#AREA Anon The Abyss~ #MOBILES #26000 demi lich demi-lich~ The Demi-Lich~ The Demi-Lich leaps from his throne as you enter the room, his evil eyes fixed dead upon you! ~ The Demi-Lich is, perhaps, the single most powerful undead creature known to exist. Greatly resembling a wight or mummy, and being gaunt and skeletal in form. It is, nevertheless a being of forboding might. Its eye sockets are black and empty, save for the fierce pinpoints of light which serve as eyes. An aura of cold and darkness radiates from it, which makes it an ominous and fearsome sight. Despite the wasted, rotten flesh it is garbed in the rich clothes of nobility. ~ 2|4|32 8|128 -1000 S 47 0 0 25d10+3500 6d6+17 6700 0 8 8 1 #26001 keftab~ Keftab, the Ancient One~ Keftab, the Ancient One stands here, calmly searching ceaslessly. ~ A writhing, quivering mass of horrific, unspeakable flesh-like material, this ancient one stares coldly about through its many multifacted eyes, viscious, vile smelling liquid seeps through its flesh in many places, originating from the ghastly, crater like pores which pepper his body. Disgustingly, large portions of its flesh seem to bubble with an alien life of their own. The surface of its body, where not oozing, is covered with mottled, grey, mossy protrusions, like some strange malignant blemishes. It emits low, gutteral mewlings from its fange, quivering oriface. ~ 2|4 8|32768 -1000 S 45 0 0 25d10+2300 8d4+10 6500 0 8 8 1 #26002 death crimson~ A Crimson Death~ A crimson death materializes from a dense patch of red mist. ~ Its skeletal form is garbed in a robe of crimson, the blood of its many victims stain the robe. Its skeletal figure resembles that of the angel of death. Its eyes glow with a furious fire to kill. ~ 2|4|32 8|128|524288|1048576 -1000 S 36 0 0 10d10+1400 3d10+11 5600 0 8 8 0 #26003 mist daemon~ A Mist Daemon~ A mist daemon stands here, in a cloud of grey mist. ~ A large demon like creature hovers abover you, in a cloud of grey mist. Its winged form stares down at you in utter hatred. ~ 2|4|32 1048576 -1000 S 34 0 0 10d10+1200 4d7+10 10000 0 8 8 0 #26004 black slayer~ a Black Slayer~ A huge, shadowy figure materializes from the shadows around you. ~ The black slayer is a shadowy figure, about 7 feet in height. Garbed in a heavey, black cloak, in his right hand, he wields a wicked dagger. ~ 2|4|32 8|32768 -1000 S 25 0 0 5d10+550 2d10+7 999 0 8 8 1 #26005 lost soul~ a Lost Soul~ A ghostly apparition floats here, staring at you in utter hatred. ~ The lost soul is a ghostly apparition, seeking revenge on the living. ~ 4|32 8|32768 -1000 S 20 0 0 3d9+333 2d8+5 666 0 8 8 2 #26006 storm giant~ a Storm Giant~ A storm giant stands here, angered by your presence. ~ This huge creature is approximatly 18 feet tall, He grasps a huge bolt of lightning it his right hand.... He doesnt look happy to see you. ~ 2|4|32 8|32768 -1000 S 40 0 0 15d10+1850 4d8+13 10000 0 8 8 1 #26007 white gold manticore~ a White Gold Manticore~ A statuesque manticore stands here, crafted entirely of white gold. ~ The statue is beautifully crafted, the whole statue is formed entirely of white gold. Its eyes seem to watch your every move.. they almost appear is if they were alive. ~ 2|4 8|128 0 S 22 0 0 5d10+400 4d4+6 877 0 8 8 1 #26008 flaming efreet~ an Efreet~ A huge flaming figure stands here, with a glint of evil in his eyes. ~ The creature is formed entirely of flames. The creature gives off an intense heat. ~ 2|32 134217728 -1000 S 35 0 0 10d10+1200 4d7+10 5612 0 8 8 1 #26009 hydra~ the Hydra~ A huge eight headed hydra is sleeping here ~ The huge, scaled creature has eight heads... each capable of breathing a dangerous stream of fire. ~ 2|4|32 33554432 -1000 S 36 0 0 10d10+1400 3d10+11 6090 0 8 8 2 #26010 kraken~ the kraken~ A large squid-like creature erupts from the waters beneath you! ~ This large creature is a close relative of the squid but a much larger size. its huge tentacles grasp something... though you can not make out what the object is. ~ 2|32 8|524288|134217728 -1000 S 40 0 0 15d10+1700 4d8+11 4504 0 8 8 1 #26011 treant tree~ the Treant~ A large tree-like creature reaches out for you with its many limbs. ~ It is a rather large creature resembling a tree. At the base of the trunk is a large opening that looks very much like a mouth. ~ 2|4|32 128 -1000 S 44 0 0 25d10+2550 8d4+12 5709 0 8 8 1 #26012 githyanki~ a Githyanki~ A disgusting creature of etheral nature stands here, its body completely wraped in bandages.. ~ This man sized creature has bandages wrapped all about its body. Its eyes glow with a brilliant red fire, in its right hand he grasps a an extremely sharp blade of magical nature. ~ 2|4|64|128 8|32768 -1000 S 26 0 0 5d10+600 2d10+7 1500 0 8 8 1 #26013 kalas~ Kalas~ Kalas, the guardian and knight of the castle stands here preparing himself for battle. ~ He is a large, muscular man of undead nature. He is clad in rather magical looking suit of armor, his sword burning fiercly. ~ 2|32 128 -1000 S 50 0 0 50d10+4500 5d8+19 12045 0 8 8 1 #26014 death knight~ the Death knight~ The death knight stands here, preparing to do you in. ~ This creature is the result of a powerful mage animating the dead remains of a once mighty warrior. Its eyes are fixed coldly upon you, unsheathing its sword, he charges for battle. ~ 2|4|32 128 -1000 S 38 0 0 10d10+1600 4d8+13 6860 0 8 8 1 #26015 Neo Otyugh~ the Neo-Otyugh~ A large, disgusting, vile creature stands here, smelling putrid. ~ This creature is covered with slime like substance, many tentacles protrude from its disgusting body. ~ 2|4|32 128 -1000 S 46 0 0 25d10+3250 6d6+16 10000 0 8 8 1 #26016 shadow daemon~ a Shadow Daemon~ A shadowy figure stands here, looking you over with greed. ~ This creature has almost no form, it looks like some sort of shadow with wings. ~ 4|32 8 -1000 S 28 0 0 6d12+703 2d12+8 1230 0 8 8 1 #26017 gatekeeper gate keeper~ the Gatekeeper~ A huge warrior stands here guarding the portal beyond. ~ He is a huge man, his strong, muscular body stands about 8 feet tall. He guards the portal beyond him angrily. ~ 2|32|64 8|32|128|512 -1000 S 35 0 0 10d10+1300 4d7+11 5400 0 8 8 1 #26018 elemental water prince~ The Water Prince~ The prince of water elementals flows here ~ He looks like a giant wave about to swoop down upon you. ~ 2 32|128|524288|134217728 0 S 32 0 0 10d10+900 6d4+8 4500 0 8 8 1 #26019 earth elemental