/* Sword.m Class definition. Copyright (C) 1995 David Flater. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include "cheezmud.h" @implementation Sword + new { self=[super new]; [self describe: "sword": "a sword": "the sword": "This is a standard issue long sword."]; strcpy (youhit, "slash"); strcpy (hehit, "slashes"); strcpy (hitwith, " with the sword"); [self setspeeddamage: 5: 6]; return self; } @end