/*************************************************************************** * Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer, * * Michael Seifert, Hans Henrik St{rfeldt, Tom Madsen, and Katja Nyboe. * * * * Merc Diku Mud improvments copyright (C) 1992, 1993 by Michael * * Chastain, Michael Quan, and Mitchell Tse. * * * * In order to use any part of this Merc Diku Mud, you must comply with * * both the original Diku license in 'license.diku' as well the Merc * * license in 'license.merc'. In particular, you may not remove either * * of these copyright notices. * * * * Much time and thought has gone into this software and you are * * benefitting. We hope that you share your changes too. What goes * * around, comes around. * ***************************************************************************/ /* MurkMUD++ - A Windows compatible, C++ compatible Merc 2.2 Mud. \author Jon A. Lambert \date 08/30/2006 \version 1.4 \remarks This source code copyright (C) 2005, 2006 by Jon A. Lambert All rights reserved. Use governed by the MurkMUD++ public license found in license.murk++ */ #ifndef OBJPROTO_HPP #define OBJPROTO_HPP #include "baseobject.hpp" /* * Prototype for an object. */ class ObjectPrototype : public BaseObject { public: static int top_obj; std::list<ExtraDescription *> extra_descr; std::list<Affect *> affected; sh_int vnum; sh_int item_type; sh_int extra_flags; sh_int wear_flags; sh_int count; sh_int weight; int cost; /* Unused */ int value[4]; ObjectPrototype(); int count_obj_list (std::list<Object *> & list); Object * get_obj_type (); Object * create_object (int lvl); }; #endif // OBJPROTO_HPP