08 Sep, 2006, Tyche wrote in the 1st comment:
Votes: 0
RocketMud version 0.1

This is a ruby version of Brian Graversen's SocketMUD™. It should run
on any platform that Ruby runs on. It's been minimally re-architected to
be more object-oriented.

RocketMUD has pretty much the same feature set of SocketMUD with the
exception of MCCP support. I didn't see any point in bothering with it.

* Supports 'say', 'quit', 'help', 'who', 'linkdead', 'shutdown', 'commands'
and 'save' commands.
* Supports ansi - see help ansi for details
* Event scheduling system
* Any help file changes are automatically detected and loaded.
* Code is reloaded by the tick event so there is no need for a copyover
command. This is rather simple and crude and if you mess up the code and
it can't be loaded you just might have to kill and restart the server.
* Player files are stored in YAML format instead of the Dikulike format.
There is just a single player file, .yml, not a .pfile and .profile.

You can get it from one of the following places: