swr2.0/
swr2.0/area/
swr2.0/boards/
swr2.0/clans/
swr2.0/doc/
swr2.0/planets/
swr2.0/spacecraft/
#MOBILES
#1
Puff~
Puff~
Puff the Fractal Dragon is here, contemplating a higher reality.
~
~
3 4194856 1000 Z
0 0 -30 5d10+30550 4d10+200
10000 0
8 8 2
13 13 13 13 13 13 13
0 0 0 0 0
0 0 0 0 0 0 0
0 0 0 0 3156992 0 2 3
0 0 0 0 0 0 0 0
> speech_prog test~
say triggered by (name):	$n
say triggered by (name&title): 	$N
say triggerer is (he,she,it):	$e
say triggerer is (him,her,it):	$m
say triggerer is (his,hers,its):$s
say random char (name):		$r
say random char (name&title or short): 	$R
say random char  (he,she,it):	$J
say random char (him,her,it):	$L
say random char (his,hers,its):	$K
~
> speech_prog test2~
say firstname of obj:	 	$i
say short_desc/title of obj: 	$I
say he/she/it of obj:	 	$j
say him/her/it of obj:	 	$k
say his/hers/its of obj:	$l
say firstname of victim: 	$t
say short_desc/title of victim:	$T
say he/she/it of victim: 	$E
say him/her/it of victim: 	$M
say his/hers/its of victim:	$S
~
|
#2
supermob~
the supermob~
The supermob is here.  He looks busy as hell.
~
How clever he looks!
~
2105345 4259882 -1000 Z
0 0 -162 21d10+1050 10d4+2
10000 0
8 8 0
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 0 0 0
21 21 0 0 0 0 0 0
0 0 0 0 0 0 0 0
> rand_prog 25~
mpinvis 101
~
|
#3
soldier thug mercenary hitman~
a mercenary~
A mercenary stands here ready for battle.
~
~
1 0 0 Z
0 0 0 0d0+0 1d10+0
0 0
8 8 0
13 13 13 13 13 13 13
0 0 0 0 0
0 0 0 0 0 0 0
1 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
#4
bouncer guard thug~
a guard~
An alert guard stands at attention.
~
~
3 0 0 Z
0 0 0 0d0+0 1d10+0
0 0
8 8 0
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
#5
soldier guard~
a soldier~
A mercinary patrols the area.
~
~
1 0 0 Z
0 0 0 0d0+0 1d10+0
0 0
8 8 0
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
#6
trade clerk~
a clerk~
This clerk will buy resources that have been gathered or mined.
~
~
1048579 0 0 Z
0 0 0 0d0+0 0d0+0
0 0
8 8 0
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
#7
spaceport security guard~
a spaceport security guard~
A spaceport security guard watches over the platform.
~
~
1073741827 0 0 Z
0 0 0 0d0+0 0d0+0
0 0
8 8 0
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
#8
bird~
a bird~
A bird flies around nearby.
~
~
16777345 524288 0 Z
0 0 98 0d10+2 0d4+2
0 0
8 8 0
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 0 0 0
0 0 0 0 0 0 3 0
0 0 0 0 0 0 0 0
#9
scavenger~
a scavenger~
A scavenger looks around for something to eat.
~
~
16777345 0 0 Z
0 0 98 0d10+2 0d4+2
0 0
8 8 0
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 0 0 0
0 0 0 0 0 0 1 0
0 0 0 0 0 0 0 0
#10
insect~
an insect~
An insect buzzes around your head.
~
~
16777249 524288 0 Z
0 0 100 1d1+0 1d1+0
0 0
8 8 0
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 0 0 0
0 0 0 0 0 0 8 0
0 0 0 0 0 0 0 0
#11
predator~
a predator~
A large predator looks hungry.
~
~
33 0 0 Z
0 0 85 2d10+20 1d4+2
0 0
8 8 0
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 0 0 0
2 2 0 0 0 0 1 0
0 0 0 0 0 0 0 0
#12
small animal~
a small animal~
A small animal pokes around the ground.
~
~
16777345 0 0 Z
0 0 98 0d10+2 0d4+2
0 0
8 8 0
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 0 0 0
0 0 0 0 0 0 1 0
0 0 0 0 0 0 0 0
#13
fish~
a fish~
A fish swims by.
~
~
16777345 0 0 Z
0 0 98 0d10+2 0d4+2
0 0
8 8 0
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 0 0 0
0 0 0 0 0 0 1 0
0 0 0 0 0 0 0 0
#14
citizen colonist~
a colonist~
A colonist is going about his daily business.
~
~
129 0 0 Z
0 0 98 1d1+99 0d4+2
5 0
8 8 0
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
#15
shopkeeper~
a shopkeeper~
A shopkeeper sells a variety of supplies.
~
~
1048579 0 0 Z
0 0 0 0d0+0 0d0+0
0 0
8 8 0
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
#16
waiter~
a waiter~
A waiter is waiting to take your order.
~
~