king~ The Earth King~ The King of earth elementals stands here.. cower fool! ~ It looks vaguely man-shaped. ~ 2 32|128|524288|134217728 0 S 32 0 0 10d10+900 6d4+8 10000 0 8 8 1 #26020 air elemental lord~ The Lord of Air~ A huge tornado is squeezed into this impossibly small space. ~ It looks sentinent. ~ 2 8|524288 0 S 32 0 0 10d10+900 6d4+8 4906 0 8 8 1 #26021 fire elemental sultan~ The Sultan of Fire~ The Sultan of fire Elementals stands before you, you feel crisp. ~ It looks vaguely man-shaped. ~ 2 8 0 S 32 0 0 10d10+900 6d4+8 4111 0 8 8 1 #26022 king goblin~ The goblin king~ The goblin king is here. ~ He looks like david bowie. ~ 0 8|512 -351 S 18 0 0 3d9+283 2d7+4 940 0 8 8 1 #26023 goblin cannon~ A goblin cannon~ A goblin cannon is here, warming up. ~ He looks like a tank. ~ 2 512 -351 S 30 0 0 6d12+853 4d6+8 4500 0 8 8 1 #26024 goblin gatling~ A gatling goblin~ A gatling goblin is here! Duck! ~ He looks like a walking gatling gun. ~ 2 512 -351 S 30 0 0 6d12+853 4d6+8 5400 0 8 8 1 #26025 acid blob~ An acid blob~ An acid blob is here ~ He looks like a big blob of acid ~ 2 0 0 S 20 0 0 3d9+333 2d8+5 999 0 8 8 0 #26026 acid blob giant~ A giant acid blob~ A gaint acid blob is here ~ He looks like a huge blob of acid ~ 2 0 0 S 50 0 0 50d10+4500 5d8+19 11111 0 8 8 0 #26027 demon vrock~ A vrock~ A Vrock stands here ~ It is a vulture/human creature. Extremely ugly, and nasty. ~ 4|32 8|32 -666 S 21 0 0 4d10+360 4d4+5 999 0 8 8 1 #26028 demon hezrou~ A hezrou~ A demon Hezrou stands here. ~ Not unlike A large toad/man ~ 4|32 8|32 -666 S 17 0 0 3d9+258 3d4+4 378 0 8 8 1 #26029 demon glabrezu~ A glabrezu~ A demon Glabrezu stands here. ~ I forget what this one looks like. ~ 4|32 8|32 -666 S 18 0 0 3d9+283 2d7+4 490 0 8 8 0 #26030 demon nalfeshnee~ Nalfeshnee~ Nalfeshnee stands here ~ This one is big and mean looking. ~ 2|4|32 8|32 -666 S 19 0 0 3d9+308 2d7+5 890 0 8 8 0 #26031 demon marilith~ Marilith~ Marilith slithers here ~ A woman with 6 arms and a snake's tail ~ 4|32 8|32|512 -666 S 15 0 0 3d9+208 2d6+3 450 0 8 8 2 #26032 demon balor~ Balor~ Balor stands here, surrounded by electrical fire ~ He is very large, and looks rather deadly ~ 4|32 8|32|512 -666 S 20 0 0 3d9+333 2d8+5 899 0 8 8 1 #26033 gatekeeper gate keeper~ the Gatekeeper~ A huge warrior stands here guarding the portal beyond. ~ He is a huge man, his strong, muscular body stands about 8 feet tall. He guards the portal beyond him angrily. ~ 2|32|64 8|32|128|512 -1000 S 35 0 0 10d10+1300 4d7+11 5400 0 8 8 1 #0 #OBJECTS #26000 sword~ the Sword of the Ancients~ The Sword of the Ancients rests here~ ~ 5 64|512|2048|16384 1|8192 0 5 8 11 320 18400 0 A 18 4 A 19 4 E ancients~ This huge sword is very old, and very very big and sharp. ~ #26001 cloak~ a pile of blue silk~ A pile of dark blue silk lies here, rustling slightly.~ ~ 9 64|2048 1|1024 10 10 10 2 120 19453 0 A 17 -10 E dark blue~ This cloak is dark blue, and looks like very effective armor ~ #26002 silver sleeves~ a pair of silver sleeves~ A pair of silver sleeves lies at your feet.~ ~ 9 64|2048|16384 1|256 8 8 8 1 200 11800 0 A 13 15 E silver sleeves~ These sleeves seem to have a sort of magical aura... ~ #26003 belt~ a Rune Covered Belt~ An ornate looking belt lies here.~ ~ 9 64|2048 1|2048 9 9 9 2 100 14799 0 E rune covered belt~ Upon closer inspection of the belt you find strange magical symbols... ~ #26004 helm dragons~ a Helm of the Dragons~ A strange helm lies here.~ ~ 9 64|512|2048 1|16 12 12 12 2 240 19450 0 A 6 1 A 17 -17 E helm dragons~ The metal is like nothing you have ever seen, perhaps this helm is of the gods... ~ #26005 rune breast plate~ a Rune Covered Breast Plate~ A rune covered breast plate lies here in the dirt~ ~ 9 64|512|2048|16384 1|8 11 11 11 2 150 18394 0 A 17 -10 E rune breast plate~ The breast plate is of no metal you have ever seen, strange markings cover the plate. ~ #26006 pair silver boot boots~ a Pair of Silver Boots~ A pair of silver boots stands neatly in the corner~ ~ 9 64|2048|16384 1|64 10 10 10 2 90 17560 0 E pair silver boots~ They are made of pure silver.... they radiate a strong sense of magic. ~ #26007 silver shield~ silver Shield~ A Sturdy looking shield of silver rests against a nearby wall, gleaming brightly.~ ~ 9 64|2048|16384 1|512 12 12 12 2 250 20666 0 E silver shield~ The shield is made of a silvery substance.. It is like nothing you have ever seen. ~ #26008 black silver cloak~ a Black and Silver Cloak~ A Black and silver Cloak lies crumpled in a corner.~ ~ 9 64|2048|4096 1|1024 9 9 9 2 50 12340 0 E black silver cloak~ It is of a fine, black material that is as dark as night...... Silver runes and symbols are carefully inscribed on the back of the cloak. ~ #26009 metallic leg plates~ a Pair of Metallic Leg Plates~ A pair of leg plates formed of some metallic substance lie in pile.~ ~ 9 16|64|2048 1|32 9 9 9 1 3500 0 0 #26010 pair jeweled gauntlets~ a Pair of Jeweled Gauntlets~ A pair of jewel encrusted gauntlets lie here.~ ~ 9 64|512|2048|8192 1|128 12 12 12 2 17 13670 0 A 18 2 A 19 2 E gauntlets~ Looks very useful in combat. They are made of fine chain mail. ~ #26011 pitch black cloak~ a Pitch-Black Cloak~ A dark black cloak lies here in the dirt.~ ~ 9 64|128|2048|4096 1|1024 10 10 10 2 60 26620 0 #26012 flaming bracelet~ a Flaming Bracelet~ A diamond studded bracelet lies here, burning fiercely.~ ~ 9 64|128|2048|4096|16384 1|4096 11 11 11 2 20 24678 0 A 18 2 A 19 2 E flaming bracelet~ It had several large diamonds placed on it... it burns fiercely! ~ #26013 black onyx ring~ a Black Onyx Ring~ A black onyx ring lies here, just barely visible.~ ~ 9 64|2048 1|2 10 10 10 2 10 12250 0 A 17 -10 A 18 1 #26014 shadowshiv~ the Shadowshiv~ A small, wicked looking dagger lies here, its blade as black as night.~ ~ 5 2|64|128|2048|4096 1|8192 0 5 7 2 40 13060 0 A 18 -1 A 19 4 #26015 two handed sword flaming~ a Flaming Two-Handed Sword~ An finely crafted two handed sword lies here engulfed in flamed.~ ~ 5 64|2048|16384 1|8192 0 5 14 6 40 36740 0 A 18 3 A 19 12 #26016 silver trident~ a Silver Trident~ A trident crafted from fine silver has been placed here.~ ~ 5 2|4|64|128|512|2048|4096 1|8192 0 5 9 11 180 16740 0 A 18 2 A 19 2 #26017 sword sharpness~ sword of Sharpness~ A sword with a razor sharp blade lies here.~ ~ 5 64|2048|16384 1|8192 0 5 7 11 70 8700 0 A 18 2 A 19 5 #26018 crystal ring~ a Crystal Ring~ A small crystal ring lies here.