27 Jul, 2009, Hellion wrote in the 1st comment:
Votes: 0
Anyone know the required zone #'s Circlemud is required to keep. I haven't used Circlemud in awhile and I know there is 4-5-6 it has to keep. Something like 0-1-2-12-30-155? I can't remember. Thank you.
27 Jul, 2009, Dean wrote in the 2nd comment:
Votes: 0
The only zone you absolutely have to keep is zone 0.
0.0/2