(lib/text/credits) --- LyonesseMUD 1.0 --- LyonesseMUD was developed from CircleMUD and SMAUG, plus minor things taken from others codebases, by Fabrizio Baldi (aka Mithrandir). A great help has come from Edoardo Marone (aka Ardoz), who has developed the Economy and Trading module and the Item Production module. It's really a pity he's not a coder!!! :-)) Type HELP LYONESSEMUD for more information. ============================================================================ C I R C L E M U D 3 . 0 CircleMUD was developed from DikuMUD (Gamma 0.0) by Jeremy "Ras" Elson at Johns Hopkins University's Department of Computer Science. All code unique to CircleMUD is protected under a copyright by the Trustees of the Johns Hopkins University. CircleMUD is freeware and can be downloaded via anonymous FTP from ftp.circlemud.org or ftp2.circlemud.org in pub/CircleMUD. Its author can be contacted at jelson@circlemud.org. Type HELP CIRCLEMUD for more information. ============================================================================ Original game idea, concept, and design: Katja Nyboe [Superwoman] (katz@freja.diku.dk) Tom Madsen [Stormbringer] (noop@freja.diku.dk) Hans Henrik Staerfeldt [God] (bombman@freja.diku.dk) Michael Seifert [Papi] (seifert@freja.diku.dk) Sebastian Hammer [Quinn] (quinn@freja.diku.dk) ------------------------------------------------------------------------------ Additional contributions from Michael Curran, Bill Wisner, Mads Haar, and Stephan Dahl. Originally developed at: DIKU - The Department of Computer Science at the University of Copenhagen. ================================================================================= LyonesseMUD Credits ================================================================================= Credit is due to the authors of the following code patches and/or snippets, that I have used "as is" or just taken for inspiration: Colour Codes Jorgen Sigvardsson and Jason Berg Sorted do_who George Greer Mob Stacking Patrick Dughi <dughi@imaxx.net> Room affections The Arrow Maze Code Doppleganger Software DG Events Eric Green Introduction System Gary McNickle <gary@dharvest.com> Money code Locke ( from NiMUD codebase ) Study skill Absalom <clap@wolfenet.com> Mount Code Daniel Koepke Hidden Doors Joe Frohne <frohne@POST.ITS.MCW.EDU> Item Condition Zeran ( from CthulhuMud codebase ) Ranged Weapon Scott Warren & Garadon <danielh@llamas.cnu.edu> Line Input code Jim Persson, Mike Breuer & Akuma If I've forgotten someone or something, please let me know so I can update this file ==================================================================================