#25800 A Well Travelled Road~ This road still continues east to west, still an extremely wide road, made for heavy traffic. To the east, the forest begins to close in on either side of the road, getting more and more thick the farther east you go. A smaller road branches off to your north here, looking as if it is not a very popular road, probably made by some farmer or woodcutter who wanted easier access to his home. West you can see the walled city of Jareth, with majestic Lord's Keep sitting high atop the tallest hill, flying Jareth's standard proudly. ~ 258 0 2 D0 ~ ~ 0 -1 25801 D3 ~ ~ 0 -1 25802 E credits info~ *Light Forest Light Forest by Kaan for Dibrova This was originally the Miden'Nir, re-mapped and remobbed as a basic connector zone. It is now fit to connect to 8 seperate zones, more if desired, with low level mobs to populate it. It would be my suggestion that, if you used this zone, take the mobs and junk them and make new ones. The ones in this zone suck pretty bad - it has been on my list to redo them, but I have never actually gotten around to it - always have an excuse to do something else ;-) Enjoy! Replace XXXX with a town name of your choosing. Zone 258 is linked to the following zones: 257 Jareth Main City at 25803 (west ) ---> 25729 289 Werith's Wayhouse at 25805 (south) ---> 28900 260 Grasslands at 25819 (east ) ---> 26001 260 Grasslands at 25819 (west ) ---> 26020 260 Grasslands at 25823 (east ) ---> 26031 260 Grasslands at 25823 (west ) ---> 26050 315 McGintey Business District at 25826 (south) ---> 31500 326 Army Perimeter at 25828 (east ) ---> 32600 315 McGintey Business District at 25828 (south) ---> 31502 260 Grasslands at 25850 (east ) ---> 26061 260 Grasslands at 25850 (west ) ---> 26080 299 Abandoned Cathedral at 25872 (north) ---> 29955 265 Beach & Lighthouse at 25874 (down ) ---> 26500 TODO: several missing rooms/links from dibrova zone 35 ~ S #25801 A Shady Lane~ This small two track leads into the woods from here, twisting and turning its way through the forest. To the south, you may enter onto a well travelled road which runs east and west. ~ 258 0 1 D0 ~ ~ 0 -1 25804 D2 ~ ~ 0 -1 25800 S #25802 A Well Travelled Road~ The main part of this road runs east to west, being wide enough to fit two carts abreast. It is obvious from the amount of cart and wagon tracks you see that this is one of the main roads in XXXX. ~ 258 0 2 D1 You see a fairly large road leading towards a grand castle in the distance. ~ ~ 0 -1 25800 D3 ~ ~ 0 -1 25803 S #25803 The City Entrance~ You stand at the eastern gate of Jareth. East leads you out into many uncharted and uncivilized lands, while to the west, the city awaits with all its splendor and majesty. ~ 258 0 2 D1 ~ ~ 0 -1 25802 D3 ~ ~ 0 -1 25729 S #25804 A Shady Lane~ You are standing on a small, dusty path leading north into the forest. South of you, the forest lightens and gives way to an open area, while to the north, the forest only gets deeper and darker. ~ 258 0 3 D0 ~ ~ 0 -1 25811 D1 You can see the walls of the South Gate. ~ ~ 0 -1 25805 D2 If you go south, you will enter the Miden'Nir. ~ ~ 0 -1 25801 S #25805 Dirt Road~ The road runs east into the wilderness. Far off to the west you see the tops of the spires of the great city of Jareth. A large house lies south of the path. It looks very inviting. ~ 258 0 3 D1 More light forest. ~ ~ 0 -1 25806 D2 ~ ~ 0 0 28900 D3 The Woodsman's Inn can be seen a short distance to the west, it appears to be the source of the smoke. ~ ~ 0 -1 25804 S #25806 Dirt Road~ The road runs east and west, with a branch going north as well. The forest here seems more peaceful, more relaxing than the forest to the west. ~ 258 0 3 D0 ~ ~ 0 -1 25808 D1 The mountains can be seen jutting up to the east. ~ ~ 0 -1 25807 D3 The forest gets lighter as you go west. ~ ~ 0 -1 25805 S #25807 Dirt Road~ The road bends here, turning south. This road seems to branch