asgard/
asgard/.settings/
asgard/area/
asgard/data/clans/
asgard/data/clans/history/
asgard/data/rosters/
asgard/src/notice/
#AREADATA
Name 36 Chambers of Death~
Builders Rzarecta Unlinked~
VNUMs 2500 2599
Continent 0
Credits [CLOSE] Rzrcta  36 Chambers of Death~
Security 8
Flags 0
End

#MOBILES
#0



#OBJECTS
#0



#ROOMS
#2500
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0 0 0
D5
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0 0 2501
S
#2501
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The path that appears from the east ends here abruptly as the direction
drastically curves to the north.  From a distance, you see what seems to be
a huge but somewhat humble-looking castle.  You pause for a moment to wonder
what to do next.  The trees around you gap away from you and part as the
structures of the huge building to the north presents itself clearly, almost
inviting you to go there.
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0 0 0
D0
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0 0 2502
S
#2502
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0 0 0
E
sign~
W E L C O M E . . .
               T H E  3 6  C H A M B E R S
                                   O F  D E A T H ! ! !
Area done by Rzarecta aka Opio Copyright 1997.  All Rights Reserved.
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D0
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0 0 2503
D2
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0 0 2501
S
#2503
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0 0 0
D0
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0 0 2504
D2
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0 0 2502
S
#2504
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The path leading further into the chambers darkens immensely and for some
reasons turns chilly.  Not much can be seen around you but total pitch
blackness.  Two tiny sparks of fire from small candles provide some
visibility here.  Much more light can be seen to the south.  The path north
is black as ever can be.
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0 0 0
D0
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0 0 2505
D2
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~
0 0 2503
S
#2505
~
A tiny mouse scampers by as you enter here.  Blackness is dominant around
you.  The tiny patches of light to your left and right are all that's visible
here.  Blackness is seen south of here.  To the north light can be observed.
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0 0 0
D0
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0 0 2506
D2
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~
0 0 2504
S
#2506
~
A stone-faced carving of an evil cackling face glows above both of the
chamber doors to your left and right.  The shambled wooden doors that hold
you here in this dim area are old and rotting away badly.  Strange noises
are heard from both sides.  Beside each door is a large torch giving light
as you stand here.  Darkness fills both to the south and the north.
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0 0 0
D0
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0 0 2509
D1
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0 0 2508
D2
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~
0 0 2505
D3
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0 0 2507
S
#2507
~
Curiousities of your first encounters are always the mysterious and most
fearful situations.  With no knowledge of what to expect, you see nothing
special about this dungeon but a flat surfaced board chained to the side
walls for sleep.  Creepy little critters scamper by the floor as the air in
the chamber fills you with uncomfortable feelings.  An exit is out to the
east.
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0 0 0
D1
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~
0 0 2506
S
#2508
~
Your eyes squint as you notice bright sparkles fill the entire chamber.
The room seems to be strangely enchanted as you see flying little lighted
objects float about you.  You realize inside this chamber that you've become
utterly dizzy to the room's unusual setting.  An exit is out to the west.
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0 0 0
D3
~
~
0 0 2506
S
#2509
~
The darkness once again overwhelms you.  The stench of the invisible air
utters an eerie tingling feeling to your body.  Tiny little candles perch on
the sides of the walls giving some sort of life in the room.  To the south
and north, you see some light illuminating.
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0 0 0
D0
~
~
0 0 2510
D2
~
~
0 0 2506
S
#2510
~
Huge chamber doors appear to your left and right.  A strange statue of a
crying woman is perched on top of both doors.  Huge torches stand beside it.
Ahead of you to the north lies darkness into the unknown.  To the south lies
a passageway into the unknown.  You stop for a moment and listen to the
silence...  So deathly quiet.  So scary..
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0 0 0
D0
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~
0 0 2513
D1
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~
0 0 2512
D2
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~
0 0 2509
D3
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~
0 0 2511
S
#2511
~
As you enter here..  You clench your ears shut to a loud-pitched noise
somewhere inside here.  You open your eyes in pain to see yourself seeing
double!!  You realize that now you want to leave this chamber quick..  The
exit's out east if you can make it!
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0 0 0
D1
~
~
0 0 2510
S
#2512
~
This room is filled with many graphic pictures of slain monsters and
warriors in the history of battles past.  Used as for some sort of
wallpaper, you notice some of the pictures move as you look away from it.
You feel as if you have a real bad feeling about what is to happen next.
The chamber door is to the west.
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0 0 0
D3
~
~
0 0 2510
S
#2513
~
The darkness once again meets you as you continue along this long
passageway into the numerous chambers.  But what lies ahead of you is your
biggest curiousity.  How well-prepared are you for your next confrontation?
Walled statues of ugly looking creatures are hung along the chamber walls
here.  A lit passageway is to the south and north.
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0 0 0
D0
~
~
0 0 2514
D2
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~
0 0 2510
S
#2514
~
Lookout!!!!!  WOOOOOOOOOOSH!  A huge winged creature just swooped by over
you and fled north into the darkness.  As you recover, you look around and
notice several bats perched upside down above you.  They must be asleep.
