donky, I checked it out and it was pretty cool, but very slow. It didn't seem like a problem with the connection though (at least according to a trace)…any speed/lag problems on your end?
edit: thanks Davion.
IF and muds share many things, it'd be interesting to see them mix more.
double edit: I almost forgot, I once started a forum/wiki about IF, RLs and muds written in Python…all three genres are different in some important ways, but for some reason I feel like they also share some common elements (maybe just because I like them all…?)
donky, I checked it out and it was pretty cool, but very slow. It didn't seem like a problem with the connection though (at least according to a trace)…any speed/lag problems on your end?
Thanks. My link is going extremely slow at the moment. It is most likely one of my female flatmates engaging in not too technologically competent brute-force bit torrenting.
double edit: I almost forgot, I once started a forum/wiki about IF, RLs and muds written in Python…all three genres are different in some important ways, but for some reason I feel like they also share some common elements (maybe just because I like them all…?)
The use of imagination to visualise gameplay, because of the abstract nature of text? Now I do not play roguelikes, but this seems to be a huge hole when I have tried graphical roguelikes in the past.
donky, I checked it out and it was pretty cool, but very slow. It didn't seem like a problem with the connection though (at least according to a trace)…any speed/lag problems on your end?
edit: thanks Davion.
IF and muds share many things, it'd be interesting to see them mix more.
double edit: I almost forgot, I once started a forum/wiki about IF, RLs and muds written in Python…all three genres are different in some important ways, but for some reason I feel like they also share some common elements (maybe just because I like them all…?)