The Land of Legends focuses on a medieval fantasy setting with role-play strongly encouraged. We have guilds, orders, and clans available along with 141 areas containing over 10,000 rooms currently online with additional areas currently in production. We currently offer 30 races and 15 classes to choose from, and to multi-class amongst, though we also have several new races and classes on the way. There have been a great many changes to code, skills, spells, etc with much more still on the way. We are always looking for ways to further improve our Lands.

* We have an online alias system so you don't need a specialized mud client to be an effective player.

* We issue every new player with a very comprehensive newbie guide which was recently updated.

* We feature a customizable prompt system that can even include a 'bar graph' reflecting your opponents remaining life or your XP to next level.

* We have a buddy notification system to let you know when your friends log on or off or when they gain a level.

* Our help system is very well maintained and we have a corresponding help file for every command, skill, spell, area, and for most other common subjects, of course, most of the help topics are also covered in your newbie guide.

* We offer online weddings between those who desire a permanent bond.

* Our whole mud color theme is customizable for each player.

* We have hotboot capabilities, so game play almost never needs to be interrupted for a reboot.

* We now even have mobs who will sell tattoos, arrange for travel between areas for you, cast spells on you, provide banking services (including transfers between players), and even generate quests for you!

* We still have much more in the works as well.

Come test your mettle and see if you can attain Avatar powers today!
Bleached InuYasha Galaxy (previously known as InuYasha Galaxy) is a hybrid MUD that mixes together the Bleach and InuYasha anime series into one unique intense adventure.

Our average player count ranges from 5-20 players online. One of our most unique features is our shard system, where shards (shikon shards) of a jewel (the Shikon no Tama) have been scattered across both eras, thus players can find these shards and use them to increase their own power by embedding them into body parts as well as attaching them to items. This plays a very important role in our intense PK system as well. There is virtually no limit for the strength of a player, and we have absolutely no stock areas, classes, or races. Since players have full control over the clan system, clan wars become extremely bloody (and even more so with shikon shards in play).

Here are just some of our features:
-Embed shards of the Shikon no Tama in different body parts for various strengths, or attach shards to weapons and armor.
-Combine enough shards and create the Shikon no Tama, which can grant your deepest desire!
-Create your own customizable Youkai (demon) transformation.
-Travel between two worlds; the Modern and Feudal era (time travel).
-A unique class system, where you can multi-class into different classes such as Combatant or Slayer, and level up the class.
-Set up your own shop and sell items with a merchant cart.
-Create, customize, and control your own clans.
-Plenty of skills right from both anime series, such as Sankon Tetsusou (Iron Reaver Soul Stealer), or Kidou (Demon Arts).
-An elemental system (fire, wind, earth, etc), where players can choose an element on creation as well as elemental weapons.
-Unique weapon attacks, where special weapons can fire powerful attacks.
…and so much more!

The current MUD version is alpha.
The history of the world tells of great legends, from brave heroes
to the worst of evils. Kingdoms have risen and fallen, wars have been
won and lost, but at the center of each epic conflict has always
simply just been people. Sometimes those from the humblest of origins
can rise to be the world's greatest hero or the world's greatest fear.

Follow in the footsteps of great legends of the past, from Cloud,
Edgar and Cecil to Sephiroth, Golbez and Kefka. Engage in and help
determine the fate of the great Kingdoms of Guardia, Empire and Shin-Ra.
Help shape and become the next epic story within the world that so
many others have left their mark.

With over thirty years having passed since any of the events from
the games within our theme and the great legends of those stories
long since passed, this is your opportunity to become that next great
hero or villain. Explore a rich world, complete with a unique
overworld map, with a deep history comprised of the events from
familiar settings with nine starting races and four starting classes
available. Discover more race options and quest to gain the promotion
classes within the game itself. Customize your character with our
detailed character creation including merits/flaws, and fight your
battles with the aid of fully customizable limit breaks, a deep magic
system with countless possibilities that along with combat overall
has been completely overhauled, the aid of group members and combo
'techniques' that you and your group members can execute, along with
a vast swath of skills and spells, very few which are stock and the
few that are have been completely rewritten, many of which are
evolvable as mastering will lead to entirely new ones.