Tiny little insects move across the passage here to your avoidance.  Two
more chamber doors appear to your left and right.  Darkness is dominant to
the north and south of you.
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0 0 0
D0
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~
0 0 2515
D2
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~
0 0 2513
S
#2515
~
Loud thumping noises are heard above you as the path dims and the ground
is somewhat wet.  You examine the wetness and realize that this fluid is
blood coming from the north!  The vibrant thumping knocks over the candles
perched along side the walls here making the room dark.  Light from the
north and the south is seen at a distance.  Whispers can be heard all around
you now.
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0 0 0
D0
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~
0 0 2516
D2
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~
0 0 2514
S
#2516
~
Torches give some light here as they hang beside you along this passage.
Stone faces of despair hang above the chamber doors both to your west and
east.  A good amount of blood from the north makes a large river-like trail
to the south of you.  A couple of rats scatter about near a human skull next
to the western chamber door.
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0 0 0
D1
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~
0 0 2518
D2
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~
0 0 2515
D3
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~
0 0 2517
S
#2517
~
All around the chamber, displays of unique and never seen before weapons
and armor are hung on the walls.  Most of the equipment haven't been cleaned
yet from the battles its endured through.  A tiny little shrine is set at
the western wall with a picture of an elderly man on the portrait.  Smells
of incense fill the room with a herbal aroma.  The odor has made you
somewhat dizzy.  A large tapestry is placed in the middle of the chamber
here.  In the center of this tapestry, a huge circular ring with a large "W"
is drawn.  A chamber door is to the east.  You begin to feel a little woozy.
~
0 0 0
D1
~
~
0 0 2516
S
#2518
~
You look around the room and notice that you are being watched!  A
strange golden glass layers the walls around you with nothing but eyes
watching you.  You look north and see eyes watching you.  You look south and
see eyes watching you as well!  Eyes, Eyes, Eyes!  You shiver uneasily.  An
exit goes out to the west.  A sign from above reads, 'SEE AND FEEL!  FEAR
AND DIE!'
~
0 0 0
D0
~
~
0 0 2519
D3
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~
0 0 2516
S
#2519
~
As you arrive, en enormous puddle of blood fills the room.  Decapitated
body parts lie here and there.  You gasp in horror as above you, a long
chain hangs high with a head of a human still tied to the chains.  Drips of
blood fall from the neck of the head as it leaks into the darkness to the
south.  A huge iron gate blocks your way north into the unknown.
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0 0 0
D0
~
~
0 0 2520
D2
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~
0 0 2518
S
#2520
~
You enter a chamber where drips of water fall from the ceiling above.  A
small fire fills some liveliness in this hideous smelly chamber in the
center of the room.  Several bones from a dead animal lie about the room.
At the far northern end, old stairs ascend up into the darkness.
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0 0 0
D2
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~
0 0 2519
D4
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~
0 0 2521
S
#2521
~
At the right-most corner of the chamber, you notice a humongous cage with
blood and pieces of meat lying around in scraps.  Several bones from what
looks like an animal of some sort scatter amongst the room.  The walls are
strangely decorated with a unique orange coloring and black stripes all
around.  The wall's surface is of strange tiger fur as you feel the layers.
Blood is furnished all around..  Something is definitely not right in here.
A door to the south gets you out of this horrifying room!  An old stairway
descends down.
~
0 0 0
D2
~
~
0 0 2522
D5
~
~
0 0 2520
S
#2522
~
Echoes of evil cackling and screams of horror are heard along the chamber
passageway.  Obscure darkness consolidates itself in a form of mysterious
enigma arousing your curiousity into following yourself to the darkness
beyond.  The dirt soil beneath your feet covers the hard layered cement as
you drag yourself exhausted from your already past encounters.  Several
bones from a human skeleton lie scattered along side this tunnel with
cobwebs built upon it.  A scratched-up wooden door is to your north.  The
dark passageway continues south.
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0 0 0
D0
~
~
0 0 2521
D2
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~
0 0 2523
S
#2523
~
Echoes of evil cackling and screams of horror are heard along the chamber
passageway.  Obscure darkness consolidates itself in a form of mysterious
enigma arousing your curiousity into following yourself to the darkness
beyond.  The dirt soil beneath your feet covers the hard layered cement as
you drag yourself exhausted from your already past encounters.  Several
bones from a human skeleton lie scattered along side this tunnel with
cobwebs built upon it.  A chamber door lies to your east.  To the south, the
eerie darkness continues.
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0 0 0
D0
~
~
0 0 2522
D1
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~
0 0 2524
D2
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~
0 0 2525
S
#2524
~
Pictures of furious dragons of all kinds furnish the walls around you.
Each wall depicts a story of the rise and fall of the dragons from great
battles with soldiers of numerous amounts to the great heist attempt on the
dragon's treasures.  Glorious treasures and sorts fill the room with
luxurious furnishings and such.  Scraps of flesh and bones lie scattered
about in the chamber.  A wooden door to the west enables your way out of
here.
