#AREA @@WThe @@rEccentric @@GWoodland@@N~ Q 16 K eccentricwoodland~ L @@W{@@r 4 50@@W}@@N~ N 35 I 4 50 V 7300 7399 X 0 F 15 U You hear the screams of the Dead within your head.~ O requiem~ R requiem~ W requiem~ T You can teleport into here M No bad room spells allowed. #ROOMS #7343 Burrow of the Shrew~ A dark, winding tunnel ends in a small circular chamber. In this place there are paintings hanging on the walls, all depicting various rodents. The hearth fire burns merrily, and you marvel at such a nicely kitted-out room in the heart of all the despair and deception of the Dark Ones. You wander around, trying to find the owner, and it is then that you notice da Shrew, sitting on her hind legs, grinning at you in a way that makes you feel as though you are about to be lunch! ~ 0 3 D4 ~ ~ 0 -1 7344 D5 ~ ~ 0 -1 7333 S #7342 Room of Binding.~ The room where the long-held ritual of binding takes place between man and woman, linking them together in more than just spirit. There is a black marble altar at the end of the room upon which burn two tall black candles, giving off a sickly smell. There are also rows of hard seats which do not look as though they were designed for comfort. You can hear a soft chanting hanging in the air, which makes you feel as though something important might be about to happen. ~ 17416 3 D5 ~ ~ 0 -1 7336 S #7341 The Duellists room.~ This is the room of combat. Aspiring elders may combat existing elders here to see if they are worthy of such a high rank. A range of weapons line the walls, as well as an altar and a judgement table. Off to each side is a row of stone benches for the spectators to use while watching the duels. ~ 0 3 D5 ~ ~ 1 7303 7332 S #7340 The Recovery room.~ A room to collapse into to heal your more fatal wounds and aching legs. Here, the Lords of the Dark protect their own. ~ 1032 3 D3 ~ ~ 0 -1 7333 S #7339 the drawing room.~ Drawring room it is indeed, for the remains of unfortunate folk who have been hung, drawn, and quartered lie scattered around the room here. You detect a quick flicker or movement on the periphery of your vision, but then it is gone again. Probably Requiem off hunting to be a safe bet. ~ 1032 3 D1 ~ ~ 0 -1 7332 S #7338 Circle of stones.~ A circle of tall stones, set into the ground, and which merge into the ceiling All are white except one which is jet black. This appears to be a meeting room of some sort, and two black cloaked figures approach you, waiting to serve your needs, or perhaps to kick you out. ~ 1032 3 D1 ~ ~ 0 -1 7335 E ~ ~ E black~ ~ S #7337 The Lair Of The REQUIEM~ You can hardly bear to enter this room, so bright is it after all the semi-darkness you have been used to, but from what you can see, you are glad that you can't see it all. Bodies hang from the walls writhing in agony, all bleeding slowly from deep cuts that look to have been made with a razor blade in a diagonal slash across the chest. The bodies are nailed to the wall in an inverse crucifix, in mockery of religion presumably. Requiem is reclining in a small rocking chair, a glass of crimson wine in his hand and wine staining the edges of his lips, watching his subjects bleed for him. He licks his lips as you enter, and turns his eyes upon @@cYOU!