Lyonesse/bin/
Lyonesse/doc/eng/
Lyonesse/doc/ita/
Lyonesse/lib/
Lyonesse/lib/buildings/
Lyonesse/lib/clans/
Lyonesse/lib/data/
Lyonesse/lib/etc/
Lyonesse/lib/house/
Lyonesse/lib/misc/
Lyonesse/lib/plralias/A-E/
Lyonesse/lib/plralias/F-J/
Lyonesse/lib/plralias/K-O/
Lyonesse/lib/plralias/P-T/
Lyonesse/lib/plralias/U-Z/
Lyonesse/lib/plralias/ZZZ/
Lyonesse/lib/plrobjs/A-E/
Lyonesse/lib/plrobjs/F-J/
Lyonesse/lib/plrobjs/K-O/
Lyonesse/lib/plrobjs/P-T/
Lyonesse/lib/plrobjs/U-Z/
Lyonesse/lib/plrobjs/ZZZ/
Lyonesse/lib/plrsave/A-E/
Lyonesse/lib/plrsave/F-J/
Lyonesse/lib/plrsave/K-O/
Lyonesse/lib/plrsave/P-T/
Lyonesse/lib/plrsave/U-Z/
Lyonesse/lib/plrsave/ZZZ/
Lyonesse/lib/ships/
Lyonesse/lib/stables/
Lyonesse/lib/text/help/
Lyonesse/lib/world/
Lyonesse/lib/world/bld/
Lyonesse/lib/world/ship/
Lyonesse/lib/world/shp/
Lyonesse/lib/world/wls/
Lyonesse/lib/world/wls/Life/
Lyonesse/lib/world/wls/Map/
Lyonesse/log/
(lib/text/credits)

                           --- LyonesseMUD 1.0 ---

LyonesseMUD was developed from CircleMUD and SMAUG, plus minor things taken
from others codebases, by Fabrizio Baldi (aka Mithrandir).

A great help has come from Edoardo Marone (aka Ardoz), who has developed the
Economy and Trading module and the Item Production module. It's really a pity
he's not a coder!!! :-))

Type HELP LYONESSEMUD for more information.

============================================================================

                    C  I  R  C  L  E  M  U  D     3  .  0


CircleMUD was developed from DikuMUD (Gamma 0.0) by Jeremy "Ras" Elson at
Johns Hopkins University's Department of Computer Science.  All code unique
to CircleMUD is protected under a copyright by the Trustees of the Johns
Hopkins University.

CircleMUD is freeware and can be downloaded via anonymous FTP from
ftp.circlemud.org or ftp2.circlemud.org in pub/CircleMUD.  Its author can
be contacted at jelson@circlemud.org.

Type HELP CIRCLEMUD for more information.

============================================================================

                   Original game idea, concept, and design:

          Katja Nyboe               [Superwoman] (katz@freja.diku.dk)
          Tom Madsen              [Stormbringer] (noop@freja.diku.dk)
          Hans Henrik Staerfeldt           [God] (bombman@freja.diku.dk)
          Michael Seifert                 [Papi] (seifert@freja.diku.dk)
          Sebastian Hammer               [Quinn] (quinn@freja.diku.dk)

------------------------------------------------------------------------------
Additional contributions from Michael Curran, Bill Wisner, Mads Haar, and
Stephan Dahl.

Originally developed at:
  DIKU - The Department of Computer Science at the University of Copenhagen.

=================================================================================

                               LyonesseMUD Credits
=================================================================================
Credit is due to the authors of the following code patches and/or snippets, that
I have used "as is" or just taken for inspiration:

Colour Codes                      Jorgen Sigvardsson and Jason Berg
Sorted do_who                     George Greer
Mob Stacking                      Patrick Dughi <dughi@imaxx.net>
Room affections                   The Arrow
Maze Code                         Doppleganger Software
DG Events                         Eric Green
Introduction System               Gary McNickle <gary@dharvest.com>
Money code                        Locke ( from NiMUD codebase )
Study skill                       Absalom <clap@wolfenet.com>
Mount Code                        Daniel Koepke
Hidden Doors                      Joe Frohne <frohne@POST.ITS.MCW.EDU>
Item Condition                    Zeran ( from CthulhuMud codebase )
Ranged Weapon                     Scott Warren & Garadon <danielh@llamas.cnu.edu>
Line Input code                   Jim Persson, Mike Breuer & Akuma


If I've forgotten someone or something, please let me know so I can update this file
==================================================================================