in the function do_kill in fight.c find if( ch->position == POS_FIGHTING || ch->position == POS_EVASIVE || ch->position == POS_DEFENSIVE || ch->position == POS_AGGRESSIVE || ch->position == POS_BERSERK ) { send_to_char( "You do the best you can!\r\n", ch ); return; } change that to this /* Handle if they are already fighting */ if( ch->fighting ) { /* No point in fighting someone you are already fighting */ if( ch->fighting->who == victim ) { send_to_char( "You do the best you can!\r\n", ch ); return; } /* Stop attacking current victim and attack a new one */ stop_fighting( ch, false ); } That should allow them to switch who they are aiming their normal hits at with probably the least amount of code. Hope someone finds that useful.