@@N ~ 1544 3 D3 ~ door~ 33 7303 7336 S #7336 End of the corridoor of the elders.~ The corridoor appears to come to an end here. ~ 1032 3 D0 ~ ~ 0 -1 7335 D1 ~ ~ 33 7303 7337 D2 ~ ~ 0 -1 7300 D3 ~ ~ 0 -1 7301 D4 ~ ~ 0 -1 7342 S #7335 Corridoor of the Elders.~ A long, black marble corridoor. ~ 1032 3 D0 ~ ~ 0 -1 7334 D2 ~ ~ 0 -1 7336 D3 ~ ~ 0 -1 7338 S #7334 Corridoor along the halls of the Elders.~ A long black marble corridoor. ~ 1032 3 D0 ~ ~ 0 -1 7333 D2 ~ ~ 0 -1 7335 S #7333 Corridoor to the Halls of the Dark Elders.~ a long, narrow corridoor, lit by some faint luminescence, the walls are made of black marble and shine faintly. ~ 1032 3 D0 ~ ~ 0 -1 7332 D1 ~ ~ 0 -1 7340 D2 ~ ~ 0 -1 7334 D4 ~ ~ 0 -1 7343 S #7332 Carnage.~ There is a foul smell of rotting flesh here, and you think you can hear piercing screams coming from some poor soul below you, that chill you to your very core. Suddenly the room is bathed in light for a split second and you glimpse a scene of sickenlingly grotesque mutilation, bodies with no arms or legs, or heads cut off, all seemingly trying to move as if they are still alive. ~ 1032 3 D0 ~ ~ 0 -1 7331 D2 ~ ~ 0 -1 7333 D3 ~ ~ 0 -1 7339 D4 ~ ~ 1 7303 7341 S #7331 Centre square of the Dark.~ A walkway, leading to the darker recesses of this area, sure you want to go on? ~ 1032 3 D0 ~ ~ 0 -1 7330 D2 ~ ~ 0 -1 7332 S #7330 Entrance to the realms of the Dark.~ It is black as night here, but without the moonlight to aid you. You hear whistlings and murmurings from all around you and, now and again, a pair of eyes glaring at you from various directions. But, strangely, you feel at home here. ~ 1032 3 D2 ~ ~ 0 -1 7331 D4 ~ ~ 0 -1 7329 S #7329 A tiny pot hole in the ground~ A tight squeeze of a hole, but you reckon you can just about fit through. ~ 8 3 D5 ~ ~ 0 -1 7330 S #7328 A clearing.~ You come to the end of the path and emerge into a sunlit clearing. Rabbits flit from bush to bush, and you can hear birds singing. An idyllic scene. ~ 0 3 D0 ~ ~ 1 -1 9251 D3 ~ ~ 0 -1 7327 S #7327 Lost in the trees.~ You come to the conclusion you are lost, the trees are all around and look threatening, you cannot really tell which direction is which. The path behind you seems to have vanished, so the only way to go is onward. ~ 0 3 D1 ~ ~ 0 -1 7328 D3 ~ ~ 0 -1 7324 S #7326 Thicket of bushes.~ ~ 0 3 D0 ~ ~ 0 -1 7324 S #7325 Caramon's Folly.~ Here is a secluded area, with the signs of recent battle not hard to detect. There are dead bodies strewn about here, peppered with arrows, some human in appearance, and some, well not so human. One individual doesnt seem to have given up his life yet. ~ 0 3 D2 ~ ~ 0 -1 7324 S #7324 Ambush point.~ This place is a large clearing with thick shrubs to all sides, every one of which could be a good hiding place for all manner of creatures. ~ 0 3 D0 ~ ~ 0 -1 7325 D1 ~ ~ 0 -1 7327 D2 ~ ~ 0 -1 7326 D3 ~ ~ 0 -1 7321 S #7323 A small cave.