in many places, leading to many different realms of XXXX. ~ 258 0 3 D2 More and darker woods. ~ ~ 0 -1 25810 D3 There is a small path leading west. ~ ~ 0 -1 25806 S #25808 On a Wide Road~ The section of road is a bit smaller and less travelled than the one you just left, but it is easily passable just the same. The forest around you seems alive with sound and motion. It is really quite enjoyable. ~ 258 0 3 D0 ~ ~ 0 -1 25815 D2 To the south, the trail continues. ~ ~ 0 -1 25806 S #25809 Skirting the Clearing~ The clearing still lies south of you, however the trail you follow leads away from clearing into deeper forest in an easterly direction. ~ 258 0 3 D1 Huge grey mountains lie in this direction. ~ ~ 0 -1 25820 D3 ~ ~ 0 -1 25810 S #25810 Edge of a Clearing~ Just to the south of you, the forest opens up into a large grassy field, it's size undeterminable. ~ 258 0 3 D0 Trees as far as the eye can see. ~ ~ 0 -1 25807 D1 There is an especially dark part of the forest this way. ~ ~ 0 -1 25809 D2 There is an especially dark section of forest this way. ~ ~ 0 -1 25819 S #25811 A Forest Trail~ You stand on what is now just a trail through the deep dark forest. You begin to hear the sound of animals making their way around you now that you are far away from any kind of civilization. ~ 258 0 3 D0 The trail bends to the north. ~ ~ 0 -1 25812 D2 To the south, the path re-enters the forest. ~ ~ 0 -1 25804 S #25812 On the River~ The river runs east to west here, the forest trail runs to the south. To the north, you think you may see some sort of clearing, but no trail is visible form here. South lies nothing but deep forest. ~ 258 0 7 D2 A light section of forest. ~ ~ 0 -1 25811 D3 The forest continues here. ~ ~ 0 -1 25814 S #25813 A Dark and Gloomy Trail~ The forest is dark, and becomes even darker the further you go in. You can hear the sound of running water to the south, possibly it leads to a place a bit more bright and cheery than this...? ~ 258 0 3 D0 There is a small clearing to the north. ~ ~ 0 -1 25882 D2 ~ ~ 0 -1 25814 S #25814 On the River~ It is quite dark here, with trees overhanging in many places. The river continues east and west, with a bit more light to the east. To the north, you think you may be able to see a trail, though from the looks of it, the trail is not used much at all. ~ 258 0 7 D0 More forest. ~ ~ 0 -1 25813 D1 Lighter forest and mountains in the distance. ~ ~ 0 -1 25812 S #25815 On a Wide Road~ The road continues north and south, the traffic seeming much heavier here. You feel no menace to your surroundings whatsoever, as people walk by and wave cheerily at you. Even all the little forest animals seem undisturbed and unafraid. ~ 258 0 3 D0 A trail leading north-south. ~ ~ 0 -1 25816 D2 More trees and some small hills. ~ ~ 0 -1 25808 S #25816 On a Wide Road~ The road makes a bend here, heading east and south. The forest around you has been neatly cleared away from the path, all manner of obstruction removed. You must be near a large city. ~ 258 0 3 D1 More trees. ~ ~ 0 -1 25817 D2 The trees get VERY thick to the south. You can barely see... ~ ~ 0 -1 25815 S #25817 A Wide Bend~ The road bends west, with another bend directly following. It also heads north for quite some distance. The road seems to be very well-kept, which makes the travelling light and enjoyable. ~ 258 0 3 D0 Many trees to the north. ~ ~ 0 -1 25833 D3 There is a bit of a slope downward to the west. ~ ~ 0 -1 25816 S #25818 A Wide Road~ The road heads straight north and south from here. People pass you by almost constantly, a flurry of activity now that you near XXXX. In fact, you can begin to see the spires of the city to northeast. ~ 258 0 3 D0 You can see a trail this way. ~ ~ 0 -1 25851 D2 Dark forests. ~ ~ 0 -1 25831 S #25819 Large Field~ You stand in a huge field of tall, brown grass. The trail, still very discernable, heads in a southerly direction. To the