db.h,0

handler.h,0

interp.h,96
typedef void    DO_FUN 32,1636
DO_FUN 34,1710
DO_FUN 34,1710
typedef void    DO_FUN 32,1636

limits.h,0

mob.h,0

obj.h,0

spells.h,117
typedef	void	SPELL_FUN	197,7040
				  char 198,7099
				  struct 199,7126
				  struct 200,7158
struct 202,7193

structs.h,345
typedef	struct char_data	CHAR_DATA;25,1274
typedef	struct obj_data		OBJ_DATA;26,1310
} TXT_Q;200,6189
typedef char			bool;22,1231
typedef char			byte;23,1252
typedef signed char	18,1104
typedef unsigned char	19,1132
typedef signed char	18,1104
typedef signed short 20,1162
typedef unsigned short 21,1195
typedef unsigned char	19,1132

utils.h,1959
#define ANA(69,2854
#define AWAKE(135,4450
#define CAN_CARRY_N(153,4879
#define CAN_CARRY_OBJ(159,5051
#define CAN_CARRY_W(151,4810
#define CAN_GET_OBJ(163,5209
#define CAN_GO(188,6040
#define CAN_WEAR(147,4683
#define CAP(30,1456
#define CREATE(32,1501
#define EXIT(186,5975
#define FREE(36,1662
#define GET_AC(107,3820
#define GET_AGE(91,3474
#define GET_ALIGNMENT(192,6184
#define GET_CLASS(87,3379
#define GET_CON(102,3717
#define GET_COND(79,3184
#define GET_DAMROLL(133,4402
#define GET_DEX(96,3565
#define GET_EXP(123,4172
#define GET_GOLD(121,4127
#define GET_HEIGHT(125,4216
#define GET_HIT(109,3866
#define GET_HITROLL(131,4354
#define GET_HOME(89,3425
#define GET_INT(98,3615
#define GET_ITEM_TYPE(145,4626
#define GET_LEVEL(85,3333
#define GET_MANA(117,4039
#define GET_MAX_HIT(111,3910
#define GET_MAX_MANA(119,4084
#define GET_MAX_MOVE(115,3996
#define GET_MOVE(113,3951
#define GET_NAME(81,3242
#define GET_OBJ_WEIGHT(149,4755
#define GET_POS(77,3133
#define GET_REQ(56,2335
#define GET_SEX(129,4310
#define GET_STR(93,3514
#define GET_TITLE(83,3287
#define GET_WEIGHT(127,4263
#define GET_WIS(100,3667
#define HMHR(66,2738
#define HSHR(60,2512
#define HSSH(63,2626
#define ISNEWL(28,1404
#define IS_AFFECTED(40,1771
#define IS_CARRYING_N(157,4995
#define IS_CARRYING_W(155,4938
#define IS_DARK(42,1850
#define IS_EVIL(195,6288
#define IS_GOOD(194,6238
#define IS_KILLER(198,6459
#define IS_LIGHT(49,2139
#define IS_MOB(75,3054
#define IS_NEUTRAL(196,6339
#define IS_NPC(73,2993
#define IS_OBJ_STAT(167,5346
#define IS_SET(38,1727
#define IS_THIEF(197,6393
#define LOWER(25,1264
#define MAX(23,1222
#define MIN(22,1181
#define OBJN(181,5808
#define OBJS(178,5706
#define OUTSIDE(184,5903
#define PERS(173,5474
#define REMOVE_BIT(54,2279
#define SANA(71,2923
#define SET_BIT(52,2228
#define STRENGTH_APPLY_INDEX(104,3767
#define UPPER(26,1333
#define WAIT_STATE(137,4503

act_comm.c,138
void do_ask(164,4797
void do_say(34,1378
void do_shout(52,1795
void do_tell(96,2832
void do_whisper(134,3916
void do_write(195,5667

act_info.c,776
void argument_split_2(62,2163
void do_consider(1474,37925
void do_credits(1304,33995
void do_equipment(1278,33470
void do_examine(683,18118
void do_exits(716,18838
void do_help(1047,28223
void do_info(1321,34309
void do_inventory(1271,33303
void do_levels(1437,37173
void do_look(390,11111
void do_news(1315,34206
void do_read(672,17917
void do_score(755,19637
void do_sockets(1189,31175
void do_story(1310,34103
void do_time(975,26553
void do_weather(1025,27656
void do_where(1334,34522
void do_who(1112,29326
void do_wizlist(1327,34412
char *find_ex_description(101,3370
struct obj_data *get_object_in_equip_vis(89,3049
void list_char_to_char(369,10531
void list_obj_to_char(174,5259
void show_char_to_char(191,5626
void show_obj_to_char(112,3587