While our theme encompasses the majority of the Final Fantasy games
with heavy influence from Chrono Trigger/Chrono Cross, familiarity
with these games are in no way necessary to play, enjoy or understand
End of Time. Our game boasts numerous features unique to our game
implemented over literally years worth of development, a friendly
staff and playerbase and an overall laid back, fun atmosphere.
NarutoMUD is based of the anime Naruto. Our goal is a quality MUDing experience which trancends the normal sterotypes of most anime themed MUDs. We are still in development but have a nice portion of the game playable. Any fan of Naruto will find a lot of fun to be had and any non-Naruto fan will still find a range of interesting things including a variety of skills to learn that go beyond the typical 'cut, paste and rename' style a lot of anime MUDs seem to employ. We strive for perfection, keeping to the motto "Everything must be cool." From login to logout, we are certain we can provide a quality experience.
Malacious Bliss is a MUD created some time ago. It has since been revived and we are working very hard on a daily basis to get it back up to par. We have a clan based PvP sytem, and we are going for a PvP hack and slash theme. Please come and give us a try. The staff is experienced, and we are ready to help you if you need it. Come join the fun!

Features:
+ Hero Level
+ Ancient Level (tough to acheive, but powerful. Special ancient only areas, tournys, equipment)
+ new bank system
+ new donation system
+ quest system (automated but unique)
+ Clan code with extended PK settings
+ Hometown code with extended PK settings
+ Area code with extended PK settings
+ Object conditions (may get damaged, deteriorate over time)
+ All variables (classes, races, stats etc) load from a filebase, not the code
+ Time based dynamic room descriptions
+ Weather based dynamic room descriptions
+ Mobs pathing. Mobs will follow a route and invade a given area.
+ Player Housing. Players get their own personal vnums for objs, mobs and rooms
+ Evolving Spells/Skills (fireball may turn into a new more powerful spell if fully learned
+ War system. War status through hometowns and clans
+ Player run arena
+ Player run duels
+ Player run games (freeze tag, paintball)
+ Full marriage code
+ Stance system
+ MAP command with directions
+ DoubleXP/Damage/Questpoints/Stance gain
+ Automated quest points (AQP) and Immortal quest points (IQP)
+ Economy system with stocks, shares and crashes!
+ Global quest system. Random, engages all online players.
+ Epic and Hero equipment sets.
+ Mining / foraging
+ Quest Forging. Make something of your materials.
We have much much more!
The Smaug Institute is a place where anyone can come and learn how to build in Smaug. Simply sign up and we give you an Immortal character with a new area. While we will not teach you it step-by-step, we are here to answer any questions you have with building. We provide many links to Smaug building guides. You teach yourself Smaug OLC at your own pace, and no prior knowledge is required to join.
Hack and slash, pure-pk do the balls johnson dance on your face
fun-loving kinda mud!
-=>) LEGENDS FORGOTTEN (<=-

Legends Forgotten takes place in an age where Darkness
encompasses the land as long forgotten Heroes and Legends rise
once again to destroy this Darkness in the Age of Legends

1. Essence System: Enhance your Equipment Permanently!
2. Unique Item System: Artifacts, Relics, Mythical Items
3. Skill-Spell System: 500+ Skills-Spells all unique!!!
4. 34 Races all unique in their origin and abilities
5. Classes such as: blademaster, aiel, aes sedai, dreadlord…
6. Detailed Character Creation: eyecolor, haircolor, body…
7. Intelligent Mobs: skills, special attacks, quest-mobs
8. Clan System: player recruiting, ranks, promotions, banks
9. Multi-Cast System: more functionality to casting
10. Newbie Friendly, Battlefield, Detailed Creation
11. Taveren System: add to damage, healing, protection & more
12. Area-Quests coded into areas for all players!
13. Channeling, Chanting, Conjuring, Casting!!!
14. Event System that adds variety and uniqueness to the world.
Bleeding, Mining, Rivers, Wind, Interactive Items & more

-> Many friendly players willing to help any New Players
-> Promotional Events: Free Levels, Healing, Personalized Items!
-> Tired of stock muds, then come play LegendsForgotten!!!
A mysterious land, Karinth is inhabited by a curious mixture of races scattered across three major continents and several island nations. Discover its hidden mysteries and challenges, following the routes taken by ancestral explorers yanked from known Earth to Karinth's shores by strange events known as Chaos Storms and the influence of the Menedrian Gnarl.

