/***************************************************************************
 *  Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer,        *
 *  Michael Seifert, Hans Henrik Strfeldt, Tom Madsen, and Katja Nyboe.    *
 *                                                                         *
 *  Merc Diku Mud improvments copyright (C) 1992, 1993 by Michael          *
 *  Chastain, Michael Quan, and Mitchell Tse.                              *
 *                                                                         *
 *  In order to use any part of this Merc Diku Mud, you must comply with   *
 *  both the original Diku license in 'license.doc' as well the Merc       *
 *  license in 'license.txt'.  In particular, you may not remove either of *
 *  these copyright notices.                                               *
 *                                                                         *
 *  Much time and thought has gone into this software and you are          *
 *  benefitting.  We hope that you share your changes too.  What goes      *
 *  around, comes around.                                                  *
 ***************************************************************************/

/***************************************************************************
 *  ROM 2.4 is copyright 1993-1998 Russ Taylor                             *
 *  ROM has been brought to you by the ROM consortium                      *
 *      Russ Taylor (rtaylor@hypercube.org)                                *
 *      Gabrielle Taylor (gtaylor@hypercube.org)                           *
 *      Brian Moore (zump@rom.org)                                         *
 *  By using this code, you have agreed to follow the terms of the         *
 *  ROM license, in the file Rom24/doc/rom.license                         *
 ***************************************************************************/

#if defined(macintosh)
#include <types.h>
#else
#include <sys/types.h>
#include <sys/time.h>
#endif
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <time.h>
#include "merc.h"
#include "music.h"
#include "recycle.h"

int channel_songs[MAX_GLOBAL + 1];
struct song_data song_table[MAX_SONGS];

void song_update (void)
{
    OBJ_DATA *obj;
    CHAR_DATA *victim;
    ROOM_INDEX_DATA *room;
    DESCRIPTOR_DATA *d;
    char buf[MAX_STRING_LENGTH];
    char *line;
    int i;

    /* do the global song, if any */
    if (channel_songs[1] >= MAX_SONGS)
        channel_songs[1] = -1;

    if (channel_songs[1] > -1)
    {
        if (channel_songs[0] >= MAX_LINES
            || channel_songs[0] >= song_table[channel_songs[1]].lines)
        {
            channel_songs[0] = -1;

            /* advance songs */
            for (i = 1; i < MAX_GLOBAL; i++)
                channel_songs[i] = channel_songs[i + 1];
            channel_songs[MAX_GLOBAL] = -1;
        }
        else
        {
            if (channel_songs[0] < 0)
            {
                sprintf (buf, "Music: %s, %s",
                         song_table[channel_songs[1]].group,
                         song_table[channel_songs[1]].name);
                channel_songs[0] = 0;
            }
            else
            {
                sprintf (buf, "Music: '%s'",
                         song_table[channel_songs[1]].lyrics[channel_songs
                                                             [0]]);
                channel_songs[0]++;
            }

            for (d = descriptor_list; d != NULL; d = d->next)
            {
                victim = d->original ? d->original : d->character;

                if (d->connected == CON_PLAYING &&
                    !IS_SET (victim->comm, COMM_NOMUSIC) &&
                    !IS_SET (victim->comm, COMM_QUIET))
                    act_new ("$t", d->character, buf, NULL, TO_CHAR,
                             POS_SLEEPING);
            }
        }
    }

    for (obj = object_list; obj != NULL; obj = obj->next)
    {
        if (obj->item_type != ITEM_JUKEBOX || obj->value[1] < 0)
            continue;

        if (obj->value[1] >= MAX_SONGS)
        {
            obj->value[1] = -1;
            continue;
        }

        /* find which room to play in */

        if ((room = obj->in_room) == NULL)
        {
            if (obj->carried_by == NULL)
                continue;
            else if ((room = obj->carried_by->in_room) == NULL)
                continue;
        }

        if (obj->value[0] < 0)
        {
            sprintf (buf, "$p starts playing %s, %s.",
                     song_table[obj->value[1]].group,
                     song_table[obj->value[1]].name);
            if (room->people != NULL)
                act (buf, room->people, obj, NULL, TO_ALL);
            obj->value[0] = 0;
            continue;
        }
        else
        {
            if (obj->value[0] >= MAX_LINES
                || obj->value[0] >= song_table[obj->value[1]].lines)
            {

                obj->value[0] = -1;

                /* scroll songs forward */
                obj->value[1] = obj->value[2];
                obj->value[2] = obj->value[3];
                obj->value[3] = obj->value[4];
                obj->value[4] = -1;
                continue;
            }

            line = song_table[obj->value[1]].lyrics[obj->value[0]];
            obj->value[0]++;
        }

        sprintf (buf, "$p bops: '%s'", line);
        if (room->people != NULL)
            act (buf, room->people, obj, NULL, TO_ALL);
    }
}



void load_songs (void)
{
    FILE *fp;
    int count = 0, lines, i;
    char letter;