1048579 0 0 Z
0 0 0 0d0+0 0d0+0
0 0
8 8 0
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
#17
flight control officer~
a flight control officer~
A flight control officer monitors the orbiting fleet.
~
~
1048579 0 0 Z
0 0 0 0d0+0 0d0+0
0 0
8 8 0
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
#18
bartender~
a bartender~
A bartender is waiting to take your order.
~
~
1048579 0 0 Z
0 0 0 0d0+0 0d0+0
0 0
8 8 0
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
#19
mechanic~
a mechanic~
A mechanic runs this garage.
~
~
1048579 0 0 Z
0 0 100 0d0+0 0d0+0
0 0
8 8 0
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
#20
shopkeeper~
a shopkeeper~
This shopkeeper will pay a fair price for useful equipment.
~
~
1048579 0 0 Z
0 0 0 0d0+0 0d0+0
0 0
8 8 0
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
#21
technician~
a technician~
A technician works in the shipyard.
~
~
1048579 0 0 Z
0 0 100 0d0+0 0d0+0
0 0
8 8 0
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
#22
dealer~
a dealer~
A young man dressed in a hooded robe looks around nervously...
~
~
1048705 0 0 Z
0 0 98 1d1+99 0d4+2
5 0
8 8 1
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
#23
street vendor~
a street vendor~
A street vendor has set up shop here.
~
~
131 0 0 Z
0 0 98 1d1+99 0d4+2
5 0
8 8 0
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
#24
crystal dragon~
a crystal dragon~
A Crystal Dragon is guarding its nest.
~
~
1048611 552 0 Z
0 0 0 21d10+5000 10d4+2
0 0
8 8 0
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 0 0 1
21 21 0 0 2097152 0 0 0
0 0 0 0 0 0 0 0
> greet_prog 100~
if isnpc($n) 
mpslay $n 
endif 
~
|
#25
scruffy thief fellow~
a scruffy looking fellow~
This person is trying very hard not to be noticed.
~
~
131 0 0 Z
0 0 98 1d1+99 0d4+2
5 0
8 8 0
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
#26
thug~
a thug~
This thug walks down the street shoving people out of his way.
~
~
131 0 0 Z
0 0 98 1d1+99 0d4+2
5 0
8 8 0
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
#27
street person bum~
a street person~
A street person survives off of the trash he finds.
~
~
131 0 0 Z
0 0 98 1d1+99 0d4+2
5 0
8 8 0
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
#28
Spaceship guard~
a guard~
An alert guard stands at attention.
~
~
3 0 0 Z
0 0 0 0d0+0 1d10+0
0 0
8 8 0
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
#29
alien invader~
an alien invader~
A grotesque creature dressed in battle armor is randomly blasting citizens.
~
~
33 0 0 Z
0 0 0 0d0+0 0d0+0
0 0
8 8 0
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
> greet_prog 100~
mpkill $n 
~
> all_greet_prog 100~
mpkill $n 
~
> entry_prog 100~
mpkill $n 
~
|
#30
employment clerk~
an employment clerk~
An employment services clerk is smiling at you.
~
~
1048579 0 0 Z
0 0 50 1d1+100 0d0+0
0 0
8 8 0
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
> all_greet_prog 100~
say Looking for work, $n? 
~
> speech_prog yes job~
mp_offer_job $n 
~
> speech_prog yes. yes, job?~
mp_offer_job $n 
~
|
#31
alien trooper~
a newly created alien trooper~
Some god abandoned a newly created alien trooper here.
~
~
1073741825 0 0 Z
0 0 0 0d0+0 0d0+0
0 0
8 8 0
10 10 10 10 10 10 10
0 0 0 0 0
0 0 0 0 0 0 1
0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 0
#0


#SHOPS
 6    9 20 24 32 37   120  90         0 23    ; a clerk
 15    0  0  0  0  0   120  90         0 23    ; a shopkeeper
 16    0  0  0  0  0   120  90         0 23    ; a waiter
 18    0  0  0  0  0   120  90         0 23    ; a bartender
 20    2  3  6 35  0   120  90         0 23    ; a shopkeeper
 22    0  0  0  0  0   120  90         0 23    ; a dealer
 23    0  0  0  0  0   120  90         0 23    ; a street vendor
0


#REPAIRS
0


#SPECIALS
M  3 spec_clan_guard
M  4 spec_clan_guard
M  5 spec_clan_guard
M  9 spec_fido
M  25 spec_thief
M  27 spec_janitor
M  28 spec_clan_guard
S


#$