north, a large forest begins. Under your feet, the road is very hard-packed, as if many heavy feet pass this way regularly. ~ 258 0 2 D0 The forest gets lighter this way. ~ ~ 0 -1 25810 D1 ~ ~ 0 0 26001 D2 There is a strong stench coming from this direction. ~ ~ 0 -1 25823 D3 ~ ~ 0 0 26020 S #25820 The Dark Forest~ You stomp your way through the underbrush. The dark forest gets pretty thick here, and the branches high above your head are so thick that they block out all direct sunlight. While it is much too thick to go further east, you might be able to make your way though the forest to the south and west. ~ 258 0 3 D1 ~ ~ 0 -1 25822 D3 The thick forest continues. ~ ~ 0 -1 25809 S #25821 Old Stone Road~ The forest trail runs north to south here, a much more travelled road to the south. Under the dirt and loose gravel you think you may be able to see some old stones which might have formed a well used road long ago. ~ 258 a 3 D0 Darkness... ~ ~ 0 -1 25870 D2 ~ ~ 0 0 25852 E carcass body corpse carcasses bodies corpses~ The corpses looked as if they have been pierced by a large, jagged spear. The damage these people sustained is simply amazing. Worse, the lips on the bodies are a light shade of blue, hinting at poison in their systems. ~ S #25822 Deep in the Forest~ There is a sickening stench here. It smells of blood and death. To the north, you catch glimpses of daylight. To the east, you simply cannot see. The trees are close and stifling. ~ 258 0 3 D2 ~ ~ 0 -1 25853 D3 ~ ~ 0 -1 25820 S #25823 Grassy Field~ This field seems to go on forever. The trail continues north and south of here. ~ 258 0 2 D0 It appears to get much darker that direction. ~ ~ 0 -1 25819 D1 ~ ~ 0 0 26031 D2 ~ ~ 0 -1 25850 D3 ~ ~ 0 0 26050 S #25824 Along the Cliff~ The trail runs along the top of the cliff, east to west. This seems to be an extremely well-travelled trail, so much that it could more correctly be called a road. Most of the tracks seem to head east, so you must assume that there is something of interest in that direction, however it is hard to see over the hill which you are slowly climbing. ~ 258 0 5 D1 ~ ~ 0 -1 25877 D3 ~ ~ 0 -1 25873 S #25825 Near the Bridges~ Your trek has brought you just west of the twin bridges which lead over the ocean into the great city so near. You hear the sounds of a large city quite clearly from where you stand. It seems almost out of place, standing here in the outdoor setting, hearing all the hustle and bustle of the city so near. You may head to the toll booths just east of here, or leave to the west into the wilderness. ~ 258 0 4 D1 ~ ~ 0 -1 25826 D3 ~ ~ 0 -1 25881 S #25826 Toll Booth~ You stand at the first of two toll booths which block the way onto the bridges leading into McGintey Cove. The second, just east of you, looks just as busy as this one. If you are not sure what to do next, possibly reading the sign on the outside of the booth may give you some idea. ~ 258 0 4 D1 ~ ~ 0 -1 25827 D2 ~ ~ 0 0 31500 D3 ~ ~ 0 -1 25825 S #25827 Between the Booths~ You stand between two toll booths, both of which block the way into the city. Take your pick, east or west. There also seems to be some sort of park to the south, and to the north is an enormous stable, where alll steeds are kept, since none are allowed in the city. ~ 258 0 4 D0 ~ ~ 0 -1 25829 D1 ~ ~ 0 -1 25828 D2 ~ ~ 0 -1 25830 D3 ~ ~ 0 -1 25826 S #25828 Eastern Toll Booth~ You stand at the easternmost toll booth which allows access to the great seaport city, McGintey Cove. If you are not quite sure how to gain access, just read the sign posted on the outer wall of the booth. ~ 258 0 4 D1 ~ ~ 0 0 32600 D2 ~ ~ 0 0 31502 D3 ~ ~ 0 -1 25827 S #25829 Stables~ This building is so large, has so many rows of stalls running back into it's depths, you cannot imagine trying to find any one particular within this building. A sign is posted to your left, explaining the stable rules. The exit