~ Dank, and dark. ~ 12 3 D0 ~ ~ 0 0 7322 S #7322 Entrance to cave.~ ~ 0 3 D0 ~ ~ 0 -1 7319 D2 ~ ~ 0 -1 7323 S #7321 A shadow-lined path.~ ~ 0 3 D1 ~ ~ 0 -1 7324 D3 ~ ~ 0 -1 7319 S #7320 The wolverine's lair.~ The wolverine has been both buffed and weakened :). ~ 0 3 D1 ~ ~ 0 -1 7319 S #7319 Junction in the trees.~ ~ 0 3 D0 ~ ~ 0 -1 7318 D1 ~ ~ 0 -1 7321 D2 ~ ~ 0 -1 7322 D3 ~ ~ 0 -1 7320 S #7318 The path narrows.~ ~ 0 3 D0 ~ ~ 0 -1 7313 D2 ~ ~ 0 -1 7319 S #7317 a Dead-end in the path.~ ~ 0 3 D1 ~ ~ 0 -1 6036 D3 ~ ~ 0 -1 7313 S #7316 A hiding place in the thickets.~ a place to watch the world go by in peace and quiet. ~ 0 3 D0 ~ ~ 0 -1 7314 S #7314 A trail to one side.~ ~ 0 3 D1 ~ ~ 0 -1 7313 D2 ~ ~ 0 -1 7316 D3 ~ ~ 0 -1 7315 S #7313 Crossroads.~ ~ 0 3 D0 ~ ~ 0 -1 7311 D1 ~ ~ 0 -1 7317 D2 ~ ~ 0 -1 7318 D3 ~ ~ 0 -1 7314 S #7312 The hermits lair.~ ~ 0 3 D1 ~ ~ 0 -1 7311 S #7311 The path widens.~ ~ 0 3 D0 ~ ~ 0 -1 7307 D2 ~ ~ 0 -1 7313 D3 ~ ~ 0 -1 7312 S #7310 A dead-end in the forest.~ ~ 0 3 D3 ~ ~ 0 -1 7308 S #7309 @@d A lightly worn @@bpath@@N~ @@dA small @@bpath@@d leads to the east. It seems lightly travelled, and the grass has become overgrown.@@N ~ 0 3 D0 ~ ~ 0 -1 7308 D1 ~ ~ 0 -1 7349 S #7308 A fork in the path.~ ~ 0 3 D1 ~ ~ 0 -1 7310 D2 ~ ~ 0 -1 7309 D3 ~ ~ 0 -1 7307 S #7307 The main path.~ ~ 0 3 D0 ~ ~ 0 -1 7304 D1 ~ ~ 0 -1 7308 D2 ~ ~ 0 -1 7311 D3 ~ ~ 0 -1 7347 S #7306 The forest trap!~ The Trees close in around you! There is no way out of here! ~ 4 8 S #7305 The side path.~ This path seems less treacherous, and you see animal marks at the side of the track, obviously this is a well used track by the local wildlife. A rabbit bounces up to you and snuffles at your toes. ~ 0 3 D1 ~ ~ 0 -1 7304 D3 ~ ~ 0 -1 7306 S #7304 The darker path.~ The lights grow more and more faint, until you are on ther verge of your visual capacity, you think you can make out dark shapes moving in the trees, and once you distinctly thought you heard a giggle coming from somewhere. ~ 0 3 D0 ~ ~ 0 -1 7303 D2 ~ ~ 0 -1 7307 D3 ~ ~ 0 -1 7305 S #7303 The darker path.~ The lights dim, the trees loom overhead, this is not a friendly-looking path at all. The shrubbery is thickets and thorny, and there is not a flower to be seen. \br @@cYou notice a small hole in the ground.@@g ~ 0 3 D0 ~ ~ 0 -1 7302 D2 ~ ~ 0 -1 7304 D5 ~ ~ 0 -1 11086 S #7302 A dark path.~ ~ 0 3 D0 ~ ~ 0 0 3030 D2 ~ ~ 0 -1 7303 S #7301 Isileth's Poison chamber.~ There is an acrid smell in the air, eminating from all the ingredients lined up on the walls in their hundreds, as well as many anchient books with nightblue bindings. It is a simply furnished room, with a desk with which to study at, and a row of strange-looking implements on the far wall from you. Not a place to tarry in case she finds you in here, my friend. Go now before it is too late, or you might yourself be on the receiving end of some of those ingredients. ~ 1546 3 D1 ~ ~ 0 -1 7336 S #7300 Torture room~ Racks and chains and thumbscrews all do not exist here, for this is the room for the mental torture of men by women. A single chair sits in the middle of the room looking very lonely, why dont you go and sit in it and await the inquisition! ~ 1544 3 D0 ~ ~ 0 -1 7336 S #7344 home of my spiritual tormentor~ this description has been edited.