Toggle navigation
Home
Forum
Files
MUDs
Paste
Wiki
Log in
MudBytes Community Forum
Client Development
/
Twitter's Bootstrap library
Reply
First
1
Last
02 Aug, 2012,
Runter
wrote in the 1st comment:
Votes:
0
I just thought I'd rave about this for a moment:
http://twitter.github.com/bootstrap/
I don't normally like grid concept systems, but this one is fantastic. I'm using it for my games client, and it's solved a lot of problems in beautiful ways in a cross browser fashion for me. Also I'm using this for scalable vector based fonts:
http://fortawesome.github.com/Font-Aweso...
If you're thinking about making a web client, or really anything in html/css/js, I highly recommend bootstrap.
02 Aug, 2012,
Shaitan
wrote in the 2nd comment:
Votes:
0
I second this. I'm using Bootstrap for my Ruby / Rails Majormud remake at
http://apathydrive.com
Bootstrap has definitely made it easier to gloss over the design portion for now and focus on the game mechanics while I'm early in development.
Random Picks
Euphoria
Aadarian Realms
Paradox 3.0
Top
Jump to
Bottom
0.0
/
2
http://twitter.github.com/bootstrap/
I don't normally like grid concept systems, but this one is fantastic. I'm using it for my games client, and it's solved a lot of problems in beautiful ways in a cross browser fashion for me. Also I'm using this for scalable vector based fonts:
http://fortawesome.github.com/Font-Aweso...
If you're thinking about making a web client, or really anything in html/css/js, I highly recommend bootstrap.