07 Jun, 2013, Ghost Runner wrote in the 1st comment:
Votes: 0
I was curious if there are any mud code bases out there which would allow customization of the code and also the option to either set monthly fee's for players or charge for some other services? From my understanding CircleMUD will not allow that, but are there some with less restrictive license? I could roll my own I suppose, but I was hoping to avoid reinventing the wheel so to speak if I did not have to.
07 Jun, 2013, Kelvin wrote in the 2nd comment:
Votes: 0
Evennia is 3-clause BSD licensed, which permits your commercial needs. Pretty active community, responsive IRC channel on #evennia on FreeNode.
07 Jun, 2013, plamzi wrote in the 3rd comment:
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Check out this list:
http://www.andreasen.org/newmud/

If you're excited about a Java or python codebase, you may be in luck.

I once did some legwork to find something in pure C that is also full-featured, and came out dissatisfied. The closest thing is probably NakedMUD with every plugin you can find. And I wasn't thrilled with how it was structured. So now one of my side projects is a node.js CircleMUD-inspired codebase–but it's still at a very early stage.
07 Jun, 2013, Hades_Kane wrote in the 4th comment:
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NakedMUD or SocketMUD ought to meet your needs.
07 Jun, 2013, Tyche wrote in the 5th comment:
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[link=article]Open_Source_Mud_Servers[/link]
10 Jun, 2013, Orrin wrote in the 6th comment:
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In addition to the excellent list that Tyche linked there's also DGD which is now available under the GPL.
10 Jun, 2013, Kelvin wrote in the 7th comment:
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Orrin said:
In addition to the excellent list that Tyche linked there's also DGD which is now available under the GPL.


An AGPL3 codebase may not be a very good option, depending on what your commercial ambitions and philosophy is: http://www.tldrlegal.com/license/gnu-aff...

I'd suggest using a codebase with something more permissive (BSD, MIT, Public Domain, etc), just in case.
10 Jun, 2013, Orrin wrote in the 8th comment:
Votes: 0
Kelvin said:
Orrin said:
In addition to the excellent list that Tyche linked there's also DGD which is now available under the GPL.


An AGPL3 codebase may not be a very good option, depending on what your commercial ambitions and philosophy is: http://www.tldrlegal.com/license/gnu-aff...

I'd suggest using a codebase with something more permissive (BSD, MIT, Public Domain, etc), just in case.


The license applies only to the driver and not the mudlib so there'd be no requirement to distribute the game source to your players for example. I'm not sure what other objections there could be in this case?
10 Jun, 2013, Tyche wrote in the 9th comment:
Votes: 0
Added DGD to the article.
BTW, Anyone can edit the articles here and expand them with more information.
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