III. Putting an object into another object:
P 0 1001 0 1000 3
P denotes that this reset is putting an object into another object.
Both 0 entries denote placeholders for defunct slots.
The third slot is the vnum of the object that is being contained, the fifth slot denotes the vnum of the container.
The sixth slot denotes the number of copies of the object that will be loaded into the container.
The above example will put 3 copies of object 1001 into container 1000.
Note! If you wish to have, for example, five mobiles carrying containers called 'backpacks' with 'bread' 'cheese' and 'water jug' items in them,
and have an abandoned backpack with the same gear as would be in the carried backpacks, you are best off making a total of six *individual*
'backpack' containers and resetting the *same* 'bread', 'cheese' and 'water' items.