/**************************************************************************** * ResortMUD 4.0 Beta by Ntanel, Garinan, Badastaz, Josh, Digifuzz, Senir, * * Kratas, Scion, Shogar and Tagith. Special thanks to Thoric, Nivek, * * Altrag, Arlorn, Justice, Samson, Dace, HyperEye and Yakkov. * **************************************************************************** * Copyright (C) 1996 - 2001 Haslage Net Electronics: MudWorld * * of Lorain, Ohio - ALL RIGHTS RESERVED * * The text and pictures of this publication, or any part thereof, may not * * be reproduced or transmitted in any form or by any means, electronic or * * mechanical, includes photocopying, recording, storage in a information * * retrieval system, or otherwise, without the prior written or e-mail * * consent from the publisher. * **************************************************************************** * GREETING must mention ResortMUD programmers and the help file named * * CREDITS must remain completely intact as listed in the SMAUG license. * ****************************************************************************/ /* Copy this into MUD.H once planes.c is in working order and ready to be linked.. -- Altrag */ typedef struct plane_data PLANE_DATA; typedef struct afswap_data AFSWAP_DATA; typedef struct snswap_data SNSWAP_DATA; struct weather_data { int mmhg; int change; int sky; int sunlight; int temp; }; struct plane_data { PLANE_DATA *next; PLANE_DATA *prev; AFSWAP_DATA *first_afswap; AFSWAP_DATA *last_afswap; SNSWAP_DATA *first_snswap; SNSWAP_DATA *last_snswap; char *name; int stronger; int weaker; int nullified; int reverse; int reflected; short month_ofs; short mintemp; short maxtemp; short climate; short gravity; TIME_INFO_DATA time_info; WEATHER_DATA weather_data; }; #define CLIMATE_ARCTIC 0 /* VERY cold */ #define CLIMATE_SUBARCTIC 1 /* cold, some rainfall */ #define CLIMATE_COASTAL 2 /* cold, lots of rainfall */ #define CLIMATE_TROPICAL 4 /* warm, lots of rainfall */ #define CLIMATE_HUMID 3 /* warm, some rainfall */ #define CLIMATE_ARID 5 /* warm, dry */ #define CLIMATE_DESERT 6 /* VERY hot */ #define GRAVITY_NORMAL 0 #define GRAVITY_ZERO 1 #define GRAVITY_REVERSE 2 struct snswap_data { SNSWAP_DATA *next; SNSWAP_DATA *prev; short old_sn; short new_sn; short swap_chance; }; struct afswap_data { AFSWAP_DATA *next; AFSWAP_DATA *prev; int old_af; int new_af; short swap_chance; };