JSocketMUD/
JSocketMUD/dk/socketmud/
JSocketMUD/dk/socketmud/io/
JSocketMUD/dk/socketmud/object/
JSocketMUD/dk/socketmud/util/
package dk.socketmud.object;

public abstract class SMObject
{
	// nothing here yet, but should be the base class for which all "objects" in the game
	// are derived, including items, monsters and characters (maybe even rooms).
}