I'm just curious as to where I would find the piece of code that forces the auto-attacks in ROM 2.4b. I'm currently working on an ATB type system and don't want to use snippets for this, as I plan on doing it a bit differently. I've looked for pulse_violence, violence_update, and a few other things. Maybe I am just over looking this, but I don't see where it sets fighting and forces the autorounds.
There is a call for multi_hit. If you dont fully remove it, it allows your progs to be ok, along with mobs stay attacking. It does make players have to input a command instead of autoattacking. Now to work around this and bend it how I want. Thanks Davion.