act_move.c,416
void do_close(300,8304
void do_enter(589,18048
void do_follow(842,25198
void do_leave(632,19169
void do_lock(384,10679
void do_move(114,3346
void do_open(228,5938
void do_pick(519,15393
void do_rest(725,21895
int do_simple_move(44,1649
void do_sit(691,20887
void do_sleep(760,22967
void do_stand(657,19813
void do_unlock(450,13020
void do_wake(788,23763
int find_door(172,4886
int has_key(368,10364

act_o1.c,139
void do_drop(368,10146
void do_get(81,2759
void do_give(567,15518
void do_put(490,13388
void do_putalldot(466,12735
void get(43,1694

act_o2.c,359
void do_drink(76,2305
void do_eat(226,6381
void do_grab(1029,26760
void do_pour(278,7648
void do_remove(1055,27397
void do_sip(400,10542
void do_taste(484,12538
void do_wear(915,24520
void do_wield(1007,26206
int keywordfind(894,23705
void name_from_drinkcon(47,1744
void name_to_drinkcon(63,2018
void perform_wear(547,13876
void wear(603,15378

act_off.c,271
void do_backstab(220,5885
void do_bash(406,10721
void do_flee(339,8809
void do_hit(79,2540
void do_kick(540,13807
void do_kill(185,5125
void do_murder(130,3843
void do_order(277,7099
void do_rescue(464,11973
bool is_first_level(44,1748
bool is_in_safe(66,2217

act_oth.c,462
void do_brief(455,11377
void do_bug(418,10727
void do_compact(473,11716
void do_group(492,12070
void do_hide(144,3800
void do_idea(338,9321
void do_not_here(112,3074
void do_practice(325,9022
void do_quaff(592,14457
void do_qui(45,1714
void do_quit(51,1861
void do_recall(757,18749
void do_recite(633,15403
void do_save(92,2720
void do_sneak(119,3209
void do_steal(163,4235
void do_typo(379,10040
void do_use(691,16784
void do_wimpy(805,19899

act_soc.c,174
void boot_pose_messages(296,7507
void boot_social_messages(105,2833
bool check_social(155,4125
void do_insult(239,6024
void do_pose(324,8021
char *fread_action(79,2452

act_wiz.c,707
void do_advance(1441,36541
void do_allow(1865,47932
void do_at(243,6520
void do_ban(1823,46962
void do_disconnect(55,2106
void do_echo(169,4654
void do_emote(144,4180
void do_force(1153,29482
void do_goto(309,8084
void do_holylite(1737,44611
void do_load(1201,30813
void do_noshout(1639,41667
void do_pardon(83,2785
void do_purge(1270,32473
void do_reroll(1565,39946
void do_restore(1588,40461
void do_return(1130,29098
void do_shutdow(966,26101
void do_shutdown(973,26245
void do_snoop(997,26666
void do_start(1380,35333
void do_stat(383,9888
void do_switch(1074,28112
void do_teleport(1756,45062
void do_trans(194,5188
void do_wizinvis(1686,43110
void roll_abilities(1360,34802

board.c,329
int GODboard(126,4329
int board(67,2712
int board_display_msg(363,10765
void board_fix_long_desc(407,11882
void board_load_board(303,9032
int board_remove_msg(224,6975
void board_reset_board(346,10302
void board_save_board(275,8295
int board_show_board(438,12848
void board_write_msg(185,5911
void error_log(357,10537

changes.c,484
bool CAN_SEE(1075,27353
bool CAN_SEE_OBJ(1113,28101
bool check_blind(1135,28525
void do_disarm(839,22024
void do_freeze(136,4272
void do_grouptell(1019,26083
void do_log(171,5255
void do_noemote(55,2019
void do_notell(91,3007
void do_report(1060,26992
void do_set(222,6576
void do_split(925,23968
void do_tap(727,19150
void do_tick(1166,29037
void do_title(903,23507
void do_trip(786,20640
void do_wiz(705,18608
void do_wizlock(203,6092
int map_eq_level(1152,28796