is to your south. ~ 258 d 0 D2 ~ ~ 0 -1 25827 S #25830 Memorial Park~ This tranquil spot perched on the edge of the cliffside offers a beautiful vantage point from which to admire the city. The grass is extremely well kept, the benches all freshly painted and clean. A large sign dedicates this park to the founder of the city. You may enter back onto McGintey Road to the north, or rest here for a while before continuing on your way. ~ 258 d 0 D0 ~ ~ 0 -1 25827 S #25831 A Fork in the Road~ You may head east, west, or north along trails that all look to be about the same in terms of ease of travel. There looks to be a bit more traffic to the north, however the trails leading east and west don't exactly look unused themselves. ~ 258 0 3 D0 ~ ~ 0 0 25818 D1 ~ ~ 0 0 25832 D3 ~ ~ 0 0 25833 S #25832 Forest Road~ The road runs east into thick, green woodlands where it seems the trees are almost alive from the way the playful breeze ruffles through their branches. To the west the road splits to the north or continues its way west. ~ 258 0 3 D3 ~ ~ 0 0 25831 S #25833 A Wide Road~ The road turns here heading east and south. It seems to run quite some way to the east, however to the south it makes another turn. ~ 258 0 3 D1 ~ ~ 0 0 25831 D2 ~ ~ 0 0 25817 S #25850 Near a Cliff~ You still stand in the grassy field, however directly south of you the world seems to end! It looks as if there may be a large cliff to your south, and from the smell of things, it must lead down to the sea. To the north, the field runs for some distance until reaching a far-off forest. ~ 258 0 2 D0 ~ ~ 0 -1 25823 D1 ~ ~ 0 0 26061 D2 The forest of Miden'nir spreads out before you. ~ ~ 0 -1 25873 D3 ~ ~ 0 0 26080 S #25851 A Wide Road Near the City~ XXXX lies just northeast of you, a hop, skip, and jump away. To the south is a long, wide road which is filled with traffic at all ours of the day and night, it being the main route from XXXX to Jareth, the Free City. ~ 258 a 3 D0 ~ ~ 0 -1 25852 D2 The tunnel leads into the mountainside. ~ ~ 0 -1 25818 S #25852 Just West of XXXX~ Just east of you lie the gates to the city of XXXX. To the south begins the way down a long, wide, and extremely well traveled road. To the north you see a road made from aged cobblestones. ~ 258 0 1 D0 ~ ~ 0 0 25821 D2 The tunnel continues to the south. ~ ~ 0 -1 25851 S #25853 A Tunnel In The Mountains~ The tunnel gets lighter to the north, presumably leading out, while to the south the passage gets smaller and smaller. A small alcove has been carved into the east wall. ~ 258 a 1 D0 The tunnel gets wider in this direction. ~ ~ 0 -1 25822 D2 The tunnel gets smaller in this direction. ~ ~ 0 -1 25854 S #25854 Diminishing Trail~ The trail looks like it may be bending here, however with the way all the vegetation is growing in on the trail, it is hard to tell. It looks like the trail may head east and north from here. ~ 258 0 3 D0 ~ ~ 0 -1 25853 D1 ~ ~ 0 -1 25855 E twigs leaves bead~ The twigs and leaves have all been piled together as a makeshift bed for some small humanoid. ~ S #25855 Faint Trail~ The trail is so faint now that you can barely see it. You almost have to hope you are heading in the right direction, through openings in trees and such, so faint is the trail. ~ 258 0 3 D1 ~ ~ 0 -1 25856 D3 ~ ~ 0 -1 25854 S #25856 Nearing the Maze~ The trail leads east into a huge maze made of shrubbery easily 10 feet high. It runs north and south of the path you stand on as far as your eyes can see in either direction. Looks like a fellow could get lost in there pretty easily. ~ 258 0 3 D1 ~ ~ 0 0 25885 D3 ~ ~ 0 -1 25855 S #25870 Old Stone Road~ The road runs north and south still. There is a large gate, closed, way off to the north, a large building just beyond the gates. ~ 258 0 3 D0 ~ ~ 0 0 25872 D2 You can go south around the Inn. ~ ~ 0 -1 25821 E sign~ The sign reads: The Woodsman ~ S #25871 Cliff's Edge~ The trail still