Im trying to get ideas on how to go about making a new interpreter that will take a persons sentence and key words within that sentence will cause an action. For instance: A quest is over, mob gives you a wish of your choice, player says I wish for custom equipment or I wish for immortality then it takes a keyword out of that and does the wish. Now that one is simple but im talking bout more complex like I wish for this person to have custom equipment with yellow colors. Also what im going to do is save everyone's wish to a file and have it loop through the file to see if that wish has been done before and itll pull out those key words to do a wish. Ive seen a c++ game do this just not a mud. Anyone have any ideas of how to go about this? Or has it been done?