comm.c,565
void act(1007,22098
void close_socket(890,19952
void flush_queues(492,12020
void game_loop(206,5702
char * get_from_q(447,11312
int init_socket(505,12235
int main(122,4157
int new_connection(573,13486
int new_descriptor(609,13965
void night_watchman(1087,24117
void nonblock(952,21255
int number_playing(595,13810
int process_input(781,17532
int process_output(721,16448
void send_to_all(972,21495
void send_to_char(963,21367
void send_to_outdoor(983,21678
void send_to_room(995,21898
int write_to_descriptor(757,17192
void write_to_q(466,11582

const.c,0

db.c,706
void boot_db(129,5204
void boot_world(326,8969
void boot_zones(521,13665
void clear_char(1281,29589
void clear_object(1299,30055
int file_to_string(1203,28218
char *fread_string(1103,26294
void free_char(1151,27130
void free_obj(1180,27737
struct index_data *generate_indices(281,8326
void init_char(1311,30285
int is_empty(1083,25791
struct char_data *read_mobile(618,15628
struct obj_data *read_object(834,20214
int real_mobile(1415,32396
int real_object(1441,32843
int real_room(1387,31881
void renum_world(457,11996
void renum_zone_table(472,12357
void reset_char(1245,28853
void reset_time(200,6868
void reset_zone(936,22847
void setup_dir(428,11318
void zone_update(909,22408

fight.c,509
void change_alignment(857,21440
bool check_dodge(617,15778
void check_killer(529,13598
bool check_parry(588,15019
void dam_message(1026,24936
void damage(230,6330
void death_cry(875,21830
void disarm(1087,27029
void group_gain(935,22982
void hit(75,2666
void load_messages(641,16427
void make_corpse(786,19598
void one_hit(113,3434
void perform_violence(54,2272
void raw_kill(904,22414
void set_fighting(728,18575
void stop_fighting(749,18920
void trip(1115,27705
void update_pos(701,18014

fount.c,53
int FOUNTAINisPresent 28,1190
void do_fill(52,1843

handler.c,1298
void affect_from_char(315,7299
void affect_join(342,7867
void affect_modify(92,2478
void affect_remove(281,6565
void affect_to_char(261,5973
void affect_total(215,4648
bool affected_by_spell(329,7648
int apply_ac(451,10553
void char_from_room(369,8441
void char_to_room(400,9227
struct obj_data *create_money(1130,25282
void equip_char(496,12149
void extract_char(916,20962
void extract_obj(842,19270
char *fname(46,1744
int generic_find(1214,28061
struct char_data *get_char(702,16175
struct char_data *get_char_num(727,16657
struct char_data *get_char_room(675,15667
struct char_data *get_char_room_vis(1010,22953
struct char_data *get_char_vis(1037,23437
int get_number(567,13769
struct obj_data *get_obj(632,14960
struct obj_data *get_obj_in_list(591,14183
struct obj_data *get_obj_in_list_num(616,14686
struct obj_data *get_obj_in_list_vis(1069,23982
struct obj_data *get_obj_num(659,15429
struct obj_data *get_obj_vis(1097,24534
int isname(59,1960
void obj_from_char(426,9914
void obj_from_obj(789,18002
void obj_from_room(752,17086
void obj_to_char(414,9609
void obj_to_obj(775,17645
void obj_to_room(742,16855
void object_list_new_owner(831,19015
struct obj_data *unequip_char(542,13269
void update_char_objects(896,20454
void update_object(889,20209

interp.c,314
void argument_interpreter(451,17396
void command_interpreter(278,13518
void do_wizhelp(628,21238
int fill_word(542,19278
void half_chop(566,19684
int is_abbrev(550,19432
int is_number(497,18365
int old_search_block(419,16649
char *one_argument(513,18720
int search_block(395,16163
int special(582,19975

limits.c,331
void advance_level(239,5704
void gain_condition(369,8485
void gain_exp(315,7542
void gain_exp_regardless(349,8137
int graf(47,1881
int hit_gain(158,4126
int hit_limit(80,2726
int mana_gain(121,3368
int mana_limit(67,2565
int move_gain(201,4958
int move_limit(99,3008
void point_update(411,9236
void set_title(303,7342