runs east to west here along the rim of the drop off, but in looking south over the edge, you see the someone has made some crude steps that run along the wall of the cliff. ~ 258 0 2 D1 ~ ~ 0 -1 25873 D2 ~ ~ 0 0 25874 D3 ~ ~ 0 -1 25875 S #25872 Old Stone Road~ The road runs north up to a large iron gate, a gate which closes the way to what appears to be an old cathedral or church. To the south the road heads back toward the main forest trail. ~ 258 0 3 D0 ~ ~ 0 0 29955 D2 ~ ~ 0 0 25870 S #25873 Cliff's Edge~ The trail runs right up to the edge of the cliff and T's off, running east and west from here. Looking down and over the edge of the cliff, you find that you were right about what lies at the bottom of the cliff, the sea! To the north the trail cuts through a huge grassy field. ~ 258 0 2 D0 ~ ~ 0 -1 25850 D1 You can go around the Inn this way. ~ ~ 0 -1 25824 D3 Only rats and fool adventurers play in garbage. ~ ~ 0 -1 25871 S #25874 On a Rock Landing~ This rudely carved rock landing marks the start of a long flight of steps leading down to the sea shore. The footing looks to be treacherous at best, so be careful! ~ 258 0 5 D0 ~ ~ 0 0 25871 D5 ~ ~ 0 0 26500 S #25875 The Ambush Point~ This is a overgrown foot-trail west of the Inn. It leads west, but you would be hard pressed to follow it far. A number of bushes are trampled on and some medium sized branches have been knocked down. Obviously there has been a battle here rather recently. ~ 258 0 3 D1 ~ ~ 0 -1 25871 D3 A trail through the woods. ~ ~ 0 -1 25876 S #25876 The Bar~ This is where people use to come and enjoy the food, drink and hospitality of the Innkeeper, but as of late, he only serves the few adventurers that manage to survive a trip through the forest. ~ 258 df 1 D1 ~ ~ 0 -1 25875 S #25877 Along the Cliff~ Heading east, the trail tops a large rise, continuing it's way toward whatever lies in that direction. To the west, the trail heads it way along, not really seeming to head anywhere. ~ 258 0 5 D1 You see the main floor of the Inn to the east. ~ ~ 0 -1 25879 D3 ~ ~ 0 -1 25824 S #25879 Atop the Hill~ Wonder of wonders! You feel as if you could see the whole world from where you currently stand. Just east of you, sitting proudly on a large rock, almost a plateau, is the huge seaport town of McGintey Cove. The twin bridges which lead from the edge of the cliff to the city gate are the only entrance or exit from the town. The trail also runs west far into the distance, skirting the southern edge of a huge field, which seems to go on forever. ~ 258 0 4 D1 ~ ~ 0 -1 25881 D3 ~ ~ 0 -1 25877 S #25881 West of Town~ The road runs east toward the huge seaport atop the plateau and west, topping a tall hill. ~ 258 0 4 D1 ~ ~ 0 -1 25825 D3 The trail continues. ~ ~ 0 -1 25879 S #25882 A Dark and Gloomy Trail~ The forest around you is so thick now that there is not enough light to see by. The birds you heard singing before are now quiet, all you can hear now is the sound of your own heavy breathing. ~ 258 a 3 D0 ~ ~ 0 -1 25883 D2 The tracks lead south. ~ ~ 0 -1 25813 S #25883 A Dark and Gloomy Trail~ Impenetrable is the only word you could use to describe the darkness surrounding you. Trees brush against you on either side, feeling almost like they tug at your clothing. The trail seems to continue north, although it seems much more sensible to go south. ~ 258 a 3 D0 The trail continues. ~ ~ 0 -1 25884 D2 ~ ~ 0 -1 25882 S #25884 A Dead End Trail~ The path comes to an abrupt end here, as the trees close around you and make any further exploration impossible. It does seem strange, though, that a trail through the woods would end so abruptly. ~ 258 a 3 D2 ~ ~ 0 -1 25883 S #25885 Entrance to the Maze~ You stand at the entrance to a hedge maze with walls twenty feet high. These walls run north and south from where you stand farther than you can see in either direction. ~ 258 0 4 D3 ~ ~ 0 0 25856 S $~