", "experience", "armor", "hitroll", "damroll", "save_poison", "save_rod",
    "save_para", "save_breath", "save_spell", "charisma", "affected", "resistant",
    "immune", "susceptible", "weaponspell", "luck", "backstab", "pick", "track",
    "steal", "sneak", "hide", "palm", "detrap", "dodge", "peek", "scan", "gouge",
    "search", "mount", "disarm", "kick", "parry", "bash", "stun", "punch", "climb",
    "grip", "scribe", "brew", "wearspell", "removespell", "emotion", "mentalstate",
    "stripsn", "remove", "dig", "full", "thirst", "drunk", "blood", "cook",
    "recurringspell", "contagious", "xaffected", "odor", "roomflag", "sectortype",
    "roomlight", "televnum", "teledelay"
  };

char *	const	a_flags [] =
  {
    "blind", "invisible", "detect_evil", "detect_invis", "detect_magic",
    "detect_hidden", "hold", "sanctuary", "faerie_fire", "infrared", "curse",
    "_flaming", "poison", "protect", "_paralysis", "sneak", "hide", "sleep",
    "charm", "flying", "pass_door", "floating", "truesight", "detect_traps",
    "scrying", "fireshield", "shockshield", "r1", "iceshield", "possess",
    "berserk", "aqua_breath", "recurringspell", "contagious", "acidmist",
    "venomshield"
  };

char *	const	act_flags [] =
  {
    "npc", "sentinel", "scavenger", "onmap", "tattooartist", "aggressive", "stayarea",
    "wimpy", "pet", "notused", "practice", "immortal", "deadly", "polyself",
    "meta_aggr", "guardian", "running", "nowander", "mountable", "mounted",
    "scholar", "secretive", "hardhat", "mobinvis", "noassist", "autonomous",
    "pacifist", "noattack", "annoying", "statshield", "prototype", "banker", "pktoggle",
    "questmaster", "noquest", "travelmage", "healer", "forge", "restring", "train"
  };

char *	const	pc_flags [] =
  {
    "r1", "deadly", "unauthed", "norecall", "nointro", "gag", "retired", "guest",
    "nosummon", "pager", "notitled", "groupwho", "diagnose", "highgag", "watch",
    "nstart", "dnd", "idle", "flags", "sector", "aname", "helper", "r16", "r17", "r18",
    "r19", "r20", "r21", "r22", "r23", "r24", "r25"
  };

char *	const	plr_flags [] =
  {
    "npc", "boughtpet", "shovedrag", "autoexits", "autoloot", "autosac", "blank",
    "outcast", "brief", "combine", "prompt", "telnet_ga", "holylight",
    "wizinvis", "roomvnum","silence", "noemote", "attacker", "notell", "log",
    "deny", "freeze", "thief","killer", "litterbug", "ansi", "rip", "nice",
    "flee" ,"autogold", "automap", "afk", "invisprompt", "onmap", "mapedit",
    "compass", "questor", "mip", "exempt"
  };

char *	const	trap_flags [] =
  {
    "room", "obj", "enter", "leave", "open", "close", "get", "put", "pick",
    "unlock", "north", "south", "east", "r1", "west", "up", "down", "examine",
    "r2", "r3", "r4", "r5", "r6", "r7", "r8", "r9", "r10", "r11", "r12", "r13",
    "r14", "r15"
  };

char *const cmd_flags[] =
  {
    "possessed", "polymorphed", "r1", "r2", "r3", "r4", "r5", "r6", "r7", "r8",
    "r9", "r10", "r11", "r12", "r13", "r14", "r15", "r16", "r17", "r18", "r19",
    "r20", "r21", "r22", "r23", "r24", "r25", "r26", "r27", "r28", "r29", "r30"
  };



char *	const	ris_flags [] =
  {
    "fire", "cold", "electricity", "energy", "blunt", "pierce", "slash", "acid",
    "poison", "drain", "sleep", "charm", "hold", "nonmagic", "plus1", "plus2",
    "plus3", "plus4", "plus5", "plus6", "magic", "paralysis", "lash", "hack", "r3",
    "r4", "r5", "r6", "r7", "r8", "r9", "r10"
  };

char *	const	trig_flags [] =
  {
    "up", "unlock", "lock", "d_north", "d_south", "d_east", "d_west", "d_up",
    "d_down", "door", "container", "open", "close", "passage", "oload", "mload",
    "teleport", "teleportall", "teleportplus", "death", "cast", "fakeblade",
    "rand4", "rand6", "trapdoor", "anotherroom", "usedial", "absolutevnum",
    "showroomdesc", "autoreturn", "r2", "r3"
  };

char *	const	part_flags [] =
  {
    "head", "arms", "legs", "heart", "brains", "guts", "hands", "feet", "fingers",
    "ear", "eye", "long_tongue", "eyestalks", "tentacles", "fins", "wings",
    "tail", "scales", "claws", "fangs", "horns", "tusks", "tailattack",
    "sharpscales", "beak", "haunches", "hooves", "paws", "forelegs", "feathers",
    "r1", "r2"
  };

char *	const	attack_flags [] =
  {
    "bite", "claws", "tail", "sting", "punch", "kick", "trip", "bash", "stun",
    "gouge", "backstab", "feed", "drain", "firebreath", "frostbreath",
    "acidbreath", "lightnbreath", "gasbreath", "poison", "nastypoison", "gaze",
    "blindness", "causeserious", "earthquake", "causecritical", "curse",
    "flamestrike", "harm", "fireball", "colorspray", "weaken", "r1"
  };

char *	const	defense_flags [] =
  {
    "parry", "dodge", "heal", "curelight", "cureserious", "curecritical",
    "dispelmagic", "dispelevil", "sanctuary", "fireshield", "shockshield",
    "shield", "bless", "stoneskin", "teleport", "monsum1", "monsum2", "monsum3",
    "monsum4", "disarm", "iceshield", "grip", "truesight", "r4", "r5", "r6", "r7",
    "r8", "r9", "r10", "r11", "r12", "acidmist", "venomshield"
  };

/*
 * Note: I put them all in one big set of flags since almost all of these
 * can be shared between mobs, objs and rooms for the exception of
 * bribe and hitprcnt, which will probably only be used on mobs.
 * ie: drop -- for an object, it would be triggered when that object is
 * dropped; -- for a room, it would be triggered when anything is dropped
 *          -- for a mob, it would be triggered when anything is dropped
 *
 * Something to consider: some of these triggers can be grouped together,
 * and differentiated by different arguments... for example:
 *  hour and time, rand and randiw, speech and speechiw
 * 
 */
char *	const	mprog_flags [] =
  {
    "act", "speech", "rand", "fight", "death", "hitprcnt", "entry", "greet",
    "allgreet", "give", "bribe", "hour", "time", "wear", "remove", "sac",
    "look", "exa", "zap", "get", "drop", "damage", "repair", "randiw",
    "speechiw", "pull", "push", "sleep", "rest", "leave", "script", "use"
  };

/* Strlen_color by Rusty, useful for skipping over colors */
/* Fixed and edited by Xerves -- 8/29/99 */
int strlen_color (char *argument)
{
  char  *str;
  int    i, length;

  str = argument;
  if (argument == NULL)
    return 0;

  for (length=i=0; i < strlen (argument); ++i)
    {
      if ((str [i] != '&') && (str [i] != '^'))
        ++length;
      if ((str [i] == '&') || (str [i] == '^'))
        {
          if ((str[i] == '&') && (str[i+1] == '&'))
            length=2+length;
          else if ((str[i] == '^') && (str[i+1] == '^'))
            length=2+length;
          else
            --length;
        }
    }
  return length;
}

char *flag_string( int bitvector, char * const flagarray[] )
{
  static char buf[MAX_STRING_LENGTH];
  int x;

  buf[0] = '\0';
  for ( x = 0; x < 32 ; x++ )
    if ( IS_SET( bitvector, 1 << x ) )
      {
        strcat( buf, flagarray[x] );
        /* don't catenate a blank if the last char is blank  --Gorog */
        if ( buf[0]!='\0' && ' '!=buf[strlen(buf)-1] )
          strcat( buf, " " );
      }
  if ( (x=strlen( buf )) > 0 )
    buf[--x] = '\0';

  return buf;
}

char *ext_flag_string( EXT_BV *bitvector, char * const flagarray[] )
{
  static char buf[MAX_STRING_LENGTH];
  int x;

  buf[0] = '\0';
  for ( x = 0; x < MAX_BITS ; x++ )
    if ( xIS_SET( *bitvector, x ) )
      {
        strcat( buf, flagarray[x] );
        strcat( buf, " " );
      }
  if ( (x=strlen(buf)) > 0 )
    buf[--x] = '\0';

  return buf;
}


bool can_rmodify( CHAR_DATA *ch, ROOM_INDEX_DATA *room )
{
  int vnum = room->vnum;
  AREA_DATA *pArea;

  if ( IS_NPC( ch ) )
    return FALSE;

  if( IS_PLR_FLAG( ch, PLR_ONMAP ) )
    {
      send_to_char( "You cannot use redit from the overland maps.\n\r", ch );
      return FALSE;
    }

  if ( get_trust( ch ) >= sysdata.level_modify_proto )
    return TRUE;
  if ( !xIS_SET( room->room_flags, ROOM_PROTOTYPE) )
    {
      send_to_char( "You cannot modify this room.\n\r", ch );
      return FALSE;
    }
  if ( !ch->pcdata || !(pArea=ch->pcdata->area) )
    {
      send_to_char( "You must have an assigned area to modify this room.\n\r", ch );
      return FALSE;
    }
  if ( vnum >= pArea->low_r_vnum
       &&   vnum <= pArea->hi_r_vnum )
    return TRUE;

  send_to_char( "That room is not in your allocated range.\n\r", ch );
  return FALSE;
}

bool can_omodify( CHAR_DATA *ch, OBJ_DATA *obj )
{
  int vnum = obj->pIndexData->vnum;
  AREA_DATA *pArea;

  if ( IS_NPC( ch ) )
    return FALSE;
  if ( get_trust( ch ) >= sysdata.level_modify_proto )
    return TRUE;
  if ( !IS_OBJ_STAT(obj, ITEM_PROTOTYPE) )
    {
      send_to_char( "You cannot modify this object.\n\r", ch );
      return FALSE;
    }
  if ( !ch->pcdata || !(pArea=ch->pcdata->area) )
    {
      send_to_char( "You must have an assigned area to modify this object.\n\r", ch );
      return FALSE;
    }
  if ( vnum >= pArea->low_o_vnum
       &&   vnum <= pArea->hi_o_vnum )
    return TRUE;

  send_to_char( "That object is not in your allocated range.\n\r", ch );
  return FALSE;
}

bool can_oedit( CHAR_DATA *ch, OBJ_INDEX_DATA *obj )
{
  int vnum = obj->vnum;
  AREA_DATA *pArea;

  if ( IS_NPC( ch ) )
    return FALSE;
  if ( get_trust( ch ) >= LEVEL_GOD )
    return TRUE;
  if ( !IS_OBJ_STAT(obj, ITEM_PROTOTYPE) )
    {
      send_to_char( "You cannot modify this object.\n\r", ch );
      return FALSE;
    }
  if ( !ch->pcdata || !(pArea=ch->pcdata->area) )
    {
      send_to_char( "You must have an assigned area to modify this object.\n\r", ch );
      return FALSE;
    }
  if ( vnum >= pArea->low_o_vnum
       &&   vnum <= pArea->hi_o_vnum )
    return TRUE;

  send_to_char( "That object is not in your allocated range.\n\r", ch );
  return FALSE;
}


bool can_mmodify( CHAR_DATA *ch, CHAR_DATA *mob )
{
  int vnum;
  AREA_DATA *pArea;

  if ( mob == ch )
    return TRUE;

  if ( !IS_NPC(mob) )
    {
      if ( get_trust(ch) >= sysdata.level_modify_proto
           &&   get_trust(ch) > get_trust(mob) )
        return TRUE;
      else
        send_to_char( "You can't do that.\n\r", ch );
      return FALSE;
    }

  vnum = mob->pIndexData->vnum;

  if ( IS_NPC( ch ) )
    return FALSE;
  if ( get_trust( ch ) >= sysdata.level_modify_proto )
    return TRUE;
  if ( !xIS_SET(mob->act, ACT_PROTOTYPE) )
    {
      send_to_char( "You cannot modify this mobile.\n\r", ch );
      return FALSE;
    }
  if ( !ch->pcdata || !(pArea=ch->pcdata->area) )
    {
      send_to_char( "You must have an assigned area to modify this mobile.\n\r", ch );
      return FALSE;
    }
  if ( vnum >= pArea->low_m_vnum
       &&   vnum <= pArea->hi_m_vnum )
    return TRUE;

  send_to_char( "That mobile is not in your allocated range.\n\r", ch );
  return FALSE;
}

bool can_medit( CHAR_DATA *ch, MOB_INDEX_DATA *mob )
{
  int vnum = mob->vnum;
  AREA_DATA *pArea;

  if ( IS_NPC(ch) )
    return FALSE;
  if ( get_trust(ch) >= LEVEL_GOD )
    return TRUE;
  if ( !xIS_SET(mob->act, ACT_PROTOTYPE) )
    {
      send_to_char( "You cannot modify this mobile.\n\r", ch );
      return FALSE;
    }
  if ( !ch->pcdata || !(pArea=ch->pcdata->area) )
    {
      send_to_char( "You must have an assigned area to modify this mobile.\n\r", ch );
      return FALSE;
    }
  if ( vnum >= pArea->low_m_vnum
       &&   vnum <= pArea->hi_m_vnum )
    return TRUE;

  send_to_char( "That mobile is not in your allocated range.\n\r", ch );
  return FALSE;
}

int get_otype( char *type )
{
  int x;

  for ( x = 0; x < (sizeof(o_types) / sizeof(o_types[0])); x++ )
    if ( !str_cmp(type, o_types[x]) )
      return x;
  return -1;
}

int get_aflag( char *flag )
{
  int x;

  for ( x = 0; x < (sizeof(a_flags) / sizeof(a_flags[0])); x++ )
    if ( !str_cmp(flag, a_flags[x]) )
      return x;
  return -1;
}

int get_trapflag( char *flag )
{
  int x;

  for ( x = 0; x < (sizeof(trap_flags) / sizeof(trap_flags[0])); x++ )
    if ( !str_cmp(flag, trap_flags[x]) )
      return x;
  return -1;
}

int get_atype( char *type )
{
  int x;

  for ( x = 0; x < (sizeof(a_types) / sizeof(a_types[0])); x++ )
    if ( !str_cmp(type, a_types[x]) )
      return x;
  return -1;
}

int get_npc_race( char *type )
{
  int x;

  for ( x = 0; x < MAX_NPC_RACE; x++ )
    if ( !str_cmp(type, npc_race[x]) )
      return x;
  return -1;
}

int get_pc_class( char *class )
{
  int x;

  for ( x = 0; x < MAX_PC_CLASS; x++ )
    if ( !str_cmp ( class_table[x]->who_name, class ) )
      return x;
  return -1;
}

int get_pc_race( char *type )
{
  int i;

  for ( i = 0; i < MAX_PC_RACE; i++ )
    if ( !str_cmp(type, race_table[i]->race_name) )
      return i;
  return -1;
}

int get_wearloc( char *type )
{
  int x;

  for ( x = 0; x < (sizeof(wear_locs) / sizeof(wear_locs[0])); x++ )
    if ( !str_cmp(type, wear_locs[x]) )
      return x;
  return -1;
}

int get_secflag( char *flag )
{
  int x;

  for ( x = 0; x < (sizeof(sec_flags) / sizeof(sec_flags[0])); x++ )
    if ( !str_cmp(flag, sec_flags[x]) )
      return x;
  return -1;
}

int get_exflag( char *flag )
{
  int x;

  for ( x = 0; x < (sizeof(ex_flags) / sizeof(ex_flags[0])); x++ )
    if ( !str_cmp(flag, ex_flags[x]) )
      return x;
  return -1;
}

int get_pulltype( char *type )
{
  int x;

  if ( !str_cmp(type, "none") || !str_cmp(type, "clear") )
    return 0;

  for ( x = 0; x < (sizeof(ex_pmisc) / sizeof(ex_pmisc[0])); x++ )
    if ( !str_cmp(type, ex_pmisc[x]) )
      return x;

  for ( x = 0; x < (sizeof(ex_pwater) / sizeof(ex_pwater[0])); x++ )
    if ( !str_cmp(type, ex_pwater[x]) )
      return x + PT_WATER;
  for ( x = 0; x < (sizeof(ex_pair) / sizeof(ex_pair[0])); x++ )
    if ( !str_cmp(type, ex_pair[x]) )
      return x + PT_AIR;
  for ( x = 0; x < (sizeof(ex_pearth) / sizeof(ex_pearth[0])); x++ )
    if ( !str_cmp(type, ex_pearth[x]) )
      return x + PT_EARTH;
  for ( x = 0; x < (sizeof(ex_pfire) / sizeof(ex_pfire[0])); x++ )
    if ( !str_cmp(type, ex_pfire[x]) )
      return x + PT_FIRE;
  return -1;
}

int get_rflag( char *flag )
{
  int x;

  for ( x = 0; x < (sizeof(r_flags) / sizeof(r_flags[0])); x++ )
    if ( !str_cmp(flag, r_flags[x]) )
      return x;
  return -1;
}

int get_mpflag( char *flag )
{
  int x;

  for ( x = 0; x < (sizeof(mprog_flags) / sizeof(mprog_flags[0])); x++ )
    if ( !str_cmp(flag, mprog_flags[x]) )
      return x;
  return -1;
}

int get_oflag( char *flag )
{
  int x;

  for ( x = 0; x < (sizeof(o_flags) / sizeof(o_flags[0])); x++ )
    if ( !str_cmp(flag, o_flags[x]) )
      return x;
  return -1;
}

int get_areaflag( char *flag )
{
  int x;

  for ( x = 0; x < (sizeof(area_flags) / sizeof(area_flags[0])); x++ )
    if ( !str_cmp(flag, area_flags[x]) )
      return x;
  return -1;
}

int get_wflag( char *flag )
{
  int x;

  for ( x = 0; x < (sizeof(w_flags) / sizeof(w_flags[0])); x++ )
    if ( !str_cmp(flag, w_flags[x]) )
      return x;
  return -1;
}

int get_actflag( char *flag )
{
  int x;

  for ( x = 0; x < (sizeof(act_flags) / sizeof(act_flags[0])); x++ )
    if ( !str_cmp(flag, act_flags[x]) )
      return x;
  return -1;
}

int get_pcflag( char *flag )
{
  int x;

  for ( x = 0; x < (sizeof(pc_flags) / sizeof(pc_flags[0])); x++ )
    if ( !str_cmp(flag, pc_flags[x]) )
      return x;
  return -1;
}

int get_plrflag( char *flag )
{
  int x;

  for ( x = 0; x < (sizeof(plr_flags) / sizeof(plr_flags[0])); x++ )
    if ( !str_cmp(flag, plr_flags[x]) )
      return x;
  return -1;
}

int get_risflag( char *flag )
{
  int x;

  for ( x = 0; x < (sizeof(ris_flags) / sizeof(ris_flags[0])); x++ )
    if ( !str_cmp(flag, ris_flags[x]) )
      return x;
  return -1;
}

/*
 * For use with cedit --Shaddai
 */

int
get_cmdflag ( char *flag )
{
  int x;

  for ( x = 0; x < (sizeof(cmd_flags) / sizeof(cmd_flags[0])); x++)
    if ( !str_cmp(flag, cmd_flags[x]))
      return x;
  return -1;
}

int get_trigflag( char *flag )
{
  int x;

  for ( x = 0; x < (sizeof(trig_flags) / sizeof(trig_flags[0])); x++ )
    if ( !str_cmp(flag, trig_flags[x]) )
      return x;
  return -1;
}

int get_partflag( char *flag )
{
  int x;

  for ( x = 0; x < (sizeof(part_flags) / sizeof(part_flags[0])); x++ )
    if ( !str_cmp(flag, part_flags[x]) )
      return x;
  return -1;
}

int get_attackflag( char *flag )
{
  int x;

  for ( x = 0; x < (sizeof(attack_flags) / sizeof(attack_flags[0])); x++ )
    if ( !str_cmp(flag, attack_flags[x]) )
      return x;
  return -1;
}

int get_defenseflag( char *flag )
{
  int x;

  for ( x = 0; x < (sizeof(defense_flags) / sizeof(defense_flags[0])); x++ )
    if ( !str_cmp(flag, defense_flags[x]) )
      return x;
  return -1;
}

int get_langflag( char *flag )
{
  int x;

  for ( x = 0; lang_array[x] != LANG_UNKNOWN; x++ )
    if ( !str_cmp( flag, lang_names[x] ) )
      return lang_array[x];
  return LANG_UNKNOWN;
}
int get_langnum( char *flag )
{
  int x;

  for ( x = 0; lang_array[x] != LANG_UNKNOWN; x++ )
    if ( !str_cmp( flag, lang_names[x] ) )
      return x;
  return -1;
}

/*
 * Remove carriage returns from a line
 */
char *strip_cr( char *str )
{
  static char newstr[MAX_STRING_LENGTH];
  int i, j;

  for ( i=j=0; str[i] != '\0'; i++ )
    if ( str[i] != '\r' )
      {
        newstr[j++] = str[i];
      }
  newstr[j] = '\0';
  return newstr;
}


/*
 * Removes the tildes from a line, except if it's the last character.
 */
void smush_tilde( char *str )
{
  int len;
  char last;
  char *strptr;

  strptr = str;

  len  = strlen( str );
  if ( len )
    last = strptr[len-1];
  else
    last = '\0';

  for ( ; *str != '\0'; str++ )
    {
      if ( *str == '~' )
        *str = '-';
    }
  if ( len )
    strptr[len-1] = last;

  return;
}


void start_editing( CHAR_DATA *ch, char *data )
{
  EDITOR_DATA *edit;
  sh_int lines, size, lpos;
  char c;

  if ( !ch->desc )
    {
      bug( "Fatal: start_editing: no desc", 0 );
      return;
    }
  if ( ch->substate == SUB_RESTRICTED )
    bug( "NOT GOOD: start_editing: ch->substate == SUB_RESTRICTED", 0 );

  set_char_color( AT_GREEN, ch );
  send_to_char( "Begin entering your text now (/? = help /s = save /c = clear /l = list)\n\r", ch );
  send_to_char( "-----------------------------------------------------------------------\n\r> ", ch );
  if ( ch->editor )
    stop_editing( ch );

  CREATE( edit, EDITOR_DATA, 1 );
  edit->numlines = 0;
  edit->on_line  = 0;
  edit->size     = 0;
  size = 0;
  lpos = 0;
  lines = 0;
  if ( !data )
    bug("editor: data is NULL!\n\r",0);
  else
    for ( ;; )
      {
        c = data[size++];
        if ( c == '\0' )
          {
            edit->line[lines][lpos] = '\0';
            break;
          }
        else
          if ( c == '\r' )
            ;
          else
            if ( c == '\n' || lpos > 78)
              {
                edit->line[lines][lpos] = '\0';
                ++lines;
                lpos = 0;
              }
            else
              edit->line[lines][lpos++] = c;
        if ( lines >= 49 || size > 4096 )
          {
            edit->line[lines][lpos] = '\0';
            break;
          }
      }
  if ( lpos > 0 && lpos < 78 && lines < 49 )
    {
      edit->line[lines][lpos] = '~';
      edit->line[lines][lpos+1] = '\0';
      ++lines;
      lpos = 0;
    }
  edit->numlines = lines;
  edit->size = size;
  edit->on_line = lines;
  ch->editor = edit;
  ch->desc->connected = CON_EDITING;
}

char *copy_buffer_nohash( CHAR_DATA *ch )
{
  char buf[MAX_STRING_LENGTH];
  char tmp[100];
  sh_int x, len;

  if ( !ch )
    {
      bug( "%s", "copy_buffer_nohash: null ch" );
      return str_dup( "" );
    }

  if ( !ch->editor )
    {
      bug( "%s", "copy_buffer_nohash: null editor" );
      return str_dup( "" );
    }

  buf[0] = '\0';
  for ( x = 0; x < ch->editor->numlines; x++ )
    {
      strcpy( tmp, ch->editor->line[x] );
      len = strlen(tmp);
      if ( tmp && tmp[len-1] == '~' )
        tmp[len-1] = '\0';
      else
        strcat( tmp, "\n\r" );
      smash_tilde(tmp);
      strcat( buf, tmp );
    }
  return str_dup( buf );
}

char *copy_buffer( CHAR_DATA *ch )
{
  char buf[MAX_STRING_LENGTH];
  char tmp[100];
  sh_int x, len;

  if ( !ch )
    {
      bug( "copy_buffer: null ch", 0 );
      return STRALLOC( "" );
    }

  if ( !ch->editor )
    {
      bug( "copy_buffer: null editor", 0 );
      return STRALLOC( "" );
    }

  buf[0] = '\0';
  for ( x = 0; x < ch->editor->numlines; x++ )
    {
      strcpy( tmp, ch->editor->line[x] );
      len = strlen(tmp);
      if ( tmp && tmp[len-1] == '~' )
        tmp[len-1] = '\0';
      else
        strcat( tmp, "\n\r" );
      /* This is wrong
      smush_tilde(tmp);
      */
      smash_tilde(tmp);
      strcat( buf, tmp );
    }
  return STRALLOC( buf );
}

void stop_editing( CHAR_DATA *ch )
{
  set_char_color( AT_PLAIN, ch );
  DISPOSE( ch->editor );
  ch->editor = NULL;
  send_to_char( "Done.\n\r", ch );
  ch->dest_buf  = NULL;
  ch->spare_ptr = NULL;
  ch->substate  = SUB_NONE;
  if ( !ch->desc )
    {
      bug( "Fatal: stop_editing: no desc", 0 );
      return;
    }
  ch->desc->connected = CON_PLAYING;
}

void goto_char( CHAR_DATA *ch, CHAR_DATA *wch, char *argument )
{
  ROOM_INDEX_DATA *location, *in_room;

  set_char_color( AT_IMMORT, ch );
  location = wch->in_room;

  if( is_ignoring( wch, ch ) )
    {
      send_to_char( "No such location.\n\r", ch );
      return;
    }

  if ( room_is_private( location ) )
    {
      if ( get_trust( ch ) < LEVEL_GREATER )
        {
          send_to_char( "That room is private right now.\n\r", ch );
          return;
        }
      else
        {
          send_to_char( "Overriding private flag!\n\r", ch );
        }
    }

  in_room = ch->in_room;
  if ( ch->fighting )
    stop_fighting( ch, TRUE );

  /* Modified bamfout processing by Altrag, installed by Samson 12-10-97 */
  if (ch->pcdata && ch->pcdata->bamfout[0])
    act(AT_IMMORT, "$T", ch, NULL,
        bamf_print(ch->pcdata->bamfout, ch), TO_CANSEE);
  else
    act(AT_IMMORT, "$n vanishes suddenly into thin air.", ch, NULL, NULL, TO_CANSEE);

  ch->regoto = ch->in_room->vnum;
  leave_map( ch, wch, location );

  /* Modified bamfin processing by Altrag, installed by Samson 12-10-97 */
  if (ch->pcdata && ch->pcdata->bamfin[0])
    act(AT_IMMORT, "$T", ch, NULL,
        bamf_print(ch->pcdata->bamfin, ch), TO_CANSEE);
  else
    act(AT_IMMORT, "$n appears suddenly out of thin air.", ch, NULL, NULL, TO_CANSEE);

  return;
}

void goto_obj( CHAR_DATA *ch, OBJ_DATA *obj, char *argument )
{
  ROOM_INDEX_DATA *location;

  set_char_color( AT_IMMORT, ch );
  location = obj->in_room;

  if ( room_is_private( location ) )
    {
      if ( get_trust( ch ) < LEVEL_GREATER )
        {
          send_to_char( "That room is private right now.\n\r", ch );
          return;
        }
      else
        {
          send_to_char( "Overriding private flag!\n\r", ch );
        }
    }

  if ( ch->fighting )
    stop_fighting( ch, TRUE );

  /* Modified bamfout processing by Altrag, installed by Samson 12-10-97 */
  if (ch->pcdata && ch->pcdata->bamfout[0])
    act(AT_IMMORT, "$T", ch, NULL,
        bamf_print(ch->pcdata->bamfout, ch), TO_CANSEE);
  else
    act(AT_IMMORT, "$n vanishes suddenly into thin air.", ch, NULL, NULL, TO_CANSEE);

  ch->regoto = ch->in_room->vnum;
  leave_map( ch, NULL, location );

  /* Modified bamfin processing by Altrag, installed by Samson 12-10-97 */
  if (ch->pcdata && ch->pcdata->bamfin[0])
    act(AT_IMMORT, "$T", ch, NULL,
        bamf_print(ch->pcdata->bamfin, ch), TO_CANSEE);
  else
    act(AT_IMMORT, "$n appears suddenly out of thin air.", ch, NULL, NULL, TO_CANSEE);

  return;
}


void do_goto( CHAR_DATA *ch, char *argument )
{
  char arg[MAX_INPUT_LENGTH];
  ROOM_INDEX_DATA *location, *in_room;
  CHAR_DATA *wch;
  OBJ_DATA *obj;
  int vnum;

  argument = one_argument( argument, arg );

  if( !arg || arg[0] == '\0' )
    {
      send_to_char( "Goto where?\n\r", ch );
      return;
    }

  /* Begin Overland Map additions */
  if( !str_cmp( arg, "map" ) )
    {
      char arg1[MAX_INPUT_LENGTH];
      char arg2[MAX_INPUT_LENGTH];
      int x, y;
      int map = -1;

      argument = one_argument( argument, arg1 );
      argument = one_argument( argument, arg2 );

      if( !arg1 || arg1[0] == '\0' )
        {
          send_to_char( "Goto which map??\n\r", ch );
          return;
        }

      if( !str_cmp( arg1, "oakland" ) )
        map = ACON_C1;


      if( map == -1 )
        {
          ch_printf( ch, "There isn't a map for '%s'.\n\r", arg1 );
          return;
        }

      if( arg2[0] == '\0' && argument[0] == '\0' )
        {
          enter_map( ch, 499, 499, map );
          return;
        }

      if( arg2[0] == '\0' || argument[0] == '\0' )
        {
          send_to_char( "Usage: goto map <mapname> <X> <Y>\n\r", ch );
          return;
        }

      x = atoi( arg2 );
      y = atoi( argument );

      if( x < 0 || x >= MAX_X )
        {
          ch_printf( ch, "Valid x coordinates are 0 to %d.\n\r", MAX_X - 1 );
          return;
        }

      if( y < 0 || y >= MAX_Y )
        {
          ch_printf( ch, "Valid y coordinates are 0 to %d.\n\r", MAX_Y - 1 );
          return;
        }

      enter_map( ch, x, y, map );
      return;
    }
  /* End of Overland Map additions */

  if( !is_number( arg ) )
    {
      if( ( wch = get_char_world( ch, arg ) ) != NULL && wch->in_room != NULL )
        {
          goto_char( ch, wch, arg );
          return;
        }

      if( ( obj = get_obj_world( ch, arg ) ) != NULL )
        {
          goto_obj( ch, obj, arg );
          return;
        }
    }

  if( ( location = find_location( ch, arg ) ) == NULL )
    {
      vnum = atoi( arg );
      if ( vnum < 0 || get_room_index( vnum ) )
        {
          send_to_char( "You cannot find that...\n\r", ch );
          return;
        }

      if( get_trust( ch ) < LEVEL_CREATOR || vnum < 1 || IS_NPC(ch) || !ch->pcdata->area )
        {
          send_to_char( "No such location.\n\r", ch );
          return;
        }

      if( vnum < 1 || vnum > MAX_VNUM )
        {
          ch_printf( ch, "Invalid vnum. Allowable range is 1 to %d\n\r", MAX_VNUM );
          return;
        }
      location = make_room( vnum );
      if( !location )
        {
          bug( "%s", "Goto: make_room failed" );
          return;
        }
      location->area = ch->pcdata->area;
      send_to_char( "&WWaving your hand, you form order from swirling chaos,\n\rand step into a new reality...\n\r", ch );
    }

  if( room_is_private( location ) )
    {
      if( ch->level < sysdata.level_override_private )
        {
          send_to_char( "That room is private right now.\n\r", ch );
          return;
        }
      else
        send_to_char( "Overriding private flag!\n\r", ch );
    }


  in_room = ch->in_room;
  if( ch->fighting )
    stop_fighting( ch, TRUE );

  /* Modified bamfout processing by Altrag, installed by Samson 12-10-97 */
  if( ch->pcdata && ch->pcdata->bamfout && ch->pcdata->bamfout[0] != '\0' )
    act( AT_IMMORT, "$T", ch, NULL, bamf_print( ch->pcdata->bamfout, ch ), TO_CANSEE );
  else
    act( AT_IMMORT, "$n vanishes suddenly into thin air.", ch, NULL, NULL, TO_CANSEE );

