CC = gcc #PROF = -p W_FLAGS = -Wall -Wshadow -Wformat-security -Winline -Wpointer-arith -Wcast-align -Wredundant-decls #-Werror C_FLAGS = -g2 $(W_FLAGS) $(PROF) L_FLAGS = -lm $(PROF) -lcrypt C_FILES = ackmapper.c act_comm.c act_info.c act_move.c act_obj.c act_wiz.c ban.c bank.c boards.c board.c \ build.c clans.c color.c combo.c comm.c commands.c comments.c const.c crafting.c db.c deity.c \ fight.c handler.c hashstr.c hotboot.c house.c infochan.c imm_host.c interp.c liquids.c locker.c \ magic.c makeobjs.c mapout.c md5.c misc.c mip.c mpxset.c mud_comm.c mud_prog.c \ overland.c pfiles.c planes.c player.c polymorph.c questing.c remort.c reset.c save.c services.c shops.c stock.c skills.c special.c tables.c tattoo.c track.c train.c update.c oedit.c redit.c medit.c ifdef I3 C_FILES := i3.c $(C_FILES) C_FLAGS := $(C_FLAGS) -DI3 -DI3SMAUG endif ifdef IMC C_FILES := imc.c $(C_FILES) C_FLAGS := $(C_FLAGS) -DIMC -DIMCSMAUG endif O_FILES := $(patsubst %.c,o/%.o,$(C_FILES)) H_FILES = $(wildcard *.h) all: $(MAKE) -s smaug ifdef CYGWIN smaug: $(O_FILES) rm -f smaug.exe $(CC) smaug $(O_FILES) $(L_FLAGS) echo "Done compiling mud."; chmod g+w smaug.exe chmod a+x smaug.exe chmod g+w $(O_FILES) clean: rm -f o/*.o smaug.exe *~ else smaug: $(O_FILES) rm -f smaug $(CC) -export-dynamic -o smaug $(O_FILES) $(L_FLAGS) echo "Done compiling mud."; chmod g+w smaug chmod a+x smaug chmod g+w $(O_FILES) clean: rm -f o/*.o *.o smaug *~ endif o/%.o: %.c echo " Compiling $@...."; $(CC) -c $(C_FLAGS) $< -o $@ .c.o: mud.h $(CC) -c $(C_FLAGS) $<