~ ~ 8 1|64|2048 1|2 0 0 0 0 100 5000 0 A 12 25 #26019 jeweled dagger~ a Jeweled Dagger~ A small dagger, encrusted with jewels lies here.~ ~ 5 64|2048|4096 1|8192 0 5 10 2 70 22342 0 #26020 jewel encrusted helmet~ a Jewel Encrusted Helmet~ A small, jewel encrusted helmet lies here.~ ~ 9 64|512|2048|8192|16384 1|16 10 10 10 2 170 23679 0 #26021 small medallion~ a Small Medallion~ A small medallion lies here among the dirt.~ ~ 9 1|64|2048|32768 1|4 12 12 12 2 20 18999 0 A 12 50 #26022 ivory bracelet~ an Ivory Bracelet~ A bracelet made of the finest ivory rests here.~ ~ 9 64|2048 1|4096 9 9 9 2 16 13420 0 #26023 green cape~ a Bright Green Cape~ An ugly, bright green cape lies ruffled in a nearby corner.~ ~ 9 64|2048 1|4 9 9 9 1 120 10404 0 A 13 10 #26024 fire blade~ the fire blade~ A large sword lies here, smoldering in flames.~ ~ 5 1|64|2048 1|8192 0 5 5 6 400 13780 0 #26025 glaive~ glaive~ A glaive rests here in the dirt.~ ~ 5 64|2048 1|8192 0 12 5 3 120 18734 0 E glaive~ You see nothing special. ~ #26026 soul amulet~ the Soul Amulet~ A magical looking amulet lies here, gleaming.~ ~ 9 64|2048 1|4 11 11 11 3 30 16400 0 #26027 circlet concentration~ the Silver Circlet of Concentration~ A small tiara of silver lies on the ground.~ ~ 9 64|2048 1|16 12 12 12 2 100 18450 0 A 12 88 E silver~ A small inscription says "I hated it when i lost concentration in battle" ~ #26028 portal~ portal~ Small portal is here.~ ~ 12 1|2|64 0 9999 0 0 3054 0 0 0 #26029 runed key~ a Huge Runed Key~ A huge rune covered key lies here in the dirt.~ ~ 18 0 1|16384 0 0 0 0 0 0 0 #26030 runed key~ a Runed Key~ A small rune covered key lies here in the dirt.~ ~ 18 0 1|16384 0 0 0 0 0 0 0 E runed key~ You see nothing special. ~ #26031 runed key~ a Runed Key~ A small rune covered key lies here in the dirt.~ ~ 18 0 1|16384 0 0 0 0 0 0 0 E runed key~ You see nothing special. ~ #26032 runed key~ a Runed Key~ A small runed key lies here in the dirt.~ ~ 18 0 1|16384 0 0 0 0 0 0 0 E runed key~ You see nothing special. ~ #26033 runed key~ a Runed Key~ A rune covered key lies here in the dirt.~ ~ 18 0 1|16384 0 0 0 0 0 0 0 E runed key~ You see nothing special. ~ #26034 crystal key~ a Crystal Key~ A crystal key lies here in the dirt.~ ~ 18 256 1|16384 0 0 0 0 1 0 0 E crystal key~ You see nothing special. ~ #26035 silvery key~ a silvery key~ A silvery key lies here in the dirt.~ ~ 18 256 1|16384 0 0 0 0 0 0 0 E silvery key~ You see nothing special. ~ #26036 emerald key~ an emerald key~ An emerald key lies here in the dirt.~ ~ 18 0 1|16384 0 0 0 0 0 0 0 E emerald key~ You see nothing special. ~ #26037 diamond key~ a diamond key~ A diamond key lies here in the dirt.~ ~ 18 0 1|16384 0 0 0 0 0 0 0 #26038 breast plate~ the Silver Breast Plate~ A silver breast plate lies here in the dirt~ ~ 9 64|512|2048 1|8 13 14 13 3 150 19394 0 A 17 -20 #26039 helm~ the Silver Helm~ A strange, silver helm lies here.~ ~ 9 64|512|2048 1|16 14 15 14 2 280 21450 0 A 17 -25 #26040 pair boot boots~ a Pair of Runed Covered Boots~ A pair of runed covered boots stands neatly in the corner~ ~ 9 64|2048|16384 1|64 12 12 12 2 120 19560 0 #26041 girth hero heroism~ the Girth of Real Heroism~ An enormous, huge GIRTH lies here, filling the room with its power.~ ~ 9 1|64|256|16384|16777216 1|2048 12 12 12 9 300 18750000 0 A 1 2 A 4 2 A 5 3 A 3 3 A 12 100 A 13 100 A 14 500 A 18 10 A 19 10 A 17 -30 #26042 ring hero heroism~ the Ring of Real Heroism~ An enormous, RING lies here, filling the room with its power.~ ~ 9 1|64|256|16384|16777216 1|2 12 12 12 9 300 18750000 0 A 17 -20 A 18 10 A 12 100 A 13 100 A 14 500 #26043 weapon hero heroism~ the Real Hero' Weapon~ An enormous, huge WEAPON lies here, filling the room with its power.~ ~ 5 1|64|256|16384|16777216 1|8192 0 11 8 3 300 18750000 0 A 19 12 A 18 9 A 1 2 A 2 2 A 4 2 A 12 200 A 13 200 A 14 500 #0 #ROOMS #26000 The Mountain Path~ You find yourself standing in a heavily wooded area, overgrown with brush, and gnarled trees. To the north, you see a neglected, twisted path, disappearing far into the mountains. There is a small (Glowing) (Huming) tablet. ~ 0 4 5 D0 ~ ~ 0 -1 26001 D2 ~ ~ 0 -1 9202 E small tablet~ ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ + + + This area has been groked, strongly modified, debugged (?:) + + and adapted in rain, cold week, july'96 + + by jaceks + + + + PS. prepare to die - it is extremly hard {30 50} area + + with aggro mobs + + only armed personel allowed + + + ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ~ S #26001 Lost in the Mountains~ Numerous craggy mountains surround you. Twisted, deadened trees stare at you from all around. A neglected path, at your feet. You get an uneasy feeling of deja-vu. ~ 0 0 5 D0 ~ ~ 0 -1 26001 D1 ~ ~ 0 -1 26001 D2 ~ ~ 0 -1 26001 D3 ~ ~ 0 -1 26064 S #26002 A Steep Trail~ Here lies a steep, rocky trail, amidst the mountains, descending downward, into pitch black silence. ~ 0 0 1 D0 ~ ~ 0 -1 26003 D2 ~ ~ 0 -1 26001 S #26003 The End of the Trail~ As you disappear into the mountains, you get a growing feeling of evil, among the faint darkness. You find yourself amidst an ancient warrior, towering far above you. His face, twisted into an evil grin. A jagged opening in the mountain lies behind your foe. ~ 0 0 5 D2 ~ ~ 0 -1 26002 D5 ~ ~ 0 -1 26004 S #26004 Gateway to the Abyss~ As you enter the jagged opening, you feel the coldness of the rock against your skin. As you look into the darkness ahead, you are striken by an overwhelming sense of evil. You dread the thought of what lies ahead. There is a small (Glowing) (Huming) tablet. ~ 0 1|8192 3 D0 ~ ~ 0 -1 6155 D4 ~ ~ 0 -1 26003 D5 ~ ~ 0 -1 26005 E small tablet~ ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ + + + This area has been groked, strongly modified, debugged (?:) + + and adapted in rain, cold week, july'96 + + by jaceks + + + + PS. prepare to die - it is extremly hard {30 50} area + + with aggro mobs + + only armed personel allowed + + + ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ~ S #26005 Into the Dark~ Here, the feeling of heat starts to engulf your soul. The intensity is almost unbearable. The walls around you have a glow of faint red. Thoughts of turning back start creeping into your mind. But, you feel a strange force pulling you... pulling you deeper and deeper into the pits of hell! ~ 0 1|8|8192 3 D0 ~ ~ 0 -1 26006 D4 ~ ~ 0 -1 26004 