  /* It's assumed that if you've come this far, it's a room vnum you entered */
  leave_map( ch, NULL, location );

  if( ch->pcdata && ch->pcdata->bamfin && ch->pcdata->bamfin[0] != '\0' )
    act( AT_IMMORT, "$T", ch, NULL, bamf_print( ch->pcdata->bamfin, ch ), TO_CANSEE );
  else
    act( AT_IMMORT, "$n appears suddenly out of thin air.", ch, NULL, NULL, TO_CANSEE );

  return;
}

void do_mset( CHAR_DATA *ch, char *argument )
{
  char arg1 [MAX_INPUT_LENGTH];
  char arg2 [MAX_INPUT_LENGTH];
  char arg3 [MAX_INPUT_LENGTH];
  char buf  [MAX_STRING_LENGTH];
  char outbuf[MAX_STRING_LENGTH];
  int  num,size,plus;
  int v2;
  char char1,char2;
  CHAR_DATA *victim;
  int value;
  int minattr, maxattr;
  bool lockvictim;
  char *origarg = argument;

  set_char_color( AT_PLAIN, ch );

  if ( IS_NPC( ch ) )
    {
      send_to_char( "Mob's can't mset\n\r", ch );
      return;
    }

  if ( !ch->desc )
    {
      send_to_char( "You have no descriptor\n\r", ch );
      return;
    }

  switch( ch->substate )
    {
    default:
      break;
    case SUB_MOB_DESC:
      if ( !ch->dest_buf )
        {
          send_to_char( "Fatal error: report to Thoric.\n\r", ch );
          bug( "do_mset: sub_mob_desc: NULL ch->dest_buf", 0 );
          ch->substate = SUB_NONE;
          return;
        }
      victim = ch->dest_buf;
      if ( char_died(victim) )
        {
          send_to_char( "Your victim died!\n\r", ch );
          stop_editing( ch );
          return;
        }
      STRFREE( victim->description );
      victim->description = copy_buffer( ch );
      if ( IS_NPC(victim) && xIS_SET(victim->act, ACT_PROTOTYPE) )
        {
          STRFREE( victim->pIndexData->description );
          victim->pIndexData->description = QUICKLINK( victim->description );
        }
      stop_editing( ch );
      ch->substate = ch->tempnum;
      return;
    }

  victim = NULL;
  lockvictim = FALSE;
  smash_tilde( argument );

  if ( ch->substate == SUB_REPEATCMD )
    {
      victim = ch->dest_buf;


      if ( !victim )
        {
          send_to_char( "Your victim died!\n\r", ch );
          argument = "done";
        }

      if ( argument[0] == '\0' || !str_cmp( argument, " " )
           ||   !str_cmp( argument, "stat" ) )
        {
          if ( victim )
            do_mstat( ch, victim->name );
          else
            send_to_char( "No victim selected.  Type '?' for help.\n\r", ch );
          return;
        }
      if ( !str_cmp( argument, "done" ) || !str_cmp( argument, "off" ) )
        {
          if ( ch->dest_buf )
            RelDestroy( relMSET_ON, ch, ch->dest_buf );
          send_to_char( "Mset mode off.\n\r", ch );
          ch->substate = SUB_NONE;
          ch->dest_buf = NULL;
          if ( ch->pcdata && ch->pcdata->subprompt )
            {
              STRFREE( ch->pcdata->subprompt );
              ch->pcdata->subprompt = NULL;
            }
          return;
        }
    }
  if ( victim )
    {
      lockvictim = TRUE;
      strcpy( arg1, victim->name );
      argument = one_argument( argument, arg2 );
      strcpy( arg3, argument );
    }
  else
    {
      lockvictim = FALSE;
      argument = one_argument( argument, arg1 );
      argument = one_argument( argument, arg2 );
      strcpy( arg3, argument );
    }

  if ( !str_cmp( arg1, "on" ) )
    {
      send_to_char( "Syntax: mset <victim|vnum> on.\n\r", ch );
      return;
    }

  if ( arg1[0] == '\0' || (arg2[0] == '\0' && ch->substate != SUB_REPEATCMD)
       ||   !str_cmp( arg1, "?" ) )
    {
      if ( ch->substate == SUB_REPEATCMD )
        {
          if ( victim )
            send_to_char( "Syntax: <field>  <value>\n\r",		ch );
          else
            send_to_char( "Syntax: <victim> <field>  <value>\n\r",	ch );
        }
      else
        send_to_char( "Syntax: mset <victim> <field>  <value>\n\r",	ch );
      send_to_char( "\n\r",						ch );
      send_to_char( "Field being one of:\n\r",			ch );
      send_to_char( "  str int wis dex con cha lck sex class\n\r",	ch );
      send_to_char( "  gold hp mana move practice align race\n\r",	ch );
      send_to_char( "  hitroll damroll armor affected level\n\r",	ch );
      send_to_char( "  thirst drunk full blood flags\n\r",		ch );
      send_to_char( "  pos defpos part (see BODYPARTS)\n\r",		ch );
      send_to_char( "  sav1 sav2 sav4 sav4 sav5 (see SAVINGTHROWS)\n\r", ch );
      send_to_char( "  resistant immune susceptible (see RIS)\n\r",	ch );
      send_to_char( "  attack defense numattacks\n\r",		ch );
      send_to_char( "  speaking speaks (see LANGUAGES)\n\r",		ch );
      send_to_char( "  name short long description title spec clan\n\r", ch );
      send_to_char( "  council quest qp qpa favor deity\n\r",		ch );
      send_to_char( "\n\r",						ch );
      send_to_char( "For editing index/prototype mobiles:\n\r",	ch );
      send_to_char( "  hitnumdie hitsizedie hitplus (hit points)\n\r",ch );
      send_to_char( "  damnumdie damsizedie damplus (damage roll)\n\r",ch );
      send_to_char( "To toggle area flag: aloaded\n\r",ch);
      send_to_char( "To toggle pkill flag: pkill\n\r",ch);
      return;
    }

  if ( !victim && get_trust( ch ) < LEVEL_GOD )
    {
      if ( ( victim = get_char_room( ch, arg1 ) ) == NULL )
        {
          send_to_char( "They aren't here.\n\r", ch );
          return;
        }
    }
  else
    if ( !victim )
      {
        if ( ( victim = get_char_world( ch, arg1 ) ) == NULL )
          {
            send_to_char( "No one like that in all the realms.\n\r", ch );
            return;
          }
      }

  if ( get_trust( ch ) < get_trust( victim ) && !IS_NPC( victim ) )
    {
      send_to_char( "You can't do that!\n\r", ch );
      ch->dest_buf = NULL;
      return;
    }
  if ( get_trust( ch ) < LEVEL_GREATER
       &&   IS_NPC( victim )
       &&  xIS_SET( victim->act, ACT_STATSHIELD ) )
    {
      send_to_char( "You can't do that!\n\r", ch );
      ch->dest_buf = NULL;
      return;
    }
  if ( lockvictim )
    ch->dest_buf = victim;

  if ( IS_NPC(victim) )
    {
      minattr = 1;
      maxattr = 25;
    }
  else
    {
      minattr = 3;
      maxattr = 25;
    }

  if ( !str_cmp( arg2, "on" ) )
    {
      CHECK_SUBRESTRICTED( ch );
      ch_printf( ch, "Mset mode on. (Editing %s).\n\r",
                 victim->name );
      ch->substate = SUB_REPEATCMD;
      ch->dest_buf = victim;
      if ( ch->pcdata )
        {
          if ( ch->pcdata->subprompt )
            STRFREE( ch->pcdata->subprompt );
          if ( IS_NPC(victim) )
            sprintf( buf, "<&CMset &W#%d&w> %%i", victim->pIndexData->vnum );
          else
            sprintf( buf, "<&CMset &W%s&w> %%i", victim->name );
          ch->pcdata->subprompt = STRALLOC( buf );
        }
      RelCreate( relMSET_ON, ch, victim );
      return;
    }
  value = is_number( arg3 ) ? atoi( arg3 ) : -1;

  if ( atoi(arg3) < -1 && value == -1 )
    value = atoi(arg3);

  if ( !str_cmp( arg2, "str" ) )
    {
      if ( !can_mmodify( ch, victim ) )
        return;
      if ( value < minattr || value > maxattr )
        {
          ch_printf( ch, "Strength range is %d to %d.\n\r", minattr, maxattr );
          return;
        }
      victim->perm_str = value;
      if ( IS_NPC(victim) && xIS_SET(victim->act, ACT_PROTOTYPE) )
        victim->pIndexData->perm_str = value;
      return;
    }

  if ( !str_cmp( arg2, "int" ) )
    {
      if ( !can_mmodify( ch, victim ) )
        return;
      if ( value < minattr || value > maxattr )
        {
          ch_printf( ch, "Intelligence range is %d to %d.\n\r", minattr, maxattr );
          return;
        }
      victim->perm_int = value;
      if ( IS_NPC(victim) && xIS_SET(victim->act, ACT_PROTOTYPE) )
        victim->pIndexData->perm_int = value;
      return;
    }

  if ( !str_cmp( arg2, "wis" ) )
    {
      if ( !can_mmodify( ch, victim ) )
        return;
      if ( value < minattr || value > maxattr )
        {
          ch_printf( ch, "Wisdom range is %d to %d.\n\r", minattr, maxattr );
          return;
        }
      victim->perm_wis = value;
      if ( IS_NPC(victim) && xIS_SET(victim->act, ACT_PROTOTYPE) )
        victim->pIndexData->perm_wis = value;
      return;
    }

  if ( !str_cmp( arg2, "dex" ) )
    {
      if ( !can_mmodify( ch, victim ) )
        return;
      if ( value < minattr || value > maxattr )
        {
          ch_printf( ch, "Dexterity range is %d to %d.\n\r", minattr, maxattr );
          return;
        }
      victim->perm_dex = value;
      if ( IS_NPC(victim) && xIS_SET(victim->act, ACT_PROTOTYPE) )
        victim->pIndexData->perm_dex = value;
      return;
    }

  if ( !str_cmp( arg2, "con" ) )
    {
      if ( !can_mmodify( ch, victim ) )
        return;
      if ( value < minattr || value > maxattr )
        {
          ch_printf( ch, "Constitution range is %d to %d.\n\r", minattr, maxattr );
          return;
        }
      victim->perm_con = value;
      if ( IS_NPC(victim) && xIS_SET(victim->act, ACT_PROTOTYPE) )
        victim->pIndexData->perm_con = value;
      return;
    }

  if ( !str_cmp( arg2, "cha" ) )
    {
      if ( !can_mmodify( ch, victim ) )
        return;
      if ( value < minattr || value > maxattr )
        {
          ch_printf( ch, "Charisma range is %d to %d.\n\r", minattr, maxattr );
          return;
        }
      victim->perm_cha = value;
      if ( IS_NPC(victim) && xIS_SET(victim->act, ACT_PROTOTYPE) )
        victim->pIndexData->perm_cha = value;
      return;
    }

  if ( !str_cmp( arg2, "lck" ) )
    {
      if ( !can_mmodify( ch, victim ) )
        return;
      if ( value < minattr || value > maxattr )
        {
          ch_printf( ch, "Luck range is %d to %d.\n\r", minattr, maxattr );
          return;
        }
      victim->perm_lck = value;
      if ( IS_NPC(victim) && xIS_SET(victim->act, ACT_PROTOTYPE) )
        victim->pIndexData->perm_lck = value;
      return;
    }

  if ( !str_cmp( arg2, "sav1" ) )
    {
      if ( !can_mmodify( ch, victim ) )
        return;
      if ( value < -30 || value > 30 )
        {
          send_to_char( "Saving throw range is -30 to 30.\n\r", ch );
          return;
        }
      victim->saving_poison_death = value;
      if ( IS_NPC(victim) && xIS_SET(victim->act, ACT_PROTOTYPE) )
        victim->pIndexData->saving_poison_death = value;
      return;
    }

  if ( !str_cmp( arg2, "sav2" ) )
    {
      if ( !can_mmodify( ch, victim ) )
        return;
      if ( value < -30 || value > 30 )
        {
          send_to_char( "Saving throw range is -30 to 30.\n\r", ch );
          return;
        }
      victim->saving_wand = value;
      if ( IS_NPC(victim) && xIS_SET(victim->act, ACT_PROTOTYPE) )
        victim->pIndexData->saving_wand = value;
      return;
    }

  if ( !str_cmp( arg2, "sav3" ) )
    {
      if ( !can_mmodify( ch, victim ) )
        return;
      if ( value < -30 || value > 30 )
        {
          send_to_char( "Saving throw range is -30 to 30.\n\r", ch );
          return;
        }
      victim->saving_para_petri = value;
      if ( IS_NPC(victim) && xIS_SET(victim->act, ACT_PROTOTYPE) )
        victim->pIndexData->saving_para_petri = value;
      return;
    }

  if ( !str_cmp( arg2, "sav4" ) )
    {
      if ( !can_mmodify( ch, victim ) )
        return;
      if ( value < -30 || value > 30 )
        {
          send_to_char( "Saving throw range is -30 to 30.\n\r", ch );
          return;
        }
      victim->saving_breath = value;
      if ( IS_NPC(victim) && xIS_SET(victim->act, ACT_PROTOTYPE) )
        victim->pIndexData->saving_breath = value;
      return;
    }

  if ( !str_cmp( arg2, "sav5" ) )
    {
      if ( !can_mmodify( ch, victim ) )
        return;
      if ( value < -30 || value > 30 )
        {
          send_to_char( "Saving throw range is -30 to 30.\n\r", ch );
          return;
        }
      victim->saving_spell_staff = value;
      if ( IS_NPC(victim) && xIS_SET(victim->act, ACT_PROTOTYPE) )
        victim->pIndexData->saving_spell_staff = value;
      return;
    }

  if ( !str_cmp( arg2, "sex" ) )
    {
      if ( !can_mmodify( ch, victim ) )
        return;
      if ( value < 0 || value > 2 )
        {
          send_to_char( "Sex range is 0 to 2.\n\r", ch );
          return;
        }
      victim->sex = value;
      if ( IS_NPC(victim) && xIS_SET(victim->act, ACT_PROTOTYPE) )
        victim->pIndexData->sex = value;
      return;
    }

  if ( !str_cmp( arg2, "class" ) )
    {
      if ( !can_mmodify( ch, victim ) )
        return;


      if( IS_NPC(victim) )
        {
          if ( value >= MAX_NPC_CLASS || value < 0 )
            {
              ch_printf( ch, "NPC Class range is 0 to %d.\n", MAX_NPC_CLASS-1 );
              return;
            }
          victim->class = value;
          if ( xIS_SET(victim->act, ACT_PROTOTYPE) )
            victim->pIndexData->class = value;
          return;
        }


      if ( value < 0 || value >= MAX_CLASS )
        {
          ch_printf( ch, "Class range is 0 to %d.\n", MAX_CLASS );
          return;
        }
      victim->class = value;
      return;
    }

  if ( !str_cmp( arg2, "race" ) )
    {
      if ( !can_mmodify( ch, victim ) )
        return;
      if ( IS_NPC(victim) )
        value = get_npc_race( arg3 );
      else
        value = get_pc_race( arg3 );

      if ( value < 0 )
        value = atoi( arg3 );
      if ( !IS_NPC(victim) && (value < 0 || value >= MAX_RACE) )
        {
          ch_printf( ch, "Race range is 0 to %d.\n", MAX_RACE-1 );
          return;
        }
      if ( IS_NPC(victim) && (value < 0 || value >= MAX_NPC_RACE) )
        {
          ch_printf( ch, "Race range is 0 to %d.\n", MAX_NPC_RACE-1 );
          return;
        }
      victim->race = value;
      if ( IS_NPC(victim) && xIS_SET(victim->act, ACT_PROTOTYPE) )
        victim->pIndexData->race = value;
      return;
    }

  if ( !str_cmp( arg2, "armor" ) )
    {
      if ( !can_mmodify( ch, victim ) )
        return;
      if ( value < -1000 || value > 300 )
        {
          send_to_char( "AC range is -300 to 300.\n\r", ch );
          return;
        }
      victim->armor = value;
      if ( IS_NPC(victim) && xIS_SET(victim->act, ACT_PROTOTYPE) )
        victim->pIndexData->ac = value;
      return;
    }

  if ( !str_cmp( arg2, "level" ) )
    {
      if ( !can_mmodify( ch, victim ) )
        return;
      if ( !IS_NPC(victim) )
        {
          send_to_char( "Not on PC's.\n\r", ch );
          return;
        }

      if ( value < 0 || value > LEVEL_AVATAR + 50 )
        {
          ch_printf( ch, "Level range is 0 to %d.\n\r", LEVEL_AVATAR + 50 
);
          return;
        }
      victim->level = value;
      if ( IS_NPC(victim) && xIS_SET(victim->act, ACT_PROTOTYPE) )
        victim->pIndexData->level = value;
      return;
    }

  if ( !str_cmp( arg2, "numattacks" ) )
    {
      if ( !can_mmodify( ch, victim ) )
        return;
      if ( !IS_NPC(victim) )
        {
          send_to_char( "Not on PC's.\n\r", ch );
          return;
        }

      if ( value < 0 || value > 20 )
        {
          send_to_char( "Attacks range is 0 to 20.\n\r", ch );
          return;
        }
      victim->numattacks = value;
      if ( IS_NPC(victim) && xIS_SET(victim->act, ACT_PROTOTYPE) )
        victim->pIndexData->numattacks = value;
      return;
    }

  if ( !str_cmp( arg2, "gold" ) )
    {
      if ( !can_mmodify( ch, victim ) )
        return;
      victim->gold = value;
      if ( IS_NPC(victim) && xIS_SET(victim->act, ACT_PROTOTYPE) )
        victim->pIndexData->gold = value;
      return;
    }

  if ( !str_cmp( arg2, "hitroll" ) )
    {
      if ( !can_mmodify( ch, victim ) )
        return;
      victim->hitroll = URANGE(0, value, 85);
      if ( IS_NPC(victim) && xIS_SET(victim->act, ACT_PROTOTYPE) )
        victim->pIndexData->hitroll = victim->hitroll;
      return;
    }

  if ( !str_cmp( arg2, "damroll" ) )
    {
      if ( !can_mmodify( ch, victim ) )
        return;
      victim->damroll = URANGE(0, value, 65);
      if ( IS_NPC(victim) && xIS_SET(victim->act, ACT_PROTOTYPE) )
        victim->pIndexData->damroll = victim->damroll;
      return;
    }

  if ( !str_cmp( arg2, "hp" ) )
    {
      if ( !can_mmodify( ch, victim ) )
        return;
      if ( value < 1 || value > 32700 )
        {
          send_to_char( "Hp range is 1 to 32,700 hit points.\n\r", ch );
          return;
        }
      victim->max_hit = value;
      return;
    }

  if ( !str_cmp( arg2, "mana" ) )
    {
      if ( !can_mmodify( ch, victim ) )
        return;
      if ( value < 0 || value > 30000 )
        {
          send_to_char( "Mana range is 0 to 30,000 mana points.\n\r", ch );
          return;
        }
      victim->max_mana = value;
      return;
    }

  if ( !str_cmp( arg2, "move" ) )
    {
      if ( !can_mmodify( ch, victim ) )
        return;
      if ( value < 0 || value > 30000 )
        {
          send_to_char( "Move range is 0 to 30,000 move points.\n\r", ch );
          return;
        }
      victim->max_move = value;
      return;
    }

  if ( !str_cmp( arg2, "practice" ) )
    {
      if ( !can_mmodify( ch, victim ) )
        return;
      if ( value < 0 || value > 100 )
        {
          send_to_char( "Practice range is 0 to 100 sessions.\n\r", ch );
          return;
        }
      victim->practice = value;
      return;
    }

  if ( !str_cmp( arg2, "align" ) )
    {
      if ( !can_mmodify( ch, victim ) )
        return;
      if ( value < -1000 || value > 1000 )
        {
          send_to_char( "Alignment range is -1000 to 1000.\n\r", ch );
          return;
        }
      victim->alignment = value;
      if ( IS_NPC(victim) && xIS_SET(victim->act, ACT_PROTOTYPE) )
        victim->pIndexData->alignment = value;
      return;
    }

  if ( !str_cmp( arg2, "password" ) )
    {
      char *pwdnew;
      char *p;

      if ( get_trust( ch ) < LEVEL_SUB_IMPLEM )
        {
          send_to_char( "You can't do that.\n\r", ch );
          return;
        }
      if ( IS_NPC( victim ) )
        {
          send_to_char( "Mobs don't have passwords.\n\r", ch );
          return;
        }

      if ( strlen(arg3) < 5 )
        {
          send_to_char(
            "New password must be at least five characters long.\n\r", ch );
          return;
        }

      if (arg3[0] == '!')
        {
          send_to_char( "New password cannot begin with the '!' character.",ch);
          return;
        }

      /*
       * No tilde allowed because of player file format.
       */
      pwdnew = smaug_crypt( arg3 );
      for ( p = pwdnew; *p != '\0'; p++ )
        {
          if ( *p == '~' )
            {
              send_to_char(	"New password not acceptable, try again.\n\r", ch );
              return;
            }
        }

      DISPOSE( victim->pcdata->pwd );
      victim->pcdata->pwd = str_dup( pwdnew );
      if ( IS_SET(sysdata.save_flags, SV_PASSCHG) )
        save_char_obj( victim );
      send_to_char( "Ok.\n\r", ch );
      ch_printf( victim, "Your password has been changed by %s.\n\r", ch->name );
      return;
    }

  if ( !str_cmp( arg2, "rank" ) )
    {
      if ( get_trust( ch ) < LEVEL_GOD )
        {
          send_to_char( "You can't do that.\n\r", ch );
          return;
        }
      if ( IS_NPC(victim) )
        {
          send_to_char( "Not on NPC's.\n\r", ch );
          return;
        }
      smash_tilde( argument );
      DISPOSE( victim->pcdata->rank );
      if ( !argument || argument[0] == '\0' || !str_cmp( argument, "none" ) )
        victim->pcdata->rank = str_dup( "" );
      else
        victim->pcdata->rank = str_dup( argument );
      send_to_char( "Ok.\n\r", ch );
      return;
    }

  if ( !str_cmp( arg2, "quest" ) )
    {
      if ( IS_NPC(victim) )
        {
          send_to_char( "Not on NPC's.\n\r", ch );
          return;
        }

      if ( value < 0 || value > 500 )
        {
          send_to_char( "The current quest range is 0 to 500.\n\r", ch );
          return;
        }

      victim->pcdata->quest_number = value;
      return;
    }

  if ( !str_cmp( arg2, "qpa" ) )
    {
      if ( IS_NPC(victim) )
        {
          send_to_char( "Not on NPC's.\n\r", ch );
          return;
        }

      victim->pcdata->quest_accum = value;
      return;
    }

  if ( !str_cmp( arg2, "qp" ) )
    {
      if ( IS_NPC(victim) )
        {
          send_to_char( "Not on NPC's.\n\r", ch );
          return;
        }

      if ( value < 0 || value > 5000 )
        {
          send_to_char( "The current quest point range is 0 to 5000.\n\r", ch );
          return;
        }

      victim->pcdata->quest_curr = value;
      return;
    }

  if ( !str_cmp( arg2, "favor" ) )
    {
      if ( IS_NPC( victim ) )
        {
          send_to_char( "Not on NPC's.\n\r", ch );
          return;
        }

      if ( value < -2500 || value > 2500 )
        {
          send_to_char( "Range is from -2500 to 2500.\n\r", ch );
          return;
        }

      victim->pcdata->favor = value;
      return;
    }

  if ( !str_cmp( arg2, "mentalstate" ) )
    {
      if ( value < -100 || value > 100 )
        {
          send_to_char( "Value must be in range -100 to +100.\n\r", ch );
          return;
        }
      victim->mental_state = value;
      return;
    }

  if ( !str_cmp( arg2, "emotion" ) )
    {
      if ( value < -100 || value > 100 )
        {
          send_to_char( "Value must be in range -100 to +100.\n\r", ch );
          return;
        }
      victim->emotional_state = value;
      return;
    }

  if ( !str_cmp( arg2, "thirst" ) )
    {
      if ( IS_NPC(victim) )
        {
          send_to_char( "Not on NPC's.\n\r", ch );
          return;
        }

      if ( value < 0 || value > 100 )
        {
          send_to_char( "Thirst range is 0 to 100.\n\r", ch );
          return;
        }

      victim->pcdata->condition[COND_THIRST] = value;
      return;
    }

  if ( !str_cmp( arg2, "drunk" ) )
    {
      if ( IS_NPC(victim) )
        {
          send_to_char( "Not on NPC's.\n\r", ch );
          return;
        }

      if ( value < 0 || value > 100 )
        {
          send_to_char( "Drunk range is 0 to 100.\n\r", ch );
          return;
        }

      victim->pcdata->condition[COND_DRUNK] = value;
      return;
    }

  if ( !str_cmp( arg2, "full" ) )
    {
      if ( IS_NPC(victim) )
        {
          send_to_char( "Not on NPC's.\n\r", ch );
          return;
        }

      if ( value < 0 || value > 100 )
        {
          send_to_char( "Full range is 0 to 100.\n\r", ch );
          return;
        }

      victim->pcdata->condition[COND_FULL] = value;
      return;
    }

  if ( !str_cmp( arg2, "blood" ) )
    {
      if ( IS_NPC(victim) )
        {
          send_to_char( "Not on NPC's.\n\r", ch );
          return;
        }

      if ( value < 0 || value > MAX_LEVEL+10 )
        {
          ch_printf( ch, "Blood range is 0 to %d.\n\r", MAX_LEVEL+10 );
          return;
        }

      victim->pcdata->condition[COND_BLOODTHIRST] = value;
      return;
    }

  if ( !str_cmp( arg2, "name" ) )
    {
      if ( !can_mmodify( ch, victim ) )
        return;
      if ( !IS_NPC(victim) )
        {
          send_to_char( "Not on PC's.\n\r", ch );
          return;
        }

      if ( !arg3 || arg3[0] == '\0' )
        {
          send_to_char( "Names can not be set to an empty string.\n\r", ch );
          return;
        }

      STRFREE( victim->name );
      victim->name = STRALLOC( arg3 );
      if ( IS_NPC(victim) && xIS_SET(victim->act, ACT_PROTOTYPE) )
        {
          STRFREE( victim->pIndexData->player_name );
          victim->pIndexData->player_name = QUICKLINK( victim->name );
        }
      return;
    }

  if ( !str_cmp( arg2, "minsnoop" ) )
    {
      if ( get_trust( ch ) < LEVEL_SUB_IMPLEM )
        {
          send_to_char( "You can't do that.\n\r", ch );
          return;
        }
      if ( IS_NPC(victim) )
        {
          send_to_char( "Not on NPC's.\n\r", ch );
          return;
        }
      if ( victim->pcdata )
        {
          victim->pcdata->min_snoop = value;
          return;
        }
    }

  if ( !str_cmp( arg2, "clan" ) )
    {
      CLAN_DATA *clan;

      if ( get_trust( ch ) < LEVEL_GOD )
        {
          send_to_char( "You can't do that.\n\r", ch );
          return;
        }
      if ( IS_NPC(victim) )
        {
          send_to_char( "Not on NPC's.\n\r", ch );
          return;
        }

      if ( !arg3 || arg3[0] == '\0' )
        {
          /* Crash bug fix, oops guess I should have caught this one :)
           * But it was early in the morning :P --Shaddai 
           */
          if ( victim->pcdata->clan == NULL )
            return;
          /* Added a check on immortals so immortals don't take up
           * any membership space. --Shaddai
           */
          if ( !IS_IMMORTAL( victim ) )
            {
              --victim->pcdata->clan->members;
              save_clan( victim->pcdata->clan );
            }
          STRFREE( victim->pcdata->clan_name );
          victim->pcdata->clan_name	= STRALLOC( "" );
          victim->pcdata->clan	= NULL;
          return;
        }
      clan = get_clan( arg3 );
      if ( !clan )
        {
          send_to_char( "No such clan.\n\r", ch );
          return;
        }
      if ( victim->pcdata->clan != NULL && !IS_IMMORTAL( victim ) )
        {
          --victim->pcdata->clan->members;
          save_clan( victim->pcdata->clan );
        }
      STRFREE( victim->pcdata->clan_name );
      victim->pcdata->clan_name = QUICKLINK( clan->name );
      victim->pcdata->clan = clan;
      if ( !IS_IMMORTAL( victim ) )
        {
          ++victim->pcdata->clan->members;
          save_clan( victim->pcdata->clan );
        }
      return;
    }

  if ( !str_cmp( arg2, "deity" ))
    {
      DEITY_DATA *deity;

      if ( IS_NPC(victim) )
        {
          send_to_char( "Not on NPC's.\n\r", ch );
          return;
        }

      if ( !arg3 || arg3[0] == '\0' )
        {
          STRFREE( victim->pcdata->deity_name );
          victim->pcdata->deity_name        = STRALLOC( "" );
          victim->pcdata->deity             = NULL;
          send_to_char( "Deity removed.\n\r", ch );
          return;
        }

      deity = get_deity( arg3 );
      if ( !deity )
        {
          send_to_char( "No such deity.\n\r", ch );
          return;
        }
      STRFREE( victim->pcdata->deity_name );
      victim->pcdata->deity_name = QUICKLINK( deity->name );
      victim->pcdata->deity = deity;
      send_to_char( "Done.\n\r", ch );
      return;
    }

  if ( !str_cmp( arg2, "council" ) )
    {
      COUNCIL_DATA *council;

      if ( get_trust( ch ) < LEVEL_SUB_IMPLEM )
        {
          send_to_char( "You can't do that.\n\r", ch );
          return;
        }
      if ( IS_NPC(victim) )
        {
          send_to_char( "Not on NPC's.\n\r", ch );
          return;
        }

      if ( !arg3 || arg3[0] == '\0' )
        {
          STRFREE( victim->pcdata->council_name );
          victim->pcdata->council_name	= STRALLOC( "" );
          victim->pcdata->council		= NULL;
          send_to_char( "Removed from council.\n\rPlease make sure you adjust that council's members accordingly.\n\r", ch );
          return;
        }

      council = get_council( arg3 );
      if ( !council )
        {
          send_to_char( "No such council.\n\r", ch );
          return;
        }
      STRFREE( victim->pcdata->council_name );
      victim->pcdata->council_name = QUICKLINK( council->name );
      victim->pcdata->council = council;
      send_to_char( "Done.\n\rPlease make sure you adjust that council's members accordingly.\n\r", ch );
      return;
    }

  if ( !str_cmp( arg2, "short" ) )
    {
      STRFREE( victim->short_descr );
      victim->short_descr = STRALLOC( arg3 );
      if ( IS_NPC(victim) && xIS_SET(victim->act, ACT_PROTOTYPE) )
        {
          STRFREE( victim->pIndexData->short_descr );
          victim->pIndexData->short_descr = QUICKLINK( victim->short_descr );
        }
      return;
    }

  if ( !str_cmp( arg2, "long" ) )
    {
      STRFREE( victim->long_descr );
      strcpy( buf, arg3 );
      strcat( buf, "\n\r" );
      victim->long_descr = STRALLOC( buf );
      if ( IS_NPC(victim) && xIS_SET(victim->act, ACT_PROTOTYPE) )
        {
          STRFREE( victim->pIndexData->long_descr );
          victim->pIndexData->long_descr = QUICKLINK( victim->long_descr );
        }
      return;
    }

  if ( !str_cmp( arg2, "description" ) )
    {
      if ( arg3[0] )
        {
          STRFREE( victim->description );
          victim->description = STRALLOC( arg3 );
          if ( IS_NPC( victim ) && xIS_SET(victim->act, ACT_PROTOTYPE) )
            {
              STRFREE(victim->pIndexData->description );
              victim->pIndexData->description = QUICKLINK( victim->description );
            }
          return;
        }
      CHECK_SUBRESTRICTED( ch );
      if ( ch->substate == SUB_REPEATCMD )
        ch->tempnum = SUB_REPEATCMD;
      else
        ch->tempnum = SUB_NONE;
      ch->substate = SUB_MOB_DESC;
      ch->dest_buf = victim;
      start_editing( ch, victim->description );
      return;
    }

  if ( !str_cmp( arg2, "title" ) )
    {
      if ( IS_NPC(victim) )
        {
          send_to_char( "Not on NPC's.\n\r", ch );
          return;
        }

      set_title( victim, arg3 );
      return;
    }

  if ( !str_cmp( arg2, "spec" ) )
    {
      if ( !can_mmodify( ch, victim ) )
        return;
      if ( !IS_NPC(victim) )
        {
          send_to_char( "Not on PC's.\n\r", ch );
          return;
        }

      if ( !str_cmp( arg3, "none" ) )
        {
          victim->spec_fun = NULL;
          send_to_char( "Special function removed.\n\r", ch );
          if ( IS_NPC(victim) && xIS_SET(victim->act, ACT_PROTOTYPE) )
            victim->pIndexData->spec_fun = victim->spec_fun;
          return;
        }

      if ( ( victim->spec_fun = spec_lookup( arg3 ) ) == 0 )
        {
          send_to_char( "No such spec fun.\n\r", ch );
          return;
        }
      if ( IS_NPC(victim) && xIS_SET(victim->act, ACT_PROTOTYPE) )
        victim->pIndexData->spec_fun = victim->spec_fun;
      return;
    }

  if ( !str_cmp( arg2, "flags" ) )
    {
      bool pcflag;
      if ( !IS_NPC( victim ) && get_trust( ch ) < LEVEL_GREATER )
        {
          send_to_char( "You can only modify a mobile's flags.\n\r", ch );
          return;
        }

      if ( !can_mmodify( ch, victim ) )
        return;
      if ( !argument || argument[0] == '\0' )
        {
          send_to_char( "Usage: mset <victim> flags <flag> [flag]...\n\r", ch );
          return;
        }
      while ( argument[0] != '\0' )
        {
          pcflag = FALSE;
          argument = one_argument( argument, arg3 );
          value = IS_NPC( victim) ? get_actflag( arg3 ) : get_plrflag( arg3 );

          if ( !IS_NPC( victim ) && ( value < 0 || value > MAX_BITS ) )
            {
              pcflag = TRUE;
              value = get_pcflag( arg3 );
            }
          if ( value < 0 || value > MAX_BITS )
            ch_printf( ch, "Unknown flag: %s\n\r", arg3 );
          else
            {
              if ( IS_NPC(victim)
                   &&   value == ACT_PROTOTYPE
                   &&   get_trust( ch ) < 105
                   &&  !is_name("protoflag", ch->pcdata->bestowments) )
                send_to_char( "You cannot change the prototype flag.\n\r", ch );
              else
                if ( IS_NPC(victim) && value == ACT_IS_NPC )
                  send_to_char( "If that could be changed, it would cause many problems.\n\r", ch );
                else
                  {
                    if ( pcflag )
                      TOGGLE_BIT( victim->pcdata->flags, 1 << value );
                    else
                      {
                        xTOGGLE_BIT( victim->act, value ); //robert
                        /* NPC check added by Gorog */
                        if ( IS_NPC(victim) && value == ACT_PROTOTYPE )
                          victim->pIndexData->act = victim->act;
                      }
                  }
            }
        }
      if ( IS_NPC(victim) && xIS_SET(victim->act, ACT_PROTOTYPE) )
        victim->pIndexData->act = victim->act;
      return;
    }

  if ( !str_cmp( arg2, "affected" ) )
    {
      if ( !IS_NPC( victim ) && get_trust( ch ) < LEVEL_NEOPHYTE )
        {
          send_to_char( "You can only modify a mobile's flags.\n\r", ch );
          return;
        }

      if ( !can_mmodify( ch, victim ) )
        return;
      if ( !argument || argument[0] == '\0' )
        {
          send_to_char( "Usage: mset <victim> affected <flag> [flag]...\n\r", ch );
          return;
        }
      while ( argument[0] != '\0' )
        {
          argument = one_argument( argument, arg3 );
          value = get_aflag( arg3 );
          if ( value < 0 || value > MAX_BITS )
            ch_printf( ch, "Unknown flag: %s\n\r", arg3 );
          else
            xTOGGLE_BIT( victim->affected_by, value );
        }
      if ( IS_NPC(victim) && xIS_SET(victim->act, ACT_PROTOTYPE) )
        victim->pIndexData->affected_by = victim->affected_by;
      return;
    }

  /*
   * save some more finger-leather for setting RIS stuff
   */
  if ( !str_cmp( arg2, "r" ) )
    {
      if ( !IS_NPC( victim ) && get_trust( ch ) < LEVEL_NEOPHYTE )
        {
          send_to_char( "You can only modify a mobile's ris.\n\r", ch );
          return;
        }
      if ( !can_mmodify( ch, victim ) )
        return;

      sprintf(outbuf,"%s resistant %s",arg1, arg3);
      do_mset( ch, outbuf );
      return;
    }
  if ( !str_cmp( arg2, "i" ) )
    {
      if ( !IS_NPC( victim ) && get_trust( ch ) < LEVEL_NEOPHYTE )
        {
          send_to_char( "You can only modify a mobile's ris.\n\r", ch );
          return;
        }
      if ( !can_mmodify( ch, victim ) )
        return;


      sprintf(outbuf,"%s immune %s",arg1, arg3);
      do_mset( ch, outbuf );
      return;
    }
  if ( !str_cmp( arg2, "s" ) )
    {
      if ( !IS_NPC( victim ) && get_trust( ch ) < LEVEL_NEOPHYTE )
        {
          send_to_char( "You can only modify a mobile's ris.\n\r", ch );
          return;
        }
      if ( !can_mmodify( ch, victim ) )
        return;

      sprintf(outbuf,"%s susceptible %s",arg1, arg3);
      do_mset( ch, outbuf );
      return;
    }
  if ( !str_cmp( arg2, "ri" ) )
    {
      if ( !IS_NPC( victim ) && get_trust( ch ) < LEVEL_NEOPHYTE )
        {
          send_to_char( "You can only modify a mobile's ris.\n\r", ch );
          return;
        }
      if ( !can_mmodify( ch, victim ) )
        return;

      sprintf(outbuf,"%s resistant %s",arg1, arg3);
      do_mset( ch, outbuf );
      sprintf(outbuf,"%s immune %s",arg1, arg3);
      do_mset( ch, outbuf );
      return;
    }

  if ( !str_cmp( arg2, "rs" ) )
    {
      if ( !IS_NPC( victim ) && get_trust( ch ) < LEVEL_NEOPHYTE )
        {
          send_to_char( "You can only modify a mobile's ris.\n\r", ch );
          return;
        }
      if ( !can_mmodify( ch, victim ) )
        return;

      sprintf(outbuf,"%s resistant %s",arg1, arg3);
      do_mset( ch, outbuf );
      sprintf(outbuf,"%s susceptible %s",arg1, arg3);
      do_mset( ch, outbuf );
      return;
    }
  if ( !str_cmp( arg2, "is" ) )
    {
      if ( !IS_NPC( victim ) && get_trust( ch ) < LEVEL_NEOPHYTE )
        {
          send_to_char( "You can only modify a mobile's ris.\n\r", ch );
          return;
        }
      if ( !can_mmodify( ch, victim ) )
        return;

      sprintf(outbuf,"%s immune %s",arg1, arg3);
      do_mset( ch, outbuf );
      sprintf(outbuf,"%s susceptible %s",arg1, arg3);
      do_mset( ch, outbuf );
      return;
    }
  if ( !str_cmp( arg2, "ris" ) )
    {
      if ( !IS_NPC( victim ) && get_trust( ch ) < LEVEL_NEOPHYTE )
        {
          send_to_char( "You can only modify a mobile's ris.\n\r", ch );
          return;
        }
      if ( !can_mmodify( ch, victim ) )
        return;

      sprintf(outbuf,"%s resistant %s",arg1, arg3);
      do_mset( ch, outbuf );
      sprintf(outbuf,"%s immune %s",arg1, arg3);
      do_mset( ch, outbuf );
      sprintf(outbuf,"%s susceptible %s",arg1, arg3);
      do_mset( ch, outbuf );
      return;
    }
  if ( !str_cmp( arg2, "resistant" ) )
    {
      if ( !IS_NPC( victim ) && get_trust( ch ) < LEVEL_NEOPHYTE )
        {
          send_to_char( "You can only modify a mobile's resistancies.\n\r", ch );
          return;
        }
      if ( !can_mmodify( ch, victim ) )
        return;
      if ( !argument || argument[0] == '\0' )
        {
          send_to_char( "Usage: mset <victim> resistant <flag> [flag]...\n\r", ch );
          return;
        }
      while ( argument[0] != '\0' )
        {
          argument = one_argument( argument, arg3 );
          value = get_risflag( arg3 );
          if ( value < 0 || value > 31 )
            ch_printf( ch, "Unknown flag: %s\n\r", arg3 );
          else
            TOGGLE_BIT( victim->resistant, 1 << value );
        }
      if ( IS_NPC( victim ) && xIS_SET(victim->act, ACT_PROTOTYPE) )
        victim->pIndexData->resistant = victim->resistant;
      return;
    }

  if ( !str_cmp( arg2, "immune" ) )
    {
      if ( !IS_NPC( victim ) && get_trust( ch ) < LEVEL_NEOPHYTE )
        {
          send_to_char( "You can only modify a mobile's immunities.\n\r", ch );
          return;
        }
      if ( !can_mmodify( ch, victim ) )
        return;
      if ( !argument || argument[0] == '\0' )
        {
          send_to_char( "Usage: mset <victim> immune <flag> [flag]...\n\r", ch );
          return;
        }
      while ( argument[0] != '\0' )
        {
          argument = one_argument( argument, arg3 );
          value = get_risflag( arg3 );
          if ( value < 0 || value > 31 )
            ch_printf( ch, "Unknown flag: %s\n\r", arg3 );
          else
            TOGGLE_BIT( victim->immune, 1 << value );
        }
      if ( IS_NPC( victim ) && xIS_SET(victim->act, ACT_PROTOTYPE) )
        victim->pIndexData->immune = victim->immune;
      return;
    }

  if ( !str_cmp( arg2, "susceptible" ) )
    {
      if ( !IS_NPC( victim ) && get_trust( ch ) < LEVEL_NEOPHYTE )
        {
          send_to_char( "You can only modify a mobile's susceptibilities.\n\r", ch );
          return;
        }
      if ( !can_mmodify( ch, victim ) )
        return;
      if ( !argument || argument[0] == '\0' )
        {
          send_to_char( "Usage: mset <victim> susceptible <flag> [flag]...\n\r", ch );
          return;
        }
      while ( argument[0] != '\0' )
        {
          argument = one_argument( argument, arg3 );
          value = get_risflag( arg3 );
          if ( value < 0 || value > 31 )
            ch_printf( ch, "Unknown flag: %s\n\r", arg3 );
          else
            TOGGLE_BIT( victim->susceptible, 1 << value );
        }
      if ( IS_NPC( victim ) && xIS_SET(victim->act, ACT_PROTOTYPE) )
        victim->pIndexData->susceptible = victim->susceptible;
      return;
    }


  if ( !str_cmp( arg2, "part" ) )
    {
      if ( !IS_NPC( victim ) && get_trust( ch ) < LEVEL_NEOPHYTE )
        {
          send_to_char( "You can only modify a mobile's parts.\n\r", ch );
          return;
        }
      if ( !can_mmodify( ch, victim ) )
        return;
      if ( !argument || argument[0] == '\0' )
        {
          send_to_char( "Usage: mset <victim> part <flag> [flag]...\n\r", ch );
          return;
        }
      while ( argument[0] != '\0' )
        {
          argument = one_argument( argument, arg3 );
          value = get_partflag( arg3 );
          if ( value < 0 || value > 31 )
            ch_printf( ch, "Unknown flag: %s\n\r", arg3 );
          else
            TOGGLE_BIT( victim->xflags, 1 << value );
        }
      if ( IS_NPC( victim ) && xIS_SET(victim->act, ACT_PROTOTYPE) )
        victim->pIndexData->xflags = victim->xflags;
      return;
    }

  if ( !str_cmp( arg2, "attack" ) )
    {
      if ( !IS_NPC( victim ) )
        {
          send_to_char( "You can only modify a mobile's attacks.\n\r", ch );
          return;
        }
      if ( !can_mmodify( ch, victim ) )
        return;
      if ( !argument || argument[0] == '\0' )
        {
          send_to_char( "Usage: mset <victim> attack <flag> [flag]...\n\r", ch );
          return;
        }
      while ( argument[0] != '\0' )
        {
          argument = one_argument( argument, arg3 );
          value = get_attackflag( arg3 );
          if ( value < 0 || value > MAX_BITS )
            ch_printf( ch, "Unknown flag: %s\n\r", arg3 );
          else
            xTOGGLE_BIT( victim->attacks, value );
        }
      if ( IS_NPC( victim ) && xIS_SET(victim->act, ACT_PROTOTYPE) )
        victim->pIndexData->attacks = victim->attacks;
      return;
    }

  if ( !str_cmp( arg2, "defense" ) )
    {
      if ( !IS_NPC( victim ) )
        {
          send_to_char( "You can only modify a mobile's defenses.\n\r", ch );
          return;
        }
      if ( !can_mmodify( ch, victim ) )
        return;
      if ( !argument || argument[0] == '\0' )
        {
          send_to_char( "Usage: mset <victim> defense <flag> [flag]...\n\r", ch );
          return;
        }
      while ( argument[0] != '\0' )
        {
          argument = one_argument( argument, arg3 );
          value = get_defenseflag( arg3 );
          if ( value < 0 || value > MAX_BITS )
            ch_printf( ch, "Unknown flag: %s\n\r", arg3 );
          else
            xTOGGLE_BIT( victim->defenses,  value );
        }
      if ( IS_NPC( victim ) && xIS_SET(victim->act, ACT_PROTOTYPE) )
        victim->pIndexData->defenses = victim->defenses;
      return;
    }

  if ( !str_cmp( arg2, "pos" ) )
    {
      if ( !IS_NPC(victim) )
        {
          send_to_char( "Mobiles only.\n\r", ch );
          return;
        }
      if ( !can_mmodify( ch, victim ) )
        return;
      if ( value < 0 || value > POS_STANDING )
        {
          ch_printf( ch, "Position range is 0 to %d.\n\r", POS_STANDING );
          return;
        }
      victim->position = value;
      if ( IS_NPC( victim ) && xIS_SET(victim->act, ACT_PROTOTYPE) )
        victim->pIndexData->position = victim->position;
      send_to_char( "Done.\n\r", ch );
      return;
    }

  if ( !str_cmp( arg2, "defpos" ) )
    {
      if ( !IS_NPC(victim) )
        {
          send_to_char( "Mobiles only.\n\r", ch );
          return;
        }
      if ( !can_mmodify( ch, victim ) )
        return;
      if ( value < 0 || value > POS_STANDING )
        {
          ch_printf( ch, "Position range is 0 to %d.\n\r", POS_STANDING );
          return;
        }
      victim->defposition = value;
      if ( IS_NPC( victim ) && xIS_SET(victim->act, ACT_PROTOTYPE) )
        victim->pIndexData->defposition = victim->defposition;
      send_to_char( "Done.\n\r", ch );
      return;
    }