    /* reset global */
    for (i = 0; i <= MAX_GLOBAL; i++)
        channel_songs[i] = -1;

    if ((fp = fopen (MUSIC_FILE, "r")) == NULL)
    {
        bug ("Couldn't open music file, no songs available.", 0);
        fclose (fp);
        return;
    }

    for (count = 0; count < MAX_SONGS; count++)
    {
        letter = fread_letter (fp);
        if (letter == '#')
        {
            if (count < MAX_SONGS)
                song_table[count].name = NULL;
            fclose (fp);
            return;
        }
        else
            ungetc (letter, fp);

        song_table[count].group = fread_string (fp);
        song_table[count].name = fread_string (fp);

        /* read lyrics */
        lines = 0;

        for (;;)
        {
            letter = fread_letter (fp);

            if (letter == '~')
            {
                song_table[count].lines = lines;
                break;
            }
            else
                ungetc (letter, fp);

            if (lines >= MAX_LINES)
            {
                bug ("Too many lines in a song -- limit is  %d.", MAX_LINES);
                break;
            }

            song_table[count].lyrics[lines] = fread_string_eol (fp);
            lines++;
        }
    }
}

void do_play (CHAR_DATA * ch, char *argument)
{
    OBJ_DATA *juke;
    char *str, arg[MAX_INPUT_LENGTH];
    int song, i;
    bool global = FALSE;

    str = one_argument (argument, arg);

    for (juke = ch->in_room->contents; juke != NULL;
         juke = juke->next_content) if (juke->item_type == ITEM_JUKEBOX
                                        && can_see_obj (ch, juke))
            break;

    if (argument[0] == '\0')
    {
        send_to_char ("Play what?\n\r", ch);
        return;
    }

    if (juke == NULL)
    {
        send_to_char ("You see nothing to play.\n\r", ch);
        return;
    }

    if (!str_cmp (arg, "list"))
    {
        BUFFER *buffer;
        char buf[MAX_STRING_LENGTH];
        int col = 0;
        bool artist = FALSE, match = FALSE;

        buffer = new_buf ();
        argument = str;
        argument = one_argument (argument, arg);

        if (!str_cmp (arg, "artist"))
            artist = TRUE;

        if (argument[0] != '\0')
            match = TRUE;

        sprintf (buf, "%s has the following songs available:\n\r",
                 juke->short_descr);
        add_buf (buffer, capitalize (buf));

        for (i = 0; i < MAX_SONGS; i++)
        {
            if (song_table[i].name == NULL)
                break;

            if (artist && (!match
                           || !str_prefix (argument, song_table[i].group)))
                sprintf (buf, "%-39s %-39s\n\r",
                         song_table[i].group, song_table[i].name);
            else if (!artist && (!match
                                 || !str_prefix (argument,
                                                 song_table[i].name)))
                sprintf (buf, "%-35s ", song_table[i].name);
            else
                continue;
            add_buf (buffer, buf);
            if (!artist && ++col % 2 == 0)
                add_buf (buffer, "\n\r");
        }
        if (!artist && col % 2 != 0)
            add_buf (buffer, "\n\r");

        page_to_char (buf_string (buffer), ch);
        free_buf (buffer);
        return;
    }

    if (!str_cmp (arg, "loud"))
    {
        argument = str;
        global = TRUE;
    }

    if (argument[0] == '\0')
    {
        send_to_char ("Play what?\n\r", ch);
        return;
    }

    if ((global &&channel_songs[MAX_GLOBAL] > -1)
        ||(!global &&juke->value[4] > -1))
    {
        send_to_char ("The jukebox is full up right now.\n\r", ch);
        return;
    }

    for (song = 0; song < MAX_SONGS; song++)
    {
        if (song_table[song].name == NULL)
        {
            send_to_char ("That song isn't available.\n\r", ch);
            return;
        }
        if (!str_prefix (argument, song_table[song].name))
            break;
    }

    if (song >= MAX_SONGS)
    {
        send_to_char ("That song isn't available.\n\r", ch);
        return;
    }

    send_to_char ("Coming right up.\n\r", ch);

    if (global)
    {
        for (i = 1; i <= MAX_GLOBAL; i++)
            if (channel_songs[i] < 0)
            {
                if (i == 1)
                    channel_songs[0] = -1;
                channel_songs[i] = song;
                return;
            }
    }
    else
    {
        for (i = 1; i < 5; i++)
            if (juke->value[i] < 0)
            {
                if (i == 1)
                    juke->value[0] = -1;
                juke->value[i] = song;
                return;
            }
    }
}