Merc Release 2.0 Beta
Sunday 04 April 1993

Furey	mec@garnet.berkeley.edu
Hatchet	mitchell@ocf.berkeley.edu
Kahn	michael@web.berkeley.edu



=== Platforms

Apollo	???	Domain/OS
Dec	5000	Ultrix
Dec	5900	Ultrix
HP	9000	Hpux
Intel	386	MsDos
Intel	386	386 BSD
Intel	486	Linux
IBM	RS/6000	Aix
NeXT	68030	Mach
Sequent	386	Dynix
Sun	Sun-3	SunOS 4.1.2
Sun	Sun-4	SunOS 4.1.2

At some time, some version of Merc has been built and executed on each of these
platforms.  We hope we have collected all of the changes and ported them back
into the base code successfully.

The MsDos version is built with DJ Delorie's 'djgpp' port of the Gnu C
Compiler.  It supports only one user (on the console).

Traditional (non-Ansi) C compilers are now supported via 'mktrad'.  See
'trad.txt'.



=== Requirements

The hardware requirements are essentially: two megabytes of memory; five
megabytes of disk space; any 32-bit processor; 50 kilobits per second network
bandwidth.  Processor speed is not important.

The software requirements are essentially: a C compiler (Ansi C preferred,
but Merc can be made to work with 'mktrad'); a Unix or Unix-like operating
system; BSD-compatible TCP/IP networking.



=== Performance

All this measured on a Sun 4 with SunOS 4.1.2.

Boot time:    4  CPU seconds.
Memory:       2  megabytes SZ size.
CPU usage:    30 CPU seconds per hour (no players).
Disk space:   3  megabytes plus 4K per player file.
IP packets:   about 10 per second with 20 people logged in.