  /*
   * save some finger-leather
   */
  if ( !str_cmp( arg2, "hitdie" ) )
    {
      if ( !IS_NPC(victim) )
        {
          send_to_char( "Mobiles only.\n\r", ch );
          return;
        }
      if ( !can_mmodify( ch, victim ) )
        return;

      sscanf(arg3,"%d %c %d %c %d",&num,&char1,&size,&char2,&plus);
      sprintf(outbuf,"%s hitnumdie %d",arg1, num);
      do_mset( ch, outbuf );

      sprintf(outbuf,"%s hitsizedie %d",arg1, size);
      do_mset( ch, outbuf );

      sprintf(outbuf,"%s hitplus %d",arg1, plus);
      do_mset( ch, outbuf );
      return;
    }
  /*
   * save some more finger-leather
   */
  if ( !str_cmp( arg2, "damdie" ) )
    {
      if ( !IS_NPC(victim) )
        {
          send_to_char( "Mobiles only.\n\r", ch );
          return;
        }
      if ( !can_mmodify( ch, victim ) )
        return;

      sscanf(arg3,"%d %c %d %c %d",&num,&char1,&size,&char2,&plus);
      sprintf(outbuf,"%s damnumdie %d",arg1, num);
      do_mset( ch, outbuf );
      sprintf(outbuf,"%s damsizedie %d",arg1, size);
      do_mset( ch, outbuf );
      sprintf(outbuf,"%s damplus %d",arg1, plus);
      do_mset( ch, outbuf );
      return;
    }

  if ( !str_cmp( arg2, "hitnumdie" ) )
    {
      if ( !IS_NPC(victim) )
        {
          send_to_char( "Mobiles only.\n\r", ch );
          return;
        }
      if ( !can_mmodify( ch, victim ) )
        return;
      if ( value < 0 || value > 30000 )
        {
          send_to_char( "Number of hitpoint dice range is 0 to 30000.\n\r", ch );
          return;
        }
      if ( IS_NPC( victim ) && xIS_SET(victim->act, ACT_PROTOTYPE) )
        victim->pIndexData->hitnodice = value;
      send_to_char( "Done.\n\r", ch );
      return;
    }

  if ( !str_cmp( arg2, "hitsizedie" ) )
    {
      if ( !IS_NPC(victim) )
        {
          send_to_char( "Mobiles only.\n\r", ch );
          return;
        }
      if ( !can_mmodify( ch, victim ) )
        return;
      if ( value < 0 || value > 30000 )
        {
          send_to_char( "Hitpoint dice size range is 0 to 30000.\n\r", ch );
          return;
        }
      if ( IS_NPC( victim ) && xIS_SET(victim->act, ACT_PROTOTYPE) )
        victim->pIndexData->hitsizedice = value;
      send_to_char( "Done.\n\r", ch );
      return;
    }

  if ( !str_cmp( arg2, "hitplus" ) )
    {
      if ( !IS_NPC(victim) )
        {
          send_to_char( "Mobiles only.\n\r", ch );
          return;
        }
      if ( !can_mmodify( ch, victim ) )
        return;
      if ( value < 0 || value > 30000 )
        {
          send_to_char( "Hitpoint bonus range is 0 to 30000.\n\r", ch );
          return;
        }
      if ( IS_NPC( victim ) && xIS_SET(victim->act, ACT_PROTOTYPE) )
        victim->pIndexData->hitplus = value;
      send_to_char( "Done.\n\r", ch );
      return;
    }

  if ( !str_cmp( arg2, "damnumdie" ) )
    {
      if ( !IS_NPC(victim) )
        {
          send_to_char( "Mobiles only.\n\r", ch );
          return;
        }
      if ( !can_mmodify( ch, victim ) )
        return;
      if ( value < 0 || value > 100 )
        {
          send_to_char( "Number of damage dice range is 0 to 100.\n\r", ch );
          return;
        }
      victim->barenumdie = value;
      if ( IS_NPC( victim ) && xIS_SET(victim->act, ACT_PROTOTYPE) )
        victim->pIndexData->damnodice = value;
      send_to_char( "Done.\n\r", ch );
      return;
    }

  if ( !str_cmp( arg2, "damsizedie" ) )
    {
      if ( !IS_NPC(victim) )
        {
          send_to_char( "Mobiles only.\n\r", ch );
          return;
        }
      if ( !can_mmodify( ch, victim ) )
        return;
      if ( value < 0 || value > 100 )
        {
          send_to_char( "Damage dice size range is 0 to 100.\n\r", ch );
          return;
        }
      victim->baresizedie = value;
      if ( IS_NPC( victim ) && xIS_SET(victim->act, ACT_PROTOTYPE) )
        victim->pIndexData->damsizedice = value;
      send_to_char( "Done.\n\r", ch );
      return;
    }

  if ( !str_cmp( arg2, "damplus" ) )
    {
      if ( !IS_NPC(victim) )
        {
          send_to_char( "Mobiles only.\n\r", ch );
          return;
        }
      if ( !can_mmodify( ch, victim ) )
        return;
      if ( value < 0 || value > 1000 )
        {
          send_to_char( "Damage bonus range is 0 to 1000.\n\r", ch );
          return;
        }
      victim->damplus = value;
      if ( IS_NPC( victim ) && xIS_SET(victim->act, ACT_PROTOTYPE) )
        victim->pIndexData->damplus = value;
      send_to_char( "Done.\n\r", ch );
      return;

    }


  if ( !str_cmp( arg2, "aloaded" ) )
    {
      if ( IS_NPC(victim) )
        {
          send_to_char( "Player Characters only.\n\r", ch );
          return;
        }

      /* Make sure they have an area assigned -Druid */
      if(!victim->pcdata->area)
        {
          send_to_char( "Player does not have an area assigned to them.\n\r",ch);
          return;
        }

      if ( !can_mmodify( ch, victim ) )
        return;

      if ( !IS_SET(victim->pcdata->area->status, AREA_LOADED ) )
        {
          SET_BIT( victim->pcdata->area->status, AREA_LOADED );
          send_to_char( "Your area set to LOADED!\n\r", victim );
          if ( ch != victim )
            send_to_char( "Area set to LOADED!\n\r", ch );
          return;
        }
      else
        {
          REMOVE_BIT( victim->pcdata->area->status, AREA_LOADED );
          send_to_char( "Your area set to NOT-LOADED!\n\r", victim );
          if ( ch != victim )
            send_to_char( "Area set to NON-LOADED!\n\r", ch );
          return;
        }
    }

  if ( !str_cmp( arg2, "pkill" ) )
    {
      if(  IS_NPC(victim) )
        {
          send_to_char( "Player Characters only.\n\r", ch );
          return;
        }

      if ( !can_mmodify( ch, victim ) )
        {
          send_to_char( "You can't do that.\n\r", ch );
          return;
        }

      if ( IS_SET(victim->pcdata->flags, PCFLAG_DEADLY) )
        {
          REMOVE_BIT(victim->pcdata->flags, PCFLAG_DEADLY );
          xSET_BIT(victim->act, PLR_NICE);
          send_to_char( "You are now a NON-PKILL player.\n\r", victim );
          if ( ch != victim )
            send_to_char( "That player is now non-pkill.\n\r", ch );
        }
      else
        {
          SET_BIT(victim->pcdata->flags, PCFLAG_DEADLY);
          xREMOVE_BIT(victim->act, PLR_NICE);
          send_to_char( "You are now a PKILL player.\n\r", victim );
          if ( ch != victim )
            send_to_char( "That player is now pkill.\n\r", ch );
        }
      if ( victim->pcdata->clan && !IS_IMMORTAL(victim))
        {
          if ( victim->pcdata->clan->clan_type == CLAN_GUILD)
            {
              int sn;

              for (sn = 0; sn < top_sn; sn++)
                if (skill_table[sn]->guild == victim->pcdata->clan->class
                    && skill_table[sn]->name != NULL)
                  victim->pcdata->learned[sn] = 0;
            }
          if (victim->speaking & LANG_CLAN)
            victim->speaking = LANG_COMMON;
          REMOVE_BIT (victim->speaks, LANG_CLAN);
          --victim->pcdata->clan->members;
          if (!str_cmp (victim->name, victim->pcdata->clan->leader) )
            {
              STRFREE (victim->pcdata->clan->leader);
              victim->pcdata->clan->leader = STRALLOC ("");
            }
          if (!str_cmp (victim->name, victim->pcdata->clan->number1))
            {
              STRFREE (victim->pcdata->clan->number1);
              victim->pcdata->clan->number1 = STRALLOC ("");
            }
          if (!str_cmp (victim->name, victim->pcdata->clan->number2))
            {
              STRFREE (victim->pcdata->clan->number2);
              victim->pcdata->clan->number2 = STRALLOC ("");
            }
          save_clan( victim->pcdata->clan );
          STRFREE (victim->pcdata->clan_name);
          victim->pcdata->clan_name	= STRALLOC( "" );
          victim->pcdata->clan	= NULL;
        }
      save_char_obj (victim);
      return;
    }

  if ( !str_cmp( arg2, "speaks" ) )
    {
      if ( !can_mmodify( ch, victim ) )
        return;
      if ( !argument || argument[0] == '\0' )
        {
          send_to_char( "Usage: mset <victim> speaks <language> [language] ...\n\r", ch );
          return;
        }
      while ( argument[0] != '\0' )
        {
          argument = one_argument( argument, arg3 );
          value = get_langflag( arg3 );
          if ( value == LANG_UNKNOWN )
            ch_printf( ch, "Unknown language: %s\n\r", arg3 );
          else
            if ( !IS_NPC( victim ) )
              {
                int valid_langs = LANG_COMMON | LANG_ELVEN | LANG_DWARVEN | LANG_HALFLING \
                                  | LANG_PIXIE | LANG_MINOTAUR | LANG_ORCISH | LANG_OGRE \
                                  | LANG_TROLLISH | LANG_GIANT | LANG_GITH | LANG_DROW \
                                  | LANG_DRAGON | LANG_REPTILE |LANG_GNOME | LANG_CLAN | LANG_INSECTOID;

                if ( !(value &= valid_langs) )
                  {
                    ch_printf( ch, "Players may not know %s.\n\r", arg3 );
                    continue;
                  }
              }

          v2 = get_langnum( arg3);
          if ( v2 == -1 )
            ch_printf( ch, "Unknown language: %s\n\r", arg3 );
          else
            TOGGLE_BIT( victim->speaks, 1 << v2 );
        }
      if ( !IS_NPC( victim ) )
        {
          REMOVE_BIT( victim->speaks, race_table[victim->race]->language );
          if ( !knows_language( victim, victim->speaking, victim ) )
            victim->speaking = race_table[victim->race]->language;
        }
      else
        if ( xIS_SET(victim->act, ACT_PROTOTYPE) )
          victim->pIndexData->speaks = victim->speaks;
      send_to_char( "Done.\n\r", ch );
      return;
    }

  if ( !str_cmp( arg2, "nextquest" ) )
    {
      if ( IS_NPC(victim) )
        {
          send_to_char( "Not on NPC's.\n\r", ch );
          return;
        }

      if ( value < 0 || value > 30 )
        {
          send_to_char( "The current quest range is 0 to 30.\n\r", ch );
          return;
        }

      victim->pcdata->nextquest = value;
      return;
    }

  if ( !str_cmp( arg2, "countdown" ) )
    {

      if ( IS_NPC(victim) )
        {
          send_to_char( "Not on NPC's.\n\r", ch );
          return;
        }

      if ( value < 1 || value > 30 )
        {
          send_to_char( "The current quest range is 1 to 30.\n\r", ch );
          return;
        }

      victim->pcdata->countdown = value;
      return;
    }

  if ( !str_cmp( arg2, "questobj" ) )
    {

      if ( IS_NPC(victim) )
        {
          send_to_char( "Not on NPC's.\n\r", ch );
          return;
        }

      if ( value < 0 || value > 2000000 )
        {
          send_to_char( "The current object target range is 0 to 2000000.\n\r", ch );
          return;
        }

      victim->pcdata->questobj = value;
      victim->pcdata->questmob = 0;
      return;
    }

  if ( !str_cmp( arg2, "questmob" ) )
    {
      if ( IS_NPC(victim) )
        {
          send_to_char( "Not on NPC's.\n\r", ch );
          return;
        }

      if ( value < 0 || value > 2000000 )
        {
          send_to_char( "The current mob target range is 0 to 2000000.\n\r", ch );
          return;
        }

      victim->pcdata->questmob = value;
      victim->pcdata->questobj = 0;
      return;
    }

  if ( !str_cmp( arg2, "speaking" ) )
    {
      if ( !IS_NPC( victim ) )
        {
          send_to_char( "Players must choose the language they speak themselves.\n\r", ch );
          return;
        }
      if ( !can_mmodify( ch, victim ) )
        return;
      if ( !argument || argument[0] == '\0' )
        {
          send_to_char( "Usage: mset <victim> speaking <language> [language]...\n\r", ch );
          return;
        }
      while ( argument[0] != '\0' )
        {
          argument = one_argument( argument, arg3 );
          value = get_langflag( arg3 );
          if ( value == LANG_UNKNOWN )
            ch_printf( ch, "Unknown language: %s\n\r", arg3 );
          else
            {
              v2 = get_langnum( arg3);
              if ( v2 == -1 )
                ch_printf( ch, "Unknown language: %s\n\r", arg3 );
              else
                TOGGLE_BIT( victim->speaking, 1 << v2 );
            }
        }
      if ( IS_NPC(victim) && xIS_SET(victim->act, ACT_PROTOTYPE) )
        victim->pIndexData->speaking = victim->speaking;
      send_to_char( "Done.\n\r", ch );
      return;
    }

  /*
   * Generate usage message.
   */
  if ( ch->substate == SUB_REPEATCMD )
    {
      ch->substate = SUB_RESTRICTED;
      interpret( ch, origarg );
      ch->substate = SUB_REPEATCMD;
      ch->last_cmd = do_mset;
    }
  else
    do_mset( ch, "" );
  return;
}


void do_oset( CHAR_DATA *ch, char *argument )
{
  char arg1[MAX_INPUT_LENGTH];
  char arg2[MAX_INPUT_LENGTH];
  char arg3[MAX_INPUT_LENGTH];
  char buf [MAX_STRING_LENGTH];
  char outbuf[MAX_STRING_LENGTH];
  OBJ_DATA *obj, *tmpobj;
  EXTRA_DESCR_DATA *ed;
  bool lockobj;
  char *origarg = argument;

  int value, tmp;

  set_char_color( AT_PLAIN, ch );

  if ( IS_NPC( ch ) )
    {
      send_to_char( "Mob's can't oset\n\r", ch );
      return;
    }

  if ( !ch->desc )
    {
      send_to_char( "You have no descriptor\n\r", ch );
      return;
    }

  switch( ch->substate )
    {
    default:
      break;

    case SUB_OBJ_EXTRA:
      if ( !ch->dest_buf )
        {
          send_to_char( "Fatal error: report to Thoric.\n\r", ch );
          bug( "do_oset: sub_obj_extra: NULL ch->dest_buf", 0 );
          ch->substate = SUB_NONE;
          return;
        }
      /*
       * hopefully the object didn't get extracted...
       * if you're REALLY paranoid, you could always go through
       * the object and index-object lists, searching through the
       * extra_descr lists for a matching pointer...
       */
      ed  = ch->dest_buf;
      STRFREE( ed->description );
      ed->description = copy_buffer( ch );
      tmpobj = ch->spare_ptr;
      stop_editing( ch );
      ch->dest_buf = tmpobj;
      ch->substate = ch->tempnum;
      return;

    case SUB_OBJ_LONG:
      if ( !ch->dest_buf )
        {
          send_to_char( "Fatal error: report to Thoric.\n\r", ch );
          bug( "do_oset: sub_obj_long: NULL ch->dest_buf", 0 );
          ch->substate = SUB_NONE;
          return;
        }
      obj = ch->dest_buf;
      if ( obj && obj_extracted(obj) )
        {
          send_to_char( "Your object was extracted!\n\r", ch );
          stop_editing( ch );
          return;
        }
      STRFREE( obj->description );
      obj->description = copy_buffer( ch );
      if ( IS_OBJ_STAT(obj, ITEM_PROTOTYPE) )
        {
          if ( can_omodify(ch, obj) )
            {
              STRFREE( obj->pIndexData->description );
              obj->pIndexData->description = QUICKLINK( obj->description );
            }
        }
      tmpobj = ch->spare_ptr;
      stop_editing( ch );
      ch->substate = ch->tempnum;
      ch->dest_buf = tmpobj;
      return;
    }

  obj = NULL;
  smash_tilde( argument );


  if ( ch->substate == SUB_REPEATCMD )
    {
      obj = ch->dest_buf;
      if ( !obj )
        {
          send_to_char( "Your object was extracted!\n\r", ch );
          argument = "done";
        }

      if ( argument[0] == '\0' || !str_cmp( argument, " " )
           ||   !str_cmp( argument, "stat" ) )
        {
          if ( obj )
            do_ostat( ch, obj->name );
          else
            send_to_char( "No object selected.  Type '?' for help.\n\r", ch );
          return;
        }
      if ( !str_cmp( argument, "done" ) || !str_cmp( argument, "off" ) )
        {

          if ( ch->dest_buf )
            RelDestroy( relOSET_ON, ch, ch->dest_buf );
          send_to_char( "Oset mode off.\n\r", ch );
          ch->substate = SUB_NONE;
          ch->dest_buf = NULL;
          if ( ch->pcdata && ch->pcdata->subprompt )
            {
              STRFREE( ch->pcdata->subprompt );
              ch->pcdata->subprompt = NULL;
            }
          return;
        }
    }
  if ( obj )
    {
      lockobj = TRUE;
      strcpy( arg1, obj->name );
      argument = one_argument( argument, arg2 );
      strcpy( arg3, argument );
    }
  else
    {
      lockobj = FALSE;
      argument = one_argument( argument, arg1 );
      argument = one_argument( argument, arg2 );
      strcpy( arg3, argument );
    }

  if ( !str_cmp( arg1, "on" ) )
    {
      send_to_char( "Syntax: oset <object|vnum> on.\n\r", ch );
      return;
    }

  if ( arg1[0] == '\0' || arg2[0] == '\0' || !str_cmp( arg1, "?" ) )
    {
      if ( ch->substate == SUB_REPEATCMD )
        {
          if ( obj )
            send_to_char( "Syntax: <field>  <value>\n\r",		ch );
          else
            send_to_char( "Syntax: <object> <field>  <value>\n\r",	ch );
        }
      else
        send_to_char( "Syntax: oset <object> <field>  <value>\n\r",	ch );
      send_to_char( "\n\r",						ch );
      send_to_char( "Field being one of:\n\r",			ch );
      send_to_char( "  flags wear level weight cost rent timer\n\r",	ch );
      send_to_char( "  name short long ed rmed actiondesc\n\r",	ch );
      send_to_char( "  type value0 value1 value2 value3 value4 value5\n\r",	ch );
      send_to_char( "  affect rmaffect layers\n\r",				ch );
      send_to_char( "For weapons:             For armor:\n\r",	ch );
      send_to_char( "  weapontype condition     ac condition\n\r",	ch );
      send_to_char( "For scrolls, potions and pills:\n\r",		ch );
      send_to_char( "  slevel spell1 spell2 spell3\n\r",		ch );
      send_to_char( "For wands and staves:\n\r",			ch );
      send_to_char( "  slevel spell maxcharges charges\n\r",		ch );
      send_to_char( "For containers:          For levers and switches:\n\r", ch );
      send_to_char( "  cflags key capacity      tflags\n\r",		ch );
      return;
    }

  if ( !obj && get_trust(ch) < LEVEL_GOD )
    {
      if ( ( obj = get_obj_here( ch, arg1 ) ) == NULL )
        {
          send_to_char( "You can't find that here.\n\r", ch );
          return;
        }
    }
  else
    if ( !obj )
      {
        if ( ( obj = get_obj_world( ch, arg1 ) ) == NULL )
          {
            send_to_char( "There is nothing like that in all the realms.\n\r", ch );
            return;
          }
      }
  if ( lockobj )
    ch->dest_buf = obj;

  separate_obj( obj );
  value = atoi( arg3 );

  if ( !str_cmp( arg2, "on" ) )
    {
      CHECK_SUBRESTRICTED( ch );
      ch_printf( ch, "Oset mode on. (Editing '%s' vnum %d).\n\r",	obj->name, obj->pIndexData->vnum );
      ch->substate = SUB_REPEATCMD;
      ch->dest_buf = obj;
      if ( ch->pcdata )
        {
          if ( ch->pcdata->subprompt )
            STRFREE( ch->pcdata->subprompt );
          sprintf( buf, "<&COset &W#%d&w> %%i", obj->pIndexData->vnum );
          ch->pcdata->subprompt = STRALLOC( buf );
        }
      RelCreate( relOSET_ON, ch, obj );
      return;
    }

  if ( !str_cmp( arg2, "name" ) )
    {
      bool proto = FALSE;

      if ( IS_OBJ_STAT(obj, ITEM_PROTOTYPE) )
        proto = TRUE;
      if ( proto && !can_omodify( ch, obj ) )
        return;
      STRFREE( obj->name );
      obj->name = STRALLOC( arg3 );
      if ( proto )
        {
          STRFREE(obj->pIndexData->name );
          obj->pIndexData->name = QUICKLINK( obj->name );
        }
      return;
    }

  if ( !str_cmp( arg2, "short" ) )
    {
      if ( IS_OBJ_STAT(obj, ITEM_PROTOTYPE) )
        {
          if ( !can_omodify( ch, obj ) )
            return;
          STRFREE( obj->short_descr );
          obj->short_descr = STRALLOC( arg3 );
          STRFREE(obj->pIndexData->short_descr );
          obj->pIndexData->short_descr = QUICKLINK( obj->short_descr );
        }
      else
        /* Feature added by Narn, Apr/96
        * If the item is not proto, add the word 'rename' to the keywords
        * if it is not already there.
        */
        {
          STRFREE( obj->short_descr );
          obj->short_descr = STRALLOC( arg3 );
          if ( str_infix( "rename", obj->name ) )
            {
              sprintf( buf, "%s %s", obj->name, "rename" );
              STRFREE( obj->name );
              obj->name = STRALLOC( buf );
            }
        }
      return;
    }

  if ( !str_cmp( arg2, "long" ) )
    {
      if ( arg3[0] )
        {
          if ( IS_OBJ_STAT(obj, ITEM_PROTOTYPE) )
            {
              if ( !can_omodify( ch, obj ) )
                return;
              STRFREE( obj->description );
              obj->description = STRALLOC( arg3 );
              STRFREE(obj->pIndexData->description );
              obj->pIndexData->description = QUICKLINK( obj->description );
              return;
            }
          STRFREE( obj->description );
          obj->description = STRALLOC( arg3 );
          return;
        }
      CHECK_SUBRESTRICTED( ch );
      if ( ch->substate == SUB_REPEATCMD )
        ch->tempnum = SUB_REPEATCMD;
      else
        ch->tempnum = SUB_NONE;
      if ( lockobj )
        ch->spare_ptr = obj;
      else
        ch->spare_ptr = NULL;
      ch->substate = SUB_OBJ_LONG;
      ch->dest_buf = obj;
      start_editing( ch, obj->description );
      return;
    }

  if ( !str_cmp( arg2, "ed" ) )
    {
      if ( !arg3 || arg3[0] == '\0' )
        {
          send_to_char( "Syntax: oset <object> ed <keywords>\n\r",
                        ch );
          return;
        }
      CHECK_SUBRESTRICTED( ch );
      if ( obj->timer )
        {
          send_to_char("It's not safe to edit an extra description on an object with a timer.\n\rTurn it off first.\n\r", ch );
          return;
        }
      if ( obj->item_type == ITEM_PAPER && get_trust(ch) < LEVEL_IMPLEMENTOR )
        {
          send_to_char("You can not add an extra description to a note paper at the moment.\n\r", ch);
          return;
        }
      if ( IS_OBJ_STAT(obj, ITEM_PROTOTYPE) )
        ed = SetOExtraProto( obj->pIndexData, arg3 );
      else
        ed = SetOExtra( obj, arg3 );
      if ( ch->substate == SUB_REPEATCMD )
        ch->tempnum = SUB_REPEATCMD;
      else
        ch->tempnum = SUB_NONE;
      if ( lockobj )
        ch->spare_ptr = obj;
      else
        ch->spare_ptr = NULL;
      ch->substate = SUB_OBJ_EXTRA;
      ch->dest_buf = ed;
      start_editing( ch, ed->description );
      return;
    }

  if ( !str_cmp( arg2, "rmed" ) )
    {
      if ( !arg3 || arg3[0] == '\0' )
        {
          send_to_char( "Syntax: oset <object> rmed <keywords>\n\r", ch );
          return;
        }
      if ( IS_OBJ_STAT(obj, ITEM_PROTOTYPE) )
        {
          if ( DelOExtraProto( obj->pIndexData, arg3 ) )
            send_to_char( "Deleted.\n\r", ch );
          else
            send_to_char( "Not found.\n\r", ch );
          return;
        }
      if ( DelOExtra( obj, arg3 ) )
        send_to_char( "Deleted.\n\r", ch );
      else
        send_to_char( "Not found.\n\r", ch );
      return;
    }

  if ( get_trust(ch) < LEVEL_DEMI )
    {
      send_to_char("You can only oset the name, short and long right now.\n\r", ch );
      return;
    }

  if ( !str_cmp( arg2, "value0" ) || !str_cmp( arg2, "v0" ) )
    {
      if ( !can_omodify( ch, obj ) )
        return;
      obj->value[0] = value;
      if ( IS_OBJ_STAT(obj, ITEM_PROTOTYPE) )
        obj->pIndexData->value[0] = value;
      return;
    }

  if ( !str_cmp( arg2, "value1" ) || !str_cmp( arg2, "v1" ) )
    {
      if ( !can_omodify( ch, obj ) )
        return;
      obj->value[1] = value;
      if ( IS_OBJ_STAT(obj, ITEM_PROTOTYPE) )
        obj->pIndexData->value[1] = value;
      return;
    }

  if ( !str_cmp( arg2, "value2" ) || !str_cmp( arg2, "v2" ) )
    {
      if ( !can_omodify( ch, obj ) )
        return;
      obj->value[2] = value;
      if ( IS_OBJ_STAT(obj, ITEM_PROTOTYPE) )
        {
          obj->pIndexData->value[2] = value;
          if ( obj->item_type == ITEM_WEAPON && value != 0 )
            obj->value[2] = obj->pIndexData->value[1] * obj->pIndexData->value[2];
        }
      return;
    }

  if ( !str_cmp( arg2, "value3" ) || !str_cmp( arg2, "v3" ) )
    {
      if ( !can_omodify( ch, obj ) )
        return;
      obj->value[3] = value;
      if ( IS_OBJ_STAT(obj, ITEM_PROTOTYPE) )
        obj->pIndexData->value[3] = value;
      return;
    }

  if ( !str_cmp( arg2, "value4" ) || !str_cmp( arg2, "v4" ) )
    {
      if ( !can_omodify( ch, obj ) )
        return;
      obj->value[4] = value;
      if ( IS_OBJ_STAT(obj, ITEM_PROTOTYPE) )
        obj->pIndexData->value[4] = value;
      return;
    }

  if ( !str_cmp( arg2, "value5" ) || !str_cmp( arg2, "v5" ) )
    {
      if ( !can_omodify( ch, obj ) )
        return;
      obj->value[5] = value;
      if ( IS_OBJ_STAT(obj, ITEM_PROTOTYPE) )
        obj->pIndexData->value[5] = value;
      return;
    }

  if ( !str_cmp( arg2, "type" ) )
    {
      if ( !can_omodify( ch, obj ) )
        return;
      if ( !argument || argument[0] == '\0' )
        {
          send_to_char( "Usage: oset <object> type <type>\n\r", ch );
          return;
        }
      value = get_otype( argument );
      if ( value < 1 )
        {
          ch_printf( ch, "Unknown type: %s\n\r", arg3 );
          return;
        }
      obj->item_type = (sh_int) value;
      if ( IS_OBJ_STAT(obj, ITEM_PROTOTYPE) )
        obj->pIndexData->item_type = obj->item_type;
      return;
    }

  if ( !str_cmp( arg2, "flags" ) )
    {
      if ( !can_omodify( ch, obj ) )
        return;
      if ( !argument || argument[0] == '\0' )
        {
          send_to_char( "Usage: oset <object> flags <flag> [flag]...\n\r", ch );
          return;
        }
      while ( argument[0] != '\0' )
        {
          argument = one_argument( argument, arg3 );
          value = get_oflag( arg3 );
          if ( value < 0 || value > MAX_BITS )
            ch_printf( ch, "Unknown flag: %s\n\r", arg3 );
          else
            {
              if ( value == ITEM_PROTOTYPE
                   &&   get_trust( ch ) < 105
                   &&   !is_name ("protoflag", ch->pcdata->bestowments) )
                send_to_char( "You cannot change the prototype flag.\n\r", ch );
              else
                {
                  xTOGGLE_BIT(obj->extra_flags, value);
                  if ( value == ITEM_PROTOTYPE )
                    obj->pIndexData->extra_flags = obj->extra_flags;
                }
            }
        }
      if ( IS_OBJ_STAT(obj, ITEM_PROTOTYPE) )
        obj->pIndexData->extra_flags = obj->extra_flags;
      return;
    }

  if ( !str_cmp( arg2, "wear" ) )
    {
      if ( !can_omodify( ch, obj ) )
        return;
      if ( !argument || argument[0] == '\0' )
        {
          send_to_char( "Usage: oset <object> wear <flag> [flag]...\n\r", ch );
          return;
        }
      while ( argument[0] != '\0' )
        {
          argument = one_argument( argument, arg3 );
          value = get_wflag( arg3 );
          if ( value < 0 || value > 31 )
            ch_printf( ch, "Unknown flag: %s\n\r", arg3 );
          else
            TOGGLE_BIT( obj->wear_flags, 1 << value );
        }

      if ( IS_OBJ_STAT(obj, ITEM_PROTOTYPE) )
        obj->pIndexData->wear_flags = obj->wear_flags;
      return;
    }

  if ( !str_cmp( arg2, "level" ) )
    {
      if ( !can_omodify( ch, obj ) )
        return;
      obj->level = value;
      return;
    }

  if ( !str_cmp( arg2, "weight" ) )
    {
      if ( !can_omodify( ch, obj ) )
        return;
      obj->weight = value;
      if ( IS_OBJ_STAT(obj, ITEM_PROTOTYPE) )
        obj->pIndexData->weight = value;
      return;
    }

  if ( !str_cmp( arg2, "cost" ) )
    {
      if ( !can_omodify( ch, obj ) )
        return;
      obj->cost = value;
      if ( IS_OBJ_STAT(obj, ITEM_PROTOTYPE) )
        obj->pIndexData->cost = value;
      return;
    }

  if ( !str_cmp( arg2, "rent" ) )
    {
      if ( !can_omodify( ch, obj ) )
        return;
      if ( IS_OBJ_STAT(obj, ITEM_PROTOTYPE) )
        obj->pIndexData->rent = value;
      else
        send_to_char( "Item must have prototype flag to set this value.\n\r", ch );
      return;
    }

  if ( !str_cmp( arg2, "layers" ) )
    {
      if ( !can_omodify( ch, obj ) )
        return;
      if ( IS_OBJ_STAT(obj, ITEM_PROTOTYPE) )
        obj->pIndexData->layers = value;
      else
        send_to_char( "Item must have prototype flag to set this value.\n\r", ch );
      return;
    }

  if ( !str_cmp( arg2, "timer" ) )
    {
      if ( !can_omodify( ch, obj ) )
        return;
      obj->timer = value;
      return;
    }

  if ( !str_cmp( arg2, "actiondesc" ) )
    {
      if ( !can_omodify( ch, obj ) )
        return;
      if ( strstr( arg3, "%n" )
           ||   strstr( arg3, "%d" )
           ||   strstr( arg3, "%l" ) )
        {
          send_to_char( "Illegal characters!\n\r", ch );
          return;
        }
      STRFREE( obj->action_desc );
      obj->action_desc = STRALLOC( arg3 );
      if ( IS_OBJ_STAT(obj, ITEM_PROTOTYPE) )
        {
          STRFREE(obj->pIndexData->action_desc );
          obj->pIndexData->action_desc = QUICKLINK( obj->action_desc );
        }
      return;
    }