Today, life begins anew, and any preconceptions you may have must be set aside. Enter with your mind open and willing to accept what you see.. and what you do not see.

Your challenge - to Live Within the Legend - become a Legend yourself.

Legends of Karinth is based on a series of original stories by MK van Bronkhorst.
    The 7th Plane is a highly customized game, featuring a completely original world and mythos.
    The primary foci of the game are PvE and character building, but there are also options for
    PvP and RP. The general goal is to allow for PvE, RP and PvP to integrate together seamlessly.
    Some of the game's more prominent features are listed below:


  • Unique classes, with each having drastically different styles of progression and game play



  • Medium sized, original world with spatially realistic layout, making it highly walkable



  • NPCs that have complex and interesting behavioral routines, and few game mechanics to
    differentiate them from PCs



  • Deeply involved crafting system: create weapons, armors, items and structures from up to
    90 different resources



  • Physics based game mechanics, such as: falling from heights, sinking in water, dragging heavy
    objects and characters, solar/lunar cycles with tides and seasonal changes producing dynamic
    weather that has tangible effects on the game world and characters in it



  • Skinning/butchering systems that allow for the full dissection of any creature, NPC or PC,
    dead or alive…


    Furthermore, The 7th Plane has almost 100% up-time and has been around for 7 years now. It is
    still in active development, and we welcome new ideas and suggestions for improvements from our
    players. You are cordially invited to join our community and become a part of the ever-growing
    world.


    Sincerely,

    The 7th Plane Administrative Staff
We are running on the Dawn of Time codebase (1.69r). We offer more than twenty races to choose from as well as ten different classes. Additional races and classes are currently being developed along with the realm itself. The equipment is saved automatically and on quit. We have ANSI color and a line of sight automapper, which shows you the surrounding terrain. In addition to Immortal run quests we have automated quests which are puzzles of sorts, often with unique rewards at the end. The rewards vary from questing experience points and special magical items, to gold and gems. Role-playing is encourage and to a point required, an example being all player-killing must have a valid reasoning in character. We are extremely newbie friendly with over 1,000 help files to assist you in playing and friendly Support Immortals. We currently have a skill and level-based training system and level-based equipment system. We have a detailed character creation so if you don't know how to play a MUD you should have no problem creating a character and allowing our staff to assist you in learning.
Adventure, politics and bloody war await you in this life of swords, sorcery, deception, and honor.

Established in 1994, Carrion Fields has evolved immensely over the years. With over 200 areas (all written for CF), 18 races, 16 classes, 11 cabals, and a solid playerbase we continually improve. Roleplaying is enforced and playerkilling makes life a challenge when you battle for some of the rare items in the land. Carrion Fields is completely free to play, and has a deep help system and a large Immortal staff for assisting new players in learning the ropes.
Out of the mists, a Crimson Gate stands before you. You
have heard of such gates but have never seen one. Do you
dare enter it, and let the fates decide where you shall
end up, or do you pass this chance by to become wealthy
and powerful beyond your wildest dreams? The choice is
before you.

Once a great wizard, Thalor the Lich Lord now attempts
to rule over all. The forces of Palladia, Aretymis,
Jade and Nimloth keep him at bay. Now Palladia, Jade and
Aretymis are dead. Killed by his evil plots. New gods
have stepped up to challenge him. Others have been employed
in the fight to keep Thalor at his station, and to keep him
from ruling the world.

Crimson Gate features a tiered class system.
Cabal/clans have been replaced by a religious/faction
system. 500 spells/skills are available, along with an
artifacting system with famous artifacts such as the Deck
of Many Things, The Rod of Seven Parts and other, original
artifacts, with powers only found at Crimson Gate. Items that
gain levels like players. Role playing is encouraged but not
enforced.