~
0 0 0
D3
~
~
0 0 2523
S
#2525
~
Echoes of evil cackling and screams of horror are heard along the chamber
passageway.  Obscure darkness consolidates itself in a form of mysterious
enigma arousing your curiousity into following yourself to the darkness
beyond.  The dirt soil beneath your feet covers the hard layered cement as
you drag yourself exhausted from your already past encounters.  Several
bones from a human skeleton lie scattered along side this tunnel with
cobwebs built upon it.  You grip your weapon and your armor a bit tighter as
you walk down this passageway.  Blackness is seen to your north and south.
~
0 0 0
D0
~
~
0 0 2523
D2
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~
0 0 2526
S
#2526
~
Echoes of evil cackling and screams of horror are heard along the chamber
passageway.  Obscure darkness consolidates itself in a form of mysterious
enigma arousing your curiousity into following yourself to the darkness
beyond.  The dirt soil beneath your feet covers the hard layered cement as
you drag yourself exhausted from your already past encounters.  Several
bones from a human skeleton lie scattered along side this tunnel with
cobwebs built upon it.  A second passageway heads to the west.  Strange
moans however can be heard to the south.
~
0 0 0
D0
~
~
0 0 2525
D2
~
~
0 0 2531
D3
~
~
0 0 2527
S
#2527
~
You can't see anything!!!  Are you blind?  All you remember is exits that
go west and east here.
~
0 0 0
D1
~
~
0 0 2526
D3
~
~
0 0 2528
S
#2528
~
To the western wall, you see a skeleton of a human shackled in chains
against the wall here.  Little spiders rest within the skeleton bones and
settle there with cobwebs filled all over.  You wonder how long that
skeleton's been hanging there.  Several eyes high above you look down upon
you but make no action in trying to attack.  To your north and south are old
wooden chamber doors with a steel bar bolted over it.  A huge knob allows
entry to both chambers.
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0 0 0
D0
~
~
0 0 2529
D1
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~
0 0 2527
D2
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~
0 0 2530
S
#2529
~
Golden rays of light glitter around as you enter this chamber.  You are
awe-stricken by its magnificent interiors.  Statues of bronze-figured eagles
perch along the western and eastern walls.  Two pillars are aligned across
each other on the northern end of the chamber.  Two huge gargoyle statues
stand in front of you with an empty space between.  Usually you would see a
throne or a pedestal..  Strange..  Overall, you are captivated by its
brightness and beauty and wonder why a room so overwhelming would be in a
castle so dark and evil..  Then you look again at the room..  Something is
not right.  An exit is to the south.
~
0 0 0
D2
~
~
0 0 2528
S
#2530
~
Tiny little bats fly across above you from the eastern end to the western
end of this chamber.  Statues of evil demons and goblins are set here as a
monument of evil.  Strange writings unknown to you are written around the
walls.  You stop for a moment to translate but have no luck.  A unknown but
horrifying odor can be smelt around the room..  Like..  Like..  Human
flesh!!!!  You bulge your eyes out in caution and look at all directions
around you..  It suddenly turns deathly quiet.  A chamber door is to the
north of you.
~
0 0 0
D0
~
~
0 0 2528
S
#2531
~
Echoes of evil cackling and screams of horror are heard along the chamber
passageway.  Obscure darkness consolidates itself in a form of mysterious
enigma arousing your curiousity into following yourself to the darkness
beyond.  The dirt soil beneath your feet covers the hard layered cement as
you drag yourself exhausted from your already past encounters.  Several
bones from a human skeleton lie scattered along side this tunnel with
cobwebs built upon it.  Dead silence suddenly freezes you!  To the south you
noticed something scamper off in the darkness!
~
0 0 0
D0
~
~
0 0 2526
D2
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~
0 0 2532
S
#2532
~
Echoes of evil cackling and screams of horror are heard along the chamber
passageway.  Obscure darkness consolidates itself in a form of mysterious
enigma arousing your curiousity into following yourself to the darkness
beyond.  The dirt soil beneath your feet covers the hard layered cement as
you drag yourself exhausted from your already past encounters.  Several
bones from a human skeleton lie scattered along side this tunnel with
cobwebs built upon it.  As you look around, you notice two different
passageways to go to.  To the east, a slight chilly breeze can be felt
towards that direction.  But to the south, the passageway is also breezy..
Noo wait..  Maybe something's just wrong with you..  Where will you go?
~
0 0 0
D0
~
~
0 0 2531
D1
~
~
0 0 2533
D2
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~
0 0 2534
S
#2533
~
Several piles of hay are lying in the southwestern and southeastern
corners of the chamber.  You strangely look at the haystack and notice
something moved inside it!  The room gives out a horrible smell like chicken
manure or something.  You gag and want to leave here immediately!  Chamber
doors exit to the west and east.