magic.c,5122
void cast_acid_blast(4229,110623
void cast_acid_breath(3773,98895
void cast_animate_dead(4477,116870
void cast_armor(2695,71334
void cast_bless(2767,73068
void cast_blindness(2848,75227
void cast_burning_hands(2410,64384
void cast_call_lightning(2435,64946
void cast_cause_critical(4039,105847
void cast_cause_light(4010,105073
void cast_cause_serious(4069,106644
void cast_charm_person(3678,96489
void cast_chill_touch(2476,66125
void cast_colour_spray(2524,67317
void cast_conjure_elemental(3975,104143
void cast_cont_light(3903,102236
void cast_control_weather(2896,76556
void cast_create_food(2926,77241
void cast_create_water(2948,77736
void cast_cure_blind(2967,78189
void cast_cure_critic(2996,78879
void cast_cure_light(3025,79577
void cast_cure_serious(3982,104313
void cast_curse(3052,80267
void cast_demonfire(4323,112970
void cast_detect_evil(3092,81346
void cast_detect_invisibility(3130,82366
void cast_detect_magic(3167,83441
void cast_detect_poison(3203,84402
void cast_dispel_evil(3229,85011
void cast_dispel_magic(3947,103383
void cast_drown(4316,112811
void cast_earthquake(2548,67888
void cast_enchant_weapon(3261,85838
void cast_energy_drain(2564,68248
void cast_faerie_fire(4266,111565
void cast_faerie_fog(4296,112351
void cast_fear(3816,100083
void cast_fire_breath(3747,98164
void cast_fireball(2597,69096
void cast_flamestrike(4099,107433
void cast_fly(3874,101539
void cast_frost_breath(3760,98528
void cast_gas_breath(3786,99259
void cast_gate(4259,111396
void cast_hands_of_wind(4438,115947
void cast_harm(2622,69634
void cast_heal(3280,86286
void cast_identify(3730,97769
void cast_infravision(4383,114561
void cast_invisibility(3304,86932
void cast_know_alignment(3919,102614
void cast_lightning_bolt(2646,70189
void cast_lightning_breath(3803,99704
void cast_locate_object(3361,88591
void cast_magic_missile(2671,70761
void cast_mass_invis(4208,110139
void cast_plague(4445,116114
void cast_poison(3379,89022
void cast_protection_from_evil(3406,89736
void cast_refresh(3845,100818
void cast_remove_curse(3434,90487
void cast_remove_poison(3466,91253
void cast_sanctuary(3490,91832
void cast_sandstorm(4408,115182
void cast_sense_life(3703,97112
void cast_shield(4149,108678
void cast_shocking_grasp(2500,66712
void cast_sleep(3519,92519
void cast_stone_skin(4129,108217
void cast_strength(3555,93440
void cast_summon(3663,96186
void cast_teleport(2736,72352
void cast_turn_undead(4353,113736
void cast_ventriloquate(3583,94120
void cast_weaken(4178,109398
void cast_word_of_recall(3625,95277
void spell_acid_blast(2110,56064
void spell_acid_breath(1441,37311
void spell_animate_dead(1634,42327
void spell_armor(239,6956
void spell_bless(385,10459
void spell_blindness(420,11435
void spell_burning_hands(97,3082
void spell_call_lightning(323,9000
void spell_cause_critical(1953,52292
void spell_cause_light(1939,52012
void spell_cause_serious(1967,52569
void spell_charm_person(1130,29563
void spell_chill_touch(67,2280
void spell_colour_spray(160,4841
void spell_conjure_elemental(1875,50405
void spell_cont_light(1597,41286
void spell_create_food(456,12369
void spell_create_water(490,13309
void spell_cure_blind(530,14345
void spell_cure_critic(544,14682
void spell_cure_light(564,15123
void spell_cure_serious(1920,51592
void spell_curse(584,15571
void spell_demonfire(2255,59783
void spell_detect_evil(635,16944
void spell_detect_invisibility(657,17438
void spell_detect_magic(682,18018
void spell_detect_poison(703,18515
void spell_dispel_evil(287,8252
void spell_dispel_magic(1761,45704
void spell_drown(2238,59415
void spell_earthquake(259,7433
void spell_enchant_weapon(731,19373
void spell_energy_drain(182,5471
void spell_faerie_fire(2180,57630
void spell_faerie_fog(2206,58373
void spell_fear(1538,39605
void spell_fire_breath(1354,35384
void spell_fireball(217,6353
void spell_flamestrike(1980,52847
void spell_fly(1574,40630
void spell_frost_breath(1398,36352
void spell_gas_breath(1488,38522
void spell_gate(2130,56399
void spell_harm(344,9467
void spell_heal(771,20484
void spell_identify(1206,31461
void spell_infravision(2286,60480
void spell_invisibility(788,20864
void spell_know_alignment(1723,44546
void spell_lightning_bolt(139,4257
void spell_lightning_breath(1511,38951
void spell_locate_object(822,21847
void spell_magic_missile(46,1717
void spell_mass_invis(2083,55331
void spell_plague(2380,63378
void spell_poison(860,22770
void spell_protection_from_evil(896,23653
void spell_refresh(1555,40231
void spell_remove_curse(917,24214
void spell_remove_poison(941,24954
void spell_sanctuary(962,25569
void spell_sandstorm(2311,61238
void spell_sense_life(1187,30993
void spell_shield(2023,53713
void spell_shocking_grasp(118,3671
void spell_sleep(987,26218
void spell_stone_skin(2002,53201
void spell_strength(1034,27446
void spell_summon(1095,28720
void spell_teleport(365,9899
void spell_turn_undead(2271,60097
void spell_ventriloquate(1055,27851
void spell_weaken(2048,54478
void spell_word_of_recall(1063,28020

