/* RT ASCII conversions – used so we can have letters in this file */
#define A 1
#define B 2
#define C 4
#define D 8
#define E 16
#define F 32
.
.
.
#define cc 268435456
#define dd 536870912
#define ee 1073741824
if(is_affected (ch, gsn_zombie))
if(is_affected (ch, gsn_zombie))
if(is_affected (ch, gsn_zombie))
in fight.c causes this:
(ff and gg are the #define AFF_STATIC_SHIELD and AFF_FLAME_SHIELD in merc.h)
Any idea why this is happening? I made sure merc.h and magic.h are both defined at the top of fight.c, and it's driving me crazy.