typedef struct stock_data STOCK_DATA; typedef struct player_stock PLAYER_STOCK; #define STOCKS_FILE "../system/stocks.dat" /** * Data Structure that defines resources */ struct stock_data { STOCK_DATA *next; STOCK_DATA *prev; char *name; int vnum; int resource_constant; int resource_supply; }; struct player_stock { PLAYER_STOCK *next; PLAYER_STOCK *prev; char *name; int quantity; }; /** * Global value for Resources */ STOCK_DATA * first_stock; STOCK_DATA * last_stock;