I'm now looking for staff members for a new MUD: Moons of Feltain. The game universe is based on an old mud that I ran for 8 years– Feltain: Land of Myth. This MUD features a from scratch codebase written in Ruby. It has strong emphasis on its ranged combat code which merges wilderness and traditional graphed areas into an unique hybrid experience.
The game will have futuristic science fiction/traditional fantasy mixture of high technology and swords & wizardry style play. Currently at the stage where I'm looking for talented builders, story tellers, designers, and artists. I have all the coding work under control. Ideal candidates will be interested in having a strong voice in the direction virtually every facet of the game-play as this MUD is developed in the coming weeks.
I myself will be putting a lot of time into this project. I welcome anyone with questions or comments to contact me on aim, msn, or email. I love bouncing ideas and look forward to hearing from you.