  /* Crash fix and name support by Shaddai */
  if ( !str_cmp(arg2, "affect") )
    {
      AFFECT_DATA *paf;
      sh_int loc;
      int bitv;

      if ( !can_omodify( ch, obj ) )
        return;
      argument = one_argument (argument, arg2);
      if (!arg2 || arg2[0] == '\0' || !argument || argument[0] == 0)
        {
          send_to_char("Usage: oset <object> affect <field> <value>\n\r", ch);
          return;
        }
      loc = get_atype (arg2);
      if (loc < 1)
        {
          ch_printf(ch, "Unknown field: %s\n\r", arg2);
          return;
        }
      if (loc >= APPLY_AFFECT && loc < APPLY_WEAPONSPELL)
        {
          bitv = 0;
          while (argument[0] != '\0')
            {
              argument = one_argument (argument, arg3);
              if (loc == APPLY_AFFECT)
                value = get_aflag (arg3);
              else
                value = get_risflag (arg3);
              if (value < 0 || value > 31)
                ch_printf (ch, "Unknown flag: %s\n\r", arg3);
              else
                SET_BIT(bitv, 1 << value);
            }
          if (!bitv)
            return;
          value = bitv;
        }
      else
        {
          one_argument(argument, arg3);
          if (loc == APPLY_WEARSPELL && !is_number(arg3))
            {
              value = bsearch_skill_exact(arg3, gsn_first_spell, gsn_first_skill - 1);
              if (value == -1)
                {
                  /*		    printf("%s\n\r", arg3);	*/
                  send_to_char ("Unknown spell name.\n\r", ch);
                  return;
                }
            }
          else
            value = atoi (arg3);
        }
      CREATE(paf, AFFECT_DATA, 1);
      paf->type = -1;
      paf->duration = -1;
      paf->location = loc;
      paf->modifier = value;
      xCLEAR_BITS(paf->bitvector);
      paf->next = NULL;
      if ( IS_OBJ_STAT(obj, ITEM_PROTOTYPE) )
        LINK(paf, obj->pIndexData->first_affect,
             obj->pIndexData->last_affect, next, prev);
      else
        LINK(paf, obj->first_affect, obj->last_affect, next, prev);
      ++top_affect;
      send_to_char ("Done.\n\r", ch);
      return;
    }

  if ( !str_cmp( arg2, "rmaffect" ) )
    {
      AFFECT_DATA *paf;
      sh_int loc, count;

      if ( !can_omodify( ch, obj ) )
        return;
      if ( !argument || argument[0] == '\0' )
        {
          send_to_char( "Usage: oset <object> rmaffect <affect#>\n\r", ch );
          return;
        }
      loc = atoi( argument );
      if ( loc < 1 )
        {
          send_to_char( "Invalid number.\n\r", ch );
          return;
        }

      count = 0;

      if ( IS_OBJ_STAT(obj, ITEM_PROTOTYPE) )
        {
          OBJ_INDEX_DATA *pObjIndex;

          pObjIndex = obj->pIndexData;
          for ( paf = pObjIndex->first_affect; paf; paf = paf->next )
            {
              if ( ++count == loc )
                {
                  UNLINK( paf, pObjIndex->first_affect, pObjIndex->last_affect, next, prev );
                  DISPOSE( paf );
                  send_to_char( "Removed.\n\r", ch );
                  --top_affect;
                  return;
                }
            }
          send_to_char( "Not found.\n\r", ch );
          return;
        }
      else
        {
          for ( paf = obj->first_affect; paf; paf = paf->next )
            {
              if ( ++count == loc )
                {
                  UNLINK( paf, obj->first_affect, obj->last_affect, next, prev );
                  DISPOSE( paf );
                  send_to_char( "Removed.\n\r", ch );
                  --top_affect;
                  return;
                }
            }
          send_to_char( "Not found.\n\r", ch );
          return;
        }
    }

  /*
   * save some finger-leather
   */
  if ( !str_cmp( arg2, "ris" ) )
    {
      if ( !can_omodify( ch, obj ) )
        return;
      sprintf(outbuf, "%s affect resistant %s", arg1, arg3);
      do_oset( ch, outbuf );
      sprintf(outbuf, "%s affect immune %s", arg1, arg3);
      do_oset( ch, outbuf );
      sprintf(outbuf, "%s affect susceptible %s", arg1, arg3);
      do_oset( ch, outbuf );
      return;
    }

  if ( !str_cmp( arg2, "r" ) )
    {
      if ( !can_omodify( ch, obj ) )
        return;
      sprintf(outbuf, "%s affect resistant %s", arg1, arg3);
      do_oset( ch, outbuf );
      return;
    }

  if ( !str_cmp( arg2, "i" ) )
    {
      if ( !can_omodify( ch, obj ) )
        return;
      sprintf(outbuf, "%s affect immune %s", arg1, arg3);
      do_oset( ch, outbuf );
      return;
    }
  if ( !str_cmp( arg2, "s" ) )
    {
      if ( !can_omodify( ch, obj ) )
        return;
      sprintf(outbuf, "%s affect susceptible %s", arg1, arg3);
      do_oset( ch, outbuf );
      return;
    }

  if ( !str_cmp( arg2, "ri" ) )
    {
      if ( !can_omodify( ch, obj ) )
        return;
      sprintf(outbuf, "%s affect resistant %s", arg1, arg3);
      do_oset( ch, outbuf );
      sprintf(outbuf, "%s affect immune %s", arg1, arg3);
      do_oset( ch, outbuf );
      return;
    }

  if ( !str_cmp( arg2, "rs" ) )
    {
      if ( !can_omodify( ch, obj ) )
        return;
      sprintf(outbuf, "%s affect resistant %s", arg1, arg3);
      do_oset( ch, outbuf );
      sprintf(outbuf, "%s affect susceptible %s", arg1, arg3);
      do_oset( ch, outbuf );
      return;
    }

  if ( !str_cmp( arg2, "is" ) )
    {
      if ( !can_omodify( ch, obj ) )
        return;
      sprintf(outbuf, "%s affect immune %s", arg1, arg3);
      do_oset( ch, outbuf );
      sprintf(outbuf, "%s affect susceptible %s", arg1, arg3);
      do_oset( ch, outbuf );
      return;
    }

  /*
   * Make it easier to set special object values by name than number
   * 						-Thoric
   */
  tmp = -1;

  switch ( obj->item_type )
    {
    case ITEM_PROJECTILE:
      if( !str_cmp( arg2, "missiletype" ) )
        {
          unsigned int x;

          value = -1;
          for( x = 0; x < sizeof( projectiles ) / sizeof( projectiles[0] ); x++ )
            if( !str_cmp( arg3, projectiles[x] ) )
              value = x;
          if( value < 0 )
            {
              send_to_char( "Unknown projectile type.\n\r", ch );
              return;
            }
          tmp = 4;
          break;
        }

      if( !str_cmp( arg2, "damtype" ) )
        {
          unsigned int x;

          value = -1;
          for( x = 0; x < sizeof( attack_table ) / sizeof( attack_table[0] ); x++ )
            if( !str_cmp( arg3, attack_table[x] ) )
              value = x;
          if( value < 0 )
            {
              send_to_char( "Unknown damage type.\n\r", ch );
              return;
            }
          tmp = 3;
          break;
        }
    case ITEM_WEAPON:
      if( !str_cmp( arg2, "weapontype" ) )
        {
          unsigned int x;

          value = -1;
          for( x = 0; x < sizeof( weapon_skills ) / sizeof( weapon_skills[0] ); x++ )
            if( !str_cmp( arg3, weapon_skills[x] ) )
              value = x;
          if( value < 0 )
            {
              send_to_char( "Unknown weapon type.\n\r", ch );
              return;
            }
          tmp = 4;
          break;
        }

      if( !str_cmp( arg2, "damtype" ) )
        {
          unsigned int x;

          value = -1;
          for( x = 0; x < sizeof( attack_table ) / sizeof( attack_table[0] ); x++ )
            if( !str_cmp( arg3, attack_table[x] ) )
              value = x;
          if( value < 0 )
            {
              send_to_char( "Unknown damage type.\n\r", ch );
              return;
            }
          tmp = 3;
          break;
        }
      if( !str_cmp( arg2, "condition" ) )
        tmp = 0;
      break;
    case ITEM_ARMOR:
      if ( !str_cmp( arg2, "condition" ) )
        tmp = 3;
      if ( !str_cmp( arg2, "ac" )	)
        tmp = 1;
      break;
    case ITEM_SALVE:
      if ( !str_cmp( arg2, "slevel"   ) )
        tmp = 0;
      if ( !str_cmp( arg2, "maxdoses" ) )
        tmp = 1;
      if ( !str_cmp( arg2, "doses"    ) )
        tmp = 2;
      if ( !str_cmp( arg2, "delay"    ) )
        tmp = 3;
      if ( !str_cmp( arg2, "spell1"   ) )
        tmp = 4;
      if ( !str_cmp( arg2, "spell2"   ) )
        tmp = 5;
      if ( tmp >=4 && tmp <= 5 )
        value = skill_lookup(arg3);
      break;
    case ITEM_SCROLL:
    case ITEM_POTION:
    case ITEM_PILL:
      if ( !str_cmp( arg2, "slevel" ) )
        tmp = 0;
      if ( !str_cmp( arg2, "spell1" ) )
        tmp = 1;
      if ( !str_cmp( arg2, "spell2" ) )
        tmp = 2;
      if ( !str_cmp( arg2, "spell3" ) )
        tmp = 3;
      if ( tmp >=1 && tmp <= 3 )
        value = skill_lookup(arg3);
      break;
    case ITEM_STAFF:
    case ITEM_WAND:
      if ( !str_cmp( arg2, "slevel" ) )
        tmp = 0;
      if ( !str_cmp( arg2, "spell" ) )
        {
          tmp = 3;
          value = skill_lookup(arg3);
        }
      if ( !str_cmp( arg2, "maxcharges" )	)
        tmp = 1;
      if ( !str_cmp( arg2, "charges" ) )
        tmp = 2;
      break;
    case ITEM_CONTAINER:
      if ( !str_cmp( arg2, "capacity" ) )
        tmp = 0;
      if ( !str_cmp( arg2, "cflags" ) )
        tmp = 1;
      if ( !str_cmp( arg2, "key" ) )
        tmp = 2;
      break;
    case ITEM_SWITCH:
    case ITEM_LEVER:
    case ITEM_PULLCHAIN:
    case ITEM_BUTTON:
      if ( !str_cmp( arg2, "tflags" ) )
        {
          tmp = 0;
          value = get_trigflag(arg3);
        }
      break;
    }
  if ( tmp >= 0 && tmp <= 3 )
    {
      if ( !can_omodify( ch, obj ) )
        return;
      obj->value[tmp] = value;
      if ( IS_OBJ_STAT(obj, ITEM_PROTOTYPE) )
        obj->pIndexData->value[tmp] = value;
      return;
    }

  /*
   * Generate usage message.
   */
  if ( ch->substate == SUB_REPEATCMD )
    {
      ch->substate = SUB_RESTRICTED;
      interpret( ch, origarg );
      ch->substate = SUB_REPEATCMD;
      ch->last_cmd = do_oset;
    }
  else
    do_oset( ch, "" );
  return;
}


/*
 * Obsolete Merc room editing routine
 */
void do_rset( CHAR_DATA *ch, char *argument )
{
  char arg1 [MAX_INPUT_LENGTH];
  char arg2 [MAX_INPUT_LENGTH];
  char arg3 [MAX_INPUT_LENGTH];
  ROOM_INDEX_DATA *location;
  int value;
  bool proto;

  smash_tilde( argument );
  argument = one_argument( argument, arg1 );
  argument = one_argument( argument, arg2 );
  strcpy( arg3, argument );

  if ( arg1[0] == '\0' || arg2[0] == '\0' || arg3[0] == '\0' )
    {
      send_to_char( "Syntax: rset <location> <field> value\n\r",	ch );
      send_to_char( "\n\r",						ch );
      send_to_char( "Field being one of:\n\r",			ch );
      send_to_char( "  flags sector\n\r",				ch );
      return;
    }

  if ( ( location = find_location( ch, arg1 ) ) == NULL )
    {
      send_to_char( "No such location.\n\r", ch );
      return;
    }

  if ( !can_rmodify( ch, location ) )
    return;

  if ( !is_number( arg3 ) )
    {
      send_to_char( "Value must be numeric.\n\r", ch );
      return;
    }
  value = atoi( arg3 );

  /*
   * Set something.
   */
  if ( !str_cmp( arg2, "flags" ) )
    {
      /*
       * Protect from messing up prototype flag
       */
      if ( xIS_SET( location->room_flags, ROOM_PROTOTYPE ) )
        proto = TRUE;
      else
        proto = FALSE;

      xSET_BIT( location->room_flags, value );
      //	location->room_flags	= value;
      if ( proto )
        xSET_BIT( location->room_flags, ROOM_PROTOTYPE );
      return;
    }

  if ( !str_cmp( arg2, "sector" ) )
    {
      location->sector_type	= value;
      return;
    }

  /*
   * Generate usage message.
   */
  do_rset( ch, "" );
  return;
}

/*
 * Returns value 0 - 9 based on directional text.
 */
int get_dir( char *txt )
{
  int edir;
  char c1,c2;

  if ( !str_cmp( txt, "northeast" ) )
    return DIR_NORTHEAST;
  if ( !str_cmp( txt, "northwest" ) )
    return DIR_NORTHWEST;
  if ( !str_cmp( txt, "southeast" ) )
    return DIR_SOUTHEAST;
  if ( !str_cmp( txt, "southwest" ) )
    return DIR_SOUTHWEST;
  if ( !str_cmp( txt, "somewhere" ) )
    return 10;

  c1 = txt[0];
  if ( c1 == '\0' )
    return 0;
  c2 = txt[1];
  edir = 0;
  switch ( c1 )
    {
    case 'n':
      switch ( c2 )
        {
        default:
          edir = 0;
          break;	/* north */
        case 'e':
          edir = 6;
          break; /* ne	 */
        case 'w':
          edir = 7;
          break; /* nw	 */
        }
      break;
    case '0':
      edir = 0;
      break; /* north */
    case 'e':
    case '1':
      edir = 1;
      break; /* east  */
    case 's':
      switch ( c2 )
        {
        default:
          edir = 2;
          break; /* south */
        case 'e':
          edir = 8;
          break; /* se	 */
        case 'w':
          edir = 9;
          break; /* sw	 */
        }
      break;
    case '2':
      edir = 2;
      break; /* south */
    case 'w':
    case '3':
      edir = 3;
      break; /* west	 */
    case 'u':
    case '4':
      edir = 4;
      break; /* up	 */
    case 'd':
    case '5':
      edir = 5;
      break; /* down	 */
    case '6':
      edir = 6;
      break; /* ne	 */
    case '7':
      edir = 7;
      break; /* nw	 */
    case '8':
      edir = 8;
      break; /* se	 */
    case '9':
      edir = 9;
      break; /* sw	 */
    case '?':
      edir = 10;
      break; /* somewhere */
    }
  return edir;
}

char *sprint_reset( CHAR_DATA *ch, RESET_DATA *pReset, sh_int num, bool rlist )
{
  static char buf[MAX_STRING_LENGTH];
  char mobname[MAX_STRING_LENGTH];
  char roomname[MAX_STRING_LENGTH];
  char objname[MAX_STRING_LENGTH];
  static ROOM_INDEX_DATA *room;
  static OBJ_INDEX_DATA *obj, *obj2;
  static MOB_INDEX_DATA *mob;
  int rvnum = -1;

  if ( ch->in_room )
    rvnum = ch->in_room->vnum;
  if ( num == 1 )
    {
      room = NULL;
      obj  = NULL;
      obj2 = NULL;
      mob  = NULL;
    }

  switch( pReset->command )
    {
    default:
      sprintf( buf, "%2d) *** BAD RESET: %c %d %d %d %d ***\n\r",
               num,
               pReset->command,
               pReset->extra,
               pReset->arg1,
               pReset->arg2,
               pReset->arg3 );
      break;
    case 'M':
      mob = get_mob_index( pReset->arg1 );
      room = get_room_index( pReset->arg3 );
      if ( mob )
        strcpy( mobname, mob->player_name );
      else
        strcpy( mobname, "Mobile: *BAD VNUM*" );
      if ( room )
        strcpy( roomname, room->name );
      else
        strcpy( roomname, "Room: *BAD VNUM*" );
      sprintf( buf, "%2d) %s (%d) -> %s (%d) [%d]\n\r",
               num,
               mobname,
               pReset->arg1,
               roomname,
               pReset->arg3,
               pReset->arg2 );
      break;
    case 'E':
      if ( !mob )
        strcpy( mobname, "* ERROR: NO MOBILE! *" );
      if ( (obj = get_obj_index( pReset->arg1 )) == NULL )
        strcpy( objname, "Object: *BAD VNUM*" );
      else
        strcpy( objname, obj->name );
      sprintf( buf, "%2d) %s (%d) -> %s (%s) [%d]\n\r",
               num,
               objname,
               pReset->arg1,
               mobname,
               wear_locs[pReset->arg3],
               pReset->arg2 );
      break;
    case 'H':
      if ( pReset->arg1 > 0
           &&  (obj = get_obj_index( pReset->arg1 )) == NULL )
        strcpy( objname, "Object: *BAD VNUM*" );
      else
        if ( !obj )
          strcpy( objname, "Object: *NULL obj*" );
      sprintf( buf, "%2d) Hide %s (%d)\n\r",
               num,
               objname,
               obj ? obj->vnum : pReset->arg1 );
      break;
    case 'G':
      if ( !mob )
        strcpy( mobname, "* ERROR: NO MOBILE! *" );
      if ( (obj = get_obj_index( pReset->arg1 )) == NULL )
        strcpy( objname, "Object: *BAD VNUM*" );
      else
        strcpy( objname, obj->name );
      sprintf( buf, "%2d) %s (%d) -> %s (carry) [%d]\n\r",
               num,
               objname,
               pReset->arg1,
               mobname,
               pReset->arg2 );
      break;
    case 'O':
      if ( (obj = get_obj_index( pReset->arg1 )) == NULL )
        strcpy( objname, "Object: *BAD VNUM*" );
      else
        strcpy( objname, obj->name );
      room = get_room_index( pReset->arg3 );
      if ( !room )
        strcpy( roomname, "Room: *BAD VNUM*" );
      else
        strcpy( roomname, room->name );
      sprintf( buf, "%2d) (object) %s (%d) -> %s (%d) [%d]\n\r",
               num,
               objname,
               pReset->arg1,
               roomname,
               pReset->arg3,
               pReset->arg2 );
      break;
    case 'P':
      if ( (obj2 = get_obj_index( pReset->arg1 )) == NULL )
        strcpy( objname, "Object1: *BAD VNUM*" );
      else
        strcpy( objname, obj2->name );
      if ( pReset->arg3 > 0
           &&  (obj = get_obj_index( pReset->arg3 )) == NULL )
        strcpy( roomname, "Object2: *BAD VNUM*" );
      else
        if ( !obj )
          strcpy( roomname, "Object2: *NULL obj*" );
        else
          strcpy( roomname, obj->name );
      sprintf( buf, "%2d) (Put) %s (%d) -> %s (%d) [%d]\n\r",
               num,
               objname,
               pReset->arg1,
               roomname,
               obj ? obj->vnum : pReset->arg3,
               pReset->arg2 );
      break;
    case 'D':
      if ( pReset->arg2 < 0 || pReset->arg2 > MAX_DIR+1 )
        pReset->arg2 = 0;
      if ( (room = get_room_index( pReset->arg1 )) == NULL )
        {
          strcpy( roomname, "Room: *BAD VNUM*" );
          sprintf( objname, "%s (no exit)",
                   dir_name[pReset->arg2] );
        }
      else
        {
          strcpy( roomname, room->name );
          sprintf( objname, "%s%s",
                   dir_name[pReset->arg2],
                   get_exit(room,pReset->arg2) ? "" : " (NO EXIT!)" );
        }
      switch( pReset->arg3 )
        {
        default:
          strcpy( mobname, "(* ERROR *)" );
          break;
        case 0:
          strcpy( mobname, "Open" );
          break;
        case 1:
          strcpy( mobname, "Close" );
          break;
        case 2:
          strcpy( mobname, "Close and lock" );
          break;
        }
      sprintf( buf, "%2d) %s [%d] the %s [%d] door %s (%d)\n\r",
               num,
               mobname,
               pReset->arg3,
               objname,
               pReset->arg2,
               roomname,
               pReset->arg1 );
      break;
    case 'R':
      if ( (room = get_room_index( pReset->arg1 )) == NULL )
        strcpy( roomname, "Room: *BAD VNUM*" );
      else
        strcpy( roomname, room->name );
      sprintf( buf, "%2d) Randomize exits 0 to %d -> %s (%d)\n\r",
               num,
               pReset->arg2,
               roomname,
               pReset->arg1 );
      break;
    case 'T':
      sprintf( buf, "%2d) TRAP: %d %d %d %d (%s)\n\r",
               num,
               pReset->extra,
               pReset->arg1,
               pReset->arg2,
               pReset->arg3,
               flag_string(pReset->extra, trap_flags) );
      break;
    }
  if ( rlist && (!room || (room && room->vnum != rvnum)) )
    return NULL;
  return buf;
}

void do_redit( CHAR_DATA *ch, char *argument )
{
  char arg [MAX_INPUT_LENGTH];
  char arg2[MAX_INPUT_LENGTH];
  char arg3[MAX_INPUT_LENGTH];
  char buf [MAX_STRING_LENGTH];
  ROOM_INDEX_DATA	*location, *tmp;
  EXTRA_DESCR_DATA	*ed;
  char		dir = 0;
  EXIT_DATA		*xit, *texit;
  int			value;
  int			edir = 0, ekey, evnum;
  char		*origarg = argument;

  set_char_color( AT_PLAIN, ch );
  if ( !ch->desc )
    {
      send_to_char( "You have no descriptor.\n\r", ch );
      return;
    }

  switch( ch->substate )
    {
    default:
      break;
    case SUB_ROOM_DESC:
      location = ch->dest_buf;
      if ( !location )
        {
          bug( "redit: sub_room_desc: NULL ch->dest_buf", 0 );
          location = ch->in_room;
        }
      STRFREE( location->description );
      location->description = copy_buffer( ch );
      stop_editing( ch );
      ch->substate = ch->tempnum;
      return;
    case SUB_ROOM_EXTRA:
      ed = ch->dest_buf;
      if ( !ed )
        {
          bug( "redit: sub_room_extra: NULL ch->dest_buf", 0 );
          stop_editing( ch );
          return;
        }
      STRFREE( ed->description );
      ed->description = copy_buffer( ch );
      stop_editing( ch );
      ch->substate = ch->tempnum;
      return;
    }

  location = ch->in_room;

  smash_tilde( argument );
  argument = one_argument( argument, arg );
  if ( ch->substate == SUB_REPEATCMD )
    {
      if ( arg[0] == '\0' )
        {
          do_rstat( ch, "" );
          return;
        }
      if ( !str_cmp( arg, "done" ) || !str_cmp( arg, "off" ) )
        {
          send_to_char( "Redit mode off.\n\r", ch );
          if ( ch->pcdata && ch->pcdata->subprompt )
            {
              STRFREE( ch->pcdata->subprompt );
              ch->pcdata->subprompt = NULL;
            }
          ch->substate = SUB_NONE;
          return;
        }
    }
  if ( arg[0] == '\0' || !str_cmp( arg, "?" ) )
    {
      if ( ch->substate == SUB_REPEATCMD )
        send_to_char( "Syntax: <field> value\n\r",			ch );
      else
        send_to_char( "Syntax: redit <field> value\n\r",		ch );
      send_to_char( "\n\r",						ch );
      send_to_char( "Field being one of:\n\r",			ch );
      send_to_char( "  name desc ed rmed\n\r",			ch );
      send_to_char( "  exit bexit exdesc exflags exname exkey\n\r",	ch );
      send_to_char( "  flags sector teledelay televnum tunnel\n\r",	ch );
      send_to_char( "  rlist exdistance pulltype pull push\n\r",		ch );
      return;
    }

  if ( !can_rmodify( ch, location ) )
    return;

  if ( !str_cmp( arg, "on" ) )
    {
      CHECK_SUBRESTRICTED( ch );
      send_to_char( "Redit mode on.\n\r", ch );
      ch->substate = SUB_REPEATCMD;
      if ( ch->pcdata )
        {
          if ( ch->pcdata->subprompt )
            STRFREE( ch->pcdata->subprompt );
          ch->pcdata->subprompt = STRALLOC( "<&CRedit &W#%r&w> %i" );
        }
      return;
    }

  if ( !str_cmp( arg, "name" ) )
    {
      if ( argument[0] == '\0' )
        {
          send_to_char( "Set the room name.  A very brief single line room description.\n\r", ch );
          send_to_char( "Usage: redit name <Room summary>\n\r", ch );
          return;
        }
      STRFREE( location->name );
      location->name = STRALLOC( argument );
      return;
    }

  if ( !str_cmp( arg, "desc" ) )
    {
      if ( ch->substate == SUB_REPEATCMD )
        ch->tempnum = SUB_REPEATCMD;
      else
        ch->tempnum = SUB_NONE;
      ch->substate = SUB_ROOM_DESC;
      ch->dest_buf = location;
      start_editing( ch, location->description );
      return;
    }

  if ( !str_cmp( arg, "tunnel" ) )
    {
      if ( !argument || argument[0] == '\0' )
        {
          send_to_char( "Set the maximum characters allowed in the room at one time. (0 = unlimited).\n\r", ch );
          send_to_char( "Usage: redit tunnel <value>\n\r", ch );
          return;
        }
      location->tunnel = URANGE( 0, atoi(argument), 1000 );
      send_to_char( "Done.\n\r", ch );
      return;
    }

  /* Crash fix and name support by Shaddai */
  if ( !str_cmp(arg, "affect") )
    {
      AFFECT_DATA *paf;
      sh_int loc;
      int bitv;

      argument = one_argument(argument, arg2);
      if (!arg2 || arg2[0] == '\0' || !argument || argument[0] == 0)
        {
          send_to_char("Usage: redit affect <field> <value>\n\r", ch);
          return;
        }
      loc = get_atype(arg2);
      if (loc < 1)
        {
          ch_printf(ch, "Unknown field: %s\n\r", arg2);
          return;
        }
      if (loc >= APPLY_AFFECT && loc < APPLY_WEAPONSPELL)
        {
          bitv = 0;
          while (argument[0] != '\0')
            {
              argument = one_argument (argument, arg3);
              if (loc == APPLY_AFFECT)
                value = get_aflag (arg3);
              else
                value = get_risflag (arg3);
              if (value < 0 || value > 31)
                ch_printf (ch, "Unknown flag: %s\n\r", arg3);
              else
                SET_BIT(bitv, 1 << value);
            }
          if (!bitv)
            return;
          value = bitv;
        }
      else
        {
          one_argument(argument, arg3);
          if (loc == APPLY_WEARSPELL && !is_number(arg3))
            {
              value = bsearch_skill_exact(arg3, gsn_first_spell, gsn_first_skill - 1);
              if (value == -1)
                {
                  /*		    printf("%s\n\r", arg3);	*/
                  send_to_char ("Unknown spell name.\n\r", ch);
                  return;
                }
            }
          else
            value = atoi (arg3);
        }
      CREATE(paf, AFFECT_DATA, 1);
      paf->type = -1;
      paf->duration = -1;
      paf->location = loc;
      paf->modifier = value;
      xCLEAR_BITS(paf->bitvector);
      paf->next = NULL;
      LINK(paf, location->first_affect, location->last_affect, next, prev);
      ++top_affect;
      send_to_char ("Done.\n\r", ch);
      return;
    }

  if ( !str_cmp( arg, "rmaffect" ) )
    {
      AFFECT_DATA *paf;
      sh_int loc, count;

      if ( !argument || argument[0] == '\0' )
        {
          send_to_char( "Usage: redit rmaffect <affect#>\n\r", ch );
          return;
        }
      loc = atoi( argument );
      if ( loc < 1 )
        {
          send_to_char( "Invalid number.\n\r", ch );
          return;
        }

      count = 0;

      for ( paf = location->first_affect; paf; paf = paf->next )
        {
          if ( ++count == loc )
            {
              UNLINK(paf, location->first_affect, location->last_affect, next, prev);
              DISPOSE(paf);
              send_to_char( "Removed.\n\r", ch );
              --top_affect;
              return;
            }
        }
      send_to_char( "Not found.\n\r", ch );
      return;
    }

  if ( !str_cmp( arg, "ed" ) )
    {
      if ( !argument || argument[0] == '\0' )
        {
          send_to_char( "Create an extra description.\n\r", ch );
          send_to_char( "You must supply keyword(s).\n\r", ch );
          return;
        }
      CHECK_SUBRESTRICTED( ch );
      ed = SetRExtra( location, argument );
      if ( ch->substate == SUB_REPEATCMD )
        ch->tempnum = SUB_REPEATCMD;
      else
        ch->tempnum = SUB_NONE;
      ch->substate = SUB_ROOM_EXTRA;
      ch->dest_buf = ed;
      start_editing( ch, ed->description );
      return;
    }

  if ( !str_cmp( arg, "rmed" ) )
    {
      if ( !argument || argument[0] == '\0' )
        {
          send_to_char( "Remove an extra description.\n\r", ch );
          send_to_char( "You must supply keyword(s).\n\r", ch );
          return;
        }
      if ( DelRExtra( location, argument ) )
        send_to_char( "Deleted.\n\r", ch );
      else
        send_to_char( "Not found.\n\r", ch );
      return;
    }

  if ( !str_cmp( arg, "rlist" ) )
    {
      RESET_DATA *pReset;
      char *bptr;
      AREA_DATA *tarea;
      sh_int num;

      tarea = location->area;
      if ( !tarea->first_reset )
        {
          send_to_char( "This area has no resets to list.\n\r", ch );
          return;
        }
      num = 0;
      for ( pReset = tarea->first_reset; pReset; pReset = pReset->next )
        {
          num++;
          if ( (bptr = sprint_reset( ch, pReset, num, TRUE )) == NULL )
            continue;
          send_to_char( bptr, ch );
        }
      return;
    }

  if ( !str_cmp( arg, "flags" ) )
    {
      if ( !argument || argument[0] == '\0' )
        {
          send_to_char( "Toggle the room flags.\n\r", ch );
          send_to_char( "Usage: redit flags <flag> [flag]...\n\r", ch );
          return;
        }
      while ( argument[0] != '\0' )
        {
          argument = one_argument( argument, arg2 );
          value = get_rflag( arg2 );
          if ( value < 0 || value > 40 )
            ch_printf( ch, "Unknown flag: %s\n\r", arg2 );
          else
            {
              if ( 1 << value == ROOM_PROTOTYPE
                   &&   get_trust( ch ) < 105 )
                send_to_char( "You cannot change the prototype flag.\n\r", ch );
              else
                xTOGGLE_BIT( location->room_flags, value );
            }
        }
      return;
    }

  if ( !str_cmp( arg, "teledelay" ) )
    {
      if ( !argument || argument[0] == '\0' )
        {
          send_to_char( "Set the delay of the teleport. (0 = off).\n\r", ch );
          send_to_char( "Usage: redit teledelay <value>\n\r", ch );
          return;
        }
      location->tele_delay = atoi( argument );
      send_to_char( "Done.\n\r", ch );
      return;
    }

  if ( !str_cmp( arg, "televnum" ) )
    {
      if ( !argument || argument[0] == '\0' )
        {
          send_to_char( "Set the vnum of the room to teleport to.\n\r", ch );
          send_to_char( "Usage: redit televnum <vnum>\n\r", ch );
          return;
        }
      location->tele_vnum = atoi( argument );
      send_to_char( "Done.\n\r", ch );
      return;
    }

  if ( !str_cmp( arg, "sector" ) )
    {
      if ( !argument || argument[0] == '\0' )
        {
          send_to_char( "Set the sector type.\n\r", ch );
          send_to_char( "Usage: redit sector <value>\n\r", ch );
          return;
        }
      location->sector_type = atoi( argument );
      if ( location->sector_type < 0 || location->sector_type >= SECT_MAX )
        {
          location->sector_type = 1;
          send_to_char( "Out of range.\n\r", ch );
        }
      else
        send_to_char( "Done.\n\r", ch );
      return;
    }

  if ( !str_cmp( arg, "exkey" ) )
    {
      argument = one_argument( argument, arg2 );
      argument = one_argument( argument, arg3 );
      if ( arg2[0] == '\0' || arg3[0] == '\0' )
        {
          send_to_char( "Usage: redit exkey <dir> <key vnum>\n\r", ch );
          return;
        }
      if ( arg2[0] == '#' )
        {
          edir = atoi( arg2+1 );
          xit = get_exit_num( location, edir );
        }
      else
        {
          edir = get_dir( arg2 );
          xit = get_exit( location, edir );
        }
      value = atoi( arg3 );
      if ( !xit )
        {
          send_to_char( "No exit in that direction.  Use 'redit exit ...' first.\n\r", ch );
          return;
        }
      xit->key = value;
      send_to_char( "Done.\n\r", ch );
      return;
    }

  if ( !str_cmp( arg, "excoord" ) )
    {
      int x, y;

      argument = one_argument( argument, arg2 );
      argument = one_argument( argument, arg3 );
      if ( arg2[0] == '\0' || arg3[0] == '\0' || argument[0] == '\0' )
        {
          send_to_char( "Usage: redit excoord <dir> <X> <Y>\n\r", ch );
          return;
        }
      if ( arg2[0] == '#' )
        {
          edir = atoi( arg2+1 );
          xit = get_exit_num( location, edir );
        }
      else
        {
          edir = get_dir( arg2 );
          xit = get_exit( location, edir );
        }

      x = atoi( arg3 );
      y = atoi( argument );

      if( x < 0 || x >= MAX_X )
        {
          ch_printf( ch, "Valid X coordinates are 0 to %d.\n\r", MAX_X - 1 );
          return;
        }

      if( y < 0 || y >= MAX_Y )
        {
          ch_printf( ch, "Valid Y coordinates are 0 to %d.\n\r", MAX_Y - 1 );
          return;
        }

      if ( !xit )
        {
          send_to_char( "No exit in that direction.  Use 'redit exit ...' first.\n\r", ch );
          return;
        }
      xit->x = x;
      xit->y = y;
      send_to_char( "Exit coordinates set.\n\r", ch );
      return;
    }


  if ( !str_cmp( arg, "exname" ) )
    {
      argument = one_argument( argument, arg2 );
      if ( arg2[0] == '\0' )
        {
          send_to_char( "Change or clear exit keywords.\n\r", ch );
          send_to_char( "Usage: redit exname <dir> [keywords]\n\r", ch );
          return;
        }
      if ( arg2[0] == '#' )
        {
          edir = atoi( arg2+1 );
          xit = get_exit_num( location, edir );
        }
      else
        {
          edir = get_dir( arg2 );
          xit = get_exit( location, edir );
        }
      if ( !xit )
        {
          send_to_char( "No exit in that direction.  Use 'redit exit ...' first.\n\r", ch );
          return;
        }
      STRFREE( xit->keyword );
      xit->keyword = STRALLOC( argument );
      send_to_char( "Done.\n\r", ch );
      return;
    }

  if ( !str_cmp( arg, "exflags" ) )
    {
      if ( !argument || argument[0] == '\0' )
        {
          send_to_char( "Toggle or display exit flags.\n\r", ch );
          send_to_char( "Usage: redit exflags <dir> <flag> [flag]...\n\r", ch );
          return;
        }
      argument = one_argument( argument, arg2 );
      if ( arg2[0] == '#' )
        {
          edir = atoi( arg2+1 );
          xit = get_exit_num( location, edir );
        }
      else
        {
          edir = get_dir( arg2 );
          xit = get_exit( location, edir );
        }
      if ( !xit )
        {
          send_to_char( "No exit in that direction.  Use 'redit exit ...' first.\n\r", ch );
          return;
        }
      if ( argument[0] == '\0' )
        {
          sprintf( buf, "Flags for exit direction: %d  Keywords: %s  Key: %d\n\r[ ",
                   xit->vdir, xit->keyword, xit->key );
          for ( value = 0; value <= MAX_EXFLAG; value++ )
            {
              if ( IS_SET( xit->exit_info, 1 << value ) )
                {
                  strcat( buf, ex_flags[value] );
                  strcat( buf, " " );
                }
            }
          strcat( buf, "]\n\r" );
          send_to_char( buf, ch );
          return;
        }
      while ( argument[0] != '\0' )
        {
          argument = one_argument( argument, arg2 );
          value = get_exflag( arg2 );
          if ( value < 0 || value > MAX_EXFLAG )
            ch_printf( ch, "Unknown flag: %s\n\r", arg2 );
          else
            TOGGLE_BIT( xit->exit_info, 1 << value );
        }
      return;
    }



  if ( !str_cmp( arg, "ex_flags" ) )
    {
      argument = one_argument( argument, arg2 );

      value = get_exflag(arg2);
      if ( value < 0 )
        {
          send_to_char("Bad exit flag. \n\r", ch);
          return;
        }
      if ( (xit = get_exit(location,edir)) == NULL )
        {
          sprintf(buf,"exit %c 1",dir);
          do_redit(ch,buf);
          xit = get_exit(location,edir);
        }
      TOGGLE_BIT( xit->exit_info, 1 << value );
      return;
    }


  if ( !str_cmp( arg, "ex_to_room" ) )
    {
      argument = one_argument( argument, arg2 );
      evnum = atoi(arg2);
      if ( evnum < 1 || evnum > 2147483647 )
        {
          send_to_char( "Invalid room number.\n\r", ch );
          return;
        }
      if ( (tmp = get_room_index( evnum )) == NULL )
        {
          send_to_char( "Non-existant room.\n\r", ch );
          return;
        }
      if ( (xit = get_exit(location,edir)) == NULL )
        {
          sprintf(buf,"exit %c 1",dir);
          do_redit(ch,buf);
          xit = get_exit(location,edir);
        }
      xit->vnum = evnum;
      return;
    }

  if ( !str_cmp( arg, "ex_key" ) )
    {
      argument = one_argument( argument, arg2 );
      if ( (xit = get_exit(location,edir)) == NULL )
        {
          sprintf(buf,"exit %c 1",dir);
          do_redit(ch,buf);
          xit = get_exit(location,edir);
        }
      xit->key = atoi( arg2 );
      return;
    }

  if ( !str_cmp( arg, "ex_exdesc" ) )
    {
      if ( (xit = get_exit(location, edir)) == NULL )
        {
          sprintf(buf,"exit %c 1",dir);
          do_redit(ch,buf);
        }
      sprintf(buf,"exdesc %c %s",dir,argument);
      do_redit(ch,buf);
      return;
    }

  if ( !str_cmp( arg, "ex_keywords" ) )  /* not called yet */
    {
      if ( (xit = get_exit(location, edir)) == NULL )
        {
          sprintf(buf, "exit %c 1", dir);
          do_redit(ch,buf);
          if ( (xit = get_exit(location, edir)) == NULL )
            return;
        }
      sprintf( buf, "%s %s", xit->keyword, argument );
      STRFREE( xit->keyword );
      xit->keyword = STRALLOC( buf );
      return;
    }

  if ( !str_cmp( arg, "exit" ) )
    {
      bool addexit, numnotdir;

      argument = one_argument( argument, arg2 );
      argument = one_argument( argument, arg3 );
      if ( !arg2 || arg2[0] == '\0' )
        {
          send_to_char( "Create, change or remove an exit.\n\r", ch );
          send_to_char( "Usage: redit exit <dir> [room] [flags] [key] [keywords]\n\r", ch );
          return;
        }
      addexit = numnotdir = FALSE;
      switch( arg2[0] )
        {
        default:
          edir = get_dir(arg2);
          break;
        case '+':
          edir = get_dir(arg2+1);
          addexit = TRUE;
          break;
        case '#':
          edir = atoi(arg2+1);
          numnotdir = TRUE;
          break;
        }
      if ( !arg3 || arg3[0] == '\0' )
        evnum = 0;
      else
        evnum = atoi( arg3 );
      if ( numnotdir )
        {
          if ( (xit = get_exit_num(location, edir)) != NULL )
            edir = xit->vdir;
        }
      else
        xit = get_exit(location, edir);
      if ( !evnum )
        {
          if ( xit )
            {
              extract_exit(location, xit);
              send_to_char( "Exit removed.\n\r", ch );
              return;
            }
          send_to_char( "No exit in that direction.\n\r", ch );
          return;
        }
      if ( evnum < 1 || evnum > 2147483647 )
        {
          send_to_char( "Invalid room number.\n\r", ch );
          return;
        }
      if ( (tmp = get_room_index( evnum )) == NULL )
        {
          send_to_char( "Non-existant room.\n\r", ch );
          return;
        }
      if ( addexit || !xit )
        {
          if ( numnotdir )
            {
              send_to_char( "Cannot add an exit by number, sorry.\n\r", ch );
              return;
            }
          if ( addexit && xit && get_exit_to(location, edir, tmp->vnum) )
            {
              send_to_char( "There is already an exit in that direction leading to that location.\n\r", ch );
              return;
            }
          xit = make_exit( location, tmp, edir );
          xit->keyword		= STRALLOC( "" );
          xit->description		= STRALLOC( "" );
          xit->key			= -1;
          xit->exit_info		= 0;
          act( AT_IMMORT, "$n reveals a hidden passage!", ch, NULL, NULL, TO_ROOM );
        }
      else
        act( AT_IMMORT, "Something is different...", ch, NULL, NULL, TO_ROOM );
      if ( xit->to_room != tmp )
        {
          xit->to_room = tmp;
          xit->vnum = evnum;
          texit = get_exit_to( xit->to_room, rev_dir[edir], location->vnum );
          if ( texit )
            {
              texit->rexit = xit;
              xit->rexit = texit;
            }
        }
      argument = one_argument( argument, arg3 );
      if ( arg3 && arg3[0] != '\0' )
        xit->exit_info = atoi( arg3 );
      if ( argument && argument[0] != '\0' )
        {
          one_argument( argument, arg3 );
          ekey = atoi( arg3 );
          if ( ekey != 0 || arg3[0] == '0' )
            {
              argument = one_argument( argument, arg3 );
              xit->key = ekey;
            }
          if ( argument && argument[0] != '\0' )
            {
              STRFREE( xit->keyword );
              xit->keyword = STRALLOC( argument );
            }
        }
      send_to_char( "Done.\n\r", ch );
      return;
    }

