say hello mpsleep 3 say welcome mpsleep 3 say see you..
Search for mpsleep in the code repository for snippets.
Another way to handle it would be:
>delay_prog 1~ if quest (0,4,$i) > 0 switch quest (0,4,$i) case 1 say hello case 2 say welcome case 3 say see you.. endswitch mpmadd self quest 0 4 1 mpdelay self 1 3 endif
You'd have to rip out Lola's mobprog engine (and the license) and plug it into your own mud for that to work, there's a short but steep learning curve when it comes to learning how to use variables. It'd be a lot of work though, so you probably want to try the mpsleep route.