Level 1: Swipe (bigger they are… harder they fall)
Level 20: Appraise (identifies objects)
Level 40: Temper (enhances weapons or armor like enchant spell)
level 60: Hoard (more gil from kills, better deals at shops)
Level 80: Persist (temp increases Wil and Def/MDef)
Level 100: Flash-Bang (explosive fire/sound damage attack)
I guess what I would mean by easier, is the learning curve of the beginning of the game. Not the game itself. So there isnt a need for a singular tutorial/newbie race. I like the way you have your character creation set up but do not know if mine will ever be quite as evolved as that. It sure would be good, but who knows. For now though the aim would be to make each race enjoyable, bring something unique, and be both fun and practical for the whole game.
-Syn