~ 1566 3 S #7346 Room for Jellicle Cats~ Jellicles can and Jellicles do Jellicle cats sing Jellicle chants Jellicles old and jellicles new Jellicle songs and Jellicles dance Jellicle songs for Jellicle cats Practical cats, Dramatical cats Pragmatical cats, Fanatical cats Oratorical cats, Delphicoracle cats Sceptical cats, Dispeptical cats Romantical cats, Pedantical cats Critical cats, Parasitical cats Allegorical cats, Metaphorical cats Statistical cats and Mystical cats Political cats, Hypocritical cats clerical cats, Hysterical cats Cynical cats, Rabbinical cats Jellicle songs for Jellicle cats Jellicle songs for Jellicle cats ~ 26140 3 S #7315 The darkening woods~ The woods here seem even more gloomy and evil than before. To the northeast, you catch a glimpse of a tall dark stone structure. ~ 0 3 D0 ~ ~ 0 -1 3900 D1 ~ ~ 0 -1 7314 S #7345 Cave Entrance~ This is a cave entrance. ~ 20 3 S #7347 Off the main path~ A small clearing, sacred and seeming a place for rest. ~ 1054 3 D1 ~ ~ 0 -1 7307 S #7348 A small trail~ A small trail leads to the north, opening into a field. ~ 0 3 D0 ~ ~ 0 -1 3900 S #7349 @@b The path@@N~ @@bThe path widens slightly here, leading to an opening in the woods around you. While you can still here animals all around, the woods seem rather sleepy @@N ~ 0 3 D1 ~ ~ 0 -1 7350 D3 ~ ~ 0 -1 7309 S #7350 @@GA small clearing@@N~ @@GThe trees part momentarily here to reveal the sky above you. All is quiet, the sounds of the forest strangely muted.@@N ~ 276 2 D0 ~ ~ 0 -1 20623 D3 ~ ~ 0 -1 7349 S #0 #MOBILES #7308 pig guinea~ guinea pig guardian of shrew~ The Guinea-pig guardian of the burrow awaits death here. ~ ~ 131091 535168 0 S 81 1 0 100 50 ! 0 0 0 7 0 0 0 | 0 0 0 0 0 0 0 #7307 ram~ a bleating starry-eyed ram~ The sacred holy ram lies here, sleeping and unaware. ~ ~ 3 657408 0 S 8 1 0 0 0 ! 0 0 0 7 0 0 0 | 0 0 0 0 0 0 0 #7306 Lordly Healer~ The Shadow~ The Shadow is levitating here, ready to help the clan. ~ ~ 4099 0 0 S 1 1 0 0 0 ! 0 0 0 7 0 0 0 | 0 0 0 0 0 0 0 #7305 spider~ a giant spider~ A giant spider hangs on his web here. ~ ~ 3 0 0 S 9 1 0 0 0 ! 0 0 0 7 0 0 0 | 0 0 0 0 0 0 0 #7304 shapeshifter~ A shapeshifter~ A small sniffing shapeshifter cringes in one corner.~ ~ 1 0 0 S 10 0 0 0 0 ! 0 0 0 7 0 0 0 | 0 0 0 0 0 0 0 #7303 hermit~ A grumpy hermit~ A grumpy looking hermit shakes a stick at you. ~ ~ 3 0 50 S 37 1 0 0 2 ! 0 0 0 7 0 0 0 | 0 0 0 0 0 0 0 #7302 tree~ A rotting tree.~ A rotting tree approaches you. ~ ~ 1 0 -100 S 10 1 -10 1 0 ! 0 0 0 7 0 0 0 | 0 0 0 0 0 0 0 #7301 wolverine~ A nasty vicious wolverine~ A nasty vicious wolverine is rooting for food here. ~ ~ 3 0 0 S 36 1 -40 15 25 ! 0 0 0 7 16644 0 0 | 0 0 0 0 0 0 0 #7300 ghost~ ghost of the adventurer~ The ghost of the dead adventurer rises from the ground and attacks! ~ ~ 35 0 -50 S 28 1 0 0 0 ! 0 0 0 7 2 0 0 | 0 0 0 0 0 0 0 #7309 mister mystoffeles~ MaGiCaL MiStEr @@RM@@yy@@cs@@Gt@@Wo@@bf@@Rf@@ce@@yl@@Ge@@Ws@@g~ A Strange cat lies here doing conjuring tricks. ~ ~ 133651 1081474 0 S 81 1 0 0 0 ! 0 0 0 7 0 0 0 | 0 0 0 0 0 0 0 #0 #OBJECTS #7316 blood~ A drop of Isileth's sweet crimson blood~ A drop of Isileth's sweet crimson blood~ 9 3 8388672 1 0 0 0 0 0 0 0 0 0 0 1 A 19 2 A 18 2 L 1 #7314 vial~ the unholy grail~ The unholy grail lies here, shimmering softly. ~ 13 1 8421376 1 0 0 0 0 0 0 0 0 0 0 1 L 1 #7313 gown~ a tight fitting black silken gown~ A grubby gown is lying here~ 9 0 8650752 1 0 0 0 0 0 0 0 0 0 0 1 L 1 #7312 gown~ a filmy sheer silk white clinging gown.~ A beautiful gown lies here ground underfoot. ~ 9 0 8650752 1 0 0 0 0 0 0 0 0 0 0 1 L 1 #7310 bracer~ bracer of Giant Strength~ A huge bracer has been stupidly discarded here. ~ 9 0 8390656 1 0 0 0 0 0 0 0 0 0 0 1 A 1 2 A 13 10 E ~ ~ L 25 #7309 bloodring~ the bloodring~ The bloodring lies here, glowing in the dust. ~ 9 0 8396800 1 0 0 0 0 0 0 0 0 0 0 1 A 17 0 A 18 3 A 19 2 L 1 #7308 Board~ a noticeboard for the dark~ A parchment nailed to the wall, for the sharing of knowledge. ~ 27 1 0 1 28 1 1 9011 0 0 0 0 0 0 1 L 1 #7307 Fountain of all knowledge.~ fountain of all knowledge~ The fountain of all knowledge is here, gushing streams of words. ~ 25 0 0 1 0 0 0 0 0 0 0 0 0 0 1 L 1 #7306 potion~ an azure potion~ A small vial lies on the floor here, full of an azure liquid. ~ 10 128 8388608 1 0 28 -1 -1 0 0 0 0 0 0 10 L 1 #7305 staff~ an oak staff~ A bit of tree is lying here forgotten. ~ 5 2 8421376 1 0 0 0 7 0 0 0 0 0 0 10 A 19 3 A 18 5 A 12 30 L 1 #7304 claws~ wolverine claws~ Some long razor blades on gloves lie on the floor here. ~ 5 0 8421376 1 0 0 0 0 0 0 0 0 0 0 8 A 2 -1 A 19 5 A 18 5 L 1 #7303 key~ key to discovery~ Nah you dont want this.~ 9 0 8421376 1 0 0 0 0 0 0 0 0 0 0 1 L 1 #7302 cigarette~ a smouldering cigarette~ ~ 9 0 8388672 1 0 0 0 0 0 0 0 0 0 0 1 L 1 #7301 desk~ desk ~ An anchient black desk appears to be watching you. ~ 12 0 0 1 0 0 0 0 0 0 0 0 0 0 1 L 1 #7300 chair~ a small uncomfortable chair~ The lonely chair resides here waiting for a man. ~ 12 2 8388672 1 0 0 0 0 0 0 0 0 0 0 1 L 1 #7317 dark pulsating halo~ dark pulsating halo~ Something shimmers on the ground here. ~ 1 4482 8421376 1 0 0 -1 0 0 0 0 0 0 0 1 A 18 0 A 19 5 A 17 0 L 1 #7318 wristband~ silver spiked wristband~ A glinting silver wristband lies in the dirt here. ~ 9 2 8390656 1 0 0 0 0 0 0 0 0 0 0 1 A 18 0 A 19 5 A 24 0 L 1 #0 #RESETS M 0 7302 1 7306 (null) M 0 7303 1 7312 (null) E 0 7305 0 16 (null) M 0 7301 1 7320 (null) E 0 7304 0 16 (null) M 0 7300 1 7325 (null) O 0 7307 0 7332 (null) M 0 7306 1 7340 (null) D 0 7337 3 2 (null) M 0 7307 1 7342 (null) O 0 7300 0 7300 (null) M 0 7308 1 7343 (null) M 0 7309 1 7346 (null) S #SPECIALS M 7308 spec_rewield S #$