Stop on by!
Legends of the Darkstone has been up and running for over ten years now. It is a large world, with over 8000 completely unique, custom built rooms with areas ranging from vast deserts, to steamy jungles and dank crypts. We have a number of interesting and original classes and races as well as numerous features exclusive to the Legends of the Darkstone. We do promote Roleplaying and there are a host of player written stories on our website that all add to the rich history of our world. Our playerbase if friendly and welcoming and always ready to offer a helping hand to anyone new to the game. Come and give us a try! We hope you will decide to stay.
City Of Silence has been around a long time and in that time COS has been built upon in many ways. Through the combined effort of many builders and coders we have created a large world full of new areas and adventures. We are a very newbie-friendly mud with clans, guilds, councils, and active admins that make being here an enjoyable experience. Playerkilling is an everyday part of life, and rivalry among clans is legendary. To this day there are still mazes that no players on the mud have been able to solve. Beyond those mazes are powerful items that scarce characters possess and none can aquire through any other means than murder. New areas are always being added to this ever changing mud and new players are welcome to come and share this exciting world with us.
A brief summary of the game

The small island of New Yarsith at the mouth of the Bren river serves as a focal point for the new empire in the years following King Dav's assassination. Initially, the mud is housed entirelly within the walls of New Yarsith's keep. As the playerbase grows and guilds expand, they will have the opportunity to move out of the cramped quarters provided for them by the government and into the city proper of New Yarsith.

BETA TEST NOTE: During the testing period, King Dav still lives, and war between the kingdoms is still in progress.

The game is set around the presence of 'embassies', local representative bodies for the great noble houses, guilds, and wild tribes. At New Yarsith they will fight for the right to shape the future of the consolodated Kingdom of Lithmore in their own image.

Perhaps you will rise through the ranks from a lowly steward of your cause to a someone embrollied in the politics and bureauracy that drive it. Maybe someday you shall be the ambassador for your people. Or strike out on our own as a free agent, or stake your own claim to Urth as an autocrat. Perhaps someday you shall be counted among one of Lithmore's sovereign powers?
One of the oldest SMAUGs, over a decade old now. Original name was "Bedlam". Centered around hack 'n' slash, with tons of very hard mobs, and practically everyday organizational runs on those mobs. UPDATE: Aethar is now retired, but the world remains explorable over HTML.
The largest and oldest SMAUG MUD, and the home of the official SMAUG developers.
A long-standing spinoff of Dragonball: Sagas, the codebase of which we received from the original owner with permission to use it, DragonBall: Infinity is a far cry from its humble beginnings with far more than its predecessor could ever hope to achieve.

Multiple coding changes enhance the gaming experience. With the right training, design your own attack! Obliterate your opponents with abilities of your own design. Move faster than the speed of sound with the Zanzoken ability and leave your foes in the dust.

Many players also enjoy the player killer (PK) aspect of the game. While hardly a necessity, since some choose to go the safe route and never undertake PK at all, PKers will discover their skills are put to the test as they hunt - and are hunted - by the best of the best. Collect certificates of death and show off your prowess!

Roleplay as well is a joyous addition. Players constantly mold the universe to their liking, with fresh twists, turns, and events to keep it interesting. Can YOU handle the dark invasion of the Dark Goddess's forces? Or will you choose a different route and assist them in conquest and their hunt for revenge?

Clans, too, are available for the organization-hungry player. Fight for right and defend the universe as a member of the Hidden Angels! Or partake in cruelty and evil as part of the Dark Dominion. Or board the gigantic flagship, the Moonbeam, and follow your own goals as a member of the Silver Faction.

Or maybe you're a quester? Fear not; DragonBall: Infinity has a myriad of brain-teasers and legendary rewards just waiting for you! Travel to Yardrat and be tested by its inhabitants, scaling the Temple in search of the coveted Instant Transmission technique. Or learn the secrets of Arlia's past as you undertake three separate destinies. Or for the more maze-oriented there's Frieza's Castle and the rewards that await!

Builders are always creating fresh areas for players to explore. So come on in and give us a try! We promise you you won't be disappointed.