mob_act.c,30
void mobile_activity(29,1340

modify.c,209
struct help_index_element *build_help_index(435,9777
void do_string(184,4105
char *one_word(395,9010
void page_string(497,10831
void quad_arg(148,3361
void show_string(516,11145
void string_add(86,2166

nanny.c,185
#define STATE(30,1259
int _parse_name(369,8757
bool check_deny(401,9261
void check_idling(498,11351
bool check_playing(464,10680
bool check_reconnect(425,9835
void nanny(51,2018

save.c,238
void char_to_store(344,9033
bool load_char_obj(102,3083
void obj_store_to_char(155,4277
bool obj_to_store(186,5102
bool put_obj_in_store(215,5726
void restore_weight(248,6730
void save_char_obj(49,1929
void store_to_char(263,7020

shop.c,256
void assign_the_shopkeepers(517,12594
void boot_the_shops(443,10869
int is_ok(65,2590
int shop_keeper(398,9815
void shopping_buy(153,4267
void shopping_list(346,8727
void shopping_sell(231,6118
void shopping_value(300,7699
int trade_with(132,3932

spec_ass.c,214
typedef int    SPEC_FUN 24,1191
void assign_objects(160,6010
void assign_rooms(170,6189
extern 26,1266
extern 27,1298
extern 28,1335
typedef int    SPEC_FUN 24,1191
void 29,1372
void 30,1395
void 37,1687

spec_pro.c,744
int Executioner(1006,28263
int Fanatic_Hector(970,27359
int MERCling(1493,40350
int Thalos_citizen(886,25001
int adept(1397,37918
int baby_troll(928,26441
int black_dragon(1096,30780
int blue_dragon(1128,31483
int brass_dragon(1176,32568
int cityguard(1349,36694
void exec_social(634,18894
int fido(1280,35062
int green_dragon(1160,32199
int guild(117,4701
int guild_guard(1228,33848
char *how_good(95,4266
int janitor(1328,36202
int magic_user(797,22703
int mayor(501,15172
int mud_school_adept(1439,39038
int new_fido(1304,35629
void npc_steal(737,21056
int pet_shops(1523,41188
int puff(1254,34530
int red_dragon(1041,29317
int snake(759,21610
int thief(782,22353
int train(408,13250
int white_dragon(1069,30049

spells.c,341
#define SPELLO(33,1350
void add_follower(374,18549
void affect_update(270,15820
void assign_spell_pointers(746,29027
bool circle_follow(299,16659
void die_follower(357,18204
void do_cast(505,21388
bool saves_spell(475,20817
void say_spell(395,19017
char *skip_spaces(494,21205
void stop_follower(315,16974
int use_mana(251,15439

utility.c,235
struct time_info_data age(174,3615
int dice(48,1483
void log(97,2160
struct time_info_data mud_time_passed(151,3064
int number(35,1331
void sprintbit(110,2364
void sprinttype(137,2773
int str_cmp(64,1680
char *str_dup(85,1973

weather.c,88
void another_hour(49,1579
void weather_and_time(40,1484
void weather_change(103,2505