/* Spider.m Class definition. Copyright (C) 1995 David Flater. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include "cheezmud.h" @implementation Spider + new { self = [super new]; [self describe: "spider": "a spider": "the spider": "It is just a harmless little black spider."]; return self; } - (void) heartbeat { if (dead) return; if (++beatcount == 80) { beatcount = 0; if ([location isKindOf: [Player class]]) [location emote: self: "bite": "bites": location: ""]; else [location emote: self: "crawl": "crawls": " around"]; } } - hit: fromwho: (float) damage { if (dead) return self; dead = 1; [location emote: self: "die": "dies": ""]; [[[Corpse new] describe: "spider": "a dead spider": "the dead spider": "It's a poor little dead spider that some nasty person killed."] setlocation: location]; [self logout]; return self; } @end