# Generated automatically from Makefile.in by configure. # CircleMUD Makefile.in - Makefile template used by 'configure' # for the 'util' directory # C compiler to use CC = gcc # Any special flags you want to pass to the compiler MYFLAGS = -Wall -DCIRCLE_UTIL #flags for profiling (see hacker.doc for more information) PROFILE = ############################################################################## # Do Not Modify Anything Below This Line (unless you know what you're doing) # ############################################################################## # binary destination directory BINDIR = ../../bin # location of Circle include files INCDIR = .. CFLAGS = -g -O2 $(MYFLAGS) $(PROFILE) -I$(INCDIR) default: all all: $(BINDIR)/asciipasswd $(BINDIR)/autowiz $(BINDIR)/delobjs \ $(BINDIR)/play2to3 \ $(BINDIR)/shopconv \ $(BINDIR)/showplay $(BINDIR)/sign $(BINDIR)/split $(BINDIR)/wld2html asciipasswd: $(BINDIR)/asciipasswd autowiz: $(BINDIR)/autowiz delobjs: $(BINDIR)/delobjs listrent: $(BINDIR)/listrent play2to3: $(BINDIR)/play2to3 plrtoascii: $(BINDIR)/plrtoascii purgeplay: $(BINDIR)/purgeplay shopconv: $(BINDIR)/shopconv showplay: $(BINDIR)/showplay sign: $(BINDIR)/sign split: $(BINDIR)/split wld2html: $(BINDIR)/wld2html $(BINDIR)/asciipasswd: asciipasswd.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h \ $(INCDIR)/structs.h $(INCDIR)/utils.h $(CC) $(CFLAGS) -o $(BINDIR)/asciipasswd asciipasswd.c -lcrypt $(BINDIR)/autowiz: autowiz.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h \ $(INCDIR)/structs.h $(INCDIR)/utils.h $(INCDIR)/db.h $(CC) $(CFLAGS) -o $(BINDIR)/autowiz autowiz.c $(BINDIR)/delobjs: delobjs.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h \ $(INCDIR)/structs.h $(INCDIR)/utils.h $(CC) $(CFLAGS) -o $(BINDIR)/delobjs delobjs.c $(BINDIR)/listrent: listrent.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h \ $(INCDIR)/structs.h $(CC) $(CFLAGS) -o $(BINDIR)/listrent listrent.c $(BINDIR)/mudpasswd: mudpasswd.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h \ $(INCDIR)/structs.h $(INCDIR)/utils.h $(CC) $(CFLAGS) -o $(BINDIR)/mudpasswd mudpasswd.c -lcrypt $(BINDIR)/play2to3: play2to3.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h $(CC) $(CFLAGS) -o $(BINDIR)/play2to3 play2to3.c $(BINDIR)/plrtoascii: plrtoascii.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h \ $(INCDIR)/db.h $(INCDIR)/pfdefaults.h $(CC) $(CFLAGS) -o $(BINDIR)/plrtoascii plrtoascii.c -lcrypt $(BINDIR)/purgeplay: purgeplay.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h \ $(INCDIR)/structs.h $(INCDIR)/utils.h $(CC) $(CFLAGS) -o $(BINDIR)/purgeplay purgeplay.c $(BINDIR)/shopconv: shopconv.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h \ $(INCDIR)/structs.h $(INCDIR)/db.h $(INCDIR)/utils.h $(INCDIR)/shop.h $(CC) $(CFLAGS) -o $(BINDIR)/shopconv shopconv.c $(BINDIR)/showplay: showplay.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h \ $(INCDIR)/structs.h $(CC) $(CFLAGS) -o $(BINDIR)/showplay showplay.c $(BINDIR)/sign: sign.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h $(CC) $(CFLAGS) -o $(BINDIR)/sign sign.c $(BINDIR)/split: split.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h $(CC) $(CFLAGS) -o $(BINDIR)/split split.c $(BINDIR)/wld2html: wld2html.c $(INCDIR)/conf.h $(INCDIR)/sysdep.h $(CC) $(CFLAGS) -o $(BINDIR)/wld2html wld2html.c