~
0 0 0
D3
~
~
0 0 2532
S
#2534
~
Echoes of evil cackling and screams of horror are heard along the chamber
passageway.  Obscure darkness consolidates itself in a form of mysterious
enigma arousing your curiousity into following yourself to the darkness
beyond.  The dirt soil beneath your feet covers the hard layered cement as
you drag yourself exhausted from your already past encounters.  Several
bones from a human skeleton lie scattered along side this tunnel with
cobwebs built upon it.  The path continues north and south.
~
0 0 0
D0
~
~
0 0 2532
D2
~
~
0 0 2535
S
#2535
~
Echoes of evil cackling and screams of horror are heard along the chamber
passageway.  Obscure darkness consolidates itself in a form of mysterious
enigma arousing your curiousity into following yourself to the darkness
beyond.  The dirt soil beneath your feet covers the hard layered cement as
you drag yourself exhausted from your already past encounters.  Several
bones from a human skeleton lie scattered along side this tunnel with
cobwebs built upon it.  You've come upon a four-way passage.  Exits are
possible in every direction..  Hmm..  There's a sign posted here..  Maybe
you should read it.
~
0 0 0
E
sign~
Help...   To whoever... can read..... this........
            Great danger... lies... within ... this "CROSS".....
                            Please... bewaarrr..............
*You stand there wondering what happened to the fellow who TRIED to
write this*
~
D0
~
~
0 0 2534
D1
~
~
0 0 2537
D2
~
~
0 0 2540
D3
~
~
0 0 2536
S
#2536
~
The passage ends here abruptly with another wooden chamber door to your
south.  A low pedestal with a torch lit on it illuminates a faint glow in
the room.  Cracked walls are filled along the northern and western walls.
The aging wooden door to your south is filled with many tiny critters and
webs cautioning your way in.  To the east the way is much dimmer.
~
0 0 0
D1
~
~
0 0 2535
D2
~
~
0 0 2538
S
#2537
~
A small pedestal lies at the northeastern portion of the wall.  A small
torch is lit upon the pedestal giving off a faint spell of light within the
room.  A wooden door leads to a chamber inside to the south.  Darkness once
again fills to the west.  Strange vibrations and very low moans can be felt
and heard behind the eastern wall.  You stop momentarily to wait for the
noises to fade!
~
0 0 0
D2
~
~
0 0 2539
D3
~
~
0 0 2535
S
#2538
~
As you step foot inside the chamber, you notice that the door itself is
covered with a golden sticky substance dripping along the floor.  You turn
around and gasp as you realize the chamber you have entered upon is a golden
honeycomb smelling of nothing but honey!  Numbers of tiny little bees fly
around within honeycomb to honeycomb harvesting.  Puddles of honey are seen
around you with a small empty table to the western wall.  You gasp again as
you notice a recently deceased body filled with bee-stings all over being
slowly eaten alive by a swarm of bees!  An exit is out north but you wonder
how you'll be able to touch the door with all that honey..  The bees might
attack you!
~
0 0 0
D0
~
~
0 0 2536
S
#2539
~
Strange circular tiles with rings inside them fill around the chamber as
you enter.  The smooth stone surface are filled with tiny little holes all
around you.  You suddenly realize that little tiny maggots are crawling out
from it!  You stand fast in caution and see nothing around you but realize
that you had better leave quick before you get overtaken by these little
creepy insects!  A chamber door leaves to the north.
~
0 0 0
D0
~
~
0 0 2537
S
#2540
~
Echoes of evil cackling and screams of horror are heard along the chamber
passageway.  Obscure darkness consolidates itself in a form of mysterious
enigma arousing your curiousity into following yourself to the darkness
beyond.  The dirt soil beneath your feet covers the hard layered cement as
you drag yourself exhausted from your already past encounters.  Several
bones from a human skeleton lie scattered along side this tunnel with
cobwebs built upon it.  A passage to the north is visible.  To the south,
the passage continues.
~
0 0 0
D0
~
~
0 0 2535
D2
~
~
0 0 2541
S
#2541
~
Echoes of evil cackling and screams of horror are heard along the chamber
passageway.  Obscure darkness consolidates itself in a form of mysterious
enigma arousing your curiousity into following yourself to the darkness
beyond.  The dirt soil beneath your feet covers the hard layered cement as
you drag yourself exhausted from your already past encounters.  Several
bones from a human skeleton lie scattered along side this tunnel with
cobwebs built upon it.  You have come upon three possible exits.  To the
north, a passage leads into the unknown.  Huge chamber doors lead to the
west and south of here.
~
0 0 0
D0
~
~
0 0 2540
D2
~
~
0 0 2543
D3
~
~
0 0 2542
S
#2542
~
The faint smell of candles illuminates the room in a peaceful yet deathly
quiet manner.  Sounds of faint music are heard..  Sort of like a bamboo
flute.  Your eyes gaze at the spectacular banners that are hung along the
northern and southern wall of the chamber.  A logo of a huge dragon is on
the southern banner while to the northern banner is the logo of a snake.
Tiny walled candles fill along the room.  A small altar is seen before you
with strange language writings encrypted on an aging scroll here.  Beside
the altar lies two huge statues of slanted-eyed warriors bronzed and shined.
