14 Oct, 2010, Scandum wrote in the 61st comment:
Votes: 0
If you want thousands of subscribers you have to go fully graphical.

What I mean is that a powerful dynamic description engine created around a physics engine would be a massive leap forward. Graphical games must be moving in that direction, though worlds created by artists are obviously still more appealing than worlds that are fully computer generated.
14 Oct, 2010, Runter wrote in the 62nd comment:
Votes: 0
The answer to getting more players in the mud community is making a WoW addon mud client. That way people can mud while waiting to WoW.