Time of Troubles is a Rom/Sunder/Rot MUD.Themed fantasy medieval with an AD&D Forgotten Realms influence and feel, Time of Troubles is a quickly growing MUD with well thought out systems and indepth gameplay. Time of Troubles strives for class diversity while retaining balance to insure all players a unique yet balanced experience - Every character has their role in the group. The immortal staff is extremely dedicated, and boast a near completely original world which is still growing daily. The players on Time of Troubles are extremely helpful and full of ideas, which the implementor/coders take into full consideration and most often find a way of working into the code in a balanced manner. Time of Troubles is a pk optional mud, with many things for nonpk players to do, while still retaining an intense pk environment. The activities and events for the higher level player are present and will continue to grow, allowing new players a world of things to explore and the older player something new to look forward to each time they enter the community. We look forward to seeing you at Time of Troubles.
Connection: TimeofTroubles.kicks-ass.net 3334
A very brief overview of some of our features:
***34 selectable player races.
***9 selectable player classes: Warrior, Mage, Thief, Cleric, Ranger, Monk, Chaosmage, Elementalist, Archer. We also have 3 new classes currently in heavy development.
***An extremely user friendly built in map and configurable mini-move-map system for easy navigation.
***Classic Auto-Arena and Auto-Quest system with many new features and built in secrets.
***A nearly 100% original world. The areas that are not original have all been rearranged within our current world and rebuilt to a point in order to fit the current standards.
***Equipment damage and size issues. You must watch the condition of your equipment, and maintain relationships with the shopkeepers, should you need to have a piece of rare equipment you looted from a giant resized to your elven frame.
***Over 600 new skills and spells added, along with all the classics being rebalanced and reworked into the current class system.
***A player ran clan system, along with clan wars (no place is safe, even your clan hall!), full rank system, and even a clan tax rate automatically deducted.
***Full MXP, MSP, MCCP.
***Complete indepth roleplay based world full of intelligent mobs and areas that do more than just sit there and die.
***Numerous new functions and features too abundant to name. Encumberance, Chaotic spell effects, a D&D style feat system nearly complete, etc, etc, etc…
The mud will continue to grow and will stay actively on the server as long as any interest remains throughout the years. Come join a fun place full of community and competition.
We hope to see you soon.