# # RAM $Id: Makefile 62 2008-11-17 04:58:19Z quixadhal $ # CC = g++ CRYPT = #-DNOCRYPT # Uncomment to use clear-text passwords RAND = #-DOLD_RAND # Uncomment if your random number generator is broken SOCIAL = #-DSOCIAL_DEBUG # Uncomment for debugging of the socials PLAYERLIST = #-DPLAYER_LIST # Uncomment for player list features # Comment out the -Wmissing-format-attribute flag if you're using gcc 2.95 # or upgrade! # # The W_CONLY set of flags are only valid when using C, not for C++ # -Wmissing-declarations is C only under g++ 4.2.x and older! W_ERROR = -Werror W_ANSI = #-pedantic W_UBER = -Wall W_FORMAT = -Wformat -Wformat-security -Wmissing-format-attribute W_MESSY = -Wmissing-braces -Wparentheses -Wshadow -Wredundant-decls W_TYPE = -Wcast-qual -Wcast-align -Wchar-subscripts -Wreturn-type -Wswitch -Wwrite-strings W_EXTRA = -Wunused -Wuninitialized #-Wunreachable-code W_NITPICK = -Wpointer-arith -Winline ifeq ($(CC), gcc) W_CONLY = -Wmissing-declarations -Wmissing-prototypes -Wstrict-prototypes endif WARN = $(W_ERROR) $(W_ANSI) $(W_UBER) $(W_FORMAT) $(W_MESSY) $(W_TYPE) $(W_EXTRA) $(W_NITPICK) $(W_CONLY) OPT = -O3 # You trust the compiler, don't you? DEBUG = -g # Just enough to fix the occasional crash #DEBUG = -ggdb3 # Full debugging with ALL defined symbols! PROF = #-pg # Enable profiling via gprof OPTIONS = $(OPT) $(DEBUG) $(PROF) $(CRYPT) $(RAND) $(SOCIAL) $(PLAYERLIST) C_FLAGS = $(WARN) $(OPTIONS) L_FLAGS = $(DEBUG) $(PROF) LIBS = # Uncomment if you're using Linux #LIBS = # Uncomment if you're using BSD or OS X #LIBS = -lsocket -lresolv -lnsl # Uncomment if you're using Solaris O_FILES = act_comm.o act_info.o act_move.o act_obj.o act_wiz.o \ alias.o ban.o bit.o bug.o comm.o const.o \ db.o fight.o handler.o healer.o hedit.o \ interp.o magic.o mem.o mob_cmds.o mob_prog.o note.o \ olc.o olc_act.o olc_mpcode.o olc_save.o playerlist.o \ random.o save.o sha256.o skills.o special.o string.o \ strings.o tables.o update.o ram: $(O_FILES) @rm -f $@ $(CC) $(L_FLAGS) -o $@ $(O_FILES) $(LIBS) @ls -l $@ %o : %c $(CC) $(C_FLAGS) -c $< -o $@ tags : @rm -f $@ @ctags *.[ch] @ls -l $@ clean: @rm -f *.o spotless: @rm -f *.o tags ram gmon.out dep: @find . -name \*.c -a -type f | sort | xargs -P 1 -r $(CC) $(OPTIONS) -MM #--- Dependancies go below here --- act_comm.o: act_comm.c merc.h strings.h random.h tables.h db.h interp.h \ magic.h act.h act_info.o: act_info.c sha256.h merc.h strings.h random.h tables.h db.h \ interp.h magic.h act.h act_move.o: act_move.c merc.h strings.h random.h db.h interp.h magic.h \ act.h act_obj.o: act_obj.c merc.h strings.h random.h db.h interp.h magic.h \ act.h act_wiz.o: act_wiz.c merc.h tables.h strings.h random.h db.h interp.h \ magic.h special.h act.h alias.o: alias.c merc.h strings.h interp.h ban.o: ban.c merc.h strings.h db.h interp.h bit.o: bit.c merc.h interp.h tables.h bug.o: bug.c merc.h db.h comm.o: comm.c sha256.h merc.h tables.h strings.h db.h act.h interp.h \ magic.h const.o: const.c merc.h magic.h interp.h db.o: db.c merc.h strings.h random.h tables.h act.h db.h interp.h magic.h \ special.h fight.o: fight.c merc.h strings.h random.h db.h interp.h act.h magic.h handler.o: handler.c merc.h strings.h random.h tables.h db.h act.h \ interp.h magic.h healer.o: healer.c merc.h strings.h random.h interp.h magic.h hedit.o: hedit.c merc.h interp.h tables.h db.h olc.h strings.h interp.o: interp.c merc.h strings.h random.h db.h act.h interp.h magic.o: magic.c merc.h strings.h random.h db.h act.h interp.h magic.h mem.o: mem.c merc.h tables.h strings.h mob_cmds.o: mob_cmds.c merc.h db.h magic.h interp.h act.h strings.h random.h mob_cmds.h mob_prog.o: mob_prog.c merc.h interp.h db.h act.h tables.h strings.h random.h note.o: note.c merc.h strings.h db.h interp.h tables.h olc.o: olc.c merc.h interp.h db.h act.h tables.h strings.h olc.h olc_act.o: olc_act.c merc.h interp.h act.h magic.h tables.h special.h strings.h random.h db.h olc.h olc_mpcode.o: olc_mpcode.c merc.h interp.h tables.h db.h strings.h olc.h olc_save.o: olc_save.c merc.h tables.h db.h interp.h special.h strings.h olc.h playerlist.o: playerlist.c merc.h strings.h db.h random.o: random.c merc.h random.h save.o: save.c merc.h strings.h tables.h db.h magic.h sha256.o: sha256.c sha256.h skills.o: skills.c merc.h strings.h random.h db.h interp.h magic.h special.o: special.c merc.h strings.h random.h db.h act.h interp.h \ magic.h special.h string.o: string.c merc.h interp.h tables.h strings.h olc.h strings.o: strings.c merc.h strings.h tables.o: tables.c merc.h strings.h db.h interp.h tables.h update.o: update.c merc.h random.h db.h act.h interp.h magic.h