16 Feb, 2013, Davenge wrote in the 1st comment:
Votes: 0
War for Midgaard is looking for a part-time coder, comfortable with C, able to do small tweaks here and there. Ideal amount of time is a serious 7-10 hours a week.

I'm currently tackling most of the major projects and don't have a lot of time to focus on some of the more minor quick changes.

For more details on the project, I provide the links below to hopefully peak some interest:

http://www.swpk.net/in-depth%20class%20d...
http://www.swpk.net/in-depth%20stat%20an...
http://www.swpk.net/War%20for%20Midgaard...
22 Feb, 2013, Davenge wrote in the 2nd comment:
Votes: 0
A little bump, still looking for that coder.

Mud is now using a coordinate/room system to allow for fast math on ranged combat and targeting systems.
23 Feb, 2013, Davenge wrote in the 3rd comment:
Votes: 0
Also, I'll include an email, as I realize this post doesn't have one.

primaldogwalking@wiltj.com
23 Feb, 2013, Idealiad wrote in the 4th comment:
Votes: 0
You might want to rethink the acronym for your game name.

https://www.google.com/search?q=w4m&...

edit: on second thought, maybe this is a brilliantly intentional marketing ploy.
23 Feb, 2013, Davenge wrote in the 5th comment:
Votes: 0
It's subliminal!
0.0/5