  /*
   * Twisted and evil, but works				-Thoric
   * Makes an exit, and the reverse in one shot.
   */
  if ( !str_cmp( arg, "bexit" ) )
    {
      EXIT_DATA *nxit, *rxit;
      char tmpcmd[MAX_INPUT_LENGTH];
      ROOM_INDEX_DATA *tmploc;
      int vnum, exnum;
      char rvnum[MAX_INPUT_LENGTH];
      bool numnotdir;

      argument = one_argument( argument, arg2 );
      argument = one_argument( argument, arg3 );
      if ( !arg2 || arg2[0] == '\0' )
        {
          send_to_char( "Create, change or remove a two-way exit.\n\r", ch );
          send_to_char( "Usage: redit bexit <dir> [room] [flags] [key] [keywords]\n\r", ch );
          return;
        }
      numnotdir = FALSE;
      switch( arg2[0] )
        {
        default:
          edir = get_dir( arg2 );
          break;
        case '#':
          numnotdir = TRUE;
          edir = atoi( arg2+1 );
          break;
        case '+':
          edir = get_dir( arg2+1 );
          break;
        }
      tmploc = location;
      exnum = edir;
      if ( numnotdir )
        {
          if ( (nxit = get_exit_num(tmploc, edir)) != NULL )
            edir = nxit->vdir;
        }
      else
        nxit = get_exit(tmploc, edir);
      rxit = NULL;
      vnum = 0;
      rvnum[0] = '\0';
      if ( nxit )
        {
          vnum = nxit->vnum;
          if ( arg3[0] != '\0' )
            sprintf( rvnum, "%d", tmploc->vnum );
          if ( nxit->to_room )
            rxit = get_exit(nxit->to_room, rev_dir[edir]);
          else
            rxit = NULL;
        }
      sprintf( tmpcmd, "exit %s %s %s", arg2, arg3, argument );
      do_redit( ch, tmpcmd );
      if ( numnotdir )
        nxit = get_exit_num(tmploc, exnum);
      else
        nxit = get_exit(tmploc, edir);
      if ( !rxit && nxit )
        {
          vnum = nxit->vnum;
          if ( arg3[0] != '\0' )
            sprintf( rvnum, "%d", tmploc->vnum );
          if ( nxit->to_room )
            rxit = get_exit(nxit->to_room, rev_dir[edir]);
          else
            rxit = NULL;
        }
      if ( vnum )
        {
          sprintf( tmpcmd, "%d redit exit %d %s %s",
                   vnum,
                   rev_dir[edir],
                   rvnum,
                   argument );
          do_at( ch, tmpcmd );
        }
      return;
    }

  if ( !str_cmp(arg, "pulltype") || !str_cmp(arg, "pushtype") )
    {
      int pt;

      argument = one_argument( argument, arg2 );
      if ( !arg2 || arg2[0] == '\0' )
        {
          ch_printf( ch, "Set the %s between this room, and the destination room.\n\r", arg );
          ch_printf( ch, "Usage: redit %s <dir> <type>\n\r", arg );
          return;
        }
      if ( arg2[0] == '#' )
        {
          edir = atoi( arg2+1 );
          xit = get_exit_num( location, edir );
        }
      else
        {
          edir = get_dir( arg2 );
          xit = get_exit( location, edir );
        }
      if ( xit )
        {
          if ( (pt=get_pulltype(argument)) == -1 )
            ch_printf( ch, "Unknown pulltype: %s.  (See help PULLTYPES)\n\r", argument );
          else
            {
              xit->pulltype = pt;
              send_to_char( "Done.\n\r", ch );
              return;
            }
        }
      send_to_char( "No exit in that direction.  Use 'redit exit ...' first.\n\r", ch );
      return;
    }

  if ( !str_cmp( arg, "pull" ) )
    {
      argument = one_argument( argument, arg2 );
      if ( !arg2 || arg2[0] == '\0' )
        {
          send_to_char( "Set the 'pull' between this room, and the destination room.\n\r", ch );
          send_to_char( "Usage: redit pull <dir> <force (0 to 100)>\n\r", ch );
          return;
        }
      if ( arg2[0] == '#' )
        {
          edir = atoi( arg2+1 );
          xit = get_exit_num( location, edir );
        }
      else
        {
          edir = get_dir( arg2 );
          xit = get_exit( location, edir );
        }
      if ( xit )
        {
          xit->pull = URANGE(-100, atoi(argument), 100);
          send_to_char( "Done.\n\r", ch );
          return;
        }
      send_to_char( "No exit in that direction.  Use 'redit exit ...' first.\n\r", ch );
      return;
    }

  if ( !str_cmp( arg, "push" ) )
    {
      argument = one_argument( argument, arg2 );
      if ( !arg2 || arg2[0] == '\0' )
        {
          send_to_char( "Set the 'push' away from the destination room in the opposite direction.\n\r", ch );
          send_to_char( "Usage: redit push <dir> <force (0 to 100)>\n\r", ch );
          return;
        }
      if ( arg2[0] == '#' )
        {
          edir = atoi( arg2+1 );
          xit = get_exit_num( location, edir );
        }
      else
        {
          edir = get_dir( arg2 );
          xit = get_exit( location, edir );
        }
      if ( xit )
        {
          xit->pull = URANGE(-100, -(atoi(argument)), 100);
          send_to_char( "Done.\n\r", ch );
          return;
        }
      send_to_char( "No exit in that direction.  Use 'redit exit ...' first.\n\r", ch );
      return;
    }

  if ( !str_cmp( arg, "exdistance" ) )
    {
      argument = one_argument( argument, arg2 );
      if ( !arg2 || arg2[0] == '\0' )
        {
          send_to_char( "Set the distance (in rooms) between this room, and the destination room.\n\r", ch );
          send_to_char( "Usage: redit exdistance <dir> [distance]\n\r", ch );
          return;
        }
      if ( arg2[0] == '#' )
        {
          edir = atoi( arg2+1 );
          xit = get_exit_num( location, edir );
        }
      else
        {
          edir = get_dir( arg2 );
          xit = get_exit( location, edir );
        }
      if ( xit )
        {
          xit->distance = URANGE( 1, atoi(argument), 50 );
          send_to_char( "Done.\n\r", ch );
          return;
        }
      send_to_char( "No exit in that direction.  Use 'redit exit ...' first.\n\r", ch );
      return;
    }

  if ( !str_cmp( arg, "exdesc" ) )
    {
      argument = one_argument( argument, arg2 );
      if ( !arg2 || arg2[0] == '\0' )
        {
          send_to_char( "Create or clear a description for an exit.\n\r", ch );
          send_to_char( "Usage: redit exdesc <dir> [description]\n\r", ch );
          return;
        }
      if ( arg2[0] == '#' )
        {
          edir = atoi( arg2+1 );
          xit = get_exit_num( location, edir );
        }
      else
        {
          edir = get_dir( arg2 );
          xit = get_exit( location, edir );
        }
      if ( xit )
        {
          STRFREE( xit->description );
          if ( !argument || argument[0] == '\0' )
            xit->description = STRALLOC( "" );
          else
            {
              sprintf( buf, "%s\n\r", argument );
              xit->description = STRALLOC( buf );
            }
          send_to_char( "Done.\n\r", ch );
          return;
        }
      send_to_char( "No exit in that direction.  Use 'redit exit ...' first.\n\r", ch );
      return;
    }

  /*
   * Generate usage message.
   */
  if ( ch->substate == SUB_REPEATCMD )
    {
      ch->substate = SUB_RESTRICTED;
      interpret( ch, origarg );
      ch->substate = SUB_REPEATCMD;
      ch->last_cmd = do_redit;
    }
  else
    do_redit( ch, "" );
  return;
}

void do_ocreate( CHAR_DATA *ch, char *argument )
{
  char arg [MAX_INPUT_LENGTH];
  char arg2[MAX_INPUT_LENGTH];
  OBJ_INDEX_DATA	*pObjIndex;
  OBJ_DATA		*obj;
  int			 vnum, cvnum;

  if ( IS_NPC(ch) )
    {
      send_to_char( "Mobiles cannot create.\n\r", ch );
      return;
    }

  argument = one_argument( argument, arg );

  vnum = is_number( arg ) ? atoi( arg ) : -1;

  if ( vnum == -1 || !argument || argument[0] == '\0' )
    {
      send_to_char( "Usage:  ocreate <vnum> [copy vnum] <item name>\n\r", ch );
      return;
    }

  if ( vnum < 1 || vnum > 2147483647 )
    {
      send_to_char( "Vnum out of range.\n\r", ch );
      return;
    }

  one_argument( argument, arg2 );
  cvnum = atoi( arg2 );
  if ( cvnum != 0 )
    argument = one_argument( argument, arg2 );
  if ( cvnum < 1 )
    cvnum = 0;

  if ( get_obj_index( vnum ) )
    {
      send_to_char( "An object with that number already exists.\n\r", ch );
      return;
    }

  if ( IS_NPC( ch ) )
    return;
  if ( get_trust( ch ) < LEVEL_NEOPHYTE )
    {
      AREA_DATA *pArea;

      if ( !ch->pcdata || !(pArea=ch->pcdata->area) )
        {
          send_to_char( "You must have an assigned area to create objects.\n\r", ch );
          return;
        }
      if ( vnum < pArea->low_o_vnum
           ||   vnum > pArea->hi_o_vnum )
        {
          send_to_char( "That number is not in your allocated range.\n\r", ch );
          return;
        }
    }

  pObjIndex = make_object( vnum, cvnum, argument );
  if ( !pObjIndex )
    {
      send_to_char( "Error.\n\r", ch );
      log_string( "do_ocreate: make_object failed." );
      return;
    }
  obj = create_object( pObjIndex, get_trust(ch) );
  obj_to_char( obj, ch );
  act( AT_IMMORT, "$n makes arcane gestures, and opens $s hands to reveal $p!", ch, obj, NULL, TO_ROOM );
  ch_printf_color( ch, "&YYou make arcane gestures, and open your hands to reveal %s!\n\rObjVnum:  &W%d   &YKeywords:  &W%s\n\r",
                   pObjIndex->short_descr,pObjIndex->vnum, pObjIndex->name );
}

void do_mcreate( CHAR_DATA *ch, char *argument )
{
  char arg [MAX_INPUT_LENGTH];
  char arg2[MAX_INPUT_LENGTH];
  MOB_INDEX_DATA	*pMobIndex;
  CHAR_DATA		*mob;
  int			 vnum, cvnum;

  if ( IS_NPC(ch) )
    {
      send_to_char( "Mobiles cannot create.\n\r", ch );
      return;
    }

  argument = one_argument( argument, arg );

  vnum = is_number( arg ) ? atoi( arg ) : -1;

  if ( vnum == -1 || !argument || argument[0] == '\0' )
    {
      send_to_char( "Usage:  mcreate <vnum> [cvnum] <mobile name>\n\r", ch );
      return;
    }

  if ( vnum < 1 || vnum > 2147483647 )
    {
      send_to_char( "Vnum out of range.\n\r", ch );
      return;
    }

  one_argument( argument, arg2 );
  cvnum = atoi( arg2 );
  if ( cvnum != 0 )
    argument = one_argument( argument, arg2 );
  if ( cvnum < 1 )
    cvnum = 0;

  if ( get_mob_index( vnum ) )
    {
      send_to_char( "A mobile with that number already exists.\n\r", ch );
      return;
    }

  if ( IS_NPC( ch ) )
    return;
  if ( get_trust( ch ) < LEVEL_NEOPHYTE )
    {
      AREA_DATA *pArea;

      if ( !ch->pcdata || !(pArea=ch->pcdata->area) )
        {
          send_to_char( "You must have an assigned area to create mobiles.\n\r", ch );
          return;
        }
      if ( vnum < pArea->low_m_vnum
           ||   vnum > pArea->hi_m_vnum )
        {
          send_to_char( "That number is not in your allocated range.\n\r", ch );
          return;
        }
    }

  pMobIndex = make_mobile( vnum, cvnum, argument );
  if ( !pMobIndex )
    {
      send_to_char( "Error.\n\r", ch );
      log_string( "do_mcreate: make_mobile failed." );
      return;
    }
  mob = create_mobile( pMobIndex );
  char_to_room( mob, ch->in_room );
  /* If you create one on the map, make sure it gets placed properly - Samson 8-21-99 */
  fix_maps( ch, mob );

  act( AT_IMMORT, "$n waves $s arms about, and $N appears at $s command!", ch, NULL, mob, TO_ROOM );
  ch_printf_color( ch, "&YYou wave your arms about, and %s appears at your command!\n\rMobVnum:  &W%d   &YKeywords:  &W%s\n\r",
                   pMobIndex->short_descr, pMobIndex->vnum, pMobIndex->player_name );
}

/*
 * Simple but nice and handy line editor.			-Thoric
 */
void edit_buffer( CHAR_DATA *ch, char *argument )
{
  DESCRIPTOR_DATA *d;
  EDITOR_DATA *edit;
  char cmd[MAX_INPUT_LENGTH];
  char buf[MAX_INPUT_LENGTH];
  sh_int x, line, max_buf_lines;
  bool save;

  if ( (d = ch->desc) == NULL )
    {
      send_to_char( "You have no descriptor.\n\r", ch );
      return;
    }

  if ( d->connected != CON_EDITING )
    {
      send_to_char( "You can't do that!\n\r", ch );
      bug( "Edit_buffer: d->connected != CON_EDITING", 0 );
      return;
    }

  if ( ch->substate <= SUB_PAUSE )
    {
      send_to_char( "You can't do that!\n\r", ch );
      bug( "Edit_buffer: illegal ch->substate (%d)", ch->substate );
      d->connected = CON_PLAYING;
      return;
    }

  if ( !ch->editor )
    {
      send_to_char( "You can't do that!\n\r", ch );
      bug( "Edit_buffer: null editor", 0 );
      d->connected = CON_PLAYING;
      return;
    }

  edit = ch->editor;
  save = FALSE;
  max_buf_lines = 100;

  if ( ch->substate == SUB_MPROG_EDIT || ch->substate == SUB_HELP_EDIT )
    max_buf_lines = 100;




  if ( argument[0] == '/' || argument[0] == '\\' )
    {
      one_argument( argument, cmd );
      if ( !str_cmp( cmd+1, "?" ) )
        {
          send_to_char( "Editing commands\n\r---------------------------------\n\r", ch );
          send_to_char( "/l              list buffer\n\r",	ch );
          send_to_char( "/f <format>     format text in buffer\n\r", ch );
          send_to_char( "/c              clear buffer\n\r",	ch );
          send_to_char( "/d [line]       delete line\n\r",	ch );
          send_to_char( "/g <line>       goto line\n\r",	ch );
          send_to_char( "/i <line>       insert line\n\r",	ch );
          send_to_char( "/r <old> <new>  global replace\n\r",	ch );
          send_to_char( "/a              abort editing\n\r",	ch );
          if ( get_trust(ch) > LEVEL_IMMORTAL )
            send_to_char( "/! <command>    execute command (do not use another editing command)\n\r",  ch );
          send_to_char( "/s              save buffer\n\r\n\r> ",ch );
          return;
        }
      if ( !str_cmp( cmd+1, "c" ) )
        {
          memset( edit, '\0', sizeof(EDITOR_DATA) );
          edit->numlines = 0;
          edit->on_line   = 0;
          send_to_char( "Buffer cleared.\n\r> ", ch );
          return;
        }
      if ( !str_cmp( cmd+1, "r" ) )
        {
          char word1[MAX_INPUT_LENGTH];
          char word2[MAX_INPUT_LENGTH];
          char *sptr, *wptr, *lwptr;
          int count, wordln, word2ln, lineln;

          sptr = one_argument( argument, word1 );
          sptr = one_argument( sptr, word1 );
          sptr = one_argument( sptr, word2 );
          if ( word1[0] == '\0' || word2[0] == '\0' )
            {
              send_to_char( "Need word to replace, and replacement.\n\r> ", ch );
              return;
            }
          if ( strcmp( word1, word2 ) == 0 )
            {
              send_to_char( "Done.\n\r> ", ch );
              return;
            }
          count = 0;
          wordln = strlen(word1);
          word2ln = strlen(word2);
          ch_printf( ch, "Replacing all occurrences of %s with %s...\n\r", word1, word2 );
          for ( x = edit->on_line; x < edit->numlines; x++ )
            {
              lwptr = edit->line[x];
              while ( (wptr = strstr( lwptr, word1 )) != NULL )
                {
                  ++count;
                  lineln = sprintf( buf, "%s%s", word2, wptr + wordln );
                  if (lineln + wptr - edit->line[x] > 79)
                    buf[lineln] = '\0';
                  strcpy( wptr, buf );
                  lwptr = wptr + word2ln;
                }
            }
          ch_printf( ch, "Found and replaced %d occurrence(s).\n\r> ", count );
          return;
        }

      if ( !str_cmp( cmd+1, "i" ) )
        {
          if ( edit->numlines >= max_buf_lines )
            send_to_char( "Buffer is full.\n\r> ", ch );
          else
            {
              if ( argument[2] == ' ' )
                line = atoi( argument + 2 ) - 1;
              else
                line = edit->on_line;
              if ( line < 0 )
                line = edit->on_line;
              if ( line < 0 || line > edit->numlines )
                send_to_char( "Out of range.\n\r> ", ch );
              else
                {
                  for ( x = ++edit->numlines; x > line; x-- )
                    strcpy( edit->line[x], edit->line[x-1] );
                  strcpy( edit->line[line], "" );
                  send_to_char( "Line inserted.\n\r> ", ch );
                }
            }
          return;
        }

      /* added format command - shogar */
      /* This has been redone to be more efficient, and to make format
         start at beginning of buffer, not whatever line you happened
         to be on, at the time.   */

      if ( !str_cmp( cmd+1, "f" ) )
        {
          char   temp_buf[MAX_STRING_LENGTH+max_buf_lines];
          int    x1, ep, old_p, end_mark;
          int    p = 0;

          pager_printf( ch, "Reformating...\n\r");

          for ( x1 = 0; x1 < edit->numlines; x1++ )
            {
              strcpy ( temp_buf+p , edit->line[x1] );
              p += strlen( edit->line[x1] );
              temp_buf[p] = ' ';
              p++;
            }

          temp_buf[p] = '\0';
          end_mark = p;
          p = 75;
          old_p =0;
          edit->on_line =0;
          edit->numlines =0;

          while ( old_p < end_mark )
            {
              while ( temp_buf[p] != ' ' && p > old_p )
                p--;

              if ( p == old_p )
                p +=75;

              if ( p > end_mark )
                p = end_mark;

              ep =0;
              for ( x1= old_p ; x1 < p ; x1++ )
                {
                  edit->line[edit->on_line][ep] = temp_buf[x1];
                  ep++;
                }
              edit->line[edit->on_line][ep] = '\0';

              edit->on_line++;
              edit->numlines++;

              old_p = p+1 ;
              p += 75;

            }
          pager_printf( ch, "Reformating done.\n\r> ");
          return;
        }

      if ( !str_cmp( cmd+1, "d" ) )
        {
          if ( edit->numlines == 0 )
            send_to_char( "Buffer is empty.\n\r> ", ch );
          else
            {
              if ( argument[2] == ' ' )
                line = atoi( argument + 2 ) - 1;
              else
                line = edit->on_line;
              if ( line < 0 )
                line = edit->on_line;
              if ( line < 0 || line > edit->numlines )
                send_to_char( "Out of range.\n\r> ", ch );
              else
                {
                  if ( line == 0 && edit->numlines == 1 )
                    {
                      memset( edit, '\0', sizeof(EDITOR_DATA) );
                      edit->numlines = 0;
                      edit->on_line   = 0;
                      send_to_char( "Line deleted.\n\r> ", ch );
                      return;
                    }
                  for ( x = line; x < (edit->numlines - 1); x++ )
                    strcpy( edit->line[x], edit->line[x+1] );
                  strcpy( edit->line[edit->numlines--], "" );
                  if ( edit->on_line > edit->numlines )
                    edit->on_line = edit->numlines;
                  send_to_char( "Line deleted.\n\r> ", ch );
                }
            }
          return;
        }
      if ( !str_cmp( cmd+1, "g" ) )
        {
          if ( edit->numlines == 0 )
            send_to_char( "Buffer is empty.\n\r> ", ch );
          else
            {
              if ( argument[2] == ' ' )
                line = atoi( argument + 2 ) - 1;
              else
                {
                  send_to_char( "Goto what line?\n\r> ", ch );
                  return;
                }
              if ( line < 0 )
                line = edit->on_line;
              if ( line < 0 || line > edit->numlines )
                send_to_char( "Out of range.\n\r> ", ch );
              else
                {
                  edit->on_line = line;
                  ch_printf( ch, "(On line %d)\n\r> ", line+1 );
                }
            }
          return;
        }
      if ( !str_cmp( cmd+1, "l" ) )
        {
          if ( edit->numlines == 0 )
            send_to_char( "Buffer is empty.\n\r> ", ch );
          else
            {
              send_to_char( "------------------\n\r", ch );
              for ( x = 0; x < edit->numlines; x++ )
                ch_printf( ch, "%2d> %s\n\r", x+1, edit->line[x] );
              send_to_char( "------------------\n\r> ", ch );
            }
          return;
        }
      if ( !str_cmp( cmd+1, "a" ) )
        {
          send_to_char( "\n\rAborting... ", ch );
          stop_editing( ch );
          return;
        }
      if ( get_trust(ch) > LEVEL_IMMORTAL && !str_cmp( cmd+1, "!" ) )
        {
          DO_FUN *last_cmd;
          int substate = ch->substate;

          last_cmd = ch->last_cmd;
          ch->substate = SUB_RESTRICTED;
          interpret(ch, argument+3);
          ch->substate = substate;
          ch->last_cmd = last_cmd;
          set_char_color( AT_GREEN, ch );
          send_to_char( "\n\r> ", ch );
          return;
        }
      if ( !str_cmp( cmd+1, "s" ) )
        {
          d->connected = CON_PLAYING;
          if ( !ch->last_cmd )
            return;
          (*ch->last_cmd) ( ch, "" );
          return;
        }
    }

  if ( edit->size + strlen(argument) + 1 >= MAX_STRING_LENGTH - 1 )
    send_to_char( "You buffer is full.\n\r", ch );
  else
    {
      if ( strlen_color(argument) > 79 )
        {
          char arg[MAX_STRING_LENGTH];
          buf[0] = '\0';


          while ( argument[0] != '\0' )
            {
              argument = one_argument( argument, arg );

              if (strlen_color(arg) > 79) // A single word more than 80 long? Skip!
                continue;

              if ((strlen_color(buf) + strlen_color(arg) + 1) <= 79)
                sprintf(buf, "%s%s%s", buf, buf[0] == '\0' ? "" : " ", arg);
              else                          // Ok end this line and move onto the next
                {
                  strcpy( edit->line[edit->on_line++], buf );
                  if ( edit->on_line > edit->numlines )
                    edit->numlines++;
                  buf[0] = '\0'; // Resets the buffer to empty so can start over again.
                  strcat(buf, arg); // Adds the word that was too much, to buffer and continues processing
                }
              if ( edit->numlines > max_buf_lines )
                {
                  edit->numlines = max_buf_lines;
                  send_to_char( "You've run out of room in the editing buffer.\n\r", ch );
                  save = TRUE;
                }
            }
          strcpy( edit->line[edit->on_line++], buf );
          if ( edit->on_line > edit->numlines )
            edit->numlines++;
          buf[0] = '\0'; // Resets the buffer to empty so can start over again.
          if ( edit->numlines > max_buf_lines )
            {
              edit->numlines = max_buf_lines;
              send_to_char( "You've run out of room in the editing buffer.\n\r", ch );
              save = TRUE;
            }
        }
      else
        strcpy( buf, argument );
      if (buf[0] != '\0')
        strcpy( edit->line[edit->on_line++], buf );
      if ( edit->on_line > edit->numlines )
        edit->numlines++;
      if ( edit->numlines > max_buf_lines )
        {
          edit->numlines = max_buf_lines;
          send_to_char( "Buffer full.\n\r", ch );
          save = TRUE;
        }
    }

  if ( save )
    {
      d->connected = CON_PLAYING;
      if ( !ch->last_cmd )
        return;
      (*ch->last_cmd) ( ch, "" );
      return;
    }
  send_to_char( "> ", ch );
}

void free_reset( AREA_DATA *are, RESET_DATA *res )
{
  UNLINK( res, are->first_reset, are->last_reset, next, prev );
  DISPOSE( res );
}

void free_area( AREA_DATA *are )
{
  DISPOSE( are->name );
  DISPOSE( are->filename );
  while ( are->first_reset )
    free_reset( are, are->first_reset );
  DISPOSE( are );
  are = NULL;
}

void assign_area( CHAR_DATA *ch )
{
  char buf[MAX_STRING_LENGTH];
  char buf2[MAX_STRING_LENGTH];
  char taf[1024];
  AREA_DATA *tarea, *tmp;
  bool created = FALSE;

  if ( IS_NPC( ch ) )
    return;
  if ( get_trust( ch ) > LEVEL_IMMORTAL
       &&   ch->pcdata->r_range_lo
       &&   ch->pcdata->r_range_hi )
    {
      tarea = ch->pcdata->area;
      sprintf( taf, "%s.are", capitalize( ch->name ) );
      if ( !tarea )
        {
          for ( tmp = first_build; tmp; tmp = tmp->next )
            if ( !str_cmp( taf, tmp->filename ) )
              {
                tarea = tmp;
                break;
              }
        }
      if ( !tarea )
        {
          sprintf( buf, "Creating area entry for %s", ch->name );
          log_string_plus( buf, LOG_NORMAL, ch->level );
          CREATE( tarea, AREA_DATA, 1 );
          LINK( tarea, first_build, last_build, next, prev );
          tarea->first_reset	= NULL;
          tarea->last_reset	= NULL;
          sprintf( buf, "{PROTO} %s", ch->name );
          tarea->name		= str_dup( buf );
          tarea->filename	= str_dup( taf );
          sprintf( buf2, "%s", ch->name );
          tarea->author 	= STRALLOC( buf2 );
          tarea->age		= 0;
          tarea->nplayer	= 0;

          CREATE(tarea->weather, WEATHER_DATA, 1); /* FB */
          tarea->weather->temp = 0;
          tarea->weather->precip = 0;
          tarea->weather->wind = 0;
          tarea->weather->temp_vector = 0;
          tarea->weather->precip_vector = 0;
          tarea->weather->wind_vector = 0;
          tarea->weather->climate_temp = 2;
          tarea->weather->climate_precip = 2;
          tarea->weather->climate_wind = 2;
          tarea->weather->first_neighbor = NULL;
          tarea->weather->last_neighbor = NULL;
          tarea->weather->echo = NULL;
          tarea->weather->echo_color = AT_GREY;

          created = TRUE;
        }
      else
        {
          sprintf( buf, "Updating area entry for %s", ch->name );
          log_string_plus( buf, LOG_NORMAL, ch->level );
        }
      tarea->low_r_vnum	= ch->pcdata->r_range_lo;
      tarea->low_o_vnum	= ch->pcdata->o_range_lo;
      tarea->low_m_vnum	= ch->pcdata->m_range_lo;
      tarea->hi_r_vnum	= ch->pcdata->r_range_hi;
      tarea->hi_o_vnum	= ch->pcdata->o_range_hi;
      tarea->hi_m_vnum	= ch->pcdata->m_range_hi;
      ch->pcdata->area	= tarea;
      if ( created )
        sort_area( tarea, TRUE );
    }
}

void do_aassign( CHAR_DATA *ch, char *argument )
{
  char buf[MAX_STRING_LENGTH];
  AREA_DATA *tarea, *tmp;

  set_char_color( AT_IMMORT, ch );

  if ( IS_NPC( ch ) )
    return;

  if ( argument[0] == '\0' )
    {
      send_to_char( "Syntax: aassign <filename.are>\n\r", ch );
      return;
    }

  if ( !str_cmp( "none", argument )
       ||   !str_cmp( "null", argument )
       ||   !str_cmp( "clear", argument ) )
    {
      ch->pcdata->area = NULL;
      assign_area( ch );
      if ( !ch->pcdata->area )
        send_to_char( "Area pointer cleared.\n\r", ch );
      else
        send_to_char( "Originally assigned area restored.\n\r", ch );
      return;
    }

  sprintf( buf, "%s", argument );
  tarea = NULL;

  /*	if ( get_trust(ch) >= sysdata.level_modify_proto )   */

  if ( get_trust(ch) >= LEVEL_NEOPHYTE
       ||  (is_name( buf, ch->pcdata->bestowments )
            &&   get_trust(ch) >= sysdata.level_modify_proto) )
    for ( tmp = first_area; tmp; tmp = tmp->next )
      if ( !str_cmp( buf, tmp->filename ) )
        {
          tarea = tmp;
          break;
        }

  if ( !tarea )
    for ( tmp = first_build; tmp; tmp = tmp->next )
      if ( !str_cmp( buf, tmp->filename ) )
        {
          /*		if ( get_trust(ch) >= sysdata.level_modify_proto  */
          if ( get_trust(ch) >= LEVEL_NEOPHYTE
               ||   is_name( tmp->filename, ch->pcdata->bestowments ) ||
               (ch->pcdata->council && is_name( "aassign",
                                                ch->pcdata->council->powers )))
            {
              tarea = tmp;
              break;
            }
          else
            {
              send_to_char( "You do not have permission to use that area.\n\r", ch );
              return;
            }
        }

  if ( !tarea )
    {
      if ( get_trust(ch) >= LEVEL_NEOPHYTE )
        send_to_char( "No such area.  Use 'zones'.\n\r", ch );
      else
        send_to_char( "No such area.  Use 'newzones'.\n\r", ch );
      return;
    }
  ch->pcdata->area = tarea;
  ch_printf( ch, "Assigning you: %s\n\r", tarea->name );
  return;
}


EXTRA_DESCR_DATA *SetRExtra( ROOM_INDEX_DATA *room, char *keywords )
{
  EXTRA_DESCR_DATA *ed;

  for ( ed = room->first_extradesc; ed; ed = ed->next )
    {
      if ( is_name( keywords, ed->keyword ) )
        break;
    }
  if ( !ed )
    {
      CREATE( ed, EXTRA_DESCR_DATA, 1 );
      LINK( ed, room->first_extradesc, room->last_extradesc, next, prev );
      ed->keyword	= STRALLOC( keywords );
      ed->description	= STRALLOC( "" );
      top_ed++;
    }
  return ed;
}

bool DelRExtra( ROOM_INDEX_DATA *room, char *keywords )
{
  EXTRA_DESCR_DATA *rmed;

  for ( rmed = room->first_extradesc; rmed; rmed = rmed->next )
    {
      if ( is_name( keywords, rmed->keyword ) )
        break;
    }
  if ( !rmed )
    return FALSE;
  UNLINK( rmed, room->first_extradesc, room->last_extradesc, next, prev );
  STRFREE( rmed->keyword );
  STRFREE( rmed->description );
  DISPOSE( rmed );
  top_ed--;
  return TRUE;
}

EXTRA_DESCR_DATA *SetOExtra( OBJ_DATA *obj, char *keywords )
{
  EXTRA_DESCR_DATA *ed;

  for ( ed = obj->first_extradesc; ed; ed = ed->next )
    {
      if ( is_name( keywords, ed->keyword ) )
        break;
    }
  if ( !ed )
    {
      CREATE( ed, EXTRA_DESCR_DATA, 1 );
      LINK( ed, obj->first_extradesc, obj->last_extradesc, next, prev );
      ed->keyword	= STRALLOC( keywords );
      ed->description	= STRALLOC( "" );
      top_ed++;
    }
  return ed;
}

bool DelOExtra( OBJ_DATA *obj, char *keywords )
{
  EXTRA_DESCR_DATA *rmed;

  for ( rmed = obj->first_extradesc; rmed; rmed = rmed->next )
    {
      if ( is_name( keywords, rmed->keyword ) )
        break;
    }
  if ( !rmed )
    return FALSE;
  UNLINK( rmed, obj->first_extradesc, obj->last_extradesc, next, prev );
  STRFREE( rmed->keyword );
  STRFREE( rmed->description );
  DISPOSE( rmed );
  top_ed--;
  return TRUE;
}