S #26006 Cavern of Lost Souls~ You wander into a dimly lit, caverous room. You are overpowered by a strong sense of death, here. The darkness seems to come alive at your presence. Visions of gruesome death, dance before your eyes... so real... as if they were alive... The souls of evil, banished from their bodies.... trapped here, seeking revenge... You feel your body being ravaged by the souls of adventurers long past. ~ 0 1|8|8192 3 D0 ~ ~ 0 -1 26007 D2 ~ ~ 0 -1 26005 S #26007 Into the Caverns~ >From here, caverns branch off in all directions. You here waves coming from a cavern to the east, while to the west the cavern has beed enveloped in a glowing mist. ~ 0 1|8|8192 3 D0 ~ ~ 0 -1 26007 D1 ~ ~ 0 -1 26008 D2 ~ ~ 0 -1 26006 D3 ~ ~ 0 -1 26009 S #26008 Damp Cavern~ Here you find yourself in a large, cavernous passageway. The walls and floor of the cave are rather damp, and a musty smell feels the air. A familiar crashing sound continues to come from beyond the east passageway. ~ 0 1|8|8192 3 D1 ~ ~ 0 -1 26011 S #26009 Misty Cavern~ As you enter the cavern you are surronded by a strange mist filling the cavern. You are overpowered by the feeling of death and despair. Through the mist you can just barely make out what looks like a door to the west. ~ 0 1|8|8192 3 D1 ~ ~ 0 -1 26007 D3 ~ ~ 0 -1 26010 S #26010 Western End of the Misty Cavern~ The entire west wall is made up of two huge doors which seem to be glowing with a red aura. There is a small hole in one of the doors, perhaps a key hole. The mist in this room seems to be alive. You here a deep wailing from beyond the doors, you shudder at the thought of what lies behind them. ~ 0 1|8|8192 3 D1 ~ ~ 0 -1 26009 D3 ~ Door Huge~ 1 -1 26012 S #26011 The Gate~ As you enter this room, your eyes become fixed upon a large black object, in the center of the room. After carefull obse- rvation, you find that it resembeles some sort of window. The sounds you have been hearing appear to be coming from inside you start to recall the crashing sounds of the waves...and suddenly you realize you have stumbled upon there source. ~ 0 1|8|8192 3 D0 ~ ~ 0 -1 26013 S #26012 Realm of the Dead~ This room appears to be a room of great riches. A large chest sits at the back of the room, you notice a pair of eyes staring at you from a dark corner of the room. You are suddenly overcome by an overwhelming feeling of un- easiness. ~ 0 1|8|8192 3 D0 ~ ~ 0 -1 26011 D1 ~ ~ 0 -1 26010 S #26013 The Other Side~ As you step through the window, you are instantly transported to find yourself here. Just to the north is what appears to be the shore of a lareg ocean. ~ 0 1|8|8192 3 D0 ~ ~ 0 -1 26014 S #26014 Ocean Shore~ Here, though you are underground (or so you believe) there seems to be a sky of some sort, it is dark, and above you are black, constantly moveing clouds, as black as the waves of the ocean which flows before you. ~ 0 1|4|8192 3 D0 ~ ~ 0 -1 26015 S #26015 On the Ocean of Despair~ As you float on the jet-black waters of the ocean, occasionally something will stick its head above the surface. You try to focus your eyes upon the image, but unfortuantely it is too dark to make out exactly what the creature is. ~ 0 1|8192 7 D0 ~ ~ 0 -1 26015 D1 ~ ~ 0 -1 26015 D2 ~ ~ 0 -1 26016 D3 ~ ~ 0 -1 26015 S #26016 On the Ocean of Despair~ As you go farther and farther out into the see you lose sight of all land. The thing that was back toword the shore appears to be following you. You begin to wonder what lies ahead. ~ 0 1|8192 7 D0 ~ ~ 0 -1 26015 D1 ~ ~ 0 -1 26017 D2 ~ ~ 0 -1 26015 D3 ~ ~ 0 -1 26016 S #26017 On the Ocean of Despair~ After you have been on the ocean for what seems like says.... You notice what may be land to the north, at last land! ~ 0 1|8192 6 D0 ~ ~ 0 -1 26018 D1 ~ ~ 0 -1 26015 D2 ~ ~ 0 -1 26015 D3 ~ ~ 0 -1 26015 S #26018 On the Shore~ The shore is covered with the dead remains of many strange creatures. Bones line the shore, hundreds of them, every wave seems to bring more of the eerie, decayed debris. ~ 0 1|8192 4 D1 ~ ~ 0 -1 26019 D2 ~ ~ 0 -1 26017 S #26019 A Wooded Path~ As you enter these woods you feel an ever growing sense of evil. The trees are twisted and bent, and you notice many plants that have long since died, there is a small path branching off to east. ~ 0 1|8192 4 D1 ~ ~ 0 -1 26020 D3 ~ ~ 0 -1 26018 S #26020 A Small Path in the Twisted Forest~ This faint path appears to have been neglected. You get the feeling that this path has not been treaded uopn for quite some time. As you continue down the path a large, twisted tree blocks the northern path. After taking a closer look you are able to make out what appears to be a flat clear land to the south. ~ 0 1|8192 4 D1 ~ ~ 0 -1 26019 D2 ~ ~ 0 -1 26021 S #26021 The Abyssial Plains~ Here the land is free of all trees. You actually see some plant life here. The plains are vast, and endless as far as the eye can see. Besides the woods from which you have just come there is nothing but flat land as far as the eye can see. ~ 0 1|8192 4 D0 ~ ~ 0 -1 26020 D1 ~ ~ 0 -1 26022 S #26022 On the Plains~ These vast plains seem to go on forever. A well worn path along the plains lies to the north, while you can make out a small hill to the east. ~ 0 1|8192 4 D0 ~ ~ 0 -1 26023 D1 ~ ~ 0 -1 26035 D3 ~ ~ 0 -1 26021 S #26023 Along a Well Worn Path~ As you come closer to the trail, you realize that it has not been worn at all, but has been burned into the very ground on which you stand. Whatever made this trail could not be far ahead, for the trail is still smoldering. ~ 0 1|8192 1 D2 ~ ~ 0 -1 26022 D3 ~ ~ 0 -1 26024 S #26024 The Smouldering Trail~ As you continue down the trail, you notive parts of the trail are still burning. You appear to be catching up with whatever made this trail. ~ 0 1|8192 1 D1 ~ ~ 0 -1 26023 D3 ~ ~ 0 -1 26025 S #26025 The Smouldering Trail~ Looking around you notice that you are no longer is sight of the forest from which you came. The trail continues to smolder at your feet. ~ 0 1|8192 1 D1 ~ ~ 0 -1 26024 D3 ~ ~ 0 -1 26026 S #26026 The Smouldering Trail~ The sky seems to get darker and darker with every step. You start to wonder why you are hunting the creature which lies at the end of this flaming trail. ~ 0 1|8192 1 D1 ~ ~ 0 -1 26025 D3 ~ ~ 0 -1 26027 S #26027 The Smouldering Trail~ It continues to grow darker, the only thing you can see are the flames lighting your way along