The chamber door allows you to exit here to the east.
~
0 0 0
D1
~
~
0 0 2541
S
#2543
~
You squint your eyes from the brightness in the room and pause for a
moment.  You open your eyes and find yourself what seems to be a dojo of
sorts.  Strangely this chamber is extraordinarily big.  Ropes are set all
around you preventing you to exit the room!  You look around somewhat
confused and in thought as to why this room looks so familiar to you.  A
small chair is set at the northwestern and southeastern corner of the
chamber!  You suddenly are dumbfounded by the fact that you have entered an
ancient boxing ring!  Ghosts of all sorts are seen around you high above the
ceiling shouting and cheering!  You are the fighter!  But who is your
opponent?  Your heart beats rapidly as you stand there indecisive of your
actions.  An exit is to the north.  A dangling rope hangs from the darkness
seen above the ghostly spectators aloft.
~
0 0 0
D0
~
~
0 0 2541
D4
~
~
0 0 2544
S
#2544
~
Evil sounds of cackling and booing can be heard from a pit that lies here
in the middle of the room.  A small rope tied to the ceiling above you
allows you to move down below into some hideous and dark chamber.  A door
can be seen to the north with a sign next to it.  A wailing voice whistles,
'Bewaare...  Bewareee......  Bewaare.... '
~
0 0 0
E
sign~
W E L C O M E . .
           T O  T H E
                 F I N A L  S T A G E . .
                                     O R  I S  I T ? ? ?
~
D0
~
~
0 0 2545
D5
~
~
0 0 2543
S
#2545
~
Strange as it seems..  You see a horde of buzzing bees all around you..
Sealed up in their honeycombs and furiously anticipating in breaking the
blockage and ready to attack!  You frantically panic and wonder where to
flee.  It seems you have no way to flee to..  A huge chamber door is visible
to your north and south.  From the intense buzzing you plug your ears and
begin lose focus of yourself and your physical status and want to leave..
But where to go?
~
0 0 0
D0
~
~
0 0 2546
D2
~
~
0 0 2544
S
#2546
~
The entire room is camoflauged in a strange silvery black color.  Along
the walls around you, stand sacred weapons and armor of ancient samurai
times.  Blades of shiny steel and gold sparkle the room giving your eyes a
slight squint as you wander your eyes.  A strange garment of sorts in a
black color with a silvery logo embedded on the front hangs atop the eastern
wall with 3 other pieces of armor, one a helmet, one a pair of shin
protectors, a pair of golden gloves and a pair of strange glowing bracers.
To the western wall are five of the finest blades from the samurais to be
held from thousands of years past.  Although these equipment would suit you
good for battle, you suddenly blink and see them instantly gone!  You look
around and notice instantly the room has emptied clean!  Chamber doors are
visible from the north to the south.
~
0 0 0
D0
~
~
0 0 2547
D2
~
~
0 0 2545
S
#2547
~
A strange huge aura of light fills the entire room--not blinding your
eyes but with an unknown dimness to it.  As you stand, you notice unusual
things moving around you even though you see nothing out of the ordinary.  A
baritone-moaning hum can be heard below your feet as if some machine is
running.  You look around and see portraits of many druids and wizards
casting spells on hideous creatures visualizing horrifying pictures of blood
and gore.  Your stomach feels light as you look about and feel somewhat
woozy.  Large chamber doors are seen to the north and south.
~
0 0 0
D0
~
~
0 0 2548
D2
~
~
0 0 2546
S
#2548
~
Four small urns stand within the corners of the room here.  A
larger-sized urn lies in the middle with a strange and unknown sound coming
from the inside.  The ground is filled with sand as you step along the hard
and moving surface.  Something has crawled right beside you!!  What is it?
You quickly jump aside and look around ..  And see several bones and
skeletons lying about.  A glowing door is seen to the north while a regular
chamber door to the south.
~
0 0 0
D0
~
~
0 0 2549
D2
~
~
0 0 2547
S
#2549
~
Divine inspirations, self-fulfillment, restorations and such--you feel a
heavenly presence illuminate here as you find some sort of relief and
resting spot in the room.  A huge pedestal with a stone-dimpled ditch has
some form of strange clear liquid on it.  Four crosses stand within the four
corners of the wall.  You don't know if so, but a strange heavenly chant can
be chorused within the room giving you a sense of life..  A sense of
revival.  Golden doors lead both ways to the north and the south.
~
0 0 0
D0
~
~
0 0 2550
D2
~
~
0 0 2548
S
#2550
~
A huge throne is layed upon the center of the western wall with golden
tapestries and glittery sparkles all on the seat.  Elegant flowers and
magnificant tiles of floral designs fill the chamber walls here.  You look
peacefully around the room thinking that this must not be an evil chamber..
You gaze at the corner of the room and see a shattered portrait with a vague
picture of a beautiful lady in golden and silver sparkles.  You wonder what
this could mean.  Two elegant doors are seen to the north and south.