EXTRA_DESCR_DATA *SetOExtraProto( OBJ_INDEX_DATA *obj, char *keywords )
{
  EXTRA_DESCR_DATA *ed;

  for ( ed = obj->first_extradesc; ed; ed = ed->next )
    {
      if ( is_name( keywords, ed->keyword ) )
        break;
    }
  if ( !ed )
    {
      CREATE( ed, EXTRA_DESCR_DATA, 1 );
      LINK( ed, obj->first_extradesc, obj->last_extradesc, next, prev );
      ed->keyword	= STRALLOC( keywords );
      ed->description	= STRALLOC( "" );
      top_ed++;
    }
  return ed;
}

bool DelOExtraProto( OBJ_INDEX_DATA *obj, char *keywords )
{
  EXTRA_DESCR_DATA *rmed;

  for ( rmed = obj->first_extradesc; rmed; rmed = rmed->next )
    {
      if ( is_name( keywords, rmed->keyword ) )
        break;
    }
  if ( !rmed )
    return FALSE;
  UNLINK( rmed, obj->first_extradesc, obj->last_extradesc, next, prev );
  STRFREE( rmed->keyword );
  STRFREE( rmed->description );
  DISPOSE( rmed );
  top_ed--;
  return TRUE;
}

void fold_area( AREA_DATA *tarea, char *filename, bool install )
{
  RESET_DATA		*treset;
  ROOM_INDEX_DATA	*room;
  MOB_INDEX_DATA	*pMobIndex;
  OBJ_INDEX_DATA	*pObjIndex;
  MPROG_DATA		*mprog;
  EXIT_DATA		*xit;
  EXTRA_DESCR_DATA	*ed;
  AFFECT_DATA		*paf;
  SHOP_DATA		*pShop;
  REPAIR_DATA		*pRepair;
  NEIGHBOR_DATA	*neigh;
  char		 buf[MAX_STRING_LENGTH];
  FILE		*fpout;
  int			 vnum;
  int			 val0, val1, val2, val3, val4, val5;
  bool		 complexmob;

  sprintf( buf, "Saving %s...", tarea->filename );
  log_string_plus( buf, LOG_NORMAL, LEVEL_GREATER );

  sprintf( buf, "%s.bak", filename );
  rename( filename, buf );
  fclose( fpReserve );
  if ( ( fpout = fopen( filename, "w" ) ) == NULL )
    {
      bug( "fold_area: fopen", 0 );
      perror( filename );
      fpReserve = fopen( NULL_FILE, "r" );
      return;
    }

  fprintf( fpout, "#AREA   %s~\n\n\n\n", tarea->name );
  fprintf( fpout, "#VERSION %d\n", AREA_VERSION_WRITE );
  fprintf( fpout, "#AUTHOR %s~\n\n", tarea->author );
  fprintf( fpout, "#RANGES\n");
  fprintf( fpout, "%d %d %d %d\n", tarea->low_soft_range,
           tarea->hi_soft_range,
           tarea->low_hard_range,
           tarea->hi_hard_range );
  fprintf( fpout, "$\n\n");
  if ( AREA_VERSION_WRITE > 1 )
    fprintf( fpout, "#SPELLLIMIT %d\n", tarea->spelllimit );
  if ( tarea->resetmsg )	/* Rennard */
    fprintf( fpout, "#RESETMSG %s~\n\n", tarea->resetmsg );
  if ( tarea->reset_frequency )
    fprintf( fpout, "#FLAGS\n%d %d\n\n",
             tarea->flags, tarea->reset_frequency );
  else
    fprintf( fpout, "#FLAGS\n%d\n\n", tarea->flags );

  fprintf( fpout, "#ECONOMY %d %d\n\n", tarea->high_economy, tarea->low_economy );

  fprintf( fpout, "#CONTINENT %s~\n\n", continents[tarea->continent] );

  /* Climate info - FB */
  fprintf( fpout, "#CLIMATE %d %d %d\n\n", tarea->weather->climate_temp,
           tarea->weather->climate_precip,
           tarea->weather->climate_wind);

  /* neighboring weather systems - FB */
  for(neigh = tarea->weather->first_neighbor; neigh; neigh = neigh->next)
    fprintf( fpout, "#NEIGHBOR %s~\n\n", neigh->name);

  /* save mobiles */
  fprintf( fpout, "#MOBILES\n" );
  for ( vnum = tarea->low_m_vnum; vnum <= tarea->hi_m_vnum; vnum++ )
    {
      if ( (pMobIndex = get_mob_index( vnum )) == NULL )
        continue;
      if ( install )
        xREMOVE_BIT(pMobIndex->act, ACT_PROTOTYPE);
      if ( pMobIndex->perm_str != 13	||   pMobIndex->perm_int   != 13
           ||   pMobIndex->perm_wis != 13	||   pMobIndex->perm_dex   != 13
           ||   pMobIndex->perm_con != 13	||   pMobIndex->perm_cha   != 13
           ||   pMobIndex->perm_lck != 13
           ||   pMobIndex->hitroll  != 0	||   pMobIndex->damroll    != 0
           ||   pMobIndex->race	 != 0	||   pMobIndex->class	   != 3
           ||  !xIS_EMPTY(pMobIndex->attacks)
           ||  !xIS_EMPTY(pMobIndex->defenses)
           ||   pMobIndex->height	 != 0	||   pMobIndex->weight	   != 0
           ||   pMobIndex->speaks	 != 0	||   pMobIndex->speaking   != 0
           ||   pMobIndex->xflags	 != 0   ||   pMobIndex->numattacks != 0 )
        complexmob = TRUE;
      else
        complexmob = FALSE;
      fprintf( fpout, "#%d\n",	vnum				);
      fprintf( fpout, "%s~\n",	pMobIndex->player_name		);
      fprintf( fpout,	"%s~\n",	pMobIndex->short_descr		);
      fprintf( fpout,	"%s~\n",	strip_cr(pMobIndex->long_descr)	);
      fprintf( fpout, "%s~\n",	strip_cr(pMobIndex->description));
      fprintf( fpout, "%s ",		print_bitvector(&pMobIndex->act));
      fprintf( fpout, "%s %d %c\n",	print_bitvector(&pMobIndex->affected_by),
               pMobIndex->alignment,
               complexmob ? 'C' : 'S'		);

      fprintf( fpout, "%d %d %d ",	pMobIndex->level,
               pMobIndex->mobthac0,
               pMobIndex->ac			);
      fprintf( fpout, "%dd%d+%d ",	pMobIndex->hitnodice,
               pMobIndex->hitsizedice,
               pMobIndex->hitplus		);
      fprintf( fpout, "%dd%d+%d\n",	pMobIndex->damnodice,
               pMobIndex->damsizedice,
               pMobIndex->damplus		);
      fprintf( fpout, "%d %d\n",	pMobIndex->gold,
               pMobIndex->exp			);
      /* Need to convert to new positions correctly on loadup sigh -Shaddai */
      fprintf( fpout, "%d %d %d\n",	pMobIndex->position+100,
               pMobIndex->defposition+100,
               pMobIndex->sex			);
      if ( complexmob )
        {
          fprintf( fpout, "%d %d %d %d %d %d %d\n",
                   pMobIndex->perm_str,
                   pMobIndex->perm_int,
                   pMobIndex->perm_wis,
                   pMobIndex->perm_dex,
                   pMobIndex->perm_con,
                   pMobIndex->perm_cha,
                   pMobIndex->perm_lck );
          fprintf( fpout, "%d %d %d %d %d\n",
                   pMobIndex->saving_poison_death,
                   pMobIndex->saving_wand,
                   pMobIndex->saving_para_petri,
                   pMobIndex->saving_breath,
                   pMobIndex->saving_spell_staff );
          fprintf( fpout, "%d %d %d %d %d %d %d\n",
                   pMobIndex->race,
                   pMobIndex->class,
                   pMobIndex->height,
                   pMobIndex->weight,
                   pMobIndex->speaks,
                   pMobIndex->speaking,
                   pMobIndex->numattacks );
          fprintf( fpout, "%d %d %d %d %d %d %s ",
                   pMobIndex->hitroll,
                   pMobIndex->damroll,
                   pMobIndex->xflags,
                   pMobIndex->resistant,
                   pMobIndex->immune,
                   pMobIndex->susceptible,
                   print_bitvector(&pMobIndex->attacks) );
          fprintf( fpout, "%s\n",
                   print_bitvector(&pMobIndex->defenses) );
        }
      if ( pMobIndex->mudprogs )
        {
          for ( mprog = pMobIndex->mudprogs; mprog; mprog = mprog->next )
            fprintf( fpout, "> %s %s~\n%s~\n",
                     mprog_type_to_name( mprog->type ),
                     mprog->arglist, strip_cr(mprog->comlist) );
          fprintf( fpout, "|\n" );
        }
    }
  fprintf( fpout, "#0\n\n\n" );
  if ( install && vnum < tarea->hi_m_vnum )
    tarea->hi_m_vnum = vnum - 1;

  /* save objects */
  fprintf( fpout, "#OBJECTS\n" );
  for ( vnum = tarea->low_o_vnum; vnum <= tarea->hi_o_vnum; vnum++ )
    {
      if ( (pObjIndex = get_obj_index( vnum )) == NULL )
        continue;
      if ( install )
        xREMOVE_BIT( pObjIndex->extra_flags, ITEM_PROTOTYPE );
      fprintf( fpout, "#%d\n",	vnum				);
      fprintf( fpout, "%s~\n",	pObjIndex->name			);
      fprintf( fpout, "%s~\n",	pObjIndex->short_descr		);
      fprintf( fpout, "%s~\n",	pObjIndex->description		);
      fprintf( fpout, "%s~\n",	pObjIndex->action_desc		);
      if ( pObjIndex->layers )
        fprintf( fpout, "%d %s %d %d\n",	pObjIndex->item_type,
                 print_bitvector(&pObjIndex->extra_flags),
                 pObjIndex->wear_flags,
                 pObjIndex->layers	);
      else
        fprintf( fpout, "%d %s %d\n",	pObjIndex->item_type,
                 print_bitvector(&pObjIndex->extra_flags),
                 pObjIndex->wear_flags		);

      val0 = pObjIndex->value[0];
      val1 = pObjIndex->value[1];
      val2 = pObjIndex->value[2];
      val3 = pObjIndex->value[3];
      val4 = pObjIndex->value[4];
      val5 = pObjIndex->value[5];
      switch ( pObjIndex->item_type )
        {
        case ITEM_PILL:
        case ITEM_POTION:
        case ITEM_SCROLL:
          if ( IS_VALID_SN(val1) )
            {
              if ( AREA_VERSION_WRITE == 0 )
                val1 = skill_table[val1]->slot;
              else
                val1 = HAS_SPELL_INDEX;
            }
          if ( IS_VALID_SN(val2) )
            {
              if ( AREA_VERSION_WRITE == 0 )
                val2 = skill_table[val2]->slot;
              else
                val2 = HAS_SPELL_INDEX;
            }
          if ( IS_VALID_SN(val3) )
            {
              if ( AREA_VERSION_WRITE == 0 )
                val3 = skill_table[val3]->slot;
              else
                val3 = HAS_SPELL_INDEX;
            }
          break;
        case ITEM_STAFF:
        case ITEM_WAND:
          if ( IS_VALID_SN(val3) )
            {
              if ( AREA_VERSION_WRITE == 0 )
                val3 = skill_table[val3]->slot;
              else
                val3 = HAS_SPELL_INDEX;
            }
          break;
        case ITEM_SALVE:
          if ( IS_VALID_SN(val4) )
            {
              if ( AREA_VERSION_WRITE == 0 )
                val4 = skill_table[val4]->slot;
              else
                val4 = HAS_SPELL_INDEX;
            }
          if ( IS_VALID_SN(val5) )
            {
              if ( AREA_VERSION_WRITE == 0 )
                val5 = skill_table[val5]->slot;
              else
                val5 = HAS_SPELL_INDEX;
            }
          break;
        }
      if ( val4 || val5 )
        fprintf( fpout, "%d %d %d %d %d %d\n",val0,
                 val1,
                 val2,
                 val3,
                 val4,
                 val5 );
      else
        fprintf( fpout, "%d %d %d %d\n",	val0,
                 val1,
                 val2,
                 val3 );

      fprintf( fpout, "%d %d %d\n",	pObjIndex->weight,
               pObjIndex->cost,
               pObjIndex->rent ? pObjIndex->rent :
               (int) (pObjIndex->cost / 10)		);

      if ( AREA_VERSION_WRITE > 0 )
        switch ( pObjIndex->item_type )
          {
          case ITEM_PILL:
          case ITEM_POTION:
          case ITEM_SCROLL:
            fprintf( fpout, "'%s' '%s' '%s'\n",
                     IS_VALID_SN(pObjIndex->value[1])?
                     skill_table[pObjIndex->value[1]]->name:"NONE",
                     IS_VALID_SN(pObjIndex->value[2])?
                     skill_table[pObjIndex->value[2]]->name :"NONE",
                     IS_VALID_SN(pObjIndex->value[3])?
                     skill_table[pObjIndex->value[3]]->name:"NONE" );
            break;
          case ITEM_STAFF:
          case ITEM_WAND:
            fprintf( fpout, "'%s'\n",
                     IS_VALID_SN(pObjIndex->value[3])?
                     skill_table[pObjIndex->value[3]]->name:"NONE" );

            break;
          case ITEM_SALVE:
            fprintf( fpout, "'%s' '%s'\n",
                     IS_VALID_SN(pObjIndex->value[4])?
                     skill_table[pObjIndex->value[4]]->name:"NONE",
                     IS_VALID_SN(pObjIndex->value[5])?
                     skill_table[pObjIndex->value[5]]->name:"NONE" );
            break;
          }

      for ( ed = pObjIndex->first_extradesc; ed; ed = ed->next )
        fprintf( fpout, "E\n%s~\n%s~\n",
                 ed->keyword, strip_cr( ed->description )	);

      for ( paf = pObjIndex->first_affect; paf; paf = paf->next )
        fprintf( fpout, "A\n%d %d\n", paf->location,
                 ((paf->location == APPLY_WEAPONSPELL
                   || paf->location == APPLY_WEARSPELL
                   || paf->location == APPLY_REMOVESPELL
                   || paf->location == APPLY_STRIPSN
                   || paf->location == APPLY_RECURRINGSPELL)
                  && IS_VALID_SN(paf->modifier))
                 ? skill_table[paf->modifier]->slot : paf->modifier		);

      if ( pObjIndex->mudprogs )
        {
          for ( mprog = pObjIndex->mudprogs; mprog; mprog = mprog->next )
            fprintf( fpout, "> %s %s~\n%s~\n",
                     mprog_type_to_name( mprog->type ),
                     mprog->arglist, strip_cr(mprog->comlist) );
          fprintf( fpout, "|\n" );
        }
    }
  fprintf( fpout, "#0\n\n\n" );
  if ( install && vnum < tarea->hi_o_vnum )
    tarea->hi_o_vnum = vnum - 1;

  /* save rooms   */
  fprintf( fpout, "#ROOMS\n" );
  for ( vnum = tarea->low_r_vnum; vnum <= tarea->hi_r_vnum; vnum++ )
    {
      if ( (room = get_room_index( vnum )) == NULL )
        continue;
      if ( install )
        {
          CHAR_DATA *victim, *vnext;
          OBJ_DATA  *obj, *obj_next;

          /* remove prototype flag from room */
          xREMOVE_BIT( room->room_flags, ROOM_PROTOTYPE );
          /* purge room of (prototyped) mobiles */
          for ( victim = room->first_person; victim; victim = vnext )
            {
              vnext = victim->next_in_room;
              if ( IS_NPC(victim) )
                extract_char( victim, TRUE );
            }
          /* purge room of (prototyped) objects */
          for ( obj = room->first_content; obj; obj = obj_next )
            {
              obj_next = obj->next_content;
              extract_obj( obj );
            }
        }
      fprintf( fpout, "#%d\n",	vnum				);
      fprintf( fpout, "%s~\n",	room->name			);
      fprintf( fpout, "%s~\n",	strip_cr( room->description )	);
      if ( (room->tele_delay > 0 && room->tele_vnum > 0) || room->tunnel > 0 )
        {
          fprintf( fpout, "0 %s ", print_bitvector(&room->room_flags) );
          fprintf( fpout, "%d %d %d %d ",	room->sector_type,
                   room->tele_delay,
                   room->tele_vnum,
                   room->tunnel		);
        }
      else

        fprintf( fpout, "0 %s ", print_bitvector(&room->room_flags) );
      fprintf( fpout, "%d ",	room->sector_type	);

      for ( xit = room->first_exit; xit; xit = xit->next )
        {
          if ( IS_SET(xit->exit_info, EX_PORTAL) ) /* don't fold portals */
            continue;
          fprintf( fpout, "\nD%d\n",		xit->vdir );
          fprintf( fpout, "%s~\n",		strip_cr( xit->description ) );
          fprintf( fpout, "%s~\n",		strip_cr( xit->keyword ) );
          if ( xit->distance > 1 || xit->pull )
            fprintf( fpout, "%d %d %d %d %d %d %d %d\n",
                     xit->exit_info & ~EX_BASHED,
                     xit->key,
                     xit->vnum,
                     xit->distance,
                     xit->x,
                     xit->y,
                     xit->pulltype,
                     xit->pull );

          else
            fprintf( fpout, "%d %d %d %d %d %d\n",
                     xit->exit_info & ~EX_BASHED,
                     xit->key,
                     xit->vnum,
                     xit->distance,
                     xit->x,
                     xit->y );
        }
      for ( ed = room->first_extradesc; ed; ed = ed->next )
        fprintf( fpout, "\nE\n%s~\n%s~\n",
                 ed->keyword, strip_cr( ed->description ));

      if ( room->map )   /* maps */
        {
#ifdef OLDMAPS
          fprintf( fpout, "\nM\n" );
          fprintf( fpout, "%s~\n", strip_cr( room->map )	);
#else

          fprintf( fpout, "\nM %d %d %d %c\n",	room->map->vnum,
                   room->map->x,
                   room->map->y,
                   room->map->entry );
#endif

        }
      if ( room->mudprogs )
        {
          for ( mprog = room->mudprogs; mprog; mprog = mprog->next )
            fprintf( fpout, "\n> %s %s~\n%s~\n",
                     mprog_type_to_name( mprog->type ),
                     mprog->arglist, strip_cr(mprog->comlist) );
          fprintf( fpout, "|\n" );
        }
      fprintf( fpout, "\nS\n" );
    }
  fprintf( fpout, "#0\n\n\n" );
  if ( install && vnum < tarea->hi_r_vnum )
    tarea->hi_r_vnum = vnum - 1;

  /* save resets   */
  fprintf( fpout, "#RESETS\n" );
  for ( treset = tarea->first_reset; treset; treset = treset->next )
    {
      switch( treset->command ) /* extra arg1 arg2 arg3 */
        {
        default:
        case '*':
          break;
        case 'm':
        case 'M':
        case 'o':
        case 'O':
        case 'p':
        case 'P':
        case 'e':
        case 'E':
        case 'd':
        case 'D':
        case 't':
        case 'T':
        case 'b':
        case 'B':
        case 'h':
        case 'H':
          fprintf( fpout, "%c %d %d %d %d\n", UPPER(treset->command),
                   treset->extra, treset->arg1, treset->arg2, treset->arg3 );
          break;
        case 'g':
        case 'G':
        case 'r':
        case 'R':
          fprintf( fpout, "%c %d %d %d\n", UPPER(treset->command),
                   treset->extra, treset->arg1, treset->arg2 );
          break;
        }
    }
  fprintf( fpout, "S\n\n\n" );

  /* save shops */
  fprintf( fpout, "#SHOPS\n" );
  for ( vnum = tarea->low_m_vnum; vnum <= tarea->hi_m_vnum; vnum++ )
    {
      if ( (pMobIndex = get_mob_index( vnum )) == NULL )
        continue;
      if ( (pShop = pMobIndex->pShop) == NULL )
        continue;
      fprintf( fpout, " %d   %2d %2d %2d %2d %2d   %3d %3d",
               pShop->keeper,
               pShop->buy_type[0],
               pShop->buy_type[1],
               pShop->buy_type[2],
               pShop->buy_type[3],
               pShop->buy_type[4],
               pShop->profit_buy,
               pShop->profit_sell );
      fprintf( fpout, "        %2d %2d    ; %s\n",
               pShop->open_hour,
               pShop->close_hour,
               pMobIndex->short_descr );
    }
  fprintf( fpout, "0\n\n\n" );

  /* save repair shops */
  fprintf( fpout, "#REPAIRS\n" );
  for ( vnum = tarea->low_m_vnum; vnum <= tarea->hi_m_vnum; vnum++ )
    {
      if ( (pMobIndex = get_mob_index( vnum )) == NULL )
        continue;
      if ( (pRepair = pMobIndex->rShop) == NULL )
        continue;
      fprintf( fpout, " %d   %2d %2d %2d         %3d %3d",
               pRepair->keeper,
               pRepair->fix_type[0],
               pRepair->fix_type[1],
               pRepair->fix_type[2],
               pRepair->profit_fix,
               pRepair->shop_type );
      fprintf( fpout, "        %2d %2d    ; %s\n",
               pRepair->open_hour,
               pRepair->close_hour,
               pMobIndex->short_descr );
    }
  fprintf( fpout, "0\n\n\n" );

  /* save specials */
  fprintf( fpout, "#SPECIALS\n" );
  for ( vnum = tarea->low_m_vnum; vnum <= tarea->hi_m_vnum; vnum++ )
    {
      if ( (pMobIndex = get_mob_index( vnum )) == NULL )
        continue;
      if ( !pMobIndex->spec_fun )
        continue;
      fprintf( fpout, "M  %d %s\n",	pMobIndex->vnum,
               lookup_spec( pMobIndex->spec_fun ) );
    }
  fprintf( fpout, "S\n\n\n" );

  /* END */
  fprintf( fpout, "#$\n" );
  fclose( fpout );
  fpReserve = fopen( NULL_FILE, "r" );
  return;
}

void do_savearea( CHAR_DATA *ch, char *argument )
{
  AREA_DATA	*tarea;
  char	 filename[256];

  set_char_color( AT_IMMORT, ch );

  if ( IS_NPC(ch) || get_trust( ch ) < LEVEL_CREATOR || !ch->pcdata
       ||  ( argument[0] == '\0' && !ch->pcdata->area) )
    {
      send_to_char( "You don't have an assigned area to save.\n\r", ch );
      return;
    }

  if ( argument[0] == '\0' )
    tarea = ch->pcdata->area;
  else
    {
      bool found;

      if ( get_trust( ch ) < LEVEL_GOD )
        {
          send_to_char( "You can only save your own area.\n\r", ch );
          return;
        }
      for ( found = FALSE, tarea = first_build; tarea; tarea = tarea->next )
        if ( !str_cmp( tarea->filename, argument ) )
          {
            found = TRUE;
            break;
          }
      if ( !found )
        {
          send_to_char( "Area not found.\n\r", ch );
          return;
        }
    }

  if ( !tarea )
    {
      send_to_char( "No area to save.\n\r", ch );
      return;
    }

  /* Ensure not wiping out their area with save before load - Scryn 8/11 */
  if ( !IS_SET(tarea->status, AREA_LOADED ) )
    {
      send_to_char( "Your area is not loaded!\n\r", ch );
      return;
    }

  sprintf( filename, "%s%s", BUILD_DIR, tarea->filename );
  send_to_char( "Saving area...\n\r", ch );
  fold_area( tarea, filename, FALSE );
  set_char_color( AT_IMMORT, ch );
  send_to_char( "Done.\n\r", ch );
}

void do_loadarea( CHAR_DATA *ch, char *argument )
{
  AREA_DATA	*tarea;
  char	 filename[256];
  int		tmp;

  set_char_color( AT_IMMORT, ch );

  if ( IS_NPC(ch) || get_trust( ch ) < LEVEL_CREATOR || !ch->pcdata
       ||  ( argument[0] == '\0' && !ch->pcdata->area) )
    {
      send_to_char( "You don't have an assigned area to load.\n\r", ch );
      return;
    }

  if ( argument[0] == '\0' )
    tarea = ch->pcdata->area;
  else
    {
      bool found;

      if ( get_trust( ch ) < LEVEL_GOD )
        {
          send_to_char( "You can only load your own area.\n\r", ch );
          return;
        }
      for ( found = FALSE, tarea = first_build; tarea; tarea = tarea->next )
        if ( !str_cmp( tarea->filename, argument ) )
          {
            found = TRUE;
            break;
          }
      if ( !found )
        {
          send_to_char( "Area not found.\n\r", ch );
          return;
        }
    }

  if ( !tarea )
    {
      send_to_char( "No area to load.\n\r", ch );
      return;
    }

  /* Stops char from loading when already loaded - Scryn 8/11 */
  if ( IS_SET ( tarea->status, AREA_LOADED) )
    {
      send_to_char( "Your area is already loaded.\n\r", ch );
      return;
    }
  sprintf( filename, "%s%s", BUILD_DIR, tarea->filename );
  send_to_char( "Loading...\n\r", ch );
  load_area_file( tarea, filename );
  send_to_char("Planing...\n\r", ch);
  check_planes(NULL);
  send_to_char( "Linking exits...\n\r", ch );
  fix_area_exits( tarea );
  if ( tarea->first_reset )
    {
      tmp = tarea->nplayer;
      tarea->nplayer = 0;
      send_to_char( "Resetting area...\n\r", ch );
      reset_area( tarea );
      tarea->nplayer = tmp;
    }
  send_to_char( "Done.\n\r", ch );
}

/*
 * Dangerous command.  Can be used to install an area that was either:
 *   (a) already installed but removed from area.lst
 *   (b) designed offline
 * The mud will likely crash if:
 *   (a) this area is already loaded
 *   (b) it contains vnums that exist
 *   (c) the area has errors
 *
 * NOTE: Use of this command is not recommended.		-Thoric
 */
void do_unfoldarea( CHAR_DATA *ch, char *argument )
{

  set_char_color( AT_IMMORT, ch );

  if ( !argument || argument[0] == '\0' )
    {
      send_to_char( "Unfold what?\n\r", ch );
      return;
    }

  fBootDb = TRUE;
  load_area_file( last_area, argument );
  fBootDb = FALSE;
  check_planes(NULL);
  return;
}


void do_foldarea( CHAR_DATA *ch, char *argument )
{
  AREA_DATA	*tarea;

  set_char_color( AT_IMMORT, ch );

  if ( !argument || argument[0] == '\0' )
    {
      send_to_char( "Fold what?\n\r", ch );
      return;
    }

  for ( tarea = first_area; tarea; tarea = tarea->next )
    {
      if ( !str_cmp( tarea->filename, argument ) )
        {
          send_to_char( "Folding area...\n\r", ch );
          fold_area( tarea, tarea->filename, FALSE );
          set_char_color( AT_IMMORT, ch );
          send_to_char( "Done.\n\r", ch );
          return;
        }
    }
  send_to_char( "No such area exists.\n\r", ch );
  return;
}

extern int top_area;

void write_area_list( void )
{
  AREA_DATA *tarea;
  FILE *fpout;

  fpout = fopen( AREA_LIST, "w" );
  if ( !fpout )
    {
      bug( "FATAL: cannot open area.lst for writing!\n\r", 0 );
      return;
    }
  fprintf( fpout, "help.are\n" );
  for ( tarea = first_area; tarea; tarea = tarea->next )
    fprintf( fpout, "%s\n", tarea->filename );
  fprintf( fpout, "$\n" );
  fclose( fpout );
}

/*
 * A complicated to use command as it currently exists.		-Thoric
 * Once area->author and area->name are cleaned up... it will be easier
 */
void do_installarea( CHAR_DATA *ch, char *argument )
{
  AREA_DATA	*tarea;
  char	arg[MAX_INPUT_LENGTH];
  char	buf[MAX_STRING_LENGTH];
  int		num;
  DESCRIPTOR_DATA *d;

  set_char_color( AT_IMMORT, ch );

  argument = one_argument( argument, arg );
  if ( arg[0] == '\0' )
    {
      send_to_char( "Syntax: installarea <filename> [Area title]\n\r", ch );
      return;
    }

  for ( tarea = first_build; tarea; tarea = tarea->next )
    {
      if ( !str_cmp( tarea->filename, arg ) )
        {
          if ( argument && argument[0] != '\0' )
            {
              DISPOSE( tarea->name );
              tarea->name = str_dup( argument );
            }

          /* Fold area with install flag -- auto-removes prototype flags */
          send_to_char( "Saving and installing file...\n\r", ch );
          fold_area( tarea, tarea->filename, TRUE );

          /* Remove from prototype area list */
          UNLINK( tarea, first_build, last_build, next, prev );

          /* Add to real area list */
          LINK( tarea, first_area, last_area, next, prev );

          /* Remove it from the prototype sort list. BUGFIX: Samson 4-15-03 */
          UNLINK( tarea, first_bsort, last_bsort, next_sort, prev_sort );

          /* Sort the area into it's proper sort list. BUGFIX: Samson 4-15-03 */
          sort_area( tarea, FALSE );

          /* Fix up author if online */
          for ( d = first_descriptor; d; d = d->next )
            if ( d->character
                 &&   d->character->pcdata
                 &&   d->character->pcdata->area == tarea )
              {
                /* remove area from author */
                d->character->pcdata->area = NULL;
                /* clear out author vnums  */
                d->character->pcdata->r_range_lo = 0;
                d->character->pcdata->r_range_hi = 0;
                d->character->pcdata->o_range_lo = 0;
                d->character->pcdata->o_range_hi = 0;
                d->character->pcdata->m_range_lo = 0;
                d->character->pcdata->m_range_hi = 0;
              }

          top_area++;
          send_to_char( "Writing area.lst...\n\r", ch );
          write_area_list( );
          send_to_char( "Resetting new area.\n\r", ch );
          num = tarea->nplayer;
          tarea->nplayer = 0;
          reset_area( tarea );
          tarea->nplayer = num;
          send_to_char( "Renaming author's building file.\n\r", ch );
          sprintf( buf, "%s%s.installed", BUILD_DIR, tarea->filename );
          sprintf( arg, "%s%s", BUILD_DIR, tarea->filename );
          rename( arg, buf );
          send_to_char( "Done.\n\r", ch );
          return;
        }
    }
  send_to_char( "No such area exists.\n\r", ch );
  return;
}

void add_reset_nested( AREA_DATA *tarea, OBJ_DATA *obj )
{
  int limit;

  for ( obj = obj->first_content; obj; obj = obj->next_content )
    {
      limit = obj->pIndexData->count;
      if ( limit < 1 )
        limit = 1;
      add_reset( tarea, 'P', 1, obj->pIndexData->vnum, limit,
                 obj->in_obj->pIndexData->vnum );
      if ( obj->first_content )
        add_reset_nested( tarea, obj );
    }
}


/*
 * Parse a reset command string into a reset_data structure
 */
RESET_DATA *parse_reset( AREA_DATA *tarea, char *argument, CHAR_DATA *ch )
{
  char arg1[MAX_INPUT_LENGTH];
  char arg2[MAX_INPUT_LENGTH];
  char arg3[MAX_INPUT_LENGTH];
  char arg4[MAX_INPUT_LENGTH];
  char letter;
  int extra, val1, val2, val3;
  int value;
  ROOM_INDEX_DATA *room;
  EXIT_DATA	*pexit;

  argument = one_argument( argument, arg1 );
  argument = one_argument( argument, arg2 );
  argument = one_argument( argument, arg3 );
  argument = one_argument( argument, arg4 );
  extra = 0;
  letter = '*';
  val1 = atoi( arg2 );
  val2 = atoi( arg3 );
  val3 = atoi( arg4 );
  if ( arg1[0] == '\0' )
    {
      send_to_char( "Reset commands: mob obj give equip door rand trap hide.\n\r", ch );
      return NULL;
    }

  if ( !str_cmp( arg1, "hide" ) )
    {
      if ( arg2[0] != '\0' && !get_obj_index(val1) )
        {
          send_to_char( "Reset: HIDE: no such object\n\r", ch );
          return NULL;
        }
      else
        val1 = 0;
      extra = 1;
      val2 = 0;
      val3 = 0;
      letter = 'H';
    }
  else
    if ( arg2[0] == '\0' )
      {
        send_to_char( "Reset: not enough arguments.\n\r", ch );
        return NULL;
      }
    else
      if ( val1 < 1 || val1 > MAX_VNUM )
        {
          send_to_char( "Reset: value out of range.\n\r", ch );
          return NULL;
        }
      else
        if ( !str_cmp( arg1, "mob" ) )
          {
            if ( !get_mob_index(val1) )
              {
                send_to_char( "Reset: MOB: no such mobile\n\r", ch );
                return NULL;
              }
            if ( !get_room_index(val2) )
              {
                send_to_char( "Reset: MOB: no such room\n\r", ch );
                return NULL;
              }
            if ( val3 < 1 )
              val3 = 1;
            letter = 'M';
          }
        else
          if ( !str_cmp( arg1, "obj" ) )
            {
              if ( !get_obj_index(val1) )
                {
                  send_to_char( "Reset: OBJ: no such object\n\r", ch );
                  return NULL;
                }
              if ( !get_room_index(val2) )
                {
                  send_to_char( "Reset: OBJ: no such room\n\r", ch );
                  return NULL;
                }
              if ( val3 < 1 )
                val3 = 1;
              letter = 'O';
            }
          else
            if ( !str_cmp( arg1, "give" ) )
              {
                if ( !get_obj_index(val1) )
                  {
                    send_to_char( "Reset: GIVE: no such object\n\r", ch );
                    return NULL;
                  }
                if ( val2 < 1 )
                  val2 = 1;
                val3 = val2;
                val2 = 0;
                extra = 1;
                letter = 'G';
              }
            else
              if ( !str_cmp( arg1, "equip" ) )
                {
                  if ( !get_obj_index(val1) )
                    {
                      send_to_char( "Reset: EQUIP: no such object\n\r", ch );
                      return NULL;
                    }
                  if ( !is_number(arg3) )
                    val2 = get_wearloc(arg3);
                  if ( val2 < 0 || val2 >= MAX_WEAR )
                    {
                      send_to_char( "Reset: EQUIP: invalid wear location\n\r", ch );
                      return NULL;
                    }
                  if ( val3 < 1 )
                    val3 = 1;
                  extra  = 1;
                  letter = 'E';
                }
              else
                if ( !str_cmp( arg1, "put" ) )
                  {
                    if ( !get_obj_index(val1) )
                      {
                        send_to_char( "Reset: PUT: no such object\n\r", ch );
                        return NULL;
                      }
                    if ( val2 > 0 && !get_obj_index(val2) )
                      {
                        send_to_char( "Reset: PUT: no such container\n\r", ch );
                        return NULL;
                      }
                    extra = UMAX(val3, 0);
                    argument = one_argument(argument, arg4);
                    val3 = (is_number(argument) ? atoi(arg4) : 0);
                    if ( val3 < 0 )
                      val3 = 0;
                    letter = 'P';
                  }
                else
                  if ( !str_cmp( arg1, "door" ) )
                    {
                      if ( (room = get_room_index(val1)) == NULL )
                        {
                          send_to_char( "Reset: DOOR: no such room\n\r", ch );
                          return NULL;
                        }
                      if ( val2 < 0 || val2 > 9 )
                        {
                          send_to_char( "Reset: DOOR: invalid exit\n\r", ch );
                          return NULL;
                        }
                      if ( (pexit = get_exit(room, val2)) == NULL
                           ||   !IS_SET( pexit->exit_info, EX_ISDOOR ) )
                        {
                          send_to_char( "Reset: DOOR: no such door\n\r", ch );
                          return NULL;
                        }
                      if ( val3 < 0 || val3 > 2 )
                        {
                          send_to_char( "Reset: DOOR: invalid door state (0 = open, 1 = close, 2 = lock)\n\r", ch );
                          return NULL;
                        }
                      letter = 'D';
                      value = val3;
                      val3  = val2;
                      val2  = value;
                    }
                  else
                    if ( !str_cmp( arg1, "rand" ) )
                      {
                        if ( !get_room_index(val1) )
                          {
                            send_to_char( "Reset: RAND: no such room\n\r", ch );
                            return NULL;
                          }
                        if ( val2 < 0 || val2 > 9 )
                          {
                            send_to_char( "Reset: RAND: invalid max exit\n\r", ch );
                            return NULL;
                          }
                        val3 = val2;
                        val2 = 0;
                        letter = 'R';
                      }
                    else
                      if ( !str_cmp( arg1, "trap" ) )
                        {
                          if ( val2 < 1 || val2 > MAX_TRAPTYPE )
                            {
                              send_to_char( "Reset: TRAP: invalid trap type\n\r", ch );
                              return NULL;
                            }
                          if ( val3 < 0 || val3 > 10000 )
                            {
                              send_to_char( "Reset: TRAP: invalid trap charges\n\r", ch );
                              return NULL;
                            }
                          while ( argument[0] != '\0' )
                            {
                              argument = one_argument( argument, arg4 );
                              value = get_trapflag( arg4 );
                              if ( value >= 0 || value < 32 )
                                SET_BIT( extra, 1 << value );
                              else
                                {
                                  send_to_char( "Reset: TRAP: bad flag\n\r", ch );
                                  return NULL;
                                }
                            }
                          if ( IS_SET(extra, TRAP_ROOM) && IS_SET(extra, TRAP_OBJ) )
                            {
                              send_to_char( "Reset: TRAP: Must specify room OR object, not both!\n\r", ch );
                              return NULL;
                            }
                          if ( IS_SET(extra, TRAP_ROOM) && !get_room_index(val1) )
                            {
                              send_to_char( "Reset: TRAP: no such room\n\r", ch );
                              return NULL;
                            }
                          if ( IS_SET(extra, TRAP_OBJ)  && val1>0 && !get_obj_index(val1) )
                            {
                              send_to_char( "Reset: TRAP: no such object\n\r", ch );
                              return NULL;
                            }
                          if (!IS_SET(extra, TRAP_ROOM) && !IS_SET(extra, TRAP_OBJ) )
                            {
                              send_to_char( "Reset: TRAP: Must specify ROOM or OBJECT\n\r", ch );
                              return NULL;
                            }
                          /* fix order */
                          value = val1;
                          val1  = val2;
                          val2  = value;
                          letter = 'T';
                        }
  if ( letter == '*' )
    return NULL;
  else
    return make_reset( letter, extra, val1, val3, val2 );
}

