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A question for the blind players about MOBA:
Started by bryantos
07 Feb, 2013
Viewed 2 times with 0 replies
Last Reply bryantos
07 Feb, 2013
Translating SWFote at spanish language.: Help, the areas crash...
Started by gauden
23 Nov, 2012
Viewed 2 times with 6 replies
Last Reply gauden
27 Jan, 2013
Game Logic (Funny):
Started by arholly
21 Jan, 2013
Viewed 2 times with 2 replies
Last Reply Ssolvarain
22 Jan, 2013
On NPC dialogs and conversation:
Started by arendjr
21 Dec, 2012
Viewed 2 times with 12 replies
Last Reply Scandum
26 Dec, 2012
Codebase with Crafting & RP features.:
Started by khyldes
13 Dec, 2012
Viewed 2 times with 13 replies
Last Reply Kjwah
16 Dec, 2012
Location Bonuses:
Started by arholly
28 Aug, 2012
Viewed 1 time with 4 replies
Last Reply Runter
29 Aug, 2012
Manual vs. Dynamic Descriptions:
Started by arholly
11 Aug, 2012
Viewed 1 time with 13 replies
Last Reply KaVir
16 Aug, 2012
Auto-ID vs. Spell/Skill:
Started by arholly
08 Aug, 2012
Viewed 1 time with 15 replies
Last Reply arholly
11 Aug, 2012
End-game Maps:
Started by KaVir
06 Aug, 2012
Viewed 1 time with 18 replies
Last Reply Alathon
08 Aug, 2012
OpenMud:
Started by EzBreezy
10 Jan, 2012
Viewed 1 time with 37 replies
Last Reply EzBreezy
20 Feb, 2012
What should be in a user list?:
Started by arholly
06 Jan, 2012
Viewed 1 time with 16 replies
Last Reply Runter
17 Jan, 2012
MUD Development Progression:
Started by Vatiken
23 Aug, 2011
Viewed 1 time with 51 replies
Last Reply Rarva.Riendf
06 Jan, 2012
TADS, a "programmer's power tool" for text games:
Started by Idealiad
26 Dec, 2011
Viewed 1 time with 24 replies
Last Reply Deimos
06 Jan, 2012
MUD "Versions":
Started by Hades_Kane
03 Oct, 2011
Viewed 1 time with 10 replies
Last Reply KaVir
04 Oct, 2011
Development, RL-game balance, and getting past The Gap: Taming the demons after a break
Started by melopene
12 Sep, 2011
Viewed 1 time with 15 replies
Last Reply Cratylus
14 Sep, 2011
Design document templates:
Started by donky
10 Sep, 2011
Viewed 1 time with 1 replies
Last Reply donky
10 Sep, 2011
Port (area by Mort):
Started by bouchart
31 Aug, 2011
Viewed 1 time with 2 replies
Last Reply Rarva.Riendf
31 Aug, 2011
Avoiding cookie cutter builds in skill based games:
Started by Nich
22 Mar, 2011
Viewed 1 time with 95 replies
Last Reply AppendixG
21 Aug, 2011
Designing an automated daily event:
Started by Zeno
15 Aug, 2011
Viewed 1 time with 12 replies
Last Reply Runter
17 Aug, 2011
Character Concept in Creation:
Started by duwnel
07 Jul, 2011
Viewed 1 time with 6 replies
Last Reply duwnel
08 Jul, 2011
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