~
0 0 0
D0
~
~
0 0 2551
D2
~
~
0 0 2549
S
#2551
~
A huge plywood surface is perched along the mid-section of the walls all
around.  Small boxes of bloodthirsty insects hypertensionally buzz hoping to
be let out in search of prey.  You stare at some of these insects in awe at
the enormous sizes of them!  As you look about at all the displays, you
notice most of them are trying to pry their way out..  To attack you!!!
Hurry!  Exits to the north and south..  But you must open the chamber doors
first!
~
0 0 0
D0
~
~
0 0 2552
D2
~
~
0 0 2550
S
#2552
~
Your eyes have turned bad!  Or is it just your imagination?  You move
around randomly in a state of confusion and in need as you have somehow fell
into the spell of visual impairment!  Strange shapes and forms of
manifestations fill your eyes with blur.  You know you havent drank too much
from your journeys..  So why is this happening?  You gaze around again..
And notice a dark brown door visible to the north and south of you..  Maybe
if you can just get that knob in reach..
~
0 0 0
D0
~
~
0 0 2553
D2
~
~
0 0 2551
S
#2553
~
Utter silence is heard..  The chamber is empty.  Nothing special is seen
around here..  Only four walls and two doors headed north and south.  You
sit here to rest for a moment, but you know through instincts that something
is wrong.
~
0 0 0
D0
~
~
0 0 2554
D2
~
~
0 0 2552
S
#2554
~
A chamber door into the realms of chaos can be seen to the south.  To the
north an old wooden stairway coils downwards into the darkness arousing your
curiousity..  What perils lie between here and down there?  On both eastern
and western walls you see two huge notes posted for those who ventured this
deep within the 36 chambers of death.  The notes to your "west" and to your
"east" demand your attention.
~
0 0 0
D2
~
~
0 0 2553
D5
~
~
0 0 2555
S
#2555
~
With each step into the dark stairways down, you notice several bats
fly away from you off to the chambers above.  You pause for a moment and
debate whether to continue or abort this entire adventure..  You shake your
head and decide to make a decision...  You've come too far to wuss out.
~
0 0 0
D4
~
~
0 0 2554
D5
~
~
0 0 2556
S
#2556
~
So quiet..  So peaceful..  But maybe a bit too peaceful.  Brick walls are
layered around you wet with dripping water.  Several drips of water from
above emits a wet, stenchy downpour of eerie feeling.  Exits to the west and
east reveal light from a distance.  Darkness fills towards the south.  As
you scout out the room you notice a sign behind you on the northern wall.
An old stairway climbs into the darkness above.
 
NOTE: It is advised that a party of 2 or more enter these realms due to the
possible extreme difficulty of the mobs and the damage they emit (including
the possible EQ that provides).
~
0 0 0
E
sign~
Mighty adventurer!  You have proven yourself to be a force to wrecken
with.  I applaud you of your achievements.  But your ultimate test lies
before you.  My clan of sorcerers and warriors will see to that your life in
battle here will be a short one..  These are my finest creations!  Can you
defeat my entourage of monsters!?!?!?!?
MUAHAHAHAHAHAHAHAHAHAHAHAHAHAHAH!
~
D1
~
~
0 0 2563
D2
~
~
0 0 2569
D3
~
~
0 0 2557
D4
~
~
0 0 2555
S
#2557
~
A path runs here from the west to the east.  Drips of water fall from the
ceiling above.  Small torches fill the dark room with a little bit of light
as you walk along this long corridor-like passage.
~
0 0 0
D1
~
~
0 0 2556
D3
~
~
0 0 2558
S
#2558
~
The long passageway turns south here as you notice a shackled skeleton
perched atop here on the western wall.  Chills run down your spine as you
feel the sense of evil spirits fill the aroma of the atmosphere.  Several
rats run from one crevice of a hole to the next in search of food.  THe
light turns dark to the south here.  A lit passage leads to the east.
~
0 0 0
D1
~
~
0 0 2557
D2
~
~
0 0 2559
S
#2559
~
A scream of horror is heard not too far away as you walk into sudden
darkness!  You stop momentarily and wait for more sounds..  You hear
nothing.  Tiny little footsteps can be heard echoing to the north.  A
haunting moan of sorts can be heard somewhere to the south.  The once water
droplets that fell from the ceiling has dried up now.  You walk within the
passage with soft feet in waiting ...  But for what.
~
0 0 0
D0
~
~
0 0 2558
D2
~
~
0 0 2560
S
#2560
~
As you arrive, you almost vomit at the sight of decapitated body parts
lying all over the place.  Sprays of blood and guts ooze along the dungeon
walls as you around.  Pieces of internal organs lie splattered as if some
menacing creature took a bite out of somebody!  You turn away from the room
facing north and momentarily gathering yourself.  You then look at the room
and ready for whatever you may encounter behind the western or eastern
chamber doors.
~
0 0 0
D0
~
~
0 0 2559
D1
~
~
0 0 2562
D3
~
~
0 0 2561
S
#2561
~
Ghostly spirits are seen flying around high up above as you enter.