void do_astat( CHAR_DATA *ch, char *argument )
{
  AREA_DATA *tarea;
  bool proto, found;
  int pdeaths = 0, pkills = 0, mdeaths = 0, mkills = 0;
  found = FALSE;
  proto = FALSE;

  set_char_color( AT_PLAIN, ch );

  if ( !str_cmp( "summary", argument ) )
    {
      for ( tarea = first_area; tarea; tarea = tarea->next )
        {
          pdeaths += tarea->pdeaths;
          mdeaths += tarea->mdeaths;
          pkills  += tarea->pkills;
          mkills  += tarea->mkills;
        }
      ch_printf_color( ch, "&WTotal pdeaths:      &w%d\n\r", pdeaths );
      ch_printf_color( ch, "&WTotal pkills:       &w%d\n\r", pkills );
      ch_printf_color( ch, "&WTotal mdeaths:      &w%d\n\r", mdeaths );
      ch_printf_color( ch, "&WTotal mkills:       &w%d\n\r", mkills );
      return;
    }

  for ( tarea = first_area; tarea; tarea = tarea->next )
    if ( !str_cmp( tarea->filename, argument ) )
      {
        found = TRUE;
        break;
      }

  if ( !found )
    for ( tarea = first_build; tarea; tarea = tarea->next )
      if ( !str_cmp( tarea->filename, argument ) )
        {
          found = TRUE;
          proto = TRUE;
          break;
        }

  if ( !found )
    {
      if ( argument && argument[0] != '\0' )
        {
          send_to_char( "Area not found.  Check 'zones'.\n\r", ch );
          return;
        }
      else
        {
          tarea = ch->in_room->area;
        }
    }

  ch_printf_color( ch, "\n\r&wName:     &W%s\n\r&wFilename: &W%-20s  &wPrototype: &W%s\n\r&wAuthor:   &W%s\n\r",
                   tarea->name,
                   tarea->filename,
                   proto ? "yes" : "no",
                   tarea->author );
  ch_printf_color( ch, "&wAge: &W%-3d  &wCurrent number of players: &W%-3d  &wMax players: &W%d\n\r",
                   tarea->age,
                   tarea->nplayer,
                   tarea->max_players );
  if ( !proto )
    {
      if ( tarea->high_economy )
        ch_printf_color( ch,  "&wArea economy: &W%d &wbillion and &W%d gold coins.\n\r",
                         tarea->high_economy,
                         tarea->low_economy );
      else
        ch_printf_color( ch, "&wArea economy: &W%d &wgold coins.\n\r",
                         tarea->low_economy );
      ch_printf_color( ch, "&wGold Looted:  &W%d\n\r",
                       tarea->gold_looted );
      ch_printf_color( ch, "&wMdeaths: &W%d   &wMkills: &W%d   &wPdeaths: &W%d   &wPkills: &W%d   &wIllegalPK: &W%d\n\r",
                       tarea->mdeaths,
                       tarea->mkills,
                       tarea->pdeaths,
                       tarea->pkills,
                       tarea->illegal_pk );
    }
  ch_printf_color( ch, "&wlow_room: &W%5d    &whi_room: &W%5d\n\r",
                   tarea->low_r_vnum,
                   tarea->hi_r_vnum );
  ch_printf_color( ch, "&wlow_obj : &W%5d    &whi_obj : &W%5d\n\r",
                   tarea->low_o_vnum,
                   tarea->hi_o_vnum );
  ch_printf_color( ch, "&wlow_mob : &W%5d    &whi_mob : &W%5d\n\r",
                   tarea->low_m_vnum,
                   tarea->hi_m_vnum );
  ch_printf_color( ch, "&wsoft range: &W%d - %d    &whard range: &W%d - %d\n\r",
                   tarea->low_soft_range,
                   tarea->hi_soft_range,
                   tarea->low_hard_range,
                   tarea->hi_hard_range );
  ch_printf_color( ch, "&wArea flags: &W%s\n\r", flag_string(tarea->flags, area_flags) );
  ch_printf_color( ch, "&wResetmsg: &W%s\n\r", tarea->resetmsg ? tarea->resetmsg
                   : "(default)" ); /* Rennard */
  ch_printf_color( ch, "&wReset frequency: &W%d &wminutes.\n\r",
                   tarea->reset_frequency ? tarea->reset_frequency : 15 );
  ch_printf_color( ch, "&wContinent or Plane: &W%s\n\r", continents[tarea->continent] );
}


void do_aset( CHAR_DATA *ch, char *argument )
{
  AREA_DATA *tarea;
  char arg1[MAX_INPUT_LENGTH];
  char arg2[MAX_INPUT_LENGTH];
  char arg3[MAX_INPUT_LENGTH];
  bool proto, found;
  int vnum, value;

  set_char_color( AT_IMMORT, ch );

  argument = one_argument( argument, arg1 );
  argument = one_argument( argument, arg2 );
  vnum = atoi( argument );
  if ( arg1[0] == '\0' || arg2[0] == '\0' )
    {
      send_to_char( "Usage: aset <area filename> <field> <value>\n\r", ch );
      send_to_char( "\n\rField being one of:\n\r", ch );
      send_to_char( "  low_room hi_room low_obj hi_obj low_mob hi_mob\n\r", ch );
      send_to_char( "  name filename low_soft hi_soft low_hard hi_hard\n\r", ch );
      send_to_char( "  author resetmsg resetfreq flags\n\r", ch );
      return;
    }

  found = FALSE;
  proto = FALSE;
  for ( tarea = first_area; tarea; tarea = tarea->next )
    if ( !str_cmp( tarea->filename, arg1 ) )
      {
        found = TRUE;
        break;
      }

  if ( !found )
    for ( tarea = first_build; tarea; tarea = tarea->next )
      if ( !str_cmp( tarea->filename, arg1 ) )
        {
          found = TRUE;
          proto = TRUE;
          break;
        }

  if ( !found )
    {
      send_to_char( "Area not found.\n\r", ch );
      return;
    }

  if ( !str_cmp( arg2, "name" ) )
    {
      DISPOSE( tarea->name );
      tarea->name = str_dup( argument );
      send_to_char( "Done.\n\r", ch );
      return;
    }

  if ( !str_cmp( arg2, "filename" ) )
    {
      DISPOSE( tarea->filename );
      tarea->filename = str_dup( argument );
      write_area_list( );
      send_to_char( "Done.\n\r", ch );
      return;
    }

  if ( !str_cmp( arg2, "continent" ) )
    {
      /* Area continent editing - Samson 8-8-98 */
      if ( !argument || argument[0] == '\0' )
        {
          send_to_char( "Set the area's continent.\n\r", ch );
          send_to_char( "Usage: aset continent <name>\n\r", ch );
          return;
        }
      argument = one_argument( argument, arg2 );
      value = get_continent( arg2 );
      if ( value < 0 || value > ACON_MAX )
        {
          tarea->continent = 0;
          send_to_char( "Invalid area continent, set to 'alsherok' by default.\n\r", ch );
        }
      else
        {
          tarea->continent = value;
          ch_printf ( ch, "Area continent set to %s.\n\r", arg2 );
        }
      return;
    }

  if ( !str_cmp( arg2, "low_economy" ) )
    {
      tarea->low_economy = vnum;
      send_to_char( "Done.\n\r", ch );
      return;
    }

  if ( !str_cmp( arg2, "high_economy" ) )
    {
      tarea->high_economy = vnum;
      send_to_char( "Done.\n\r", ch );
      return;
    }

  if ( !str_cmp( arg2, "low_room" ) )
    {
      tarea->low_r_vnum = vnum;
      send_to_char( "Done.\n\r", ch );
      return;
    }

  if ( !str_cmp( arg2, "hi_room" ) )
    {
      tarea->hi_r_vnum = vnum;
      send_to_char( "Done.\n\r", ch );
      return;
    }

  if ( !str_cmp( arg2, "low_obj" ) )
    {
      tarea->low_o_vnum = vnum;
      send_to_char( "Done.\n\r", ch );
      return;
    }

  if ( !str_cmp( arg2, "hi_obj" ) )
    {
      tarea->hi_o_vnum = vnum;
      send_to_char( "Done.\n\r", ch );
      return;
    }

  if ( !str_cmp( arg2, "low_mob" ) )
    {
      tarea->low_m_vnum = vnum;
      send_to_char( "Done.\n\r", ch );
      return;
    }

  if ( !str_cmp( arg2, "hi_mob" ) )
    {
      tarea->hi_m_vnum = vnum;
      send_to_char( "Done.\n\r", ch );
      return;
    }

  if ( !str_cmp( arg2, "low_soft" ) )
    {
      if ( vnum < 0 || vnum > MAX_LEVEL )
        {
          send_to_char( "That is not an acceptable value.\n\r", ch);
          return;
        }

      tarea->low_soft_range = vnum;
      send_to_char( "Done.\n\r", ch );
      return;
    }

  if ( !str_cmp( arg2, "hi_soft" ) )
    {
      if ( vnum < 0 || vnum > MAX_LEVEL )
        {
          send_to_char( "That is not an acceptable value.\n\r", ch);
          return;
        }

      tarea->hi_soft_range = vnum;
      send_to_char( "Done.\n\r", ch );
      return;
    }

  if ( !str_cmp( arg2, "low_hard" ) )
    {
      if ( vnum < 0 || vnum > MAX_LEVEL )
        {
          send_to_char( "That is not an acceptable value.\n\r", ch);
          return;
        }

      tarea->low_hard_range = vnum;
      send_to_char( "Done.\n\r", ch );
      return;
    }

  if ( !str_cmp( arg2, "hi_hard" ) )
    {
      if ( vnum < 0 || vnum > MAX_LEVEL )
        {
          send_to_char( "That is not an acceptable value.\n\r", ch);
          return;
        }

      tarea->hi_hard_range = vnum;
      send_to_char( "Done.\n\r", ch );
      return;
    }

  if ( !str_cmp( arg2, "author" ) )
    {
      STRFREE( tarea->author );
      tarea->author = STRALLOC( argument );
      send_to_char( "Done.\n\r", ch );
      return;
    }

  if ( !str_cmp( arg2, "resetmsg" ) )
    {
      if ( tarea->resetmsg )
        DISPOSE( tarea->resetmsg );
      if ( str_cmp( argument, "clear" ) )
        tarea->resetmsg = str_dup( argument );
      send_to_char( "Done.\n\r", ch );
      return;
    } /* Rennard */

  if ( !str_cmp( arg2, "resetfreq" ) )
    {
      tarea->reset_frequency = vnum;
      send_to_char( "Done.\n\r", ch );
      return;
    }

  if ( !str_cmp( arg2, "flags" ) )
    {
      if ( !argument || argument[0] == '\0' )
        {
          send_to_char( "Usage: aset <filename> flags <flag> [flag]...\n\r", ch );
          return;
        }
      while ( argument[0] != '\0' )
        {
          argument = one_argument( argument, arg3 );
          value = get_areaflag( arg3 );
          if ( value < 0 || value > 31 )
            ch_printf( ch, "Unknown flag: %s\n\r", arg3 );
          else
            {
              if ( IS_SET( tarea->flags, 1 << value ) )
                REMOVE_BIT( tarea->flags, 1 << value );
              else
                SET_BIT( tarea->flags, 1 << value );
            }
        }
      return;
    }

  do_aset( ch, "" );
  return;
}


void do_rlist( CHAR_DATA *ch, char *argument )
{
  ROOM_INDEX_DATA	*room;
  int			 vnum;
  char arg1[MAX_INPUT_LENGTH];
  char arg2[MAX_INPUT_LENGTH];
  AREA_DATA		*tarea;
  int lrange;
  int trange;

  set_pager_color( AT_PLAIN, ch );

  if ( IS_NPC(ch) || get_trust( ch ) < LEVEL_CREATOR || !ch->pcdata
       || ( !ch->pcdata->area && get_trust( ch ) < LEVEL_GREATER ) )
    {
      send_to_char_color( "&YYou don't have an assigned area.\n\r", ch );
      return;
    }

  tarea = ch->pcdata->area;
  argument = one_argument( argument, arg1 );
  argument = one_argument( argument, arg2 );

  if ( arg1[0]!='\0' && !is_number(arg1) )
    return;
  if ( arg2[0]!='\0' && !is_number(arg2) )
    return;

  /* I know the above code could be combined into 3 lines, but we write code
     once and then read it many times. It is so much easier to read without
     trying to figure out what opening parenthesis belongs with what closing
     one.  -- Gorog
  */

  /* Bah! The following code uses atoi(arg1) and atoi(arg2) without even
     checking they are numeric or even exist. I put a fix for this above.
     It also uses is_number(arg1) without checking if arg1 may be null.
     Caused a crash when the command was uses with a single alpha arg.
     -- Gorog
  */

  if ( tarea )
    {
      if ( arg1[0] == '\0' )		/* cleaned a big scary mess */
        lrange = tarea->low_r_vnum;	/* here.	    -Thoric */
      else
        lrange = atoi( arg1 );
      if ( arg2[0] == '\0' )
        trange = tarea->hi_r_vnum;
      else
        trange = atoi(arg2);

      if ( ( lrange < tarea->low_r_vnum || trange > tarea->hi_r_vnum )
           && get_trust( ch ) < LEVEL_GREATER )
        {
          send_to_char_color("&YThat is out of your vnum range.\n\r", ch);
          return;
        }
    }
  else
    {
      lrange = ( is_number( arg1 ) ? atoi( arg1 ) : 1 );
      trange = ( is_number( arg2 ) ? atoi( arg2 ) : 1 );
    }

  for ( vnum = lrange; vnum <= trange; vnum++ )
    {
      if ( (room = get_room_index( vnum )) == NULL )
        continue;
      pager_printf( ch, "%5d) %s\n\r", vnum, room->name );
    }
  return;
}

void do_olist( CHAR_DATA *ch, char *argument )
{
  OBJ_INDEX_DATA	*obj;
  int			 vnum;
  AREA_DATA		*tarea;
  char arg1[MAX_INPUT_LENGTH];
  char arg2[MAX_INPUT_LENGTH];
  int lrange;
  int trange;

  /*
   * Greater+ can list out of assigned range - Tri (mlist/rlist as well)
   */

  set_pager_color( AT_PLAIN, ch );

  if ( IS_NPC(ch) || get_trust( ch ) < LEVEL_CREATOR || !ch->pcdata
       || ( !ch->pcdata->area && get_trust( ch ) < LEVEL_GREATER ) )
    {
      send_to_char_color( "&YYou don't have an assigned area.\n\r", ch );
      return;
    }
  tarea = ch->pcdata->area;
  argument = one_argument( argument, arg1 );
  argument = one_argument( argument, arg2 );

  if ( tarea )
    {
      if ( arg1[0] == '\0' )		/* cleaned a big scary mess */
        lrange = tarea->low_o_vnum;	/* here.	    -Thoric */
      else
        lrange = atoi( arg1 );
      if ( arg2[0] == '\0' )
        trange = tarea->hi_o_vnum;
      else
        trange = atoi(arg2);

      if ((lrange < tarea->low_o_vnum || trange > tarea->hi_o_vnum)
          &&   get_trust( ch ) < LEVEL_GREATER )
        {
          send_to_char_color("&YThat is out of your vnum range.\n\r", ch);
          return;
        }
    }
  else
    {
      lrange = ( is_number( arg1 ) ? atoi( arg1 ) : 1 );
      trange = ( is_number( arg2 ) ? atoi( arg2 ) : 3 );
    }

  for ( vnum = lrange; vnum <= trange; vnum++ )
    {
      if ( (obj = get_obj_index( vnum )) == NULL )
        continue;
      pager_printf( ch, "%5d) %-20s (%s)\n\r", vnum,
                    obj->name,
                    obj->short_descr );
    }
  return;
}

void do_mlist( CHAR_DATA *ch, char *argument )
{
  MOB_INDEX_DATA	*mob;
  int			 vnum;
  AREA_DATA		*tarea;
  char arg1[MAX_INPUT_LENGTH];
  char arg2[MAX_INPUT_LENGTH];
  int lrange;
  int trange;

  set_pager_color( AT_PLAIN, ch );

  if ( IS_NPC(ch) || get_trust( ch ) < LEVEL_CREATOR || !ch->pcdata
       ||  ( !ch->pcdata->area && get_trust( ch ) < LEVEL_GREATER ) )
    {
      send_to_char_color( "&YYou don't have an assigned area.\n\r", ch );
      return;
    }

  tarea = ch->pcdata->area;
  argument = one_argument( argument, arg1 );
  argument = one_argument( argument, arg2 );

  if ( tarea )
    {
      if ( arg1[0] == '\0' )		/* cleaned a big scary mess */
        lrange = tarea->low_m_vnum;	/* here.	    -Thoric */
      else
        lrange = atoi( arg1 );
      if ( arg2[0] == '\0' )
        trange = tarea->hi_m_vnum;
      else
        trange = atoi( arg2 );

      if ( ( lrange < tarea->low_m_vnum || trange > tarea->hi_m_vnum )
           && get_trust( ch ) < LEVEL_GREATER )
        {
          send_to_char_color("&YThat is out of your vnum range.\n\r", ch);
          return;
        }
    }
  else
    {
      lrange = ( is_number( arg1 ) ? atoi( arg1 ) : 1 );
      trange = ( is_number( arg2 ) ? atoi( arg2 ) : 1 );
    }

  for ( vnum = lrange; vnum <= trange; vnum++ )
    {
      if ( (mob = get_mob_index( vnum )) == NULL )
        continue;
      pager_printf( ch, "%5d) %-20s '%s'\n\r", vnum,
                    mob->player_name,
                    mob->short_descr );
    }
}

void mpedit( CHAR_DATA *ch, MPROG_DATA *mprg, int mptype, char *argument )
{
  if ( mptype != -1 )
    {
      mprg->type = mptype;
      if ( mprg->arglist )
        STRFREE( mprg->arglist );
      mprg->arglist = STRALLOC( argument );
    }
  ch->substate = SUB_MPROG_EDIT;
  ch->dest_buf = mprg;
  if ( !mprg->comlist )
    mprg->comlist = STRALLOC( "" );
  start_editing( ch, mprg->comlist );
  return;
}

/*
 * Mobprogram editing - cumbersome				-Thoric
 */
void do_mpedit( CHAR_DATA *ch, char *argument )
{
  char arg1 [MAX_INPUT_LENGTH];
  char arg2 [MAX_INPUT_LENGTH];
  char arg3 [MAX_INPUT_LENGTH];
  char arg4 [MAX_INPUT_LENGTH];
  CHAR_DATA  *victim;
  MPROG_DATA *mprog, *mprg, *mprg_next = NULL;
  int value, mptype = -1, cnt;

  set_char_color( AT_PLAIN, ch );

  if ( IS_NPC( ch ) )
    {
      send_to_char( "Mob's can't mpedit\n\r", ch );
      return;
    }

  if ( !ch->desc )
    {
      send_to_char( "You have no descriptor\n\r", ch );
      return;
    }

  switch( ch->substate )
    {
    default:
      break;
    case SUB_MPROG_EDIT:
      if ( !ch->dest_buf )
        {
          send_to_char( "Fatal error: report to Thoric.\n\r", ch );
          bug( "do_mpedit: sub_mprog_edit: NULL ch->dest_buf", 0 );
          ch->substate = SUB_NONE;
          return;
        }
      mprog	 = ch->dest_buf;
      if ( mprog->comlist )
        STRFREE( mprog->comlist );
      mprog->comlist = copy_buffer( ch );
      stop_editing( ch );
      return;
    }

  smash_tilde( argument );
  argument = one_argument( argument, arg1 );
  argument = one_argument( argument, arg2 );
  argument = one_argument( argument, arg3 );
  value = atoi( arg3 );
  if ( arg1[0] == '\0' || arg2[0] == '\0' )
    {
      send_to_char( "Syntax: mpedit <victim> <command> [number] <program> <value>\n\r", ch );
      send_to_char( "\n\r",						ch );
      send_to_char( "Command being one of:\n\r",			ch );
      send_to_char( "  add delete insert edit list\n\r",		ch );
      send_to_char( "Program being one of:\n\r",			ch );
      send_to_char( "  act speech rand fight hitprcnt greet allgreet\n\r", ch );
      send_to_char( "  entry give bribe death time hour script\n\r",	ch );
      return;
    }

  if ( get_trust( ch ) < LEVEL_GOD )
    {
      if ( ( victim = get_char_room( ch, arg1 ) ) == NULL )
        {
          send_to_char( "They aren't here.\n\r", ch );
          return;
        }
    }
  else
    {
      if ( ( victim = get_char_world( ch, arg1 ) ) == NULL )
        {
          send_to_char( "No one like that in all the realms.\n\r", ch );
          return;
        }
    }

  if ( get_trust( ch ) < victim->level || !IS_NPC(victim) )
    {
      send_to_char( "You can't do that!\n\r", ch );
      return;
    }
  if ( get_trust( ch ) < LEVEL_GREATER
       &&   IS_NPC( victim )
       &&  xIS_SET( victim->act, ACT_STATSHIELD ) )
    {
      set_pager_color( AT_IMMORT, ch );
      send_to_pager( "Their godly glow prevents you from getting close enough.\n\r", ch );
      return;
    }
  if ( !can_mmodify( ch, victim ) )
    return;

  if ( !xIS_SET(victim->act, ACT_PROTOTYPE) )
    {
      send_to_char( "A mobile must have a prototype flag to be mpset.\n\r", ch );
      return;
    }

  mprog = victim->pIndexData->mudprogs;

  set_char_color( AT_GREEN, ch );

  if ( !str_cmp( arg2, "list" ) )
    {
      cnt = 0;
      if ( !mprog )
        {
          send_to_char( "That mobile has no mob programs.\n\r", ch );
          return;
        }

      if(value < 1)
        {
          if(strcmp("full", arg3))
            {
              for(mprg = mprog; mprg; mprg = mprg->next)
                {
                  ch_printf(ch, "%d>%s %s\n\r",
                            ++cnt,
                            mprog_type_to_name(mprg->type),
                            mprg->arglist);
                }

              return;
            }
          else
            {
              for(mprg = mprog; mprg; mprg = mprg->next)
                {
                  ch_printf(ch, "%d>%s %s\n\r%s\n\r",
                            ++cnt,
                            mprog_type_to_name(mprg->type),
                            mprg->arglist,
                            mprg->comlist);
                }

              return;
            }
        }

      for ( mprg = mprog; mprg; mprg = mprg->next )
        {
          if(++cnt == value)
            {
              ch_printf( ch, "%d>%s %s\n\r%s\n\r",
                         cnt,
                         mprog_type_to_name( mprg->type ),
                         mprg->arglist,
                         mprg->comlist );
              break;
            }
        }

      if(!mprg)
        send_to_char("Program not found.\n\r", ch);

      return;
    }

  if ( !str_cmp( arg2, "edit" ) )
    {
      if ( !mprog )
        {
          send_to_char( "That mobile has no mob programs.\n\r", ch );
          return;
        }
      argument = one_argument( argument, arg4 );
      if ( arg4[0] != '\0' )
        {
          mptype = get_mpflag( arg4 );
          if ( mptype == -1 )
            {
              send_to_char( "Unknown program type.\n\r", ch );
              return;
            }
        }
      else
        mptype = -1;
      if ( value < 1 )
        {
          send_to_char( "Program not found.\n\r", ch );
          return;
        }
      cnt = 0;
      for ( mprg = mprog; mprg; mprg = mprg->next )
        {
          if ( ++cnt == value )
            {
              mpedit( ch, mprg, mptype, argument );
              xCLEAR_BITS(victim->pIndexData->progtypes);
              for ( mprg = mprog; mprg; mprg = mprg->next )
                xSET_BIT(victim->pIndexData->progtypes, mprg->type);
              return;
            }
        }
      send_to_char( "Program not found.\n\r", ch );
      return;
    }

  if ( !str_cmp( arg2, "delete" ) )
    {
      int num;
      bool found;

      if ( !mprog )
        {
          send_to_char( "That mobile has no mob programs.\n\r", ch );
          return;
        }
      argument = one_argument( argument, arg4 );
      if ( value < 1 )
        {
          send_to_char( "Program not found.\n\r", ch );
          return;
        }
      cnt = 0;
      found = FALSE;
      for ( mprg = mprog; mprg; mprg = mprg->next )
        {
          if ( ++cnt == value )
            {
              mptype = mprg->type;
              found = TRUE;
              break;
            }
        }
      if ( !found )
        {
          send_to_char( "Program not found.\n\r", ch );
          return;
        }
      cnt = num = 0;
      for ( mprg = mprog; mprg; mprg = mprg->next )
        if ( mprg->type == mptype )
          num++;
      if ( value == 1 )
        {
          mprg_next = victim->pIndexData->mudprogs;
          victim->pIndexData->mudprogs = mprg_next->next;
        }
      else
        for ( mprg = mprog; mprg; mprg = mprg_next )
          {
            mprg_next = mprg->next;
            if ( ++cnt == (value - 1) )
              {
                mprg->next = mprg_next->next;
                break;
              }
          }
      if ( mprg_next )
        {
          STRFREE( mprg_next->arglist );
          STRFREE( mprg_next->comlist );
          DISPOSE( mprg_next );
          if ( num <= 1 )
            xREMOVE_BIT( victim->pIndexData->progtypes, mptype );
          send_to_char( "Program removed.\n\r", ch );
        }
      return;
    }

  if ( !str_cmp( arg2, "insert" ) )
    {
      if ( !mprog )
        {
          send_to_char( "That mobile has no mob programs.\n\r", ch );
          return;
        }
      argument = one_argument( argument, arg4 );
      mptype = get_mpflag( arg4 );
      if ( mptype == -1 )
        {
          send_to_char( "Unknown program type.\n\r", ch );
          return;
        }
      if ( value < 1 )
        {
          send_to_char( "Program not found.\n\r", ch );
          return;
        }
      if ( value == 1 )
        {
          CREATE( mprg, MPROG_DATA, 1 );
          xSET_BIT(victim->pIndexData->progtypes, mptype);
          mpedit( ch, mprg, mptype, argument );
          mprg->next = mprog;
          victim->pIndexData->mudprogs = mprg;
          return;
        }
      cnt = 1;
      for ( mprg = mprog; mprg; mprg = mprg->next )
        {
          if ( ++cnt == value && mprg->next )
            {
              CREATE( mprg_next, MPROG_DATA, 1 );
              xSET_BIT(victim->pIndexData->progtypes, mptype);
              mpedit( ch, mprg_next, mptype, argument );
              mprg_next->next = mprg->next;
              mprg->next	= mprg_next;
              return;
            }
        }
      send_to_char( "Program not found.\n\r", ch );
      return;
    }

  if ( !str_cmp( arg2, "add" ) )
    {
      mptype = get_mpflag( arg3 );
      if ( mptype == -1 )
        {
          send_to_char( "Unknown program type.\n\r", ch );
          return;
        }
      if ( mprog != NULL )
        for ( ; mprog->next; mprog = mprog->next )
          ;
      CREATE( mprg, MPROG_DATA, 1 );
      if ( mprog )
        mprog->next			= mprg;
      else
        victim->pIndexData->mudprogs	= mprg;
      xSET_BIT(victim->pIndexData->progtypes,	mptype);
      mpedit( ch, mprg, mptype, argument );
      mprg->next = NULL;
      return;
    }

  do_mpedit( ch, "" );
}

void do_opedit( CHAR_DATA *ch, char *argument )
{
  char arg1 [MAX_INPUT_LENGTH];
  char arg2 [MAX_INPUT_LENGTH];
  char arg3 [MAX_INPUT_LENGTH];
  char arg4 [MAX_INPUT_LENGTH];
  OBJ_DATA   *obj;
  MPROG_DATA *mprog, *mprg, *mprg_next = NULL;
  int value, mptype = -1, cnt;

  set_char_color( AT_PLAIN, ch );

  if ( IS_NPC( ch ) )
    {
      send_to_char( "Mob's can't opedit\n\r", ch );
      return;
    }

  if ( !ch->desc )
    {
      send_to_char( "You have no descriptor\n\r", ch );
      return;
    }

  switch( ch->substate )
    {
    default:
      break;
    case SUB_MPROG_EDIT:
      if ( !ch->dest_buf )
        {
          send_to_char( "Fatal error: report to Thoric.\n\r", ch );
          bug( "do_opedit: sub_oprog_edit: NULL ch->dest_buf", 0 );
          ch->substate = SUB_NONE;
          return;
        }
      mprog	 = ch->dest_buf;
      if ( mprog->comlist )
        STRFREE( mprog->comlist );
      mprog->comlist = copy_buffer( ch );
      stop_editing( ch );
      return;
    }

  smash_tilde( argument );
  argument = one_argument( argument, arg1 );
  argument = one_argument( argument, arg2 );
  argument = one_argument( argument, arg3 );
  value = atoi( arg3 );

  if ( arg1[0] == '\0' || arg2[0] == '\0' )
    {
      send_to_char( "Syntax: opedit <object> <command> [number] <program> <value>\n\r", ch );
      send_to_char( "\n\r",						ch );
      send_to_char( "Command being one of:\n\r",			ch );
      send_to_char( "  add delete insert edit list\n\r",		ch );
      send_to_char( "Program being one of:\n\r",			ch );
      send_to_char( "  act speech rand wear remove sac zap get\n\r",  ch );
      send_to_char( "  drop damage repair greet exa use\n\r",ch );
      send_to_char( "  pull push (for levers,pullchains,buttons)\n\r",ch );
      send_to_char( "\n\r", ch);
      send_to_char( "Object should be in your inventory to edit.\n\r",ch);
      return;
    }

  if ( get_trust( ch ) < LEVEL_GOD )
    {
      if ( ( obj = get_obj_carry( ch, arg1 ) ) == NULL )
        {
          send_to_char( "You aren't carrying that.\n\r", ch );
          return;
        }
    }
  else
    {
      if ( ( obj = get_obj_world( ch, arg1 ) ) == NULL )
        {
          send_to_char( "Nothing like that in all the realms.\n\r", ch );
          return;
        }
    }

  if ( !can_omodify( ch, obj ) )
    return;

  if ( !IS_OBJ_STAT(obj, ITEM_PROTOTYPE) )
    {
      send_to_char( "An object must have a prototype flag to be opset.\n\r", ch );
      return;
    }

  mprog = obj->pIndexData->mudprogs;

  set_char_color( AT_GREEN, ch );

  if ( !str_cmp( arg2, "list" ) )
    {
      cnt = 0;
      if ( !mprog )
        {
          send_to_char( "That object has no obj programs.\n\r", ch );
          return;
        }
      for ( mprg = mprog; mprg; mprg = mprg->next )
        ch_printf( ch, "%d>%s %s\n\r%s\n\r",
                   ++cnt,
                   mprog_type_to_name( mprg->type ),
                   mprg->arglist,
                   mprg->comlist );
      return;
    }

  if ( !str_cmp( arg2, "edit" ) )
    {
      if ( !mprog )
        {
          send_to_char( "That object has no obj programs.\n\r", ch );
          return;
        }
      argument = one_argument( argument, arg4 );
      if ( arg4[0] != '\0' )
        {
          mptype = get_mpflag( arg4 );
          if ( mptype == -1 )
            {
              send_to_char( "Unknown program type.\n\r", ch );
              return;
            }
        }
      else
        mptype = -1;
      if ( value < 1 )
        {
          send_to_char( "Program not found.\n\r", ch );
          return;
        }
      cnt = 0;
      for ( mprg = mprog; mprg; mprg = mprg->next )
        {
          if ( ++cnt == value )
            {
              mpedit( ch, mprg, mptype, argument );
              xCLEAR_BITS(obj->pIndexData->progtypes);
              for ( mprg = mprog; mprg; mprg = mprg->next )
                xSET_BIT(obj->pIndexData->progtypes, mprg->type);
              return;
            }
        }
      send_to_char( "Program not found.\n\r", ch );
      return;
    }

  if ( !str_cmp( arg2, "delete" ) )
    {
      int num;
      bool found;

      if ( !mprog )
        {
          send_to_char( "That object has no obj programs.\n\r", ch );
          return;
        }
      argument = one_argument( argument, arg4 );
      if ( value < 1 )
        {
          send_to_char( "Program not found.\n\r", ch );
          return;
        }
      cnt = 0;
      found = FALSE;
      for ( mprg = mprog; mprg; mprg = mprg->next )
        {
          if ( ++cnt == value )
            {
              mptype = mprg->type;
              found = TRUE;
              break;
            }
        }
      if ( !found )
        {
          send_to_char( "Program not found.\n\r", ch );
          return;
        }
      cnt = num = 0;
      for ( mprg = mprog; mprg; mprg = mprg->next )
        if ( mprg->type == mptype )
          num++;
      if ( value == 1 )
        {
          mprg_next = obj->pIndexData->mudprogs;
          obj->pIndexData->mudprogs = mprg_next->next;
        }
      else
        for ( mprg = mprog; mprg; mprg = mprg_next )
          {
            mprg_next = mprg->next;
            if ( ++cnt == (value - 1) )
              {
                mprg->next = mprg_next->next;
                break;
              }
          }
      if ( mprg_next )
        {
          STRFREE( mprg_next->arglist );
          STRFREE( mprg_next->comlist );
          DISPOSE( mprg_next );
          if ( num <= 1 )
            xREMOVE_BIT( obj->pIndexData->progtypes, mptype );
          send_to_char( "Program removed.\n\r", ch );
        }
      return;
    }

  if ( !str_cmp( arg2, "insert" ) )
    {
      if ( !mprog )
        {
          send_to_char( "That object has no obj programs.\n\r", ch );
          return;
        }
      argument = one_argument( argument, arg4 );
      mptype = get_mpflag( arg4 );
      if ( mptype == -1 )
        {
          send_to_char( "Unknown program type.\n\r", ch );
          return;
        }
      if ( value < 1 )
        {
          send_to_char( "Program not found.\n\r", ch );
          return;
        }
      if ( value == 1 )
        {
          CREATE( mprg, MPROG_DATA, 1 );
          xSET_BIT(obj->pIndexData->progtypes, mptype);
          mpedit( ch, mprg, mptype, argument );
          mprg->next = mprog;
          obj->pIndexData->mudprogs = mprg;
          return;
        }
      cnt = 1;
      for ( mprg = mprog; mprg; mprg = mprg->next )
        {
          if ( ++cnt == value && mprg->next )
            {
              CREATE( mprg_next, MPROG_DATA, 1 );
              xSET_BIT(obj->pIndexData->progtypes, mptype);
              mpedit( ch, mprg_next, mptype, argument );
              mprg_next->next = mprg->next;
              mprg->next	= mprg_next;
              return;
            }
        }
      send_to_char( "Program not found.\n\r", ch );
      return;
    }

  if ( !str_cmp( arg2, "add" ) )
    {
      mptype = get_mpflag( arg3 );
      if ( mptype == -1 )
        {
          send_to_char( "Unknown program type.\n\r", ch );
          return;
        }
      if ( mprog != NULL )
        for ( ; mprog->next; mprog = mprog->next )
          ;
      CREATE( mprg, MPROG_DATA, 1 );
      if ( mprog )
        mprog->next			 = mprg;
      else
        obj->pIndexData->mudprogs	 = mprg;
      xSET_BIT(obj->pIndexData->progtypes, mptype);
      mpedit( ch, mprg, mptype, argument );
      mprg->next = NULL;
      return;
    }

  do_opedit( ch, "" );
}



/*
 * RoomProg Support
 */
void rpedit( CHAR_DATA *ch, MPROG_DATA *mprg, int mptype, char *argument )
{
  if ( mptype != -1 )
    {
      mprg->type = mptype;
      if ( mprg->arglist )
        STRFREE( mprg->arglist );
      mprg->arglist = STRALLOC( argument );
    }
  ch->substate = SUB_MPROG_EDIT;
  ch->dest_buf = mprg;
  if(!mprg->comlist)
    mprg->comlist = STRALLOC("");
  start_editing( ch, mprg->comlist );
  return;
}

void do_rpedit( CHAR_DATA *ch, char *argument )
{
  char arg1 [MAX_INPUT_LENGTH];
  char arg2 [MAX_INPUT_LENGTH];
  char arg3 [MAX_INPUT_LENGTH];
  MPROG_DATA *mprog, *mprg, *mprg_next = NULL;
  int value, mptype = -1, cnt;

  set_char_color( AT_PLAIN, ch );

  if ( IS_NPC( ch ) )
    {
      send_to_char( "Mob's can't rpedit\n\r", ch );
      return;
    }

  if ( !ch->desc )
    {
      send_to_char( "You have no descriptor\n\r", ch );
      return;
    }

