#100 Zone Information Room~ Zone Information Rooms are for the builders to leave notes about the zone for others. Mortals are not ment to see these rooms. This zone is not directly connected to the game. It is a quest zone for those who wish to follow Marduk and become one of His clerics or a rune-mage Tsalari. It probably could use some rework. This zone links back up with zone: 30 ~ 1 dk 0 0 0 0 S #101 Tower enterance~ You stand in the entryway of the Tower of the Ordeal. In order to recieve magical gifts from Marduk, you must pass through this tower alive. It is dark and cold within the tower, and you hear screams in the distance. There is a magical mouth on the east wall. ~ 1 d 0 0 0 0 D0 ~ ~ 0 -1 102 20 20 0 0 0 0 65535 65535 E magical mouth east~ As you look at the mouth, it comes alive and speaks! The mouth says, "To die is to fail. To quit is to fail. In order win the gifts of Marduk, you must reach the top. If you fail, you will not be readmitted. You have been warned." ~ S #102 Center of the tower~ Every surface of the tower has been worn smooth with age, you wonder how long this place has stood. It is obviously quite old. Oddly you notice there are no cobwebs or dust...just smooth, black stone. There is a wooden door to the north that is close, and presumeably locked. ~ 1 d 0 0 0 0 D0 ~ door wooden north n~ 2 100 105 20 20 0 0 0 0 65535 65535 D1 ~ ~ 0 -1 103 20 20 0 0 0 0 65535 65535 D2 ~ ~ 0 -1 101 20 20 0 0 0 0 65535 65535 D3 ~ ~ 0 -1 104 20 20 0 0 0 0 65535 65535 S #103 East end~ It is very dark inside the tower, as there are no windows whatever. This whole area glows with an unnatural light, the source of which you are not quite sure. ~ 1 d 0 0 0 0 D3 ~ ~ 0 -1 102 20 20 0 0 0 0 65535 65535 S #104 West end~ It is very dark inside the tower, as there are no windows whatever. This whole area glows with an unnatural light, the source of which you are not quite sure. ~ 1 d 0 0 0 0 D1 ~ ~ 0 -1 102 20 20 0 0 0 0 65535 65535 S #105 A ladder to the next level~ You have made it to the ladder to the second level, congradulations. The ladder itself is cold to the touch and made of steel bolted to the north wall. ~ 1 d 0 0 0 0 D2 ~ door wooden south s~ 2 100 102 20 20 0 0 0 0 65535 65535 D4 ~ ~ 0 -1 106 20 20 0 0 0 0 65535 65535 S #106 The second level~ You stand in a small room, with a door to the south. You give silent prayer to Marduk to grant you the strength to finish this ordeal. Along the north wall there is a ladder bolted to the wall leading downward. ~ 1 d 0 0 0 0 D2 ~ door wooden south s~ 1 0 107 20 20 0 0 0 0 65535 65535 D5 ~ ~ 0 -1 105 20 20 0 0 0 0 65535 65535 S #107 Center of the tower~ You stand in the center of the tower, you can feel magical energy flowing through the stones of the tower. Marduk's power flowing into the tower. If you survive the ordeal, you will feel that power flowing into you as well. To the north and south are small doorways. You hear a faint prayer nearby also. ~ 1 d 0 0 0 0 D0 ~ door n north~ 1 0 106 20 20 0 0 0 0 65535 65535 D1 ~ ~ 0 -1 108 20 20 0 0 0 0 65535 65535 D2 ~ wooden south s~ 2 101 110 20 20 0 0 0 0 65535 65535 D3 ~ ~ 0 -1 109 20 20 0 0 0 0 65535 65535 S #108 East end~ It is very dark inside the tower, as there are no windows whatever. This whole area glows with an unnatural light, the source of which you are not quite sure. ~ 1 d 0 0 0 0 D3 ~ ~ 0 -1 107 20 20 0 0 0 0 65535 65535 S #109 West end~ It is very dark inside the tower, as there are no windows whatever. This whole area glows with an unnatural light, the source of which you are not quite sure. It looks as if someone has been living in this end of the tower, there is a small straw bed here and some food scraps. ~ 1 d 0 0 0 0 D1 ~ ~ 0 -1 107 20 20 0 0 0 0 65535 65535 S #110 A ladder to the next level~ You have made it to the ladder to the third level, congradulations. The ladder itself is cold to the touch and made of steel bolted to the south wall. ~ 1 d 0 0 0 0 D0 ~ wooden n north~ 2 101 107 20 20 0 0 0 0 65535 65535 D4 ~ ~ 0 -1 111 20 20 0 0 0 0 65535 65535 S #111 A small landing~ The ladder back to the second level is bolted to the southern wall, and there is a door leading toward the tower's center to the north. ~ 1 d 0 0 0 0 D0 ~ door wooden n north~ 2 101 112 20 20 0 0 0 0 65535 65535 D5 ~ ~ 0 -1 110 20 20 0 0 0 0 65535 65535 S #112 A magical workshop~ Here is the labrotory of the tower's master. You can see many bottle and beakers here. Some are being warmed over flame, or mixed to seperated. There is a rather large bookshelf on the western wall containing, you'd guess, many books on a large varitiy of subjects. There is a magical portal set into the north wall, which lies dormant and closed. It is the exit you seek. ~ 1 d 0 0 0 0 D0 ~ portal magical n north~ 2 7001 3001 20 20 0 0 0 0 65535 65535 D2 ~ door wooden south s~ 1 0 111 20 20 0 0 0 0 65535 65535 E portal magical north~ The portal is your escape from the ordeal, and your path toward the glory of Marduk. Once active it will transport you out of the tower. ~ S $~