#include "copyright.h" /* Prototypes for externs not defined elsewhere */ #include "db.h" /* From create.c */ extern void do_open (dbref player, const char *direction, const char *linkto); extern void do_link (dbref player, const char *name, const char *room_name); extern void do_dig (dbref player, const char *name); extern void do_create (dbref player, char *name, int cost); /* From game.c */ extern void do_dump (dbref player); extern void do_shutdown (dbref player); extern void writelog (const char *, ...); /* From help.c */ int spit_file (dbref player, const char *filename); extern void do_help (dbref player); extern void do_news (dbref player); /* From look.c */ extern void look_room (dbref player, dbref room); extern void do_look_around (dbref player); extern void do_look_at (dbref player, const char *name); extern void do_examine (dbref player, const char *name); extern void do_inventory (dbref player); extern void do_find (dbref player, const char *name); extern void do_owned (dbref player, const char *sowner); extern void do_score (dbref player); /* From move.c */ extern void moveto (dbref what, dbref where); extern void enter_room (dbref player, dbref loc); extern void send_home (dbref thing); extern int can_move (dbref player, const char *direction); extern void do_move (dbref player, const char *direction); extern void do_get (dbref player, const char *what); extern void do_drop (dbref player, const char *name); /* From player.c */ extern dbref lookup_player (const char *name); extern void do_password (dbref player, const char *old, const char *newobj); /* From player_list.c */ extern void add_player (dbref player); extern void clear_players (void); extern void delete_player (dbref player); /* From predicates.h */ extern int can_link_to (dbref who, object_flag_type what, dbref where); extern int could_doit (dbref player, dbref thing); extern int can_doit (dbref player, dbref thing, const char *default_fail_msg); extern int can_see (dbref player, dbref thing, int can_see_location); extern int controls (dbref who, dbref what); extern int payfor (dbref who, int cost); extern int ok_player_name (const char *name); extern int ok_password (const char *password); extern int ok_name (const char *name); extern int can_link (dbref who, dbref what); /* From rob.c */ extern void do_kill (dbref player, const char *what, int cost); extern void do_give (dbref player, char *recipient, int amount); extern void do_rob (dbref player, const char *what); /* From set.c */ extern void do_name (dbref player, const char *name, char *newname); extern void do_describe (dbref player, const char *name, const char *description); extern void do_fail (dbref player, const char *name, const char *message); extern void do_success (dbref player, const char *name, const char *message); extern void do_osuccess (dbref player, const char *name, const char *message); extern void do_ofail (dbref player, const char *name, const char *message); extern void do_lock (dbref player, const char *name, const char *keyname); extern void do_unlock (dbref player, const char *name); extern void do_unlink (dbref player, const char *name); extern void do_chown (dbref player, const char *name, const char *newobj); extern void do_set (dbref player, const char *name, const char *flag); extern void do_count (dbref player, const char *name); extern void do_recycle (dbref player, const char *name); /* From speech.c */ extern void do_wall (dbref player, const char *arg1, const char *arg2); extern void do_gripe (dbref player, const char *arg1, const char *arg2); extern void do_say (dbref player, const char *arg1, const char *arg2); extern void do_page (dbref player, const char *arg1, const char *arg2); extern void notify_except (dbref first, dbref exception, const char *msg); extern void notify_except2 (dbref first, dbref ex1, dbref ex2, const char *msg); extern void do_pose (dbref player, const char *arg1, const char *arg2); extern void do_whisper (dbref player, const char *arg1, const char *arg2); /* From stringutil.c */ extern int string_compare (const char *s1, const char *s2); extern int string_prefix (const char *string, const char *prefix); extern const char *string_match (const char *src, const char *sub); /* From utils.c */ extern int member (dbref thing, dbref list); extern dbref remove_first (dbref first, dbref what); extern dbref reverse (dbref list); /* From wiz.c */ extern void do_teleport (dbref player, const char *arg1, const char *arg2); extern void do_force (dbref player, const char *what, char *command); extern void do_stats (dbref player, const char *name); extern void do_boot (dbref player, const char *name); extern void do_bobble (dbref player, const char *name, const char *rname); extern void do_unbobble (dbref player, const char *name, const char *newname); extern void do_mass_teleport (dbref player, const char *arg1); extern void do_newpassword (dbref player, const char *name, const char *password); extern void do_date(dbref player, const char *start, const char *thstr); extern void do_top(dbref player, const char *numstr, const char *typestr); /* From boolexp.c */ extern int eval_boolexp (dbref player, struct boolexp *b); extern struct boolexp *parse_boolexp (dbref player, const char *string); /* From unparse.c */ extern const char *unparse_object (dbref player, dbref object); extern const char *unparse_boolexp (dbref player, struct boolexp *); /* From compress.c */ #ifdef COMPRESS extern const char *compress (const char *); extern const char *uncompress (const char *); extern void init_compress (void); #endif /* COMPRESS */