  switch( ch->substate )
    {
    default:
      break;
    case SUB_MPROG_EDIT:
      if ( !ch->dest_buf )
        {
          send_to_char( "Fatal error: report to Thoric.\n\r", ch );
          bug( "do_opedit: sub_oprog_edit: NULL ch->dest_buf", 0 );
          ch->substate = SUB_NONE;
          return;
        }
      mprog	 = ch->dest_buf;
      if ( mprog->comlist )
        STRFREE( mprog->comlist );
      mprog->comlist = copy_buffer( ch );
      stop_editing( ch );
      return;
    }

  smash_tilde( argument );
  argument = one_argument( argument, arg1 );
  argument = one_argument( argument, arg2 );
  value = atoi( arg2 );
  /* argument = one_argument( argument, arg3 ); */

  if ( arg1[0] == '\0' )
    {
      send_to_char( "Syntax: rpedit <command> [number] <program> <value>\n\r", ch );
      send_to_char( "\n\r",						ch );
      send_to_char( "Command being one of:\n\r",			ch );
      send_to_char( "  add delete insert edit list\n\r",		ch );
      send_to_char( "Program being one of:\n\r",			ch );
      send_to_char( "  act speech rand sleep rest rfight enter\n\r",  ch );
      send_to_char( "  leave death\n\r",                              ch );
      send_to_char( "\n\r",						ch );
      send_to_char( "You should be standing in room you wish to edit.\n\r",ch);
      return;
    }

  if ( !can_rmodify( ch, ch->in_room ) )
    return;

  mprog = ch->in_room->mudprogs;

  set_char_color( AT_GREEN, ch );

  if ( !str_cmp( arg1, "list" ) )
    {
      cnt = 0;
      if ( !mprog )
        {
          send_to_char( "This room has no room programs.\n\r", ch );
          return;
        }
      for ( mprg = mprog; mprg; mprg = mprg->next )
        ch_printf( ch, "%d>%s %s\n\r%s\n\r",
                   ++cnt,
                   mprog_type_to_name( mprg->type ),
                   mprg->arglist,
                   mprg->comlist );
      return;
    }

  if ( !str_cmp( arg1, "edit" ) )
    {
      if ( !mprog )
        {
          send_to_char( "This room has no room programs.\n\r", ch );
          return;
        }
      argument = one_argument( argument, arg3 );
      if ( arg3[0] != '\0' )
        {
          mptype = get_mpflag( arg3 );
          if ( mptype == -1 )
            {
              send_to_char( "Unknown program type.\n\r", ch );
              return;
            }
        }
      else
        mptype = -1;
      if ( value < 1 )
        {
          send_to_char( "Program not found.\n\r", ch );
          return;
        }
      cnt = 0;
      for ( mprg = mprog; mprg; mprg = mprg->next )
        {
          if ( ++cnt == value )
            {
              mpedit( ch, mprg, mptype, argument );
              xCLEAR_BITS(ch->in_room->progtypes);
              for ( mprg = mprog; mprg; mprg = mprg->next )
                xSET_BIT(ch->in_room->progtypes, mprg->type);
              return;
            }
        }
      send_to_char( "Program not found.\n\r", ch );
      return;
    }

  if ( !str_cmp( arg1, "delete" ) )
    {
      int num;
      bool found;

      if ( !mprog )
        {
          send_to_char( "That room has no room programs.\n\r", ch );
          return;
        }
      argument = one_argument( argument, arg3 );
      if ( value < 1 )
        {
          send_to_char( "Program not found.\n\r", ch );
          return;
        }
      cnt = 0;
      found = FALSE;
      for ( mprg = mprog; mprg; mprg = mprg->next )
        {
          if ( ++cnt == value )
            {
              mptype = mprg->type;
              found = TRUE;
              break;
            }
        }
      if ( !found )
        {
          send_to_char( "Program not found.\n\r", ch );
          return;
        }
      cnt = num = 0;
      for ( mprg = mprog; mprg; mprg = mprg->next )
        if ( mprg->type == mptype )
          num++;
      if ( value == 1 )
        {
          mprg_next = ch->in_room->mudprogs;
          ch->in_room->mudprogs = mprg_next->next;
        }
      else
        for ( mprg = mprog; mprg; mprg = mprg_next )
          {
            mprg_next = mprg->next;
            if ( ++cnt == (value - 1) )
              {
                mprg->next = mprg_next->next;
                break;
              }
          }
      if ( mprg_next )
        {
          STRFREE( mprg_next->arglist );
          STRFREE( mprg_next->comlist );
          DISPOSE( mprg_next );
          if ( num <= 1 )
            xREMOVE_BIT( ch->in_room->progtypes, mptype );
          send_to_char( "Program removed.\n\r", ch );
        }
      return;
    }

  if ( !str_cmp( arg2, "insert" ) )
    {
      if ( !mprog )
        {
          send_to_char( "That room has no room programs.\n\r", ch );
          return;
        }
      argument = one_argument( argument, arg3 );
      mptype = get_mpflag( arg2 );
      if ( mptype == -1 )
        {
          send_to_char( "Unknown program type.\n\r", ch );
          return;
        }
      if ( value < 1 )
        {
          send_to_char( "Program not found.\n\r", ch );
          return;
        }
      if ( value == 1 )
        {
          CREATE( mprg, MPROG_DATA, 1 );
          xSET_BIT(ch->in_room->progtypes, mptype);
          mpedit( ch, mprg, mptype, argument );
          mprg->next = mprog;
          ch->in_room->mudprogs = mprg;
          return;
        }
      cnt = 1;
      for ( mprg = mprog; mprg; mprg = mprg->next )
        {
          if ( ++cnt == value && mprg->next )
            {
              CREATE( mprg_next, MPROG_DATA, 1 );
              xSET_BIT(ch->in_room->progtypes, mptype);
              mpedit( ch, mprg_next, mptype, argument );
              mprg_next->next = mprg->next;
              mprg->next	= mprg_next;
              return;
            }
        }
      send_to_char( "Program not found.\n\r", ch );
      return;
    }

  if ( !str_cmp( arg1, "add" ) )
    {
      mptype = get_mpflag( arg2 );
      if ( mptype == -1 )
        {
          send_to_char( "Unknown program type.\n\r", ch );
          return;
        }
      if ( mprog )
        for ( ; mprog->next; mprog = mprog->next )
          ;
      CREATE( mprg, MPROG_DATA, 1 );
      if ( mprog )
        mprog->next		= mprg;
      else
        ch->in_room->mudprogs	= mprg;
      xSET_BIT(ch->in_room->progtypes, mptype);
      mpedit( ch, mprg, mptype, argument );
      mprg->next = NULL;
      return;
    }

  do_rpedit( ch, "" );
}

void do_rdelete( CHAR_DATA *ch, char *argument )
{
  ROOM_INDEX_DATA *location;
  RESET_DATA *pReset, *pReset_next;

  if( ch->substate == SUB_RESTRICTED )
    {
      send_to_char( "You can't do that while in a subprompt.\n\r", ch );
      return;
    }

  if( !argument || argument[0] == '\0' )
    {
      send_to_char( "Delete which room?\n\r", ch );
      return;
    }

  /* Find the room. */
  if( !( location = find_location( ch, argument ) ) )
    {
      send_to_char( "No such location.\n\r", ch );
      return;
    }

  /* Does the player have the right to delete this room? */
  if( get_trust( ch ) < sysdata.level_modify_proto
      && ( location->vnum < ch->pcdata->area->low_r_vnum || location->vnum > ch->pcdata->area->hi_r_vnum ) )
    {
      send_to_char( "That room is not in your assigned range.\n\r", ch );
      return;
    }

  for( pReset = location->area->first_reset; pReset; pReset = pReset_next )
    {
      pReset_next = pReset->next;

      if( is_room_reset( pReset, location, location->area ) )
        delete_reset( location->area, pReset );
    }
  delete_room( location );
  ch_printf( ch, "Room %s has been deleted.\n\r", argument );
  return;
}

void do_odelete( CHAR_DATA *ch, char *argument )
{
  OBJ_INDEX_DATA *obj;
  int vnum;

  if( ch->substate == SUB_RESTRICTED )
    {
      send_to_char( "You can't do that while in a subprompt.\n\r", ch );
      return;
    }

  if( !argument || argument[0] == '\0' )
    {
      send_to_char( "Delete which object?\n\r", ch );
      return;
    }

  if( !is_number( argument ) )
    {
      send_to_char( "You must specify the object's vnum to delete it.\n\r", ch );
      return;
    }

  vnum = atoi( argument );

  /* Find the obj. */
  if( !( obj = get_obj_index( vnum ) ) )
    {
      send_to_char( "No such object.\n\r", ch );
      return;
    }

  /* Does the player have the right to delete this object? */
  if( get_trust( ch ) < sysdata.level_modify_proto
      && ( obj->vnum < ch->pcdata->area->low_o_vnum || obj->vnum > ch->pcdata->area->hi_o_vnum ) )
    {
      send_to_char( "That object is not in your assigned range.\n\r", ch );
      return;
    }
  delete_obj( obj );
  ch_printf( ch, "Object %d has been deleted.\n\r", vnum );
  return;
}

void do_mdelete( CHAR_DATA *ch, char *argument )
{
  MOB_INDEX_DATA *mob;
  int vnum;

  if( ch->substate == SUB_RESTRICTED )
    {
      send_to_char( "You can't do that while in a subprompt.\n\r", ch );
      return;
    }

  if( !argument || argument[0] == '\0' )
    {
      send_to_char( "Delete which mob?\n\r", ch );
      return;
    }

  if( !is_number( argument ) )
    {
      send_to_char( "You must specify the mob's vnum to delete it.\n\r", ch );
      return;
    }

  vnum = atoi( argument );

  /* Find the mob. */
  if( !( mob = get_mob_index( vnum ) ) )
    {
      send_to_char( "No such mob.\n\r", ch );
      return;
    }

  /* Does the player have the right to delete this mob? */
  if( get_trust( ch ) < sysdata.level_modify_proto
      && ( mob->vnum < ch->pcdata->area->low_m_vnum || mob->vnum > ch->pcdata->area->hi_m_vnum ) )
    {
      send_to_char( "That mob is not in your assigned range.\n\r", ch );
      return;
    }
  delete_mob( mob );
  ch_printf( ch, "Mob %d has been deleted.\n\r", vnum );
  return;
}

/*
 *  Mobile and Object Program Copying 
 *  Last modified Feb. 24 1999
 *  Mystaric
 */

void mpcopy( MPROG_DATA *source, MPROG_DATA *destination)
{
  destination->type=source->type;
  destination->triggered=source->triggered;
  destination->resetdelay=source->resetdelay;
  destination->arglist = STRALLOC( source->arglist);
  destination->comlist = STRALLOC( source->comlist);
  destination->next = NULL;
}

void do_opcopy( CHAR_DATA *ch, char *argument )
{
  char sobj [MAX_INPUT_LENGTH];
  char prog [MAX_INPUT_LENGTH];
  char num  [MAX_INPUT_LENGTH];
  char dobj [MAX_INPUT_LENGTH];
  OBJ_DATA  *source=NULL, *destination=NULL;
  MPROG_DATA *source_oprog=NULL, *dest_oprog=NULL, *source_oprg=NULL, *dest_oprg=NULL;
  int value = -1, optype = -1, cnt=0;
  bool COPY = FALSE;

  if ( IS_NPC( ch ) )
    {
      send_to_char( "Mob's can't opcopy\n\r", ch );
      return;
    }

  if ( !ch->desc )
    {
      send_to_char( "You have no descriptor\n\r", ch );
      return;
    }

  smash_tilde( argument );
  argument = one_argument( argument, sobj );
  argument = one_argument( argument, prog );

  if ( sobj[0] == '\0' || prog[0] == '\0' )
    {
      send_to_char( "Syntax: opcopy <source object> <program> [number] <destination object>\n\r", ch );
      send_to_char( "        opcopy <source object> all <destination object>\n\r", ch );
      send_to_char( "        opcopy <source object> all <destination object> <program>\n\r", ch );
      send_to_char( "\n\r",						ch );
      send_to_char( "Program being one of:\n\r",			ch );
      send_to_char( "  act speech rand wear remove sac zap get\n\r",  ch );
      send_to_char( "  drop damage repair greet exa use\n\r",ch );
      send_to_char( "  pull push (for levers,pullchains,buttons)\n\r",ch );
      send_to_char( "\n\r", ch);
      send_to_char( "Object should be in your inventory to edit.\n\r",ch);
      return;
    }

  if (!strcmp( prog, "all") )
    {
      argument = one_argument( argument, dobj );
      argument = one_argument( argument, prog );
      optype = get_mpflag(prog);
      COPY = TRUE;
    }
  else
    {
      argument = one_argument( argument, num );
      argument = one_argument( argument, dobj );
      value = atoi( num );
    }

  if ( get_trust( ch ) < LEVEL_GOD )
    {
      if ( ( source = get_obj_carry( ch, sobj ) ) == NULL )
        {
          send_to_char( "You aren't carrying source object.\n\r", ch );
          return;
        }

      if ( ( destination = get_obj_carry( ch, dobj ) ) == NULL )
        {
          send_to_char( "You aren't carrying destination object.\n\r", ch );
          return;
        }
    }
  else
    {
      if ( ( source = get_obj_world( ch, sobj ) ) == NULL )
        {
          send_to_char( "Can't find source object in all the realms.\n\r", ch );
          return;
        }

      if ( ( destination = get_obj_world( ch, dobj ) ) == NULL )
        {
          send_to_char( "Can't find destination object in all the realms.\n\r", ch );
          return;
        }
    }

  if ( source == destination )
    {
      send_to_char( "Source and destination objects cannot be the same\n\r", ch);
      return;
    }


  if ( !can_omodify( ch, destination ) )
    {
      send_to_char( "You cannot modify destination object.\n\r", ch);
      return;
    }

  if ( !IS_OBJ_STAT(destination, ITEM_PROTOTYPE) )
    {
      send_to_char( "Destination object must have prototype flag.\n\r", ch );
      return;
    }

  set_char_color( AT_PLAIN, ch );

  source_oprog = source->pIndexData->mudprogs;
  dest_oprog = destination->pIndexData->mudprogs;



  set_char_color( AT_GREEN, ch );

  if ( !source_oprog )
    {
      send_to_char( "Source object has no mob programs.\n\r", ch );
      return;
    }

  if(COPY)
    {
      for ( source_oprg = source_oprog; source_oprg; source_oprg = source_oprg->next )
        {
          if ( optype==source_oprg->type || optype == -1 )
            {
              if ( dest_oprog != NULL )
                for ( ; dest_oprog->next; dest_oprog = dest_oprog->next )
                  ;
              CREATE( dest_oprg, MPROG_DATA, 1 );
              if (dest_oprog )
                dest_oprog->next= dest_oprg;
              else
                {
                  destination->pIndexData->mudprogs = dest_oprg;
                  dest_oprog = dest_oprg;
                }
              mpcopy( source_oprg, dest_oprg );
              xSET_BIT(destination->pIndexData->progtypes, dest_oprg->type);
              cnt++;
            }
        }

      if (cnt == 0)
        {
          ch_printf(ch, "No such program in source object\n\r");
          return;
        }
      ch_printf(ch, "%d programs successfully copied from %s to %s.\n\r", cnt, sobj, dobj);
      return;
    }

  if(value < 1 )
    {
      send_to_char( "No such program in source object.\n\r", ch );
      return;
    }

  optype = get_mpflag(prog);

  for ( source_oprg = source_oprog; source_oprg; source_oprg = source_oprg->next )
    {
      if(++cnt == value && source_oprg->type == optype )
        {
          if ( dest_oprog != NULL )
            for ( ; dest_oprog->next; dest_oprog = dest_oprog->next )
              ;
          CREATE( dest_oprg, MPROG_DATA, 1 );
          if (dest_oprog )
            dest_oprog->next= dest_oprg;
          else
            destination->pIndexData->mudprogs = dest_oprg;
          mpcopy( source_oprg, dest_oprg );
          xSET_BIT(destination->pIndexData->progtypes, dest_oprg->type);
          ch_printf(ch, "%s program %d from %s successfully copied to %s.\n\r",
                    prog, value, sobj, dobj);
          return;
        }
    }
  if (!source_oprg)
    {
      send_to_char( "No such program in source object.\n\r", ch );
      return;
    }
  do_opcopy( ch, "" );
}

void do_mpcopy( CHAR_DATA *ch, char *argument )
{
  char smob [MAX_INPUT_LENGTH];
  char prog [MAX_INPUT_LENGTH];
  char num  [MAX_INPUT_LENGTH];
  char dmob [MAX_INPUT_LENGTH];
  CHAR_DATA  *source=NULL, *destination=NULL;
  MPROG_DATA *source_mprog=NULL, *dest_mprog=NULL, *source_mprg=NULL, *dest_mprg=NULL;
  int value = -1, mptype = -1, cnt = 0;
  bool COPY = FALSE;

  set_char_color( AT_PLAIN, ch );

  if ( IS_NPC( ch ) )
    {
      send_to_char( "Mob's can't opcop\n\r", ch );
      return;
    }

  if ( !ch->desc )
    {
      send_to_char( "You have no descriptor\n\r", ch );
      return;
    }

  smash_tilde( argument );
  argument = one_argument( argument, smob );
  argument = one_argument( argument, prog );

  if ( smob[0] == '\0' || prog[0] == '\0' )
    {
      send_to_char( "Syntax: mpcopy <source mobile> <program> [number] <destination mobile>\n\r", ch );
      send_to_char( "        mpcopy <source mobile> all <destination mobile>\n\r", ch );
      send_to_char( "        mpcopy <source mobile> all <destination mobile> <program>\n\r", ch );
      send_to_char( "\n\r",						ch );
      send_to_char( "Program being one of:\n\r",			ch );
      send_to_char( "  act speech rand fight hitprcnt greet allgreet\n\r", ch );
      send_to_char( "  entry give bribe death time hour script\n\r",	ch );
      return;
    }

  if (!strcmp( prog, "all") )
    {
      argument = one_argument( argument, dmob );
      argument = one_argument( argument, prog );
      mptype = get_mpflag(prog);
      COPY = TRUE;
    }
  else
    {
      argument = one_argument( argument, num );
      argument = one_argument( argument, dmob );
      value = atoi( num );
    }

  if ( get_trust( ch ) < LEVEL_GOD )
    {
      if ( ( source = get_char_room( ch, smob ) ) == NULL )
        {
          send_to_char( "Source mobile is not present.\n\r", ch );
          return;
        }

      if ( ( destination = get_char_room( ch, dmob ) ) == NULL )
        {
          send_to_char( "Destination mobile is not present.\n\r", ch );
          return;
        }
    }
  else
    {
      if ( ( source = get_char_world( ch, smob ) ) == NULL )
        {
          send_to_char( "Can't find source mobile\n\r", ch );
          return;
        }

      if ( ( destination = get_char_world( ch, dmob ) ) == NULL )
        {
          send_to_char( "Can't find destination mobile\n\r", ch );
          return;
        }
    }
  if ( source == destination )
    {
      send_to_char( "Source and destination mobiles cannot be the same\n\r", ch);
      return;
    }

  if ( get_trust( ch ) < source->level || !IS_NPC(source) ||
       get_trust( ch) < destination->level || !IS_NPC(destination) )
    {
      send_to_char( "You can't do that!\n\r", ch );
      return;
    }

  if ( !can_mmodify( ch, destination ) )
    {
      send_to_char( "You cannot modify destination mobile.\n\r", ch);
      return;
    }

  if ( !xIS_SET(destination->act, ACT_PROTOTYPE) )
    {
      send_to_char( "Destination mobile must have a prototype flag to mpcopy.\n\r", ch );
      return;
    }

  source_mprog = source->pIndexData->mudprogs;
  dest_mprog = destination->pIndexData->mudprogs;

  set_char_color( AT_GREEN, ch );

  if ( !source_mprog )
    {
      send_to_char( "Source mobile has no mob programs.\n\r", ch );
      return;
    }


  if(COPY)
    {
      for ( source_mprg = source_mprog; source_mprg; source_mprg = source_mprg->next )
        {
          if ( mptype==source_mprg->type || mptype == -1 )
            {
              if ( dest_mprog != NULL )
                for ( ; dest_mprog->next; dest_mprog = dest_mprog->next )
                  ;
              CREATE( dest_mprg, MPROG_DATA, 1 );

              if (dest_mprog )
                dest_mprog->next= dest_mprg;
              else
                {
                  destination->pIndexData->mudprogs = dest_mprg;
                  dest_mprog = dest_mprg;
                }
              mpcopy( source_mprg, dest_mprg );
              xSET_BIT(destination->pIndexData->progtypes, dest_mprg->type);
              cnt++;
            }
        }

      if (cnt == 0)
        {
          ch_printf(ch, "No such program in source mobile\n\r");
          return;
        }
      ch_printf(ch, "%d programs successfully copied from %s to %s.\n\r", cnt, smob, dmob);
      return;
    }

  if(value < 1 )
    {
      send_to_char( "No such program in source mobile.\n\r", ch );
      return;
    }

  mptype = get_mpflag(prog);

  for ( source_mprg = source_mprog; source_mprg; source_mprg = source_mprg->next )
    {
      if(++cnt == value && source_mprg->type == mptype )
        {
          if ( dest_mprog != NULL )
            for ( ; dest_mprog->next; dest_mprog = dest_mprog->next )
              ;
          CREATE( dest_mprg, MPROG_DATA, 1 );
          if (dest_mprog )
            dest_mprog->next= dest_mprg;
          else
            destination->pIndexData->mudprogs = dest_mprg;
          mpcopy( source_mprg, dest_mprg );
          xSET_BIT(destination->pIndexData->progtypes, dest_mprg->type);
          ch_printf(ch, "%s program %d from %s successfully copied to %s.\n\r",
                    prog, value, smob, dmob);
          return;
        }
    }

  if (!source_mprg)
    {
      send_to_char( "No such program in source mobile.\n\r", ch );
      return;
    }
  do_mpcopy( ch, "" );
}



/*
 * function to allow modification of an area's climate
 * Last modified: July 15, 1997
 * Fireblade
 */
void do_climate(CHAR_DATA *ch, char *argument)
{
  char arg[MAX_INPUT_LENGTH];
  AREA_DATA *area;

  /* Little error checking */
  if(!ch)
    {
      bug("do_climate: NULL character.");
      return;
    }
  else if(!ch->in_room)
    {
      bug("do_climate: character not in a room.");
      return;
    }
  else if(!ch->in_room->area)
    {
      bug("do_climate: character not in an area.");
      return;
    }
  else if(!ch->in_room->area->weather)
    {
      bug("do_climate: area with NULL weather data.");
      return;
    }

  set_char_color(AT_BLUE, ch);

  area = ch->in_room->area;

  argument = strlower(argument);
  argument = one_argument(argument, arg);

  /* Display current climate settings */
  if(arg[0] == '\0')
    {
      NEIGHBOR_DATA *neigh;

      ch_printf(ch, "%s:\n\r", area->name);
      ch_printf(ch, "\tTemperature:\t%s\n\r",
                temp_settings[area->weather->climate_temp]);
      ch_printf(ch, "\tPrecipitation:\t%s\n\r",
                precip_settings[area->weather->climate_precip]);
      ch_printf(ch, "\tWind:\t\t%s\n\r",
                wind_settings[area->weather->climate_wind]);

      if(area->weather->first_neighbor)
        ch_printf(ch, "\n\rNeighboring weather systems:\n\r");

      for(neigh = area->weather->first_neighbor; neigh;
          neigh = neigh->next)
        {
          ch_printf(ch, "\t%s\n\r", neigh->name);
        }

      return;
    }
  /* set climate temperature */
  else if(!str_cmp(arg, "temp"))
    {
      int i;
      argument = one_argument(argument, arg);

      for(i = 0; i < MAX_CLIMATE; i++)
        {
          if(str_cmp(arg, temp_settings[i]))
            continue;

          area->weather->climate_temp = i;
          ch_printf(ch, "The climate temperature "
                    "for %s is now %s.\n\r", area->name,
                    temp_settings[i]);
          break;
        }

      if(i == MAX_CLIMATE)
        {
          ch_printf(ch, "Possible temperature "
                    "settings:\n\r");
          for(i = 0; i < MAX_CLIMATE; i++)
            {
              ch_printf(ch,"\t%s\n\r",
                        temp_settings[i]);
            }
        }

      return;
    }
  /* set climate precipitation */
  else if(!str_cmp(arg, "precip"))
    {
      int i;
      argument = one_argument(argument, arg);

      for(i = 0; i < MAX_CLIMATE; i++)
        {
          if(str_cmp(arg, precip_settings[i]))
            continue;

          area->weather->climate_precip = i;
          ch_printf(ch, "The climate precipitation "
                    "for %s is now %s.\n\r", area->name,
                    precip_settings[i]);
          break;
        }

      if(i == MAX_CLIMATE)
        {
          ch_printf(ch, "Possible precipitation "
                    "settings:\n\r");
          for(i = 0; i < MAX_CLIMATE; i++)
            {
              ch_printf(ch, "\t%s\n\r",
                        precip_settings[i]);
            }
        }

      return;
    }
  /* set climate wind */
  else if(!str_cmp(arg, "wind"))
    {
      int i;
      argument = one_argument(argument, arg);

      for(i = 0; i < MAX_CLIMATE; i++)
        {
          if(str_cmp(arg, wind_settings[i]))
            continue;

          area->weather->climate_wind = i;
          ch_printf(ch, "The climate wind for %s "
                    "is now %s.\n\r", area->name,
                    wind_settings[i]);
          break;
        }

      if(i == MAX_CLIMATE)
        {
          ch_printf(ch, "Possible wind settings:\n\r");
          for(i = 0; i < MAX_CLIMATE; i++)
            {
              ch_printf(ch, "\t%s\n\r",
                        wind_settings[i]);
            }
        }

      return;
    }
  /* add or remove neighboring weather systems */
  else if(!str_cmp(arg, "neighbor"))
    {
      NEIGHBOR_DATA *neigh;
      AREA_DATA *tarea;

      if(argument[0] == '\0')
        {
          ch_printf(ch, "Add or remove which area?\n\r");
          return;
        }

      /* look for a matching list item */
      for(neigh = area->weather->first_neighbor; neigh;
          neigh = neigh->next)
        {
          if(nifty_is_name(argument, neigh->name))
            break;
        }

      /* if the a matching list entry is found, remove it */
      if(neigh)
        {
          /* look for the neighbor area in question */
          if(! (tarea = neigh->address) )
            tarea = get_area(neigh->name);

          /* if there is an actual neighbor area */
          /* remove its entry to this area */
          if(tarea)
            {
              NEIGHBOR_DATA *tneigh;

              tarea = neigh->address;
              for(tneigh = tarea->weather->first_neighbor;
                  tneigh; tneigh = tneigh->next)
                {
                  if(!strcmp(area->name, tneigh->name))
                    break;
                }

              UNLINK(tneigh,
                     tarea->weather->first_neighbor,
                     tarea->weather->last_neighbor,
                     next,
                     prev);
              STRFREE(tneigh->name);
              DISPOSE(tneigh);
            }

          UNLINK(neigh,
                 area->weather->first_neighbor,
                 area->weather->last_neighbor,
                 next,
                 prev);
          ch_printf(ch,"The weather in %s and %s "
                    "no longer affect each other.\n\r",
                    neigh->name, area->name);
          STRFREE(neigh->name);
          DISPOSE(neigh);
        }
      /* otherwise add an entry */
      else
        {
          tarea = get_area(argument);

          if(!tarea)
            {
              ch_printf(ch, "No such area exists.\n\r");
              return;
            }
          else if(tarea == area)
            {
              ch_printf(ch, "%s already affects its "
                        "own weather.\n\r", area->name);
              return;
            }

          /* add the entry */
          CREATE(neigh, NEIGHBOR_DATA, 1);
          neigh->name = STRALLOC(tarea->name);
          neigh->address = tarea;
          LINK(neigh,
               area->weather->first_neighbor,
               area->weather->last_neighbor,
               next,
               prev);

          /* add an entry to the neighbor's list */
          CREATE(neigh, NEIGHBOR_DATA, 1);
          neigh->name = STRALLOC(area->name);
          neigh->address = area;
          LINK(neigh,
               tarea->weather->first_neighbor,
               tarea->weather->last_neighbor,
               next,
               prev);

          ch_printf(ch, "The weather in %s and %s now "
                    "affect one another.\n\r", tarea->name,
                    area->name);
        }

      return;
    }
  else
    {
      ch_printf(ch, "Climate may only be followed by one "
                "of the following fields:\n\r");
      ch_printf(ch, "\ttemp\n\r");
      ch_printf(ch, "\tprecip\n\r");
      ch_printf(ch, "\twind\n\r");
      ch_printf(ch, "\tneighbor\n\r");

      return;
    }
}


/*
 * Relations created to fix a crash bug with oset on and rset on
 * code by: gfinello@mail.karmanet.it
 */
void RelCreate( relation_type tp, void *actor, void *subject )
{
  REL_DATA *tmp;

  if ( tp < relMSET_ON || tp > relOSET_ON )
    {
      bug( "RelCreate: invalid type (%d)", tp );
      return;
    }
  if ( !actor )
    {
      bug( "RelCreate: NULL actor" );
      return;
    }
  if ( !subject )
    {
      bug( "RelCreate: NULL subject" );
      return;
    }
  for ( tmp = first_relation; tmp; tmp = tmp->next )
    if ( tmp->Type == tp && tmp->Actor == actor && tmp->Subject ==
         subject )
      {
        bug( "RelCreate: duplicated relation" );
        return;
      }
  CREATE( tmp, REL_DATA, 1 );
  tmp->Type = tp;
  tmp->Actor = actor;
  tmp->Subject = subject;
  LINK( tmp, first_relation, last_relation, next, prev );
}


/*
 * Relations created to fix a crash bug with oset on and rset on
 * code by: gfinello@mail.karmanet.it
 */
void RelDestroy( relation_type tp, void *actor, void *subject )
{
  REL_DATA * rq;

  if ( tp < relMSET_ON || tp > relOSET_ON )
    {
      bug( "RelDestroy: invalid type (%d)", tp );
      return;
    }
  if ( !actor )
    {
      bug( "RelDestroy: NULL actor" );
      return;
    }
  if ( !subject )
    {
      bug( "RelDestroy: NULL subject" );
      return;
    }
  for ( rq = first_relation; rq; rq = rq->next )
    if ( rq->Type == tp && rq->Actor == actor && rq->Subject == subject )
      {
        UNLINK(  rq, first_relation, last_relation, next, prev );
        /* Dispose will also set to NULL the passed parameter */
        DISPOSE( rq );
        break;
      }
}

void do_makerooms( CHAR_DATA *ch, char *argument )
{
  ROOM_INDEX_DATA     *location;
  AREA_DATA           *pArea;
  int                 vnum, x;
  int                 room_count;
  int room_hold [MAX_RGRID_ROOMS];

  pArea = ch->pcdata->area;

  if (!pArea)
    {
      send_to_char( "You must have an area assigned to do this.\n\r", ch );
      return;
    }

  if ( !argument || argument[0] == '\0' )
    {
      send_to_char( "Create a block of rooms.\n\r", ch );
      send_to_char( "Usage: makerooms <# of rooms>\n\r", ch );
      return;
    }
  x = atoi(argument);


  ch_printf(ch, "Attempting to create a block of %d rooms.\r\n", x);

  if(x > 300)
    {
      ch_printf(ch, "The maximum number of rooms this mud can create at once is 300.\r\n");
      return;
    }

  room_count = 0;

  if(pArea->low_r_vnum + x > pArea->hi_r_vnum)
    {

      send_to_char( "You don't even have that many rooms assigned to you.\r\n", ch);
      return;
    }

  for(vnum = pArea->low_r_vnum; vnum <= pArea->hi_r_vnum; vnum++)
    {

      if(get_room_index(vnum) == NULL)
        room_count++;

      if(room_count >= x)
        break;
    }

  if(room_count < x)
    {
      send_to_char( "There aren't enough free rooms in your assigned range!\r\n", ch);
      return;
    }

  send_to_char( "Creating the rooms...\r\n", ch);

  room_count = 0;
  vnum = pArea->low_r_vnum;

  while(room_count < x)
    {

      if(get_room_index(vnum) == NULL)
        {

          room_hold[room_count++] = vnum;

          location = make_room( vnum );
          if ( !location )
            {
              bug( "%s: make_room failed", __FUNCTION__ );
              return;
            }
          location->area = ch->pcdata->area;
        }
      vnum++;
    }

  ch_printf( ch, "%d rooms created.\r\n", room_count);

  return;

}

/* Consolidated *assign function.
 * Assigns room/obj/mob ranges and initializes new zone - Samson 2-12-99 
 */
/* Bugfix: Vnum range would not be saved properly without placeholders at both ends - Samson 1-6-00 */
void do_vassign( CHAR_DATA * ch, char *argument )
{
  char arg1[MAX_INPUT_LENGTH], arg2[MAX_INPUT_LENGTH], arg3[MAX_INPUT_LENGTH];
  int lo, hi;
  CHAR_DATA *victim, *mob;
  ROOM_INDEX_DATA *room;
  MOB_INDEX_DATA *pMobIndex;
  OBJ_INDEX_DATA *pObjIndex;
  OBJ_DATA *obj;
  AREA_DATA *tarea;
  char filename[256];

  set_char_color( AT_IMMORT, ch );

  argument = one_argument( argument, arg1 );
  argument = one_argument( argument, arg2 );
  argument = one_argument( argument, arg3 );
  lo = atoi( arg2 );
  hi = atoi( arg3 );

  if( arg1[0] == '\0' || lo < 0 || hi < 0 )
    {
      send_to_char( "Syntax: vassign <who> <low> <high>\n\r", ch );
      return;
    }
  if( !( victim = get_char_world( ch, arg1 ) ) )
    {
      send_to_char( "They don't seem to be around.\n\r", ch );
      return;
    }
  if( IS_NPC( victim ) || get_trust( victim ) < LEVEL_CREATOR )
    {
      send_to_char( "They wouldn't know what to do with a vnum range.\n\r", ch );
      return;
    }
  if( victim->pcdata->area && lo != 0 )
    {
      send_to_char( "You cannot assign them a range, they already have one!\n\r", ch );
      return;
    }
  if( lo > hi )
    {
      send_to_char( "Unacceptable vnum range.\n\r", ch );
      return;
    }
  if( lo == 0 )
    hi = 0;
  victim->pcdata->r_range_lo = lo;
  victim->pcdata->r_range_hi = hi;
  victim->pcdata->o_range_lo = lo;
  victim->pcdata->o_range_hi = hi;
  victim->pcdata->m_range_lo = lo;
  victim->pcdata->m_range_hi = hi;
  assign_area( victim );
  send_to_char( "Done.\n\r", ch );
  ch_printf( victim, "%s has assigned you the vnum range %d - %d.\n\r", ch->name, lo, hi );
  assign_area( victim );  /* Put back by Thoric on 02/07/96 */

  if( !victim->pcdata->area )
    {
      bug( "%s: assign_area failed", __FUNCTION__ );
      return;
    }

  tarea = victim->pcdata->area;

  if( lo == 0 )  /* Scryn 8/12/95 */
    {
      REMOVE_BIT( tarea->status, AREA_LOADED );
      SET_BIT( tarea->status, AREA_DELETED );
    }
  else
    {
      SET_BIT( tarea->status, AREA_LOADED );
      REMOVE_BIT( tarea->status, AREA_DELETED );
    }

  /*
   * Initialize first and last rooms in range 
   */
  room = make_room( lo );
  if( !room )
    {
      bug( "%s: make_room failed to initialize first room.", __FUNCTION__ );
      return;
    }
  room->area = tarea;

  room = make_room( hi );
  if( !room )
    {
      bug( "%s: make_room failed to initialize last room.", __FUNCTION__ );
      return;
    }
  room->area = tarea;

  /*
   * Initialize first mob in range 
   */
  pMobIndex = make_mobile( lo, 0, "first mob" );
  if( !pMobIndex )
    {
      log_string( "do_vassign: make_mobile failed to initialize first mob." );
      return;
    }
  mob = create_mobile( pMobIndex );
  char_to_room( mob, room );

  /*
   * Initialize last mob in range 
   */
  pMobIndex = make_mobile( hi, 0, "last mob" );
  if( !pMobIndex )
    {
      log_string( "do_vassign: make_mobile failed to initialize last mob." );
      return;
    }
  mob = create_mobile( pMobIndex );
  char_to_room( mob, room );

  /*
   * Initialize first obj in range 
   */
  pObjIndex = make_object( lo, 0, "first obj" );
  if( !pObjIndex )
    {
      log_string( "do_vassign: make_object failed to initialize first obj." );
      return;
    }
  obj = create_object( pObjIndex, 0 );
  obj_to_room( obj, room, NULL );

  /*
   * Initialize last obj in range 
   */
  pObjIndex = make_object( hi, 0, "last obj" );
  if( !pObjIndex )
    {
      log_string( "do_vassign: make_object failed to initialize last obj." );
      return;
    }
  obj = create_object( pObjIndex, 0 );
  obj_to_room( obj, room, NULL );

  /*
   * Save character and newly created zone 
   */
  save_char_obj( victim );

  if( !IS_SET( tarea->status, AREA_DELETED ) )
    {
      snprintf( filename, 256, "%s%s", BUILD_DIR, tarea->filename );
      fold_area( tarea, filename, FALSE );
    }

  set_char_color( AT_IMMORT, ch );
  ch_printf( ch, "Vnum range set for %s and initialized.\n\r", victim->name );

  return;
}