Several portraits of men are seen along the western and northern wall.  A
bed is stood along the southwestern corner of the chamber where a huge "G"
is drawn on the bedsheets.  A small circular table is at the southeastern
end of the room with a tiny lantern stood on it.  Several jester masks are
hung above the chamber door to the east as you gaze around the room.  An
interesting yet bizarre room this is..
~
0 0 0
D1
~
~
0 0 2560
S
#2562
~
Mysterious roars of intense rage pierce within your eardrums as you
arrive.  The roars somehow disables your equilibrium for a bit as you try to
maintain composure.  Sprays and blotches of blood fill around the chamber
walls as you look around.  A humongous checkered floor is seen here with
black and white colors almost making you think as if you were standing in a
chessboard.  On the center of the room a huge circular logo with the letters
"ODB" is encrypted.  You look around and feel disabled in any sense of
entering battle.  A chamber door leads you out to the west.
~
0 0 0
D3
~
~
0 0 2560
S
#2563
~
A path runs here from the west to the east.  Drips of water fall from the
ceiling above.  Small torches fill the dark room with a little bit of light
as you walk along this long corridor-like passage.
~
0 0 0
D2
~
~
0 0 2564
D3
~
~
0 0 2556
S
#2564
~
The long passageway turns south here as you notice a dead body perched
atop here on the eastern wall.  Shivers start running down your spine as you
sense a fear overtake you as you wander about.  Several cockroaches scatter
about into a tiny hole in search of I don't know what.  The light turns dark
to the south of here.  A lit passage leads to the west.
~
0 0 0
D0
~
~
0 0 2563
D2
~
~
0 0 2565
S
#2565
~
Sounds of strange voodoo music is heard somewhere around the area.
Repetitious drum sounds are being played.  You stop for a moment and hear
the unusual sound fade into the utter silence.  A quietness is heard to the
south and north of you.
~
0 0 0
D0
~
~
0 0 2564
D2
~
~
0 0 2566
S
#2566
~
Voodoo drums are heard once again but now in a louder volume.  A drip of
sweat slowly descends on your face as you feel the bass of your heartbeat
louder and louder.  You panic for a short time and then realize that the
voodoo drum is doing something to you!  You must find the source of that
enchanted sound and eliminate it at all cost..  But where is it coming from?
Chamber doors are to your right and left.  A tiny glittery star sparkles
before you and then wooshes to your west.
~
0 0 0
D0
~
~
0 0 2565
D1
~
~
0 0 2568
D3
~
~
0 0 2567
S
#2567
~
The room is black...  Black as can be.  You feel as if you come upon
outside the castle..  But this must be just a visual illusion.  You look up
and see bright glittery spots of light and several shooting lights fly
across above you.  A chilly breeze fills within you as you notice tiny
cricket chirpings from a distance.  Wait, you must be outside..  No inside..
No wait..  "What the hell are you doing here," you ask yourself..  A glowing
door leads you out to the east.  You notice that you don't hear anymore
voodoo drums.
~
0 0 0
D1
~
~
0 0 2566
S
#2568
~
You've entered a gourmet kitchen of sorts.  Cupboards and pantries fill
the room around you furnishing certain delicious yummy foods.  You see a
huge refrigerator at the northeastern corner of the chamber.  A huge table
with a sink is here in the middle of the kitchen with a huge "W" logo cloth
layered on top.  Of course, you realize this is the kitchen of the angry
cook Raevon, who through history has been known in serving massacre
cuisines with human bodies..  You suddenly become terrified and make your
way for the exit out west.  But then you your heart beats fast..  And you
soon realize that voodoo noise that you heard before is the sound of your
heart from far away.  You blink your eyes for one second and suddenly see
drenches and downpours of red oozing all over the kitchen.....  Blood..
AHHHHHHHHHHHHHHHHHHHHH!
~
0 0 0
D3
~
~
0 0 2566
S
#2569
~
The passage here is dark and dreadful.  Although you've come this far
into the chambers, you find yourself overcome with courage from the darkness
that lies beyond.  You've proven yourself to be a worthy adventurer within
the 36 chambers..  But more perils lie ahead of you.  The path goes north
and south of here.
~
0 0 0
D0
~
~
0 0 2556
D2
~
~
0 0 2570
S
#2570
~
The dark passage continues north and south.  Your feet is growing weary
of the hard brick-layered ground forcing you to complain of your boots that
you are wearing.  This might be a legitimate spot to rest for a bit..  But I
think you better be aware of what lurks around you.
~
0 0 0
D0
~
~
0 0 2569
D2
~
~
0 0 2571
S
#2571
~
The long passageway continues on and on along the north and the south.
Usually torches are seen perched along the side walls as you walk here, but
you find that darkness is all that is to be seen.  Where will this nullified
realm take you to next?
~
0 0 0
D0
~
~
0 0 2570
D2
~
~
0 0 2572
S
#2572
~
You have come upon a passage that leads in all directions.  A strange
circular orb of sorts hangs high above you to provide some illumination as
you notice strange wails from the south and north.  Silence is heard headed
west and east of you.