the trail on which you now walk. ~ 0 1|8192 1 D1 ~ ~ 0 -1 26026 D3 ~ ~ 0 -1 26028 S #26028 The Smouldering Trail~ You must be nearing the end of the trail, for here the heat gets more intense. Flames are all about the trail, you must be nearing your quarry also. ~ 0 1|8192 1 D1 ~ ~ 0 -1 26027 D3 ~ ~ 0 -1 26029 S #26029 The Smouldering Trail~ Just ahead you see the end of the trail, the very end appears to be burning heavily. You can make out anything else ahead for the flames are too bright. ~ 0 1|8192 1 D1 ~ ~ 0 -1 26028 D3 ~ ~ 0 -1 26030 S #26030 The Flaming Gates~ As you approach the flames you realize it was not the trail itself that was burning so brightly ahead. Suddenly you stand face to face with a huge, flaming efreet! You cringe in terror as you see two large gates that seem to glowing with a faint aura of red. ~ 0 1|8192 1 D0 ~ gate flaming~ 2 26029 26031 D1 ~ ~ 0 -1 26029 S #26031 Inside the Flaming Gates~ As you open the huge gates and step inside, you notice a large courtyard just to the north of you. On the far side of the courtyard you can just barely make out what appears to be a large castle of some sort. ~ 0 1|8192 1 D0 ~ ~ 1 -1 26032 D2 ~ gate flaming~ 1 26029 26030 S #26032 The Castle Courtyard~ Strange, the courtyard is very quiet, nothing appears to be around. Off to the west you notice a small structure. Closer to the castle, you can now make out some sort of statues on each side of the entrance. ~ 0 1|8192 1 D0 ~ ~ 0 -1 26040 D2 ~ ~ 0 -1 26031 D3 ~ ~ 0 -1 26033 S #26033 Western End of the Courtyard~ Upon nearing the building you notice that it looks rather ruined, you hear a strange sound come from within. You find here, what appears to be the remains of some sort of creature, bones are strewn all about the ground. ~ 0 1|8192 1 D1 ~ ~ 0 -1 26032 D3 ~ door ruined ~ 1 26029 26034 S #26034 Inside a Small Stone Building~ As you enter the room you see several weapons hung upon the walls, just as you start to take some of the weaponry you notice that is has long since rusted and is of no use to you. At the far end of the room you notice a small table, a closer look reveals the remains of what may have been a knight. The corpse, resting in a chair just behind the table appears to be grasping something. Moving closer to the corpse you notice a sword held tightly in the clutch on the skeletal figure, looking at the sword you realize it is unlike the rest of the decayed weaponry.... The blade appears to be razor sharp, and the metal untarnished. ~ 0 1|8|8192 4 D1 ~ door ruined~ 1 26029 26033 S #26035 A Small Hill~ As you climb the hill you notice something at the top, however it is too dark to make out exactly what the shape is. ~ 0 1|8192 4 D3 ~ ~ 0 -1 26022 D4 ~ ~ 0 -1 26036 S #26036 Entrance to a Small Building~ As you come to the top of the hill, you can see that that the shape you seen from below was a small building. The building appears empty, for the door lies open, revealing a stair well within. ~ 0 1|8|8192 2 D3 ~ ~ 0 -1 26037 D5 ~ ~ 0 -1 26035 S #26037 Top of the Stair Well~ You step inside the building to find that you were correct, you find nothing within the small room. There is a stair well descending downward into the darkness below. ~ 0 1|8|8192 4 D1 ~ ~ 0 -1 26036 D5 ~ ~ 0 -1 26038 S #26038 The Stair Well~ You set foot down the descending passage. The stairs are made of stone and appear to be quite solid. There is a strong steanch coming from below, you begin to feel sick as you continue to descend the stairs. ~ 0 1|8|8192 1 D4 ~ ~ 0 -1 26037 D5 ~ ~ 0 -1 26039 S #26039 A Large Room~ Upon entering, you discover that this may have been once been a small crypt of some sort. What looks to be the remains of several adventures... perhaps a large party... You wonder what could have done away with them. A strange feeling comes over you, you sench you are not alone. ~ 0 1|8|8192 1 D4 ~ ~ 0 -1 26038 S #26040 The Central Courtyard~ As you come to the center of the courtyard, you notice a large fountain... it looks very old and weathered, but a constant stream of clear liquid continues to flow from a small statue in the ceter of the fountain. The castle drawbridge lies just to the north of you. ~ 0 1|8192 2 D0 ~ ~ 0 -1 26041 D2 ~ ~ 0 -1 26032 S #26041 The Castle Drawbridge~ You are now standing on the drawbridge of an ancient castle. Two huge statues of some strange creature float in mid-air directly above the pit beneath the drawbridge on which you now stand. You can't see any farther than the inside of the entrance, for the castle appears to be totally without light. ~ 0 1|8192 1 D0 ~ ~ 0 -1 26043 D2 ~ ~ 0 -1 26040 D5 ~ ~ 0 -1 26042 S #26042 In The Bottomless Pit~ As you begin to climb down the side of the pit, you begin to lose your footing. Desperatly you try to regain any hold you can, but unfortunatly you can not find any and you begin to fall! After several minutes, you begin to wonder if there is any end to this seemingly bottomless pit into which you have fallen. Just as you decide that there must be no end and that you will fall eternally, you notice a bed of very large steel spikes fast approaching you, Alas there is no escape. You cry out in agony as the spikes pierce your flesh! ~ 0 2 1 D4 ~ ~ 0 -1 26041 S #26043 Inside the Entrance to the Castle~ As you step inside the castle, you are overpowered by the darkness, the shadows seem to come alive at your presence. The whole castle is pitch black, as your light cuts through the darkness you notice a large banner hanging upon the wall. There are exits in nearly every direction, to the north a large staircase asecnds upwords into the darkness. ~ 0 1|8|8192 1 D0 ~ ~ 0 -1 26044 D1 ~ ~ 0 -1 26052 D2 ~ ~ 0 -1 26041 S #26044 At the Base of the Spiral Staircase~ As you come to the base of the staircase, you hear a faint roaring sound from somewhere above you. The staircase is old, but still looks quite sturdy. Strange symbols are engraved into the railings of the staircase. ~ 0 1|8|8192 6 D2 ~ ~ 0 -1 26043 D4 ~ ~ 0 -1 26045 S #26045 On the Spiral Staircase~ As you begin to climb the staircase, you start to hear strange noises from further up. The stairs creak as you set foot upon them, you see the outline of something up ahead. Your light just barely penetrates the darkness, you can only see about three feet in any direction. ~ 0 1|8|8192 6 D4 ~ ~ 0 -1 26046 D5 ~ ~ 0 -1 26044 S #26046 On the Spiral