~
0 0 0
D0
~
~
0 0 2571
D1
~
~
0 0 2575
D2
~
~
0 0 2577
D3
~
~
0 0 2573
S
#2573
~
You are now outside a chamber door that heads into the south where a soft
scratching noise from the door can be heard.  A strange blank portrait is
hung on the western wall here..  Leaving you in wonder..  What is it?  A
passage leads to the east where some glow can be seen.
~
0 0 0
D1
~
~
0 0 2572
D2
~
~
0 0 2574
S
#2574
~
Strange weird drums thump about as you enter a strange decorated room.
Weird festive rugs and weapons and armors hang across the four walls here.
On the western wall lies a small table with strange musical instruments.  On
the eastern wall lies a round table with strange weapons of sorts.  An exit
out of here is to the north.  A smell of smoke begins to fill the room...
~
0 0 0
D0
~
~
0 0 2573
S
#2575
~
You are now outside a chamber door that is to the north of you.  It is
quiet in here but to the eastern wall lies a strange black frame.  You
wonder..  What do you see there?  A passage leads to the west where some
light is shown.
~
0 0 0
D0
~
~
0 0 2576
D3
~
~
0 0 2572
S
#2576
~
The chamber suddenly turns shivery cold as you find yourself completely
in obscure blackness!  Strange little spots of light shine around you...
No...  You realize that they aren't spots but pairs of eyes shining and
glaring at you waiting for your first conflictual move!
~
0 0 0
D2
~
~
0 0 2575
S
#2577
~
To the north of you some sort of light can be seen while the ground here
slightly slants itself downward into the darkness southwards.  Several bats
hurry above you into the darkness.
~
0 0 0
D0
~
~
0 0 2572
D2
~
~
0 0 2578
S
#2578
~
Darkness is all to be seen.  The passage however veers off in all
directions.  It is deathly quiet.  Not a sound to be heard at all.  You
somewhat lose your balance while trying to move around in the dark.
~
0 0 0
D0
~
~
0 0 2577
D1
~
~
0 0 2581
D2
~
~
0 0 2579
D3
~
~
0 0 2580
S
#2579
~
OOMPH!  As you move southward, your walk is interrupted by a huge chamber
door.  A small SIGN is posted beside the door here.  A passage heads off
north.
~
0 0 0
E
sign~
Welcome to your final destruction!!!
                           Farewell to your short life!!!
~
D0
~
~
0 0 2578
D2
~
~
0 0 2584
S
#2580
~
A torch is just east of this chamber door as you arrive.  The walls
around are aging and some crumbling as well.  Small cobwebs hang on the
corners of the ceilings above you.  Darkness leads you eastward.
~
0 0 0
D1
~
~
0 0 2578
D3
~
~
0 0 2583
S
#2581
~
A torch lies west of the chamber door here.  The walls around are old and
cracked badly.  Several old skeleton bones lie around here.  A passage takes
u to the west.
~
0 0 0
D1
~
~
0 0 2582
D3
~
~
0 0 2578
S
#2582
~
Strange objects are floating about you as the room seems to be spinning.
You are somewhat dazed by the strange colors that fill the walls.  You hold
on to the door trying to regain your equilbrium but don't know what to do.
An evil voice says, 'You cannot leave here alive... You cannot leave here 
alive!!
~
0 0 0
D3
~
~
0 0 2581
S
#2583
~
In comparison with the other chambers..  This one is quite large in
width.  In the far corner to the east lies a strange cylindrical sack filled
with sand used for punching.  Off to the western wall lies a small altar
with several wicks of cense burning filling the room with a stench of
mystery.  Several carcasses are found lying scattered in the chamber.  The
only form of light shining is a small glow from the northwestern corner of
the dungeon.  An exit is seen to the east.
~
0 0 0
D1
~
~
0 0 2580
S
#2584
~
Your eyes suddenly are blinded!  A scorching ray of light shoots at you
as you stagger not able to see what's around you!!  Your foot seems to have
tripped over something as you lose balance and almost fall here.
~
0 0 0
D0
~
~
0 0 2579
D5
~
~
0 0 2585
S
#2585
~
-
 
               -
                |
                 -
                  |
                   -
                    |
                     -
                      |
                       -
                        |
                        |
                       \ /
                        .
The stairway makes a sudden descent all the way down into the unknown.
~
0 0 0
D4
~
~
0 0 2584
D5
~
~
0 0 2586
S
#2586
~
-
|
                 _
                |
               _
              |
             _
            |
           _
          |
<--------
The stairs suddenly spin west as it descends and finally flattens to a 
passage headed west.
~
0 0 0
D3
~
~
0 0 2587
D4
~
~
0 0 2585
S
#2587
~
The room stops here as you have entered what seems to be a dead end.  To
your fright you notice horrifying drenches of blood shot about here and
there on the walls.  Several scraps of flesh are lying here and there as you
take caution to what dwells in here.
~
0 0 0
D1
~
~
0 0 2586
S
#0



#SPECIALS
S



#RESETS
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#SHOPS
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#MOBPROGS
#0

#$