Staircase~ You approach the figure.... you hear a loud roar and the darkness is lit by a stream of fire coming from some kind of three-headed beast. The creature is winged, neither of the three heads appear to be of the same species. Worn around the central neck of the creature is an amulet of some kind. ~ 0 1|8|8192 6 D4 ~ ~ 0 -1 26047 D5 ~ ~ 0 -1 26045 S #26047 The Top of the Spiral Staircase~ You find the top floor of the castle is much cleaner than the previous level. The floor is richly carpeted, several pictures line the walls. The figure in the paintings is a skeletal, and dressed in a richly tailored robe. ~ 0 1|8|8192 6 D1 ~ ~ 0 -1 26048 D5 ~ ~ 0 -1 26046 S #26048 A Coridoor~ You step into a rather long hallway, there appears to be a door or two further down the hall. There seems to be a strange glow at the southern end of the hall. ~ 0 1|8|8192 6 D2 ~ ~ 0 -1 26049 D3 ~ ~ 0 -1 26047 S #26049 Southern End of Coridoor~ At this end of the hall, you come to a huge door, made entirely of gold and silver. A small keyhole is set into the left side of the door. The air seems to crackle with magical energy, the door resists all of your attempts to enter without the proper key. As you reach out to touch the door, you feel a sharp pain run through your body, thoughts of death and great evil race through your mind. You hear an evil laugh from beyond the door. ~ 0 1|8|8192 6 D0 ~ ~ 0 -1 26048 D2 ~ door~ 2 26030 26050 S #26050 Castle Throne Room~ As you enter the room you notice several symbols and markings of unholy nature. The room is light enough to see, but rather dim. A huge pentacle is layed out upon the floor, the dwemor of some evil magic is in the air. At the far back of the room, you see a brilliant throne of crystal, strange runes of gold are set into the throne. Your heart stops for a moment as you notice the decayed, skeletal form of a lich seated in the throne, the red glow of its eyes fixed dead upon you. With a quick motion of its hand, the door from which you entered, magically forms into a stone wall. the only exit is an ornate door set into the wall behind the throne of the lich! An evil laugh echoes through the air. ~ 0 1|8 0 D2 ~ door~ 2 26034 26051 S #26051 The Vault~ You now stand within the lich's treasure vault, a huge treasure lies in the center of the room. The room is decorated with many marble columns, in the far corner you can make out a shimering portal........ through which you can see a path along a vast mountain range. ~ 0 1|8 2 D0 ~ door ~ 2 26034 26050 S #26052 The Grand Hallway~ You stand just to the east of the castke entrance. Many statues of gargoyles and other strange creatures line each side of the hall a little farther down the hall, you can make our a huge set of double doors, you hear a strange sound to the east. ~ 0 1|8|8192 0 D1 ~ ~ 0 -1 26053 D3 ~ ~ 0 -1 26043 S #26053 The Grand Hallway~ This part of the hall is lined with the same sort of statues. The statues in the part of the hall to the east look a little more life like...... they almost look real. A large statue of a wizard of some sort stands at one side of the room, the statue is not like the others, it seems to be newly made. No dust or cracks are visible on the statue, it almost appears as if it were staring directly at you! ~ 0 1|8|8192 0 D1 ~ ~ 0 -1 26054 D3 ~ ~ 0 -1 26052 S #26054 End of the Grand Hallway~ A huge set of doors are set into the wall to the east, the doors are bound of iron and are very sturdy. The statues in this end of the hall look as though they are watching you! As you reach for the doors the statues suddenly spring to life and attack! ~ 0 1|8|8192 0 D1 ~ double doors~ 1 26032 26055 D3 ~ ~ 0 -1 26053 S #26055 A Large Room~ This rooms appears to be the room where the owner of the castle comes to dine. A large feast is layed out upon a table in the center of the room, a voice echoes through the room 'I have been expecting you' the voice says. You look all about the room for the speaker, but fail to find one. ~ 0 1|8|8192 0 D1 ~ ~ 0 -1 26056 D3 ~ double door doors ~ 1 26032 26054 S #26056 The Castle Pantry~ Shelves line the walls, many differnt goods lay in piles on top of them. The floors are covered with the remains of broken shelves and other various items which were once stored on them. There are exits to the west and south. ~ 0 1|8|8192 5 D2 ~ ~ 0 -1 26057 D3 ~ ~ 0 -1 26055 S #26057 The Castle Store Room~ The room is dark and very damp, dust covers the goods stored here. There are many boxes and crates here, however most are empty, but you manage to find an old noz with a few remaining goods stored inside. ~ 0 1|8|8192 6 D0 ~ ~ 0 -1 26056 D2 ~ door~ 1 26030 26058 S #26058 Castle Barracks~ Upon entering this room, you see several figures laying all about the room. Suddenly you realize you have entered the guards barracks! Just as you are about to leave the figures begin to move, angry that you have awakened them, they charge you! ~ 0 1|8|8192 8 D0 ~ door~ 1 26030 26057 D2 ~ door~ 1 -1 26059 S #26059 Guest Room~ This room is richly decorated, may fine tapestries line the walls. A large bed lies in the southwest corner of the room. There are also many chests in the room, but you look through them and find nothing of value. There is a large metal door to the east. ~ 0 1|4|8|8192 3 D0 ~ ~ 0 -1 26058 D1 ~ metal large door~ 1 26033 26060 S #26060 Base of the Tower~ This room appears to be the base of a large watch tower, stairs ascend upword twords the top of the tower.. Several strange runes are etched into each stair, the feeling of evil is strong in the air. You hear footsteps behind you as the door suddenly slams shut! The only exit, now that the door has been sealed are a set of stairs going up to the top of the tower and a set of stairs going downward into the darkness. ~ 0 1|8|8192 4 D4 ~ ~ 0 -1 26061 D5 ~ ~ 0 -1 26065 S #26061 The Tower Staircase~ As you climb the staircase, you feel the presence of something watching you. You feel a slight draft, there must be an opening somewhere up the tower. You hear the movement of something above you. ~ 0 1|8|8192 4 D4 ~ ~ 0 -1 26062 D5 ~ ~ 0 -1 26060 S #26062 The Tower Staircase~ You have entered a small room near the top of the tower. Stairs continue upword to the top of the tower, the room is deathly quiet, you wander what could have made the strange sounds which you heard from below. ~ 0 1|8|8192 5 D4 ~ ~ 0 -1 26063 D5 ~ ~ 0 -1 26061 S #26063 Top of the Tower~ The top of the tower is lit by a large window, probably meant as a lookout incase of an attack. From the looks of the castle it appears that this tower obviously didnt help much. ~ 0 1|8|8192 5 D5 ~ ~ 0 -1 26062 S #26064 Lost in the Mountains~ Numerous craggy mountains surround you. Twisted, deadened trees stare at you from all around. A neglected path, at your feet. You get an uneasy feeling of deja-vu. ~ 0 1|8192 4 D0 ~ ~ 0 -1 26002 D1 ~ ~ 0 -1 26001 S #26065 The Central Chamber~ You are in a large chamber, from the looks of the room, it appears that this is the place where the prisoners are executed. A large pit lies in the center of the room, huge flames erupt upwords from its firey depths. ~ 0 1|8|8192 0 D4 ~ ~ 0 -1 26060 D5 ~ ~ 0 -1 26066 S #26066 The Pit of Sacrifice~ As you begin to descend into the depths of the pit, you ready yourself for the agony of the blaze. As the flames come in contact with your skin you feel a slight disorientation, but you remain unharmed. ~ 0 1|8|8192 2 D4 ~ ~ 0 -1 26065 D5 ~ ~ 0 -1 26067 S #26067 Beneath the Sacraficial Pit~ As you near the base of the illusionary blaze, you notice several figures emerge from the flames. A large door lies to the west, while the exit from the pit lies directly overhead. ~ 0 1|8|8192 4 D3 ~ door large~ 1 -1 26068 D4 ~ ~ 0 -1 26066 S #26068 Entrance to the Sanctuary~ You stand in the doorway of some sort of sanctuary. A small altar lies in the center of the room, bloodstained from recent sacrafices that have been made upon it. The only exits from the room are east and west. ~ 0 1|8|8192 4 D1 ~ door large~ 1 -1 26067 D3 ~ ~ 0 -1 26069 S #26069 The Sanctuary~ As you approach the altar, you notice the blood upon it is fresh. There are several exits to this room, the door to the north is slightly ajar, while the door to the west remains closed. The altar seems to glow with a sort of inner light.... ~ 0 1|8|8192 2 D0 ~ door ajar ~ 1 -1 26072 D1 ~ ~ 0 -1 26068 D2 ~ ~ 0 -1 26076 D3 ~ door ~ 1 -1 26070 D5 ~ ~ 0 -1 26084 S #26070 The Sanctuary~ As you enter this room, you get a feeling of safety. A large, ornate door lies directly to the west of you, a feeling of great evil radiates from it. As you begin to look around the room, a strange red mist begins to seep from a crak beneath the door.... ~ 0 1|8|8192 2 D1 ~ door~ 1 -1 26069 D3 ~ ornate door large~ 1 -1 26071 S #26071 Crimson's Death Room~ This oddly shaped room gives off a feeling of great power. Dimly lit, and vast in size, you eyes focus on an eerie, demonic throne at the far end of the chamber. The throne is etched with many twisted, grotesque carvings that give off a faint aura of crimson. ~ 0 1|8|8192 4 D1 ~ large ornate door~ 1 -1 26070 S #26072 The Sanctuary~ You are in a small chamber, upon entering the room you notice a lone knight clad in armor run through the door to the west, perhaps the same one you seen earlier. Suddenly, without warning, you see two shadowy figures materialize before you! ~ 0 1|8|8192 4 D2 ~ door ajar~ 1 -1 26069 D3 ~ door~ 1 -1 26073 S #26073 The Sanctuary~ You chase the knight into a small alcove. Upon seeing you, the knight quickly shifts the south wall, revealing a passage, and quickly runs through it. You hear an evil laugh. ~ 0 1|8|8192 2 D1 ~ door~ 1 -1 26072 D2 ~ ~ 0 -1 26074 S #26074 Sanctuary Guard Post~ You have entered the guard post of the sanctuary, several guards snarl at you entry. The knight quickly orders them to dispose of the and takes off through the south door. ~ 0 1|8|8192 4 D0 ~ ~ 0 -1 26073 D2 ~ door~ 1 -1 26075 S #26075 Chamber of Kalas~ You have entered the chambers of Kalas, the knight, and defender of this castle. Upon entering, Kalas begins to speak, 'You must leave, do not force me to destroy you.' The is a glint of evil in his eyes as he prepares for battle. ~ 0 1|8|8192 2 D0 ~ door~ 1 -1 26074 D4 ~ ~ 0 -1 26040 S #26076 A Narrow Passage~ You stand within a narrow passage deep below the castle. You see no other exits other than the one you have just come from except for the passage to the west. ~ 0 1|8|8192 2 D0 ~ ~ 0 -1 26069 D3 ~ ~ 0 -1 26077 S #26077 A Narrow Passage~ As you walk a little further down the passage, you see a door a little further to the west. A thick mist fills this portion of the passage, it appears to get even thicker to the west. ~ 0 1|8|8192 1 D1 ~ ~ 0 -1 26076 D3 ~ ~ 0 -1 26078 S #26078 End of a Narrow Passage~ At this end of the passage, the mist gets very thick, and you can just barely make out the door to the west. You hear a faint, ghost like voice float through the air, but you cant make out the words that are spoken. ~ 0 1|8|8192 2 D1 ~ ~ 0 -1 26077 D3 ~ door~ 1 -1 26079 S #26079 The Mist~ Upon entering this room, you are assaulted by a dense patch of mist. The mist seems to glow with an inner light, its almost as if it were alive. The ghostly voice grows louder, speaking in a language unknown to you. ~ 0 1|8|8192 4 D1 ~ door~ 1 -1 26078 D3 ~ ~ 0 -1 26080 S #26080 The Castle Dungeon~ You find yourself in a small room near the Dungeon entrance. The room is deathly quiet, a large doorway lies to the south. The words 'Beware of the Ancient One' are inscribed into the wall next to the doorway. ~ 0 1|8|8192 4 D1 ~ ~ 0 -1 26079 D2 ~ ~ 0 -1 26081 S #26081 The Castle Dungeon~ You stand in a small torture chamber, like the rest of the dungeon, bones lie strewn about the room. The only exit from this room is to the south. The wall to the west has a small split down the middle... it appears as if it could be opened. ~ 0 1|8|8192 3 D0 ~ ~ 0 -1 26080 D3 ~ wall split~ 1 -1 26082 S #26082 Secret Passage~ This room is clean, the walls here are of marble, and are a spectacular sight. Many fine tapestries line the walls. The room is quiet, almost too quiet... You see a solid iron door to the south. ~ 0 1|8|8192 2 D1 ~ wall split~ 1 -1 26081 D2 ~ iron solid door~ 1 -1 26083 S #26083 Hall of Ancients~ This room is amazingly beautiful, there is the throne made entirely of silver set against the south wall. A gruesome thing lies in the center of the room, some disgusting green liquid oozes from many small bubbles on the creatures flesh. The sight of the horrible creature nearly makes you sick. The creature slowly begins to make its way toword you....... ~ 0 1|8 0 D0 ~ solid iron door~ 1 -1 26082 S #26084 A Small Alcove~ Upon entering this small alcove, you get a safe feeling within its walls. The room is clean and several tapestries hang upon the wall. The wall to the east appears to be moveable, for there are marks on the floor where the wall may have scraped it. ~ 0 1|8|8192 4 D1 ~ wall~ 1 -1 26085 D4 ~ ~ 0 -1 26069 S #26085 A Narrow Tunnel~ Shifting the wall has revealed a long, narrow tunnel in which you now find yourself. The tunnel is freshly dug and appears to extend quite a long way. No doors are visible save for the wall you just shifted. ~ 0 1|8|8192 2 D1 ~ wall~ 1 -1 26084 D3 ~ ~ 0 -1 26086 S #26086 A Narrow Tunnel~ As you come around a small corner in the tunnel, you see a faint light to the south. The southern part of the tunnel is lit by a dim light of some kind at the far end of the tunnel. ~ 0 1|8|8192 1 D1 ~ ~ 0 -1 26085 D2 ~ ~ 0 -1 26087 S #26087 A Narrow Tunnel~ At this point of the tunnel, the walls get closer together and the passage gets very narrow. As you near the southern end of the tunnel, the light grows brighter. The only apparent exits from the room are north and south. ~ 0 1|8|8192 2 D0 ~ ~ 0 -1 26086 D2 ~ ~ 0 -1 26088 S #26088 A Small Portal~ As you come to the end of the tunnel, you notice the light is coming from a somewhat small portal. The light coming from the portal is so intense that it nearly blinds you. ~ 0 1|8|8192 2 D0 ~ ~ 0 -1 26087 S #0 #RESETS M 1 26017 2 26003 * the Gatekeeper E 1 26017 8 16 * Sword of Sharpness * M 1 26033 2 26003 * the Gatekeeper E 1 26017 8 16 * Sword of Sharpness * M 1 26005 9 26006 * a Lost Soul * D 1 26010 3 0 * Western End of the Misty Cavern * M 1 26017 2 26011 * the Gatekeeper E 1 26017 8 16 * Sword of Sharpness * M 1 26033 2 26011 * the Gatekeeper E 1 26017 8 16 * Sword of Sharpness * M 1 26004 5 26004 * Black slayer * M 1 26012 9 26036 * githyanki * M 1 26027 5 26028 * vrock (pack of) * D 1 26030 0 2 * Close n lock gate D 1 26031 2 2 * Inside the Flaming Gates Lock South * M 1 26028 5 26032 * hezrou (pack of) * M 1 26014 3 26012 * the Death knight E 1 26001 16 3 * A pile of blue silk E 1 26016 16 16 * a Silver Trident *E 1 25018 16 17 * A Crystal Ring * M 1 26010 1 26015 * the kraken * M 1 26011 1 26020 * the Treant E 1 26021 16 3 * a small medallion * M 1 26008 5 26030 * an Efreet E 1 26023 16 3 * A Bright Green Cape E 1 26029 3 17 * huge runed key * M 1 26008 5 26031 * an Efreet E 1 26023 16 3 * A Bright Green Cape E 1 26029 3 17 * huge runed key * D 1 26033 3 0 * Western End of the Courtyard * M 1 26029 5 26034 * a glabezrou (pack of) * M 1 26030 5 26055 * nalfeshnee * M 1 26030 5 26056 * nalfeshnee * M 1 26030 5 26057 * nalfeshnee E 1 26030 1 17 * key * D 1 26034 1 1 * Inside a Small Stone Building Close East * M 1 26015 2 26039 * the Neo-Otyugh E 1 26025 16 16 * Glaive * G 1 21012 3 * an opal potion * M 1 26007 2 26041 * a White Gold Manticore G 1 26018 -1 * A Crystal Ring * M 1 26007 2 26041 * a White Gold Manticore G 1 26018 -1 * A Crystal Ring * M 1 26009 1 26045 * the Hydra G 1 26026 5 * soul amulet * D 1 26049 2 1 * Southern End of Coridoor Close South * M 1 26014 2 26050 * the Death knight E 1 26005 3 5 * A Rune Covered Breast Plate E 1 26004 3 6 * The Helm of the Dragons E 1 26000 3 16 * The Sword of the Ancients E 1 26034 4 17 * key * M 1 26000 1 26051 * The Demi-Lich E 1 26013 3 2 * A Black Onyx Ring E 1 26011 3 12 * A Pitch-Black Cloak E 1 26012 3 15 * A Flaming Bracelet E 1 26034 4 17 * key * D 1 26050 2 2 * Castle Throne Room D 1 26051 0 2 * The Vault * M 1 26006 6 26054 * a Storm Giant E 1 26019 3 16 * A Jeweled Dagger * M 1 26006 6 26054 * a Storm Giant E 1 26020 3 6 * Jewel encrusted helmet * D 1 26054 1 1 * End of the Grand Hallway Close East D 1 26055 3 1 * A Large Room D 1 26057 2 2 * The Castle Store Room Close South * M 1 26006 6 26058 * a Storm Giant G 1 26001 16 1 * A pile of blue silk * M 1 26006 6 26058 * a Storm Giant E 1 26006 3 8 * A Pair of Silver Boots * D 1 26058 0 2 * Castle Barracks D 1 26058 2 1 * Castle Barracks D 1 26059 1 1 * Guest Room Close East * M 1 26031 3 26063 * marilith (3) * M 1 26032 1 26063 * balor (just one) * M 1 26008 5 26063 * an Efreet E 1 26008 16 12 * A Black and Silver Cloak * M 1 26008 5 26066 * an Efreet E 1 26022 16 15 * ivory bracelet * D 1 26067 3 1 * Beneath the Sacraficial Pit D 1 26068 1 1 * Entrance to the Sanctuary Close East D 1 26069 0 0 * The Sanctuary D 1 26069 3 0 * The Sanctuary D 1 26070 1 0 * The Sanctuary Open East D 1 26070 3 0 * The Sanctuary Open West * M 1 26002 1 26071 * A Crimson Death E 1 26002 3 10 * A pair of silver sleeves E 1 26008 3 12 * A Black and Silver Cloak *E 1 25012 3 15 * A Flaming Bracelet * D 1 26071 1 0 * Crimson's Death Room * M 1 26004 5 26072 * a Black Slayer E 1 26008 3 12 * A Black and Silver Cloak * M 1 26004 5 26072 * a Black Slayer E 1 26014 3 16 * the Shadowshiv * M 1 26004 5 26072 * a Black Slayer E 1 26024 3 16 * flame blade * D 1 26072 2 0 * The Sanctuary D 1 26072 3 0 * The Sanctuary D 1 26073 1 0 * The Sanctuary Open East * M 1 26006 6 26074 * a Storm Giant E 1 26009 16 7 * metallic leg plates * M 1 26006 6 26074 * a Storm Giant * D 1 26074 2 1 * Sanctuary Guard Post Close South * M 1 26013 1 26075 * Kalas E 1 26013 16 2 * A Black Onyx Ring E 1 26038 16 5 * A Silver Breast Plate E 1 26007 16 11 * silver Shield E 1 26039 16 6 * The Runed Helm E 1 26040 16 8 * A Runed Boots E 1 26010 16 9 * A Pair of Jeweled Gauntlets E 1 26015 16 16 * A Flaming Two-Handed Sword * D 1 26075 0 1 * Chamber of Kalas D 1 26078 3 1 * End of a Narrow Passage Close West * M 1 26003 1 26079 * A Mist Daemon E 1 26003 3 13 * Rune Covered Belt * D 1 26079 1 1 * The Mist * M 1 26016 1 26048 * Shadow Demon * M 1 26001 1 26083 * Keftab E 1 26027 16 6 * Silver Circlet * M 1 26018 1 26084 * The Water Prince * M 1 26019 1 26085 * The Lord of Air * M 1 26020 1 26086 * The Earth King * M 1 26021 1 26087 * The Sultan of Fire * O 1 26028 1 26088 1 * small portal (to healer) * * #25080, #25081 and #25082 it is special weapon and eq, not loaded into area * they are god's souvenirs for quest winers etc... S #SPECIALS M 26001 spec_breath_gas * Keftab M 26008 spec_cast_cleric * an Efreet M 26010 spec_poison * kraken M 26011 spec_cast_undead * Treant M 26018 spec_breath_any * The Water Prince M 26019 spec_breath_any * The Lord of Air M 26020 spec_breath_any * The Earth King M 26021 spec_breath_any * The Sultan of Fire